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Chenyang Si

Publications and source records attributed to Chenyang Si.

At least 19 recordsLinked to original sources

Is There Really a Camouflaged Object? Towards Realistic Camouflaged Object Detection

Camouflaged object detection (COD) aims to segment objects that are visually concealed in their surroundings and has attracted increasing attention in recent years. However, most existing COD methods are developed under a closed-world assumption, where each input image is assumed to contain a camouflaged object. This assumption ignores realistic scenarios with pure backgrounds or non-camouflaged objects, causing existing models to produce severe false positives when deployed in open-world environments. To address this limitation, we propose OPC16K, a large-scale benchmark for realistic COD. OPC16K contains 16,245 images from 14 sources and is carefully organized into camouflaged-object images, pure background images, and non-camouflaged-object images, enabling comprehensive evaluation of both segmentation quality and negative-sample rejection. Based on this benchmark, we further propose OPCNet, a presence-aware camouflage network that reformulates COD from a pure segmentation task into a joint problem of object localization and camouflage existence reasoning. Specifically, OPCNet introduces hierarchical existence reasoning to distinguish CO, BG, and NOCOD scenarios, similarity-aware camouflage relation modeling to capture foreground-background camouflage cues, and existence-aware feature refinement to regulate segmentation features with existence predictions. Extensive experiments on OPC16K demonstrate that OPCNet achieves superior performance under the proposed realistic COD evaluation protocol, significantly reducing false positives on negative samples while maintaining accurate camouflaged-object segmentation. Code and dataset will be released at https://github.com/2231122/OPCOD.

cs.CV

PRMU: A Corpus-Free Benchmark for Person-Centric Knowledge Unlearning in Multimodal Large Language Models

Multimodal large language models (MLLMs) have demonstrated remarkable capabilities in storing and recalling rich person-related knowledge, raising increasing concerns about reliable knowledge removal. However, existing machine unlearning approaches for MLLMs typically assume access to original forget and retain corpora, which are often unavailable in realistic deletion scenarios. To address this limitation, we introduce PRMU, a benchmark for evaluating corpus-free multimodal unlearning under realistic person-centric deletion requests. PRMU focuses on naturally acquired person-related knowledge and evaluates whether models can remove target knowledge while preserving related knowledge through diverse textual and visual probes, including adversarial evaluation and fine-grained locality analysis. To facilitate research in this setting, we further introduce Similarity-Gated Projection Editing (SGPE), a lightweight corpus-free unlearning baseline with knowledge displacement, protected parameter-space editing, and locality-aware multimodal control. Extensive experiments on representative MLLMs reveal that existing unlearning methods often suffer from unfavorable forgetting-locality trade-offs, with significant locality degradation under aggressive forgetting settings, and remain vulnerable to multimodal knowledge reactivation. Meanwhile, SGPE provides a competitive trade-off between target forgetting, locality preservation, and general multimodal utility. We hope PRMU can facilitate future research toward realistic and scalable multimodal machine unlearning. Code and dataset will be released at https://github.com/2231122/PRMU.

cs.CV

AURORA-LM: Autoencoding Unified Representation for Continuous-Latent Diffusion Language Modeling

Language remains an outlier in generative modeling: while images, video, and audio are increasingly modeled in continuous latent spaces, text generation still relies predominantly on discrete tokens. Existing continuous language models either inherit embedding spaces not designed for joint generation and decoding, or compress autoencoded latents to ease diffusion, sacrificing token-level fidelity. Instead of simplifying the representation to suit the generative model, we preserve a high-capacity, decodable text latent and design the diffusion model to learn its distribution directly. We introduce AURORA-LM, a continuous-latent diffusion language model that separates the construction of a decodable text representation from the modeling of its distribution. A Query-based Encoder-Decoder organizes text into a high-capacity, prefix-aligned latent sequence, and a Block-causal Diffusion Transformer learns its distribution through flow matching, generating blocks left to right while denoising positions within each block in parallel. Because such a latent is harder for diffusion to model, AURORA-LM restricts only the noisy-input pathway while retaining the full clean-latent prediction target, accommodating full-width latents without reducing decoder-facing capacity. We further calibrate the noise-level distribution to the latent width, and introduce self-trajectory consistency to bridge independently sampled training noise and iterative denoising at inference. AURORA-LM achieves the strongest performance among evaluated continuous and diffusion-based language models on OpenWebText free generation and XSum summarization. Scaling to 1B parameters with about 1500 EFLOPs of total compute yields further gains, surpassing a larger publicly released latent-diffusion language model under a matched evaluation protocol. All experiments are conducted on Ascend NPUs.

