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Chenhui Li

Publications and source records attributed to Chenhui Li.

At least 19 recordsLinked to original sources

VizDAGuide: Misleading Chart Question Answering in Compact Vision Language Models via DAG-Structured Supervision

Misleading charts can lead vision-language models to conclusions that conflict with underlying data. Existing work focuses on inference-time strategies, while training-time supervision remains less explored. We present VizDAGuide, a DAG-structured supervision method for misleading-chart question answering. The method represents intermediate reasoning states and their dependencies as a directed acyclic graph, assigns supervision weights according to their roles, and serializes the graph into a unified training target for open-ended and multiple-choice QA with single-pass inference. Experiments on two benchmarks across Qwen3-VL and InternVL3.5 models show improvements over a content- and weight-matched Linear CoT-SFT baseline on both answer formats. Process-level evaluation shows gains in grounding and operation execution, while ablations indicate that dependency structure and weighted supervision are most effective when combined. These results support DAG-structured weighted supervision for misleading-chart question answering.

cs.CV↗

OpenFlyV2: An onboard vision-language-action model for aerial perception and navigation

Human cognition flexibly draws on a shared perceptual foundation to understand environments, attend to referenced entities, reason about spatial relationships, and act. Endowing aerial robots with an analogous functional organization remains challenging, as existing systems are often specialized for individual capabilities, dependent on offboard computation, or unable to sustain closed-loop operation on resource-constrained platforms. We present OpenFlyV2, a unified onboard vision-language-action architecture that uses a shared vision-language representation to support semantic understanding, language-grounded perception, spatial reasoning, and continuous aerial control within a single model. A compact action expert converts the shared multimodal context into short-horizon flight waypoints, while motion-aware temporal memory and action priors reduce the computational cost of closed-loop execution. We construct \dataset{}, a simulation-based dataset comprising approximately 70,000 navigation trajectories and 60,000 vision-language instruction--response pairs. OpenFlyV2 generates action chunks, each comprising 12 waypoints, entirely onboard at 10 Hz using an NVIDIA Jetson Orin NX. It transfers zero-shot from simulation to physical quadrotor flight, achieving a 48\% navigation success rate across four real-world environments without real-world aerial training data. Extensive results demonstrate that broad vision-language competence and continuous closed-loop flight can coexist within a single model on a resource-constrained aerial platform. Code will be made publicly available at https://github.com/Ideal-ljl/AeroBrain.

cs.RO↗

WAND: Learning Robust Navigation under Complex Wind Disturbances and Dense Obstacles for Quadrotors

Robust navigation in cluttered environments remains a fundamental challenge for quadrotors, particularly when strong wind disturbances arise, which perturb vehicle dynamics, limit control authority, and substantially increase collision risk. Existing learning-based navigation policies typically rely on obstacle perception and proprioceptive observations, requiring the policy to infer time-varying disturbance effects implicitly and thereby limiting robustness under partial observability. This paper proposes WAND (Wind-Aware Navigation with Disturbance Estimation), a reinforcement learning framework for navigation under time-varying wind disturbances in dense obstacle fields. Specifically, WAND estimates wind-induced disturbance acceleration from historical proprioceptive states using a Temporal Convolutional Network (TCN). This estimation is integrated into the policy via a zero-initialized residual module, \emph{WindAdapter}, while simultaneously providing feedforward compensation for low-level control. The dual use of the estimate couples disturbance-conditioned navigation with feedforward disturbance rejection. Across 12 wind-disturbed simulation settings, WAND improved the observed success rate by 8.3 percentage points on average relative to feedforward compensation alone. Controlled opposite-crosswind experiments further showed wind-direction-dependent trajectory adaptation. In indoor fan-induced flight tests, WAND succeeded in 18 of 20 trials, demonstrating the feasibility of real-time onboard navigation.

