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Chi Zhang

Publications and source records attributed to Chi Zhang.

At least 55 records · Page 3Linked to original sources

Rydberg-Atom-Mediated Strong Antisymmetric Spin Exchange in Molecular Arrays

Ultracold molecular systems have recently emerged as a versatile platform for quantum computation and simulation. Spin-exchange interactions arising from direct molecular dipolar interactions constitute the key mechanism for generating quantum entanglement and simulating quantum spin models. However, the relatively small electric dipole moments result in weak spin-exchange couplings, fundamentally limiting the speed of quantum information processing and interaction cycle of many-body dynamics. Here, we introduce a framework that employs Rydberg atoms with large electric dipole moments to mediate strong interactions between molecules in optical tweezer arrays that enables individually laser addressing both the Rydberg atom and molecules. Our result reveals that the mediated coupling can realize an effective molecular spin-exchange interaction with an intrinsic Dzyaloshinskii-Moriya character, with the Rydberg atoms dynamically decoupled from the molecular degrees of freedom, and the effective interaction strength enhanced by up to three orders of magnitude. We further demonstrate its versatility through rapid entanglement generation, high-fidelity two-qubit gate operations, and the realization of non-equilibrium symmetry-protected topological phase with long-lived edge coherence. Our work establishes a route toward strong molecular spin interactions and opens opportunities for fast, scalable quantum information processing and quantum simulation of long-time non-equilibrium quantum many-body physics in optical tweezer arrays of ultracold molecules.

cond-mat.quant-gas↗

Towards Full Pipeline FP8 Reinforcement Learning for LLMs

Reinforcement learning (RL) has become a key technique for improving the reasoning and agentic abilities of large language models (LLMs). Although FP8 quantization can accelerate RL training, maintaining stability throughout an FP8 RL pipeline remains challenging. While previous works have focused on resolving train-inference mismatches using correction techniques like TIS, we reveal that full-pipeline FP8 RL still suffers from severe training instability, manifesting as anomalous mid-training entropy surges and garbled outputs. We trace this instability to a previously overlooked cause: compounded FP8 quantization noise distorts the importance ratio, disproportionately pushing negative-advantage tokens outside the trust region and erroneously zeroing out their gradients. As a result, pathological outputs are not properly penalized and accumulate over the course of training. To address this, we propose Calibrated Clipping, a dynamic method that aligns the FP8 clipping bounds with high-precision BF16 distributions by matching the lower-bound clipping quantile and rebalancing the upper bound accordingly. Extensive experiments across GRPO and DAPO algorithms, model scales from 8B to 32B, and multiple FP8 scaling granularities demonstrate that our approach successfully eliminates entropy surges and restores performance comparable to the BF16 baseline.

cs.LG↗

ConsistWorld: Evidence Routing for Consistent Multi-Agent World Models

Autoregressive video world models enable temporally coherent generation for a single observer. Extending them to multiple agents requires consistency across independently controlled views and temporal gaps under causal streaming. We present ConsistWorld, a multi-agent world model that generates camera-controlled video streams of a static scene from one shared image. We formulate consistency as routing evidence from committed multi-agent history and concurrently generated peer views to the tokens being generated. Pose Conditioned Memory Retrieval selects relevant historical observations from all agents, recovering evidence beyond the recent context window. Visibility-Gated Peer Sharing regulates current peer information according to estimated historical coverage and current-view overlap. Together, they determine which historical observations enter the context and where concurrent peer information contributes, supporting long-term recall and coordinated exploration. Both mechanisms use camera geometry and maintain a bounded active context for a fixed agent count and retrieval budget. Experiments on evidence sharing cases and video length and agent number generalizations show that ConsistWorld achieves a strong cross-time and cross-agent consistency while preserving competitive generation quality.

cs.CV↗

Search-to-World: Evaluation of 3D World Delivery from User Request through Web Search