cs.CL

NGM: A Plug-and-Play Training-Free Memory Module for LLMs

Recent studies introduce conditional memory modules that decouple knowledge storage from neural computation, enabling more direct knowledge access. Compared to MoE, which relies on dynamic computation paths, explicit lookup provides a more efficient knowledge retrieval mechanism. However, these approaches still depend on learned memory embeddings, requiring additional training and limiting flexibility. To address this, we propose N-gram Memory (NGM), a training-free, plug-and-play module composed of a Causal N-Gram Encoder and a Cosine-Gated Memory Injector. The Causal N-Gram Encoder directly averages the pretrained token embeddings of the backbone model to construct N-gram representations, thereby eliminating the need to train separate N-gram embeddings from scratch. This design requires neither an additional memory table nor a retrieval pipeline. The Cosine-Gated Memory Injector then uses a non-parametric cosine gate with ReLU to modulate the retrieved embeddings into the contextual representations. We evaluate NGM on the Qwen3 series from 0.6B to 14B across eight benchmarks. NGM improves average performance by 0.5 to 1.2 points, with particularly clear gains on code generation and knowledge-intensive tasks (e.g., +3.0 on LiveCodeBench and +3.03 on GPQA for Qwen3-14B). Moreover, NGM also improves performance in multimodal benchmarks (e.g., MMStar +1.53 on Qwen3-VL-2B).

cs.AI

TOBench: A Task-Oriented Omni-Modal Benchmark for Real-World Tool-Using Agents

Tool-using agents are increasingly expected to operate across realistic professional workflows, where they must interpret multimodal inputs, coordinate external tools, inspect intermediate artifacts, and revise their actions before producing a final result. Existing benchmarks, however, often evaluate tool use, computer use, and multimodal reasoning in isolation, leaving a gap between benchmark settings and end-to-end omni-modal tool use in the real world. To address this gap, we introduce MM-ToolBench, a benchmark and evaluation harness for task-oriented omni-modal tool use. MM-ToolBench contains 100 executable tasks from two macro task families, Customer Service and Intelligent Creation, covering 20 subcategory slices and supported by 27 MCP servers with 324 tools. The central design of MM-ToolBench is closed-loop multimodal verification: agents must execute tools, inspect rendered or transformed artifacts, and self-correct when outputs fail task-specific requirements. To make such evaluation scalable and verifiable, MM-ToolBench couples MCP-based execution with task-specific grounded evaluators and a semi-automated construction pipeline for scenario discovery, task instantiation, evaluator synthesis, and human audit. Experiments on 15 contemporary agentic models show that MM-ToolBench remains highly challenging: Claude Opus 4.6, commonly regarded as one of the strongest coding-agent models, achieves only 32.0% task success, far below the 94.0% human benchmark. We envision MM-ToolBench as a practical foundation for evaluating and advancing next-generation omni-modal tool-using agents through closed-loop multimodal verification.

cs.AI

One-to-More: High-Fidelity Training-Free Anomaly Generation with Attention Control