cs.RO↗

WOLF: World Model Guided LiDAR Exploration with Predictive Frontiers

LiDAR-based unmanned aerial vehicle (UAV) exploration builds maps by continually selecting where to observe next. However, decisions based on the measured map provide limited foresight into spatial continuations behind occlusions, leaving potentially informative directions unrecognized. We present WOLF, a world-model-guided framework that predicts future observations to enhance autonomous exploration. In the training stage, a recurrent world model learns observation dynamics from exploration trajectories, with recurrent memory retaining the spatial context needed to interpret partial observations across successive views. Building on this context, the model combines observation history with candidate motions during exploration to predict local occupancy and visibility. To guide further sensing, a predictive frontier generation mechanism then aligns and fuses these predictions using confidence, branch agreement, and observation quality to identify promising regions. The resulting predictive frontiers join measured ones to guide geometric viewpoint selection and trajectory generation, while new scans update subsequent predictions. In simulations, our method reduces mean terminal time by 10.9% relative to EPIC in Garage at comparable coverage and increases mean coverage from 42.12% to 98.35% in Tunnel. Real-world experiments further demonstrate onboard deployment of the learned model for online inference during physical flight.

cs.RO↗

VizAnchor: Decoding Manipulation Intent from Tampering Visualizations via Dual-Anchor Reasoning

Data visualizations are widely used for communicating information, but they are also vulnerable to intentional manipulations that induce misleading interpretations. Existing methods focus on locating tampered regions or recovering hidden information, without explaining how the visualization has been manipulated or why the resulting changes may mislead viewers. We propose \textbf{VizAnchor}, a framework for visualization manipulation understanding through dual-anchor evidence construction and VLM-based reasoning. In the first stage, VizAnchor constructs a semantic anchor to recover authentic chart information and a spatial anchor to localize tampered regions. In the second stage, three specialized agents decode the manipulation. The misleader grounding agent analyzes a four-panel visual prompt to predict the misleader information. The chart narrative reconstruction agent takes the original and tampered charts as inputs and reconstructs their respective visual narratives. Finally, the intent inferring agent integrates the visual evidence and misleader information to infer the misleading intent. We further construct a dataset for tampering localization and a dataset for misleading intent inferring. Evaluation shows that VizAnchor accurately localizes manipulations and produces faithful explanations of their manipulation, misleaders, and misleading intents.

cs.CV↗

Preferences Order, Ratings Anchor: From Fused Expert Aesthetic Ground Truth to Self-Distillation

Pairwise preferences and pointwise ratings are the two dominant annotation protocols in image aesthetic assessment (IAA), yet existing benchmarks adopt only one, leaving their complementarity unmeasured under controlled conditions. We introduce PPaint, a matched dual-protocol benchmark in which 15 domain experts, 5 per category, annotate 150 Chinese paintings under both protocols across five aesthetic dimensions, collecting 45,900 pairwise expert judgments through a locally dense preference design alongside the matched ratings. The matched design reveals complementary strengths: preferences yield more consistent ordinal rankings, while ratings anchor the absolute score scale. Fusing both signals via two independent preference-to-score methods yields a fused expert ground truth on which the two constructions converge to nearly identical scores. The same preference-to-score principle extends to label-free VLM training. PSDistill converts VLM pairwise judgments into calibrated pseudo-scores via an Elo reference pool, and trains the same VLM with confidence-weighted ranking optimization to produce a single-pass aesthetic scorer. Trained on a single painting category, the distilled Qwen3-VL-8B improves mean SRCC from 0.504 to 0.709 across all three categories, outperforming all open-source baselines including the dedicated aesthetic model ArtiMuse and matching closed-source Gemini-3.1-Pro within 0.04 SRCC at single-pass inference cost, with cross-domain transfer further validated on APDDv2. We will release the full PPaint dataset and training code.

cs.CV↗

Consensus Entropy: Harnessing Multi-VLM Agreement for Self-Verifying and Self-Improving OCR

Optical Character Recognition (OCR) is fundamental to Vision-Language Models (VLMs) and high-quality data generation for LLM training. Yet, despite progress in average OCR accuracy, state-of-the-art VLMs still struggle with detecting sample-level errors and lack effective unsupervised quality control. We introduce Consensus Entropy (CE), a training-free, model-agnostic metric that estimates output reliability by measuring inter-model agreement entropy. The core insight is that correct predictions converge in output space, while errors diverge. Based on CE, we develop CE-OCR, a lightweight multi-model framework that verifies outputs by ensemble agreement, selects the best outputs, and further improves efficiency through adaptive routing. Experiments demonstrate that CE is robust for quality verification, improving F1 scores by 42.1% over VLM-as-Judge. CE-OCR achieves consistent OCR gains, outperforming self-consistency and single-model baselines at the same cost. Notably, CE requires no training or supervision, enabling plug-and-play integration. Code: https://github.com/Aslan-yulong/consensus-entropy.