Agentic systems can interpret user requests, search the live web, and use external tools, but their ability to transform retrieved web content into a usable 3D world has not been systematically evaluated. No established end-to-end pipeline or benchmark exists for this capability. We introduce Search-to-World, an end-to-end evaluation task covering request understanding, web visual-content retrieval, and 3D-world delivery. We define Observed Retrieval Rate (ORR) and World Delivery Rate (WDR) to distinguish observing relevant content from successfully delivering a request-aligned, perceptually acceptable world. We also present WorldSearcher, a reuse-then-reconstruction harness that connects existing search agents to world delivery: it first retrieves reusable 3D worlds and, when none are available, reconstructs a world from video. A structured recovery controller revises temporal grounding, replaces source videos, or reformulates queries after failure. Using WorldSearcher, we benchmark representative models on Search-to-World and study supervised fine-tuning (SFT) for recovery subagents. Results show that delivery depends on the underlying agentic model, and that relevant-content observation does not ensure world delivery. Jointly training recovery agents improves delivery success and action efficiency. Search-to-World makes agentic 3D-world delivery measurable, while WorldSearcher provides a practical evaluation harness with recovery capabilities.

cs.CV↗

Widespread plasma jets in the Martian magnetosheath revealed by dual-spacecraft observations

Plasma jets in planetary magnetosheaths are transient, high dynamic pressure structures capable of strongly perturbing downstream magnetospheres and modulating solar wind energy transfer. Although recently identified at Mars, their formation mechanisms and global occurrence remain poorly constrained. Using dual-spacecraft observations from Mars Atmosphere and Volatile EvolutioN (MAVEN) and Tianwen-1, we show that magnetosheath jets occur throughout the Martian magnetosheath, in striking contrast to Earth where jet occurrence is strongly controlled by interplanetary magnetic field orientation and largely confined to quasi-parallel shock regions. We propose that this widespread distribution is linked to Mars' extended hydrogen corona, which generates pickup ions that drive proton-cyclotron waves upstream of the bow shock. Because this mechanism is generic to any body with an extended corona (or exosphere) embedded in a stellar wind, this finding bears on solar-wind interactions at comets and other small bodies, and on the space environments of unmagnetized terrestrial exoplanets. These results indicate that magnetosheath jet formation can be governed not only by external solar wind forcing but also by intrinsic planetary properties, pointing to a previously unrecognized pathway for solar wind-planet coupling at unmagnetized worlds.

astro-ph.EP↗

VOR-Bench: A Human Perception-Driven Benchmark for Video Object Removal

Despite its crucial role in video object removal (VOR), existing evaluation paradigms face two critical limitations: questionable references and a misalignment between tradi- tional metrics and human preference. To address these challenges, we introduce VOR- Bench, which advances VOR evaluation through three integrated components. First, we present the VOR Dataset (VORD), the first benchmark dataset providing both paired edited videos and graffiti masks. Its unique strength lies in a diverse data spectrum, which encompasses model-generated, tool-rendered, and camera-captured data, ensuring robust assessment across real-world scenarios. Second, we develop rMPAF, a realistic Motion- capable Paired-video Acquisition Framework. By combining the strengths of image- based object removal and fine-tuned video generation models, rMPAF automatically generates realistic, motion-coherent paired videos. Finally, we propose three evaluation dimensions and introduce VOR-MDSM, the first perception-driven VLM-based scoring model specifically designed for mask-guided VOR. It bridges the gap between arithmetic metrics and human perception by covering the essential visual attributes and matching nuanced human judgment. Extensive experiments demonstrate that VOR-Bench yields evaluation results that align closely with human perception, achieving a remarkable cor- relation (\r{ho} > 0.9) with subjective assessments. We will release VOR-Bench along with its documentation to ensure full reproducibility.

cs.CV↗

Gas distributions inside and around haloes in the alternative dark matter simulations AIDA-TNG

