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Chenxin Li

Publications and source records attributed to Chenxin Li.

At least 55 records · Page 3Linked to original sources

Track Any Anomalous Object: A Granular Video Anomaly Detection Pipeline

Video anomaly detection (VAD) is crucial in scenarios such as surveillance and autonomous driving, where timely detection of unexpected activities is essential. Although existing methods have primarily focused on detecting anomalous objects in videos -- either by identifying anomalous frames or objects -- they often neglect finer-grained analysis, such as anomalous pixels, which limits their ability to capture a broader range of anomalies. To address this challenge, we propose a new framework called Track Any Anomalous Object (TAO), which introduces a granular video anomaly detection pipeline that, for the first time, integrates the detection of multiple fine-grained anomalous objects into a unified framework. Unlike methods that assign anomaly scores to every pixel, our approach transforms the problem into pixel-level tracking of anomalous objects. By linking anomaly scores to downstream tasks such as segmentation and tracking, our method removes the need for threshold tuning and achieves more precise anomaly localization in long and complex video sequences. Experiments demonstrate that TAO sets new benchmarks in accuracy and robustness. Project page available online.

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FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting

3D Gaussian splatting (3DGS) has enabled various applications in 3D scene representation and novel view synthesis due to its efficient rendering capabilities. However, 3DGS demands relatively significant GPU memory, limiting its use on devices with restricted computational resources. Previous approaches have focused on pruning less important Gaussians, effectively compressing 3DGS but often requiring a fine-tuning stage and lacking adaptability for the specific memory needs of different devices. In this work, we present an elastic inference method for 3DGS. Given an input for the desired model size, our method selects and transforms a subset of Gaussians, achieving substantial rendering performance without additional fine-tuning. We introduce a tiny learnable module that controls Gaussian selection based on the input percentage, along with a transformation module that adjusts the selected Gaussians to complement the performance of the reduced model. Comprehensive experiments on ZipNeRF, MipNeRF and Tanks\&Temples scenes demonstrate the effectiveness of our approach. Code is available at https://flexgs.github.io.

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X-GRM: Large Gaussian Reconstruction Model for Sparse-view X-rays to Computed Tomography

Computed Tomography serves as an indispensable tool in clinical workflows, providing non-invasive visualization of internal anatomical structures. Existing CT reconstruction works are limited to small-capacity model architecture and inflexible volume representation. In this work, we present X-GRM (X-ray Gaussian Reconstruction Model), a large feedforward model for reconstructing 3D CT volumes from sparse-view 2D X-ray projections. X-GRM employs a scalable transformer-based architecture to encode sparse-view X-ray inputs, where tokens from different views are integrated efficiently. Then, these tokens are decoded into a novel volume representation, named Voxel-based Gaussian Splatting (VoxGS), which enables efficient CT volume extraction and differentiable X-ray rendering. This combination of a high-capacity model and flexible volume representation, empowers our model to produce high-quality reconstructions from various testing inputs, including in-domain and out-domain X-ray projections. Our codes are available at: https://github.com/CUHK-AIM-Group/X-GRM.

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PCMamba: Physics-Informed Cross-Modal State Space Model for Dual-Camera Compressive Hyperspectral Imaging

Panchromatic (PAN) -assisted Dual-Camera Compressive Hyperspectral Imaging (DCCHI) is a key technology in snapshot hyperspectral imaging. Existing research primarily focuses on exploring spectral information from 2D compressive measurements and spatial information from PAN images in an explicit manner, leading to a bottleneck in HSI reconstruction. Various physical factors, such as temperature, emissivity, and multiple reflections between objects, play a critical role in the process of a sensor acquiring hyperspectral thermal signals. Inspired by this, we attempt to investigate the interrelationships between physical properties to provide deeper theoretical insights for HSI reconstruction. In this paper, we propose a Physics-Informed Cross-Modal State Space Model Network (PCMamba) for DCCHI, which incorporates the forward physical imaging process of HSI into the linear complexity of Mamba to facilitate lightweight and high-quality HSI reconstruction. Specifically, we analyze the imaging process of hyperspectral thermal signals to enable the network to disentangle the three key physical properties-temperature, emissivity, and texture. By fully exploiting the potential information embedded in 2D measurements and PAN images, the HSIs are reconstructed through a physics-driven synthesis process. Furthermore, we design a Cross-Modal Scanning Mamba Block (CSMB) that introduces inter-modal pixel-wise interaction with positional inductive bias by cross-scanning the backbone features and PAN features. Extensive experiments conducted on both real and simulated datasets demonstrate that our method significantly outperforms SOTA methods in both quantitative and qualitative metrics.