cs.CV↗

SandSim: Curve-Guided Gaussian Splatting for Reconstructing Sand Painting Processes

Sand painting is a process-driven art where visual appearance emerges from granular accumulation. Given a single image, reconstructing a plausible sand painting process requires modeling coherent stroke structures and material-dependent effects. Existing methods, including stroke-based optimization and diffusion-based video synthesis, often lack structural coherence and material consistency, leading to unrealistic drawing sequences. We present SandSim, a framework that reconstructs a sand painting process from a single image. We introduce a curve-guided Gaussian representation that models strokes as sequences of anisotropic primitives along continuous trajectories, whose smooth kernels capture the soft boundaries of sand strokes and enable coherent stroke formation. We further adopt a subtractive compositing scheme to model light attenuation during sand accumulation. We incorporate a semantic-guided planning module for scene decomposition and drawing order inference. Our framework jointly optimizes stroke geometry and appearance and can be integrated with a physics-based simulator for interactive sand dynamics and editing. Experiments show that our method produces temporally coherent and visually realistic results, achieving improved reconstruction quality and perceptual fidelity compared to existing approaches.

cs.GR↗

Open-Vocabulary Octree-Graph for 3D Scene Understanding

Open-vocabulary 3D scene understanding is indispensable for embodied agents. Recent works leverage pretrained vision-language models (VLMs) for object segmentation and project them to point clouds to build 3D maps. Despite progress, a point cloud is a set of unordered coordinates that requires substantial storage space and does not directly convey occupancy information or spatial relation, making existing methods inefficient for downstream tasks, e.g., path planning and text-based object retrieval. To address these issues, we propose \textbf{Octree-Graph}, a novel scene representation for open-vocabulary 3D scene understanding. Specifically, a Chronological Group-wise Segment Merging (CGSM) strategy and an Instance Feature Aggregation (IFA) algorithm are first designed to get 3D instances and corresponding semantic features. Subsequently, an adaptive-octree structure is developed that stores semantics and depicts the occupancy of an object adjustably according to its shape. Finally, the Octree-Graph is constructed where each adaptive-octree acts as a graph node, and edges describe the spatial relations among nodes. Extensive experiments on various tasks are conducted on several widely-used datasets, demonstrating the versatility and effectiveness of our method. Code is available \href{https://github.com/yifeisu/OV-Octree-Graph}{here}.

cs.CV↗

Openfly: A comprehensive platform for aerial vision-language navigation

Vision-Language Navigation (VLN) aims to guide agents by leveraging language instructions and visual cues, playing a pivotal role in embodied AI. Indoor VLN has been extensively studied, whereas outdoor aerial VLN remains underexplored. The potential reason is that outdoor aerial view encompasses vast areas, making data collection more challenging, which results in a lack of benchmarks. To address this problem, we propose OpenFly, a platform comprising various rendering engines, a versatile toolchain, and a large-scale benchmark for aerial VLN. Firstly, we integrate diverse rendering engines and advanced techniques for environment simulation, including Unreal Engine, GTA V, Google Earth, and 3D Gaussian Splatting (3D GS). Particularly, 3D GS supports real-to-sim rendering, further enhancing the realism of our environments. Secondly, we develop a highly automated toolchain for aerial VLN data collection, streamlining point cloud acquisition, scene semantic segmentation, flight trajectory creation, and instruction generation. Thirdly, based on the toolchain, we construct a large-scale aerial VLN dataset with 100k trajectories, covering diverse heights and lengths across 18 scenes. Moreover, we propose OpenFly-Agent, a keyframe-aware VLN model emphasizing key observations during flight. For benchmarking, extensive experiments and analyses are conducted, evaluating several recent VLN methods and showcasing the superiority of our OpenFly platform and agent. The toolchain, dataset, and codes will be open-sourced.