The nature of Dark Matter (DM) is one of the greatest mysteries of modern astrophysics. While the standard Cold DM (CDM) model successfully explains observations on most astrophysical scales, DM particles have not yet been detected, leaving room for a plethora of different models. In order to identify their observable signatures, we use the AIDA-TNG cosmological simulation suite to predict the distributions of gas and neutral hydrogen (HI) in the CDM, Self-Interacting DM (SIDM), velocity-dependent SIDM (vSIDM), and Warm DM (WDM) models. We find that the DM models investigated have very limited impact on the median gas and HI profiles of haloes. Nevertheless, for the most massive haloes ($M_{\rm vir}\sim10^{14}\,\mathrm{M}_\odot$), we find that DM self-interactions can reduce the central potential, thereby lowering gravitational heating and the central gas temperature. We find that, in all models, the halo-to-halo variation in the HI profiles is explained by AGN feedback, and that the specific characteristics of the DM model are largely subdominant. Nevertheless, we detect some systematic difference in the case of SIDM, with more HI surviving close to the centre with respect to other models. We provide fitting functions for the gas and HI profiles. We investigate the galaxy-Ly$α$ cross-correlation function (\galacc) for different halo masses, redshifts and observational strategies. We find that at $z=0$ vSIDM can be distinguished from CDM in haloes with $10^{12}\lesssim M_{\rm vir}\lesssim10^{13}\,{\rm M}_\odot$, while SIDM1 can be distinguished from CDM in haloes with $M_{\rm vir}\gtrsim10^{13}\,{\rm M}_\odot$. We estimate that statistically-robust detection requires sampling $\sim160$ haloes with $\sim20$ sightlines each, a task that can be achieved with current and future facilities like WEAVE, 4MOST, PFS, ELT and WST.

astro-ph.GA↗

Timing is Everything: Temporal Scaffolding of Semantic Surprise in Humor

Humor is a fundamental cognitive phenomenon in which humans derive pleasure from the expectation violations and their resolution, exemplifying the brain's dynamic capacity for predictive processing. Classical humor theories emphasize semantic incongruity as the primary driver of amusement, yet overlook temporal dynamics despite comedians' intuition that "timing is everything." The extent to which temporal structure contributes to humor appreciation and how it interacts with semantic content remains poorly understood. Here, we propose the Dual Prediction Violation (DPV) framework to capture the interplay between content and timing. By analyzing 828 professional Chinese stand-up performances, we show that temporal features substantially outweigh semantic incongruity in predicting audience appreciation. Specifically, we find that peak semantic violations matter more than average incongruity levels, and pauses systematically lengthen before high-surprise punchlines--a strategic coupling that distinguishes successful from unsuccessful performances. These findings reframe humor as temporally scaffolded, where timing and semantic content operate in strategic coordination rather than independently. Our DPV framework bridges humor theory with predictive processing, demonstrating that temporal structure plays a central role in naturalistic humor appreciation with implications for understanding multi-scale prediction integration in linguistic processing.

cs.CL↗

Uncertainty DMD: Restoring Diversity in Few-Step Autoregressive Video Distillation

Few-step distillation improves the efficiency of autoregressive (AR) video generation, but often causes diversity collapse: under the same prompt, different noise samples tend to produce highly similar videos with weakened motion dynamics. We analyze this degradation in Distribution Matching Distillation (DMD)-distilled AR video generators and find that, in the autoregressive setting, it takes the form of a structured uncertainty collapse: the mode-seeking bias of DMD maps different noise samples to nearly identical first chunks, and the deterministic AR cache then propagates this collapsed state to all subsequent chunks, turning a local loss of stochasticity at the rollout root into a global suppression of temporal variation. Based on this analysis, we propose Uncertainty DMD, a simple uncertainty-injection framework that restores stochasticity at two key stages of AR generation: a timestep perturbation for the first chunk to increase first-chunk diversity, and a stochastic cache-writing mechanism for later chunks to preserve uncertainty in autoregressive conditioning. The method requires no architectural changes and introduces only lightweight perturbation operations. The same perturbation mechanisms are used during both training and inference. Experiments show that Uncertainty DMD consistently improves diversity and motion dynamics while maintaining comparable per-sample visual quality.