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MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models

Recent advances in generalizable 3D Gaussian Splatting have demonstrated promising results in real-time high-fidelity rendering without per-scene optimization, yet existing approaches still struggle to handle unfamiliar visual content during inference on novel scenes due to limited generalizability. To address this challenge, we introduce MonoSplat, a novel framework that leverages rich visual priors from pre-trained monocular depth foundation models for robust Gaussian reconstruction. Our approach consists of two key components: a Mono-Multi Feature Adapter that transforms monocular features into multi-view representations, coupled with an Integrated Gaussian Prediction module that effectively fuses both feature types for precise Gaussian generation. Through the Adapter's lightweight attention mechanism, features are seamlessly aligned and aggregated across views while preserving valuable monocular priors, enabling the Prediction module to generate Gaussian primitives with accurate geometry and appearance. Through extensive experiments on diverse real-world datasets, we convincingly demonstrate that MonoSplat achieves superior reconstruction quality and generalization capability compared to existing methods while maintaining computational efficiency with minimal trainable parameters. Codes are available at https://github.com/CUHK-AIM-Group/MonoSplat.

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JarvisIR: Elevating Autonomous Driving Perception with Intelligent Image Restoration

Vision-centric perception systems struggle with unpredictable and coupled weather degradations in the wild. Current solutions are often limited, as they either depend on specific degradation priors or suffer from significant domain gaps. To enable robust and autonomous operation in real-world conditions, we propose JarvisIR, a VLM-powered agent that leverages the VLM as a controller to manage multiple expert restoration models. To further enhance system robustness, reduce hallucinations, and improve generalizability in real-world adverse weather, JarvisIR employs a novel two-stage framework consisting of supervised fine-tuning and human feedback alignment. Specifically, to address the lack of paired data in real-world scenarios, the human feedback alignment enables the VLM to be fine-tuned effectively on large-scale real-world data in an unsupervised manner. To support the training and evaluation of JarvisIR, we introduce CleanBench, a comprehensive dataset consisting of high-quality and large-scale instruction-responses pairs, including 150K synthetic entries and 80K real entries. Extensive experiments demonstrate that JarvisIR exhibits superior decision-making and restoration capabilities. Compared with existing methods, it achieves a 50% improvement in the average of all perception metrics on CleanBench-Real. Project page: https://cvpr2025-jarvisir.github.io/.

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GeoT: Geometry-guided Instance-dependent Transition Matrix for Semi-supervised Tooth Point Cloud Segmentation

Achieving meticulous segmentation of tooth point clouds from intra-oral scans stands as an indispensable prerequisite for various orthodontic applications. Given the labor-intensive nature of dental annotation, a significant amount of data remains unlabeled, driving increasing interest in semi-supervised approaches. One primary challenge of existing semi-supervised medical segmentation methods lies in noisy pseudo labels generated for unlabeled data. To address this challenge, we propose GeoT, the first framework that employs instance-dependent transition matrix (IDTM) to explicitly model noise in pseudo labels for semi-supervised dental segmentation. Specifically, to handle the extensive solution space of IDTM arising from tens of thousands of dental points, we introduce tooth geometric priors through two key components: point-level geometric regularization (PLGR) to enhance consistency between point adjacency relationships in 3D and IDTM spaces, and class-level geometric smoothing (CLGS) to leverage the fixed spatial distribution of tooth categories for optimal IDTM estimation. Extensive experiments performed on the public Teeth3DS dataset and private dataset demonstrate that our method can make full utilization of unlabeled data to facilitate segmentation, achieving performance comparable to fully supervised methods with only $20\%$ of the labeled data.