cs.CV↗

MOVA: Towards Scalable and Synchronized Video-Audio Generation

Audio is indispensable for real-world video, yet generation models have largely overlooked audio components. Current approaches to producing audio-visual content often rely on cascaded pipelines, which increase cost, accumulate errors, and degrade overall quality. While systems such as Veo 3 and Sora 2 emphasize the value of simultaneous generation, joint multimodal modeling introduces unique challenges in architecture, data, and training. Moreover, the closed-source nature of existing systems limits progress in the field. In this work, we introduce MOVA (MOSS Video and Audio), an open-source model capable of generating high-quality, synchronized audio-visual content, including realistic lip-synced speech, environment-aware sound effects, and content-aligned music. MOVA employs a Mixture-of-Experts (MoE) architecture, with a total of 32B parameters, of which 18B are active during inference. It supports IT2VA (Image-Text to Video-Audio) generation task. By releasing the model weights and code, we aim to advance research and foster a vibrant community of creators. The released codebase features comprehensive support for efficient inference, LoRA fine-tuning, and prompt enhancement.

cs.CV↗

2.5D co-packaged optical I/O chipsets on a SiON/Si interposer for 4 $\times$ 100G optical interconnection

Optical I/O technologies have emerged as a potential industrial solution for high-performance data interconnection in AI/ML computing acceleration. While optical I/Os are deployed at the edge of computational chips by co-packaged optics (CPO), flexible and high-performance integration architectures need to be explored to address system-level challenges. In this work, we present and experimentally demonstrate a SiON/Si-based optical interposer that integrates high-bandwidth and energy-efficient optical I/O chipsets. High-performance photonic and electronic components are co-packaged on the interposer, leading to low-loss, signal-integrity-friendly, and thermally efficient characteristics. The optical interposer incorporates low-loss SiON photonic circuits to realize scalable waveguide routing and wavelength-division multiplexing (WDM) with polarization-insensitive operation and high fabrication tolerance, while supporting flip-chip integration with InP-based active devices, including electro-absorption modulated lasers (EMLs) and photodetectors (PDs). Based on this architecture, a 400-Gb/s single-fiber optical transceiver is implemented and experimentally evaluated. Clear eye diagrams and high receiver sensitivity demonstrate reliable high-speed data transmission, which offers scalable, high-bandwidth optical I/Os in future high-performance computational clusters.

physics.optics↗

MPJudge: Towards Perceptual Assessment of Music-Induced Paintings

Music induced painting is a unique artistic practice, where visual artworks are created under the influence of music. Evaluating whether a painting faithfully reflects the music that inspired it poses a challenging perceptual assessment task. Existing methods primarily rely on emotion recognition models to assess the similarity between music and painting, but such models introduce considerable noise and overlook broader perceptual cues beyond emotion. To address these limitations, we propose a novel framework for music induced painting assessment that directly models perceptual coherence between music and visual art. We introduce MPD, the first large scale dataset of music painting pairs annotated by domain experts based on perceptual coherence. To better handle ambiguous cases, we further collect pairwise preference annotations. Building on this dataset, we present MPJudge, a model that integrates music features into a visual encoder via a modulation based fusion mechanism. To effectively learn from ambiguous cases, we adopt Direct Preference Optimization for training. Extensive experiments demonstrate that our method outperforms existing approaches. Qualitative results further show that our model more accurately identifies music relevant regions in paintings.

cs.CV↗

Super-LIO: A Robust and Efficient LiDAR-Inertial Odometry System with a Compact Mapping Strategy

LiDAR-Inertial Odometry (LIO) is a foundational technique for autonomous systems, yet its deployment on resource-constrained platforms remains challenging due to computational and memory limitations. We propose Super-LIO, a robust LIO system that demands both high performance and accuracy, ideal for applications such as aerial robots and mobile autonomous systems. At the core of Super-LIO is a compact octo-voxel-based map structure, termed OctVox, that limits each voxel to eight fused subvoxels, enabling strict point density control and incremental denoising during map updates. This design enables a simple yet efficient and accurate map structure, which can be easily integrated into existing LIO frameworks. Additionally, Super-LIO designs a heuristic-guided KNN strategy (HKNN) that accelerates the correspondence search by leveraging spatial locality, further reducing runtime overhead. We evaluated the proposed system using four publicly available datasets and several self-collected datasets, totaling more than 30 sequences. Extensive testing on both X86 and ARM platforms confirms that Super-LIO offers superior efficiency and robustness, while maintaining competitive accuracy. Super-LIO processes each frame approximately 73% faster than SOTA, while consuming less CPU resources. The system is fully open-source and plug-and-play compatible with a wide range of LiDAR sensors and platforms. The implementation is available at: https://github.com/Liansheng-Wang/Super-LIO.git

cs.RO↗

VizDefender: Unmasking Visualization Tampering through Proactive Localization and Intent Inference