Industrial anomaly detection (AD) is characterized by an abundance of normal images but a scarcity of anomalous ones. Although numerous few-shot anomaly synthesis methods have been proposed to augment anomalous data for downstream AD tasks, most existing approaches require time-consuming training and struggle to learn distributions that are faithful to real anomalies, thereby restricting the efficacy of AD models trained on such data. To address these limitations, we propose a training-free few-shot anomaly generation method, namely O2MAG, which leverages the self-attention in One reference anomalous image to synthesize More realistic anomalies, supporting effective downstream anomaly detection. Specifically, O2MAG manipulates three parallel diffusion processes via self-attention grafting and incorporates the anomaly mask to mitigate foreground-background query confusion, synthesizing text-guided anomalies that closely adhere to real anomalous distributions. To bridge the semantic gap between the encoded anomaly text prompts and the true anomaly semantics, Anomaly-Guided Optimization is further introduced to align the synthesis process with the target anomalous distribution, steering the generation toward realistic and text-consistent anomalies. Moreover, to mitigate faint anomaly synthesis inside anomaly masks, Dual-Attention Enhancement is adopted during generation to reinforce both self- and cross-attention on masked regions. Extensive experiments validate the effectiveness of O2MAG, demonstrating its superior performance over prior state-of-the-art methods on downstream AD tasks.

cs.CV

NOVA: Sparse Control, Dense Synthesis for Pair-Free Video Editing

Recent video editing models have achieved impressive results, but most still require large-scale paired datasets. Collecting such naturally aligned pairs at scale remains highly challenging and constitutes a critical bottleneck, especially for local video editing data. Existing workarounds transfer image editing to video through global motion control for pair-free video editing, but such designs struggle with background and temporal consistency. In this paper, we propose NOVA: Sparse Control \& Dense Synthesis, a new framework for unpaired video editing. Specifically, the sparse branch provides semantic guidance through user-edited keyframes distributed across the video, and the dense branch continuously incorporates motion and texture information from the original video to maintain high fidelity and coherence. Moreover, we introduce a degradation-simulation training strategy that enables the model to learn motion reconstruction and temporal consistency by training on artificially degraded videos, thus eliminating the need for paired data. Our extensive experiments demonstrate that NOVA outperforms existing approaches in edit fidelity, motion preservation, and temporal coherence.

cs.CV

BFA++: Hierarchical Best-Feature-Aware Token Prune for Multi-View Vision Language Action Model

Vision-Language-Action (VLA) models have achieved significant breakthroughs by leveraging Large Vision Language Models (VLMs) to jointly interpret instructions and visual inputs. However, the substantial increase in visual tokens, particularly from multi-view inputs, poses serious challenges to real-time robotic manipulation. Existing acceleration techniques for VLMs, such as token pruning, often result in degraded performance when directly applied to VLA models, as they overlook the relationships between different views and fail to account for the dynamic and task-specific characteristics of robotic operation. To address this, we propose BFA++, a dynamic token pruning framework designed specifically for VLA models. BFA++ introduces a hierarchical pruning strategy guided by two-level importance predictors: an intra-view predictor highlights task-relevant regions within each image to suppress spatial noise, while an inter-view predictor identifies critical camera views throughout different manipulation phases to reduce cross-view redundancy. This design enables efficient token selection while preserving essential visual cues, resulting in improved computational efficiency and higher manipulation success rates. Evaluations on the RoboTwin benchmark and real-world robotic tasks demonstrate that BFA++ consistently outperforms existing methods. BFA++ improves the success rate by about 10% on both the {\pi}0 and RDT models, achieving speedup of 1.8X and 1.5X, respectively. Our results highlight that context-sensitive and task-aware token pruning serves as a more effective strategy than full visual processing, enabling faster inference and improved manipulation accuracy in real-world robotic systems.

cs.RO

One Size, Many Fits: Aligning Diverse Group-Wise Click Preferences in Large-Scale Advertising Image Generation