cs.CV↗

World in World: Explore the World with World Models

Autoregressive video world models enable interactive, long-horizon exploration, but flexible control remains challenging. Exploring a source video from new viewpoints requires the generated rollout to remain synchronised with the recorded event, place observed content in the requested view, plausibly complete newly exposed regions, and recover previously generated appearance on revisits. Existing methods typically address these requirements through task-specific modules or additional training. We present World in World, a training-free inference-time interface that converts heterogeneous control evidence into camera- and time-labelled clean visual states, which are read through the native self attention of a frozen causal video model. The evidence comprises source-video observations, target-view scene projections, geometry renderings that guide completion of newly exposed subject regions, and retrieved generated states beyond the rolling cache. Each evidence source carries token-level support and its own availability schedule. A correspondence router combines persistent point identities with geometry to establish token correspondences, guiding supported queries towards matching source-video tokens. Evidence-wise attention CFG (EWA) then independently regulates each auxiliary channel's additional contribution using attention responses from the same denoising forward pass. The shared interface supports camera-controlled rerendering, long-horizon revisiting, and human-motion transfer with the same frozen backbone. We evaluate World in World on camera-controlled video rerendering under diverse viewpoint changes, assessing perceptual quality, temporal consistency, and camera-following accuracy.

cs.CV↗

Multi-Level Narrative Evaluation Outperforms Lexical Features for Mental Health

How people narrate their experiences offers a window into how the mind organizes them. Computational approaches to therapeutic writing have evolved from lexical counting to neural methods, yet remain fragmented: dictionary tools miss discourse structure, while embeddings conflate local coherence with global organization. No existing framework maps these techniques onto the hierarchical processes through which narratives are constructed. Here we introduce a three-level framework - micro-level lexical features, meso-level semantic embeddings, and macro-level LLM narrative evaluation - and show, across 830 Chinese therapeutic texts spanning depression, anxiety, and trauma, that macro-level evaluation substantially outperforms lexical and embedding features for mental health prediction. This challenges the field's emphasis on word-counting: formal structural features (Labov's story grammar, RST coherence, propositional composition) demonstrate that narrative organization per se carries predictive signal, while clinically-grounded narrative dimensions capture how psychological states are expressed through discourse. Semantic embeddings add minimal independent value but yield incremental gains in multi-level classification. By grounding computational levels in discourse processing theory, this framework identifies macro-structural organization as the primary locus of clinical signal and generates testable hypotheses for intervention design and longitudinal research.

cs.CL↗

Current-Limiting Control for Fault Ride-Through of LLC-based Solid-State Transformer in Data Centers

Solid-State Transformers (SSTs) are increasingly proposed as the interface between distribution grids and data centers due to flexible power flows and fast dynamic response. However, when a short-circuit fault occurs in a load branch, the SST with a voltage-source-type DC-DC stage is forced to shut down due to fault currents. Therefore, current-limiting strategies are strongly needed to prevent catastrophic equipment damage and cascading blackouts by instantly restricting massive current spikes and offering sufficient currents for protection devices to act at the faulted branch. This paper proposes a coordinated DC load fault-tolerant current-limiting and recovery strategy embedded directly in the control of the SST DC-DC stage, avoiding additional hardware cost. Specifically, the fault mechanism of an example LLC resonant converter is studied. Accordingly, a fault detection framework is implemented, a closed-loop current controller is proposed to limit the DC current to a designated value within microseconds by surging the switching frequency and adjusting the duty cycle, and a ramped recovery stage will then restore the DC bus after the fault isolation without inrush currents. Experiments on an LLC converter prototype have verified the feasibility of the proposed current-limiting strategy, enabling faster and lower-cost fault response suitable for resilient data center power architectures.