The integrity of data visualizations is increasingly threatened by image editing techniques that enable subtle yet deceptive tampering. Through a formative study, we define this challenge and categorize tampering techniques into two primary types: data manipulation and visual encoding manipulation. To address this, we present VizDefender, a framework for tampering detection and analysis. The framework integrates two core components: 1) a semi-fragile watermark module that protects the visualization by embedding a location map to images, which allows for the precise localization of tampered regions while preserving visual quality, and 2) an intent analysis module that leverages Multimodal Large Language Models (MLLMs) to interpret manipulation, inferring the attacker's intent and misleading effects. Extensive evaluations and user studies demonstrate the effectiveness of our methods.

cs.CV↗

Probing Scientific General Intelligence of LLMs with Scientist-Aligned Workflows

Despite advances in scientific AI, a coherent framework for Scientific General Intelligence (SGI)-the ability to autonomously conceive, investigate, and reason across scientific domains-remains lacking. We present an operational SGI definition grounded in the Practical Inquiry Model (PIM: Deliberation, Conception, Action, Perception) and operationalize it via four scientist-aligned tasks: deep research, idea generation, dry/wet experiments, and experimental reasoning. SGI-Bench comprises over 1,000 expert-curated, cross-disciplinary samples inspired by Science's 125 Big Questions, enabling systematic evaluation of state-of-the-art LLMs. Results reveal gaps: low exact match (10--20%) in deep research despite step-level alignment; ideas lacking feasibility and detail; high code executability but low execution result accuracy in dry experiments; low sequence fidelity in wet protocols; and persistent multimodal comparative-reasoning challenges. We further introduce Test-Time Reinforcement Learning (TTRL), which optimizes retrieval-augmented novelty rewards at inference, enhancing hypothesis novelty without reference answer. Together, our PIM-grounded definition, workflow-centric benchmark, and empirical insights establish a foundation for AI systems that genuinely participate in scientific discovery.

cs.AI↗

Scientists' First Exam: Probing Cognitive Abilities of MLLM via Perception, Understanding, and Reasoning

Scientific discoveries increasingly rely on complex multimodal reasoning based on information-intensive scientific data and domain-specific expertise. Empowered by expert-level scientific benchmarks, scientific Multimodal Large Language Models (MLLMs) hold the potential to significantly enhance this discovery process in realistic workflows. However, current scientific benchmarks mostly focus on evaluating the knowledge understanding capabilities of MLLMs, leading to an inadequate assessment of their perception and reasoning abilities. To address this gap, we present the Scientists' First Exam (SFE) benchmark, designed to evaluate the scientific cognitive capacities of MLLMs through three interconnected levels: scientific signal perception, scientific attribute understanding, scientific comparative reasoning. Specifically, SFE comprises 830 expert-verified VQA pairs across three question types, spanning 66 multimodal tasks across five high-value disciplines. Extensive experiments reveal that current state-of-the-art GPT-o3 and InternVL-3 achieve only 34.08% and 26.52% on SFE, highlighting significant room for MLLMs to improve in scientific realms. We hope the insights obtained in SFE will facilitate further developments in AI-enhanced scientific discoveries.

cs.AI↗

Music2Palette: Emotion-aligned Color Palette Generation via Cross-Modal Representation Learning

Emotion alignment between music and palettes is crucial for effective multimedia content, yet misalignment creates confusion that weakens the intended message. However, existing methods often generate only a single dominant color, missing emotion variation. Others rely on indirect mappings through text or images, resulting in the loss of crucial emotion details. To address these challenges, we present Music2Palette, a novel method for emotion-aligned color palette generation via cross-modal representation learning. We first construct MuCED, a dataset of 2,634 expert-validated music-palette pairs aligned through Russell-based emotion vectors. To directly translate music into palettes, we propose a cross-modal representation learning framework with a music encoder and color decoder. We further propose a multi-objective optimization approach that jointly enhances emotion alignment, color diversity, and palette coherence. Extensive experiments demonstrate that our method outperforms current methods in interpreting music emotion and generating attractive and diverse color palettes. Our approach enables applications like music-driven image recoloring, video generating, and data visualization, bridging the gap between auditory and visual emotion experiences.

cs.MM↗