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ConcealGS: Concealing Invisible Copyright Information in 3D Gaussian Splatting

With the rapid development of 3D reconstruction technology, the widespread distribution of 3D data has become a future trend. While traditional visual data (such as images and videos) and NeRF-based formats already have mature techniques for copyright protection, steganographic techniques for the emerging 3D Gaussian Splatting (3D-GS) format have yet to be fully explored. To address this, we propose ConcealGS, an innovative method for embedding implicit information into 3D-GS. By introducing the knowledge distillation and gradient optimization strategy based on 3D-GS, ConcealGS overcomes the limitations of NeRF-based models and enhances the robustness of implicit information and the quality of 3D reconstruction. We evaluate ConcealGS in various potential application scenarios, and experimental results have demonstrated that ConcealGS not only successfully recovers implicit information but also has almost no impact on rendering quality, providing a new approach for embedding invisible and recoverable information into 3D models in the future.

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Vision-Language Model Fine-Tuning via Simple Parameter-Efficient Modification

Recent advances in fine-tuning Vision-Language Models (VLMs) have witnessed the success of prompt tuning and adapter tuning, while the classic model fine-tuning on inherent parameters seems to be overlooked. It is believed that fine-tuning the parameters of VLMs with few-shot samples corrupts the pre-trained knowledge since fine-tuning the CLIP model even degrades performance. In this paper, we revisit this viewpoint, and propose a new perspective: fine-tuning the specific parameters instead of all will uncover the power of classic model fine-tuning on VLMs. Through our meticulous study, we propose ClipFit, a simple yet effective method to fine-tune CLIP without introducing any overhead of extra parameters. We demonstrate that by only fine-tuning the specific bias terms and normalization layers, ClipFit can improve the performance of zero-shot CLIP by 7.27\% average harmonic mean accuracy. Lastly, to understand how fine-tuning in CLIPFit affects the pre-trained models, we conducted extensive experimental analyses w.r.t. changes in internal parameters and representations. We found that low-level text bias layers and the first layer normalization layer change much more than other layers. The code is available at \url{https://github.com/minglllli/CLIPFit}.

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AutoPET Challenge: Tumour Synthesis for Data Augmentation

Accurate lesion segmentation in whole-body PET/CT scans is crucial for cancer diagnosis and treatment planning, but limited datasets often hinder the performance of automated segmentation models. In this paper, we explore the potential of leveraging the deep prior from a generative model to serve as a data augmenter for automated lesion segmentation in PET/CT scans. We adapt the DiffTumor method, originally designed for CT images, to generate synthetic PET-CT images with lesions. Our approach trains the generative model on the AutoPET dataset and uses it to expand the training data. We then compare the performance of segmentation models trained on the original and augmented datasets. Our findings show that the model trained on the augmented dataset achieves a higher Dice score, demonstrating the potential of our data augmentation approach. In a nutshell, this work presents a promising direction for improving lesion segmentation in whole-body PET/CT scans with limited datasets, potentially enhancing the accuracy and reliability of cancer diagnostics.

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U-KAN Makes Strong Backbone for Medical Image Segmentation and Generation

U-Net has become a cornerstone in various visual applications such as image segmentation and diffusion probability models. While numerous innovative designs and improvements have been introduced by incorporating transformers or MLPs, the networks are still limited to linearly modeling patterns as well as the deficient interpretability. To address these challenges, our intuition is inspired by the impressive results of the Kolmogorov-Arnold Networks (KANs) in terms of accuracy and interpretability, which reshape the neural network learning via the stack of non-linear learnable activation functions derived from the Kolmogorov-Anold representation theorem. Specifically, in this paper, we explore the untapped potential of KANs in improving backbones for vision tasks. We investigate, modify and re-design the established U-Net pipeline by integrating the dedicated KAN layers on the tokenized intermediate representation, termed U-KAN. Rigorous medical image segmentation benchmarks verify the superiority of U-KAN by higher accuracy even with less computation cost. We further delved into the potential of U-KAN as an alternative U-Net noise predictor in diffusion models, demonstrating its applicability in generating task-oriented model architectures. These endeavours unveil valuable insights and sheds light on the prospect that with U-KAN, you can make strong backbone for medical image segmentation and generation. Project page:\url{https://yes-u-kan.github.io/}.