Advertising image generation has increasingly focused on online metrics like Click-Through Rate (CTR), yet existing approaches adopt a ``one-size-fits-all" strategy that optimizes for overall CTR while neglecting preference diversity among user groups. This leads to suboptimal performance for specific groups, limiting targeted marketing effectiveness. To bridge this gap, we present \textit{One Size, Many Fits} (OSMF), a unified framework that aligns diverse group-wise click preferences in large-scale advertising image generation. OSMF begins with product-aware adaptive grouping, which dynamically organizes users based on their attributes and product characteristics, representing each group with rich collective preference features. Building on these groups, preference-conditioned image generation employs a Group-aware Multimodal Large Language Model (G-MLLM) to generate tailored images for each group. The G-MLLM is pre-trained to simultaneously comprehend group features and generate advertising images. Subsequently, we fine-tune the G-MLLM using our proposed Group-DPO for group-wise preference alignment, which effectively enhances each group's CTR on the generated images. To further advance this field, we introduce the Grouped Advertising Image Preference Dataset (GAIP), the first large-scale public dataset of group-wise image preferences, including around 600K groups built from 40M users. Extensive experiments demonstrate that our framework achieves the state-of-the-art performance in both offline and online settings. Our code and datasets will be released at https://github.com/JD-GenX/OSMF.

cs.CV

StableWorld: Towards Stable and Consistent Long Interactive Video Generation

In this paper, we explore the overlooked challenge of stability and temporal consistency in interactive video generation, which synthesizes dynamic and controllable video worlds through interactive behaviors such as camera movements and text prompts. Despite remarkable progress in world modeling, current methods still suffer from severe instability and temporal degradation, often leading to spatial drift and scene collapse during long-horizon interactions. To better understand this issue, we initially investigate the underlying causes of instability and identify that the major source of error accumulation originates from the same scene, where generated frames gradually deviate from the initial clean state and propagate errors to subsequent frames. Building upon this observation, we propose a simple yet effective method, \textbf{StableWorld}, a Dynamic Frame Eviction Mechanism. By continuously filtering out degraded frames while retaining geometrically consistent ones, StableWorld effectively prevents cumulative drift at its source, leading to more stable and temporal consistency of interactive generation. Promising results on multiple interactive video models, \eg, Matrix-Game, Open-Oasis, and Hunyuan-GameCraft, demonstrate that StableWorld is model-agnostic and can be applied to different interactive video generation frameworks to substantially improve stability, temporal consistency, and generalization across diverse interactive scenarios.

cs.CV

ProGuard: Towards Proactive Multimodal Safeguard

The rapid evolution of generative models has led to a continuous emergence of multimodal safety risks, exposing the limitations of existing defense methods. To address these challenges, we propose ProGuard, a vision-language proactive guard that identifies and describes out-of-distribution (OOD) safety risks without the need for model adjustments required by traditional reactive approaches. We first construct a modality-balanced dataset of 87K samples, each annotated with both binary safety labels and risk categories under a hierarchical multimodal safety taxonomy, effectively mitigating modality bias and ensuring consistent moderation across text, image, and text-image inputs. Based on this dataset, we train our vision-language base model purely through reinforcement learning (RL) to achieve efficient and concise reasoning. To approximate proactive safety scenarios in a controlled setting, we further introduce an OOD safety category inference task and augment the RL objective with a synonym-bank-based similarity reward that encourages the model to generate concise descriptions for unseen unsafe categories. Experimental results show that ProGuard achieves performance comparable to closed-source large models on binary safety classification, substantially outperforms existing open-source guard models on unsafe content categorization. Most notably, ProGuard delivers a strong proactive moderation ability, improving OOD risk detection by 52.6% and OOD risk description by 64.8%.