eess.SY↗

Inferring the Unspoken: Aligning Embodied Agents with Implicit Preferences

Natural-language instructions rarely specify every detail required for embodied action. An agent asked to ``prepare an apple,'' for example, must still determine whether to wash or cut it, where to place it, and in what order to perform these actions. Such decisions often reflect user-specific preferences that are demonstrated through behavior but never explicitly stated. We study whether embodied agents can infer these latent preferences from a small number of prior demonstrations and apply them when planning in new situations. To support systematic evaluation, we introduce Preference-based Planning (PbP), a benchmark containing 5,000 evaluation groups and 290 preferences organized into three levels: atomic action parameters, strategic interaction and placement policies, and temporal ordering constraints. We further propose Inferring the Unspoken (InTU), a two-stage framework that first verbalizes the preference inferred from multimodal behavioral demonstrations and then generates an action plan conditioned on that explicit representation. Experiments with video-language and language models reveal a substantial preference-acquisition gap: models plan effectively when given the ground-truth preference, but their performance degrades sharply when the same preference must be inferred from behavior. Explicit verbalization consistently improves alignment over direct end-to-end planning, particularly for strong multimodal models, and provides greater robustness when preferences must transfer across visually distinct scenes. These results identify visual-to-semantic preference acquisition, rather than preference-conditioned planning alone, as a central bottleneck in personalized embodied intelligence. They also demonstrate that language can serve as an interpretable and transferable intermediate representation between observed behavior and personalized action.

cs.AI↗

Human or Machine? A Preliminary Turing Test for Speech-to-Speech Interaction

The pursuit of human-like conversational agents has long been guided by the Turing test. For modern speech-to-speech (S2S) systems, a critical yet unanswered question is whether they can converse like humans. To tackle this, we conduct the first Turing test for S2S systems, collecting 2,968 human judgments on dialogues between 9 state-of-the-art S2S systems and 28 human participants. Our results deliver a clear finding: no existing evaluated S2S system passes the test, revealing a significant gap in human-likeness. To diagnose this failure, we develop a fine-grained taxonomy of 18 human-likeness dimensions and crowd-annotate our collected dialogues accordingly. Our analysis shows that the bottleneck is not semantic understanding but stems from paralinguistic features, emotional expressivity, and conversational persona. Furthermore, we find that off-the-shelf AI models perform unreliably as Turing test judges. In response, we propose an interpretable model that leverages the fine-grained human-likeness ratings and delivers accurate and transparent human-vs-machine discrimination, offering a powerful tool for automatic human-likeness evaluation. Our work establishes the first human-likeness evaluation for S2S systems and moves beyond binary outcomes to enable detailed diagnostic insights, paving the way for human-like improvements in conversational AI systems.

cs.AI↗

Uni-Inter: Unifying 3D Human Motion Synthesis Across Diverse Interaction Contexts

We present Uni-Inter, a unified framework for human motion generation that supports a wide range of interaction scenarios: including human-human, human-object, and human-scene-within a single, task-agnostic architecture. In contrast to existing methods that rely on task-specific designs and exhibit limited generalization, Uni-Inter introduces the Unified Interactive Volume (UIV), a volumetric representation that encodes heterogeneous interactive entities into a shared spatial field. This enables consistent relational reasoning and compound interaction modeling. Motion generation is formulated as joint-wise probabilistic prediction over the UIV, allowing the model to capture fine-grained spatial dependencies and produce coherent, context-aware behaviors. Experiments across three representative interaction tasks demonstrate that Uni-Inter achieves competitive performance and generalizes well to novel combinations of entities. These results suggest that unified modeling of compound interactions offers a promising direction for scalable motion synthesis in complex environments.