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GTP-4o: Modality-prompted Heterogeneous Graph Learning for Omni-modal Biomedical Representation

Recent advances in learning multi-modal representation have witnessed the success in biomedical domains. While established techniques enable handling multi-modal information, the challenges are posed when extended to various clinical modalities and practical modalitymissing setting due to the inherent modality gaps. To tackle these, we propose an innovative Modality-prompted Heterogeneous Graph for Omnimodal Learning (GTP-4o), which embeds the numerous disparate clinical modalities into a unified representation, completes the deficient embedding of missing modality and reformulates the cross-modal learning with a graph-based aggregation. Specially, we establish a heterogeneous graph embedding to explicitly capture the diverse semantic properties on both the modality-specific features (nodes) and the cross-modal relations (edges). Then, we design a modality-prompted completion that enables completing the inadequate graph representation of missing modality through a graph prompting mechanism, which generates hallucination graphic topologies to steer the missing embedding towards the intact representation. Through the completed graph, we meticulously develop a knowledge-guided hierarchical cross-modal aggregation consisting of a global meta-path neighbouring to uncover the potential heterogeneous neighbors along the pathways driven by domain knowledge, and a local multi-relation aggregation module for the comprehensive cross-modal interaction across various heterogeneous relations. We assess the efficacy of our methodology on rigorous benchmarking experiments against prior state-of-the-arts. In a nutshell, GTP-4o presents an initial foray into the intriguing realm of embedding, relating and perceiving the heterogeneous patterns from various clinical modalities holistically via a graph theory. Project page: https://gtp-4-o.github.io/.

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EndoSparse: Real-Time Sparse View Synthesis of Endoscopic Scenes using Gaussian Splatting

3D reconstruction of biological tissues from a collection of endoscopic images is a key to unlock various important downstream surgical applications with 3D capabilities. Existing methods employ various advanced neural rendering techniques for photorealistic view synthesis, but they often struggle to recover accurate 3D representations when only sparse observations are available, which is usually the case in real-world clinical scenarios. To tackle this {sparsity} challenge, we propose a framework leveraging the prior knowledge from multiple foundation models during the reconstruction process, dubbed as \textit{EndoSparse}. Experimental results indicate that our proposed strategy significantly improves the geometric and appearance quality under challenging sparse-view conditions, including using only three views. In rigorous benchmarking experiments against state-of-the-art methods, \textit{EndoSparse} achieves superior results in terms of accurate geometry, realistic appearance, and rendering efficiency, confirming the robustness to sparse-view limitations in endoscopic reconstruction. \textit{EndoSparse} signifies a steady step towards the practical deployment of neural 3D reconstruction in real-world clinical scenarios. Project page: https://endo-sparse.github.io/.

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GaussianStego: A Generalizable Stenography Pipeline for Generative 3D Gaussians Splatting

Recent advancements in large generative models and real-time neural rendering using point-based techniques pave the way for a future of widespread visual data distribution through sharing synthesized 3D assets. However, while standardized methods for embedding proprietary or copyright information, either overtly or subtly, exist for conventional visual content such as images and videos, this issue remains unexplored for emerging generative 3D formats like Gaussian Splatting. We present GaussianStego, a method for embedding steganographic information in the rendering of generated 3D assets. Our approach employs an optimization framework that enables the accurate extraction of hidden information from images rendered using Gaussian assets derived from large models, while maintaining their original visual quality. We conduct preliminary evaluations of our method across several potential deployment scenarios and discuss issues identified through analysis. GaussianStego represents an initial exploration into the novel challenge of embedding customizable, imperceptible, and recoverable information within the renders produced by current 3D generative models, while ensuring minimal impact on the rendered content's quality.

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LGS: A Light-weight 4D Gaussian Splatting for Efficient Surgical Scene Reconstruction

The advent of 3D Gaussian Splatting (3D-GS) techniques and their dynamic scene modeling variants, 4D-GS, offers promising prospects for real-time rendering of dynamic surgical scenarios. However, the prerequisite for modeling dynamic scenes by a large number of Gaussian units, the high-dimensional Gaussian attributes and the high-resolution deformation fields, all lead to serve storage issues that hinder real-time rendering in resource-limited surgical equipment. To surmount these limitations, we introduce a Lightweight 4D Gaussian Splatting framework (LGS) that can liberate the efficiency bottlenecks of both rendering and storage for dynamic endoscopic reconstruction. Specifically, to minimize the redundancy of Gaussian quantities, we propose Deformation-Aware Pruning by gauging the impact of each Gaussian on deformation. Concurrently, to reduce the redundancy of Gaussian attributes, we simplify the representation of textures and lighting in non-crucial areas by pruning the dimensions of Gaussian attributes. We further resolve the feature field redundancy caused by the high resolution of 4D neural spatiotemporal encoder for modeling dynamic scenes via a 4D feature field condensation. Experiments on public benchmarks demonstrate efficacy of LGS in terms of a compression rate exceeding 9 times while maintaining the pleasing visual quality and real-time rendering efficiency. LGS confirms a substantial step towards its application in robotic surgical services.