cs.CV

LongVie 2: Multimodal Controllable Ultra-Long Video World Model

Building video world models upon pretrained video generation systems represents an important yet challenging step toward general spatiotemporal intelligence. A world model should possess three essential properties: controllability, long-term visual quality, and temporal consistency. To this end, we take a progressive approach-first enhancing controllability and then extending toward long-term, high-quality generation. We present LongVie 2, an end-to-end autoregressive framework trained in three stages: (1) Multi-modal guidance, which integrates dense and sparse control signals to provide implicit world-level supervision and improve controllability; (2) Degradation-aware training on the input frame, bridging the gap between training and long-term inference to maintain high visual quality; and (3) History-context guidance, which aligns contextual information across adjacent clips to ensure temporal consistency. We further introduce LongVGenBench, a comprehensive benchmark comprising 100 high-resolution one-minute videos covering diverse real-world and synthetic environments. Extensive experiments demonstrate that LongVie 2 achieves state-of-the-art performance in long-range controllability, temporal coherence, and visual fidelity, and supports continuous video generation lasting up to five minutes, marking a significant step toward unified video world modeling.

cs.CV

PosterCopilot: Toward Layout Reasoning and Controllable Editing for Professional Graphic Design

Graphic design forms the cornerstone of modern visual communication, serving as a vital medium for promoting cultural and commercial events. Recent advances have explored automating this process using Large Multimodal Models (LMMs), yet existing methods often produce geometrically inaccurate layouts and lack the iterative, layer-specific editing required in professional workflows. To address these limitations, we present PosterCopilot, a framework that advances layout reasoning and controllable editing for professional graphic design. Specifically, we introduce a progressive three-stage training strategy that equips LMMs with geometric understanding and aesthetic reasoning for layout design, consisting of Perturbed Supervised Fine-Tuning, Reinforcement Learning for Visual-Reality Alignment, and Reinforcement Learning from Aesthetic Feedback. Furthermore, we develop a complete workflow that couples the trained LMM-based design model with generative models, enabling layer-controllable, iterative editing for precise element refinement while maintaining global visual consistency. Extensive experiments demonstrate that PosterCopilot achieves geometrically accurate and aesthetically superior layouts, offering unprecedented controllability for professional iterative design.

cs.CV

DiverseAR: Boosting Diversity in Bitwise Autoregressive Image Generation

In this paper, we investigate the underexplored challenge of sample diversity in autoregressive (AR) generative models with bitwise visual tokenizers. We first analyze the factors that limit diversity in bitwise AR models and identify two key issues: (1) the binary classification nature of bitwise modeling, which restricts the prediction space, and (2) the overly sharp logits distribution, which causes sampling collapse and reduces diversity. Building on these insights, we propose DiverseAR, a principled and effective method that enhances image diversity without sacrificing visual quality. Specifically, we introduce an adaptive logits distribution scaling mechanism that dynamically adjusts the sharpness of the binary output distribution during sampling, resulting in smoother predictions and greater diversity. To mitigate potential fidelity loss caused by distribution smoothing, we further develop an energy-based generation path search algorithm that avoids sampling low-confidence tokens, thereby preserving high visual quality. Extensive experiments demonstrate that DiverseAR substantially improves sample diversity in bitwise autoregressive image generation.

cs.CV

SafeRBench: Dissecting the Reasoning Safety of Large Language Models

Large Reasoning Models (LRMs) have significantly improved problem-solving through explicit Chain-of-Thought (CoT) reasoning. However, this capability creates a Safety-Helpfulness Paradox: the reasoning process itself can be misused to justify harmful actions or conceal malicious intent behind lengthy intermediate steps. Most existing benchmarks only check the final output, missing how risks evolve, or ``drift'', during the model's internal reasoning. To address this, we propose SafeRBench, the first framework to evaluate LRM safety end-to-end, from the initial input to the reasoning trace and final answer. Our approach introduces: (i) a Risk Stratification Probing that uses specific risk levels to stress-test safety boundaries beyond simple topics; (ii) Micro-Thought Analysis, a new chunking method that segments traces to pinpoint exactly where safety alignment breaks down; and (iii) a comprehensive suite of 10 fine-grained metrics that, for the first time, jointly measure a model's Risk Exposure (e.g., risk level, execution feasibility) and Safety Awareness (e.g., intent awareness). Experiments on 19 LRMs reveal that while enabling Thinking modes improves safety in mid-sized models, it paradoxically increases actionable risks in larger models due to a strong always-help tendency.