cs.CV↗

LetOccVote: Learning Weakly Supervised 3D Occupancy through Consensus

Weakly supervised 3D occupancy prediction reduces the reliance on costly 3D annotations by learning from 2D pseudo-labels generated by vision foundation models. However, existing methods typically use these imperfect pseudo-labels directly as supervision, making occupancy learning vulnerable to erroneous geometric and semantic targets. We observe that agreement across repeated observations provides an inexpensive and reliable cue for assessing pseudo-label reliability. Based on this observation, we propose \textbf{LetOccVote}, a weakly supervised Gaussian-based occupancy framework that leverages cross-frame voting to improve both geometric and semantic supervision. For geometry, Depth Vote exploits cross-frame geometric agreement to refine supported pseudo depth and reject contradictory estimates before volumetric lifting and depth supervision. For semantics, Semantic Vote aggregates pseudo-semantic observations in a shared 3D space to identify reliable and contested evidence, strengthening reliable semantic supervision while filtering unreliable pseudo-label segments. The entire framework is trained solely with 2D pseudo-label supervision without requiring 3D occupancy annotations. On Occ3D-nuScenes, LetOccVote achieves 53.27 IoU and 20.39 mIoU, establishing state-of-the-art performance among methods with 2D pseudo-label supervision.

cs.CV↗

TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Image

Interactive visual world models must distinguish observation from physical intervention. Camera motion reveals new surfaces, whereas intervention changes object motion, contact, and deformation. Current video world models are largely driven by appearance priors and often lose physical or spatial consistency over long horizons. We present TourPhysics, an online framework initialized from a single image and a declarative physical configuration. TourPhysics extends PhysOmni, our ACM Multimedia 2026 work, from finite physics-grounded video synthesis to persistent exploration and manipulation. TourPhysics combines deterministic simulation with video generation while assigning separate roles to simulator state, geometric evidence, generator controls, and appearance memory. For each action, the simulator computes a finite physical and camera trajectory before the corresponding observation is generated. Accepted observations publish the terminal state and update the appearance memory and subsequent generator controls, while the committed state and simulator geometry remain fixed throughout synthesis and retry. We further separate the simulator geometry used for projection and visibility from the relative depth used to condition the generator. A reference-anchored memory retrieves accepted static appearance through geometric cross-view correspondence and incorporates it through a bounded residual that reverts to the native path when no valid correspondence exists. On simulator-defined camera tours and object manipulations, TourPhysics follows prescribed camera and object trajectories more closely than the evaluated baselines, preserves the input scene, and reduces appearance drift during long-horizon revisits.

cs.CV↗

Reward-Aware Trajectory Shaping for Few-step Visual Generation

Achieving high-fidelity generation in extremely few sampling steps has long been a central goal of generative modeling. Existing approaches largely rely on distillation-based frameworks to compress the original multi-step denoising process into a few-step generator. However, such methods inherently constrain the student to imitate a stronger multi-step teacher, imposing the teacher as an upper bound on student performance. We argue that introducing \textbf{preference alignment awareness} enables the student to optimize toward reward-preferred generation quality, potentially surpassing the teacher instead of being restricted to rigid teacher imitation. To this end, we propose \textbf{Reward-Aware Trajectory Shaping (RATS)}, a lightweight framework for preference-aligned few-step generation. Specifically, teacher and student latent trajectories are aligned at key denoising stages through horizon matching, while a \textbf{reward-aware gate} is introduced to adaptively regulate teacher guidance based on their relative reward performance. Trajectory shaping is strengthened when the teacher achieves higher rewards, and relaxed when the student matches or surpasses the teacher, thereby enabling continued reward-driven improvement. By seamlessly integrating trajectory distillation, reward-aware gating, and preference alignment, RATS effectively transfers preference-relevant knowledge from high-step generators without incurring additional test-time computational overhead. Experimental results demonstrate that RATS substantially improves the efficiency--quality trade-off in few-step visual generation, significantly narrowing the gap between few-step students and stronger multi-step generators.

cs.CV↗