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Endora: Video Generation Models as Endoscopy Simulators

Generative models hold promise for revolutionizing medical education, robot-assisted surgery, and data augmentation for machine learning. Despite progress in generating 2D medical images, the complex domain of clinical video generation has largely remained untapped.This paper introduces \model, an innovative approach to generate medical videos that simulate clinical endoscopy scenes. We present a novel generative model design that integrates a meticulously crafted spatial-temporal video transformer with advanced 2D vision foundation model priors, explicitly modeling spatial-temporal dynamics during video generation. We also pioneer the first public benchmark for endoscopy simulation with video generation models, adapting existing state-of-the-art methods for this endeavor.Endora demonstrates exceptional visual quality in generating endoscopy videos, surpassing state-of-the-art methods in extensive testing. Moreover, we explore how this endoscopy simulator can empower downstream video analysis tasks and even generate 3D medical scenes with multi-view consistency. In a nutshell, Endora marks a notable breakthrough in the deployment of generative AI for clinical endoscopy research, setting a substantial stage for further advances in medical content generation. For more details, please visit our project page: https://endora-medvidgen.github.io/.

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EndoGaussian: Real-time Gaussian Splatting for Dynamic Endoscopic Scene Reconstruction

Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce EndoGaussian, a real-time endoscopic scene reconstruction framework built on 3D Gaussian Splatting (3DGS). By integrating the efficient Gaussian representation and highly-optimized rendering engine, our framework significantly boosts the rendering speed to a real-time level. To adapt 3DGS for endoscopic scenes, we propose two strategies, Holistic Gaussian Initialization (HGI) and Spatio-temporal Gaussian Tracking (SGT), to handle the non-trivial Gaussian initialization and tissue deformation problems, respectively. In HGI, we leverage recent depth estimation models to predict depth maps of input binocular/monocular image sequences, based on which pixels are re-projected and combined for holistic initialization. In SPT, we propose to model surface dynamics using a deformation field, which is composed of an efficient encoding voxel and a lightweight deformation decoder, allowing for Gaussian tracking with minor training and rendering burden. Experiments on public datasets demonstrate our efficacy against prior SOTAs in many aspects, including better rendering speed (195 FPS real-time, 100$\times$ gain), better rendering quality (37.848 PSNR), and less training overhead (within 2 min/scene), showing significant promise for intraoperative surgery applications. Code is available at: \url{https://yifliu3.github.io/EndoGaussian/}.

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ADCNet: a unified framework for predicting the activity of antibody-drug conjugates

Antibody-drug conjugate (ADC) has revolutionized the field of cancer treatment in the era of precision medicine due to their ability to precisely target cancer cells and release highly effective drug. Nevertheless, the realization of rational design of ADC is very difficult because the relationship between their structures and activities is difficult to understand. In the present study, we introduce a unified deep learning framework called ADCNet to help design potential ADCs. The ADCNet highly integrates the protein representation learning language model ESM-2 and small-molecule representation learning language model FG-BERT models to achieve activity prediction through learning meaningful features from antigen and antibody protein sequences of ADC, SMILES strings of linker and payload, and drug-antibody ratio (DAR) value. Based on a carefully designed and manually tailored ADC data set, extensive evaluation results reveal that ADCNet performs best on the test set compared to baseline machine learning models across all evaluation metrics. For example, it achieves an average prediction accuracy of 87.12%, a balanced accuracy of 0.8689, and an area under receiver operating characteristic curve of 0.9293 on the test set. In addition, cross-validation, ablation experiments, and external independent testing results further prove the stability, advancement, and robustness of the ADCNet architecture. For the convenience of the community, we develop the first online platform (https://ADCNet.idruglab.cn) for the prediction of ADCs activity based on the optimal ADCNet model, and the source code is publicly available at https://github.com/idrugLab/ADCNet.

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