cs.AI

GOOD: Training-Free Guided Diffusion Sampling for Out-of-Distribution Detection

Recent advancements have explored text-to-image diffusion models for synthesizing out-of-distribution (OOD) samples, substantially enhancing the performance of OOD detection. However, existing approaches typically rely on perturbing text-conditioned embeddings, resulting in semantic instability and insufficient shift diversity, which limit generalization to realistic OOD. To address these challenges, we propose GOOD, a novel and flexible framework that directly guides diffusion sampling trajectories towards OOD regions using off-the-shelf in-distribution (ID) classifiers. GOOD incorporates dual-level guidance: (1) Image-level guidance based on the gradient of log partition to reduce input likelihood, drives samples toward low-density regions in pixel space. (2) Feature-level guidance, derived from k-NN distance in the classifier's latent space, promotes sampling in feature-sparse regions. Hence, this dual-guidance design enables more controllable and diverse OOD sample generation. Additionally, we introduce a unified OOD score that adaptively combines image and feature discrepancies, enhancing detection robustness. We perform thorough quantitative and qualitative analyses to evaluate the effectiveness of GOOD, demonstrating that training with samples generated by GOOD can notably enhance OOD detection performance.

cs.CV

RealDPO: Real or Not Real, that is the Preference

Video generative models have recently achieved notable advancements in synthesis quality. However, generating complex motions remains a critical challenge, as existing models often struggle to produce natural, smooth, and contextually consistent movements. This gap between generated and real-world motions limits their practical applicability. To address this issue, we introduce RealDPO, a novel alignment paradigm that leverages real-world data as positive samples for preference learning, enabling more accurate motion synthesis. Unlike traditional supervised fine-tuning (SFT), which offers limited corrective feedback, RealDPO employs Direct Preference Optimization (DPO) with a tailored loss function to enhance motion realism. By contrasting real-world videos with erroneous model outputs, RealDPO enables iterative self-correction, progressively refining motion quality. To support post-training in complex motion synthesis, we propose RealAction-5K, a curated dataset of high-quality videos capturing human daily activities with rich and precise motion details. Extensive experiments demonstrate that RealDPO significantly improves video quality, text alignment, and motion realism compared to state-of-the-art models and existing preference optimization techniques.

cs.CV

SpineBench: A Clinically Salient, Level-Aware Benchmark Powered by the SpineMed-450k Corpus

Spine disorders affect 619 million people globally and are a leading cause of disability, yet AI-assisted diagnosis remains limited by the lack of level-aware, multimodal datasets. Clinical decision-making for spine disorders requires sophisticated reasoning across X-ray, CT, and MRI at specific vertebral levels. However, progress has been constrained by the absence of traceable, clinically-grounded instruction data and standardized, spine-specific benchmarks. To address this, we introduce SpineMed, an ecosystem co-designed with practicing spine surgeons. It features SpineMed-450k, the first large-scale dataset explicitly designed for vertebral-level reasoning across imaging modalities with over 450,000 instruction instances, and SpineBench, a clinically-grounded evaluation framework. SpineMed-450k is curated from diverse sources, including textbooks, guidelines, open datasets, and ~1,000 de-identified hospital cases, using a clinician-in-the-loop pipeline with a two-stage LLM generation method (draft and revision) to ensure high-quality, traceable data for question-answering, multi-turn consultations, and report generation. SpineBench evaluates models on clinically salient axes, including level identification, pathology assessment, and surgical planning. Our comprehensive evaluation of several recently advanced large vision-language models (LVLMs) on SpineBench reveals systematic weaknesses in fine-grained, level-specific reasoning. In contrast, our model fine-tuned on SpineMed-450k demonstrates consistent and significant improvements across all tasks. Clinician assessments confirm the diagnostic clarity and practical utility of our model's outputs.

cs.CV