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Chi-Guhn Lee

Publications and source records attributed to Chi-Guhn Lee.

26 records · Page 2Linked to original sources

Risk-Aware Transfer in Reinforcement Learning using Successor Features

Sample efficiency and risk-awareness are central to the development of practical reinforcement learning (RL) for complex decision-making. The former can be addressed by transfer learning and the latter by optimizing some utility function of the return. However, the problem of transferring skills in a risk-aware manner is not well-understood. In this paper, we address the problem of risk-aware policy transfer between tasks in a common domain that differ only in their reward functions, in which risk is measured by the variance of reward streams. Our approach begins by extending the idea of generalized policy improvement to maximize entropic utilities, thus extending policy improvement via dynamic programming to sets of policies and levels of risk-aversion. Next, we extend the idea of successor features (SF), a value function representation that decouples the environment dynamics from the rewards, to capture the variance of returns. Our resulting risk-aware successor features (RaSF) integrate seamlessly within the RL framework, inherit the superior task generalization ability of SFs, and incorporate risk-awareness into the decision-making. Experiments on a discrete navigation domain and control of a simulated robotic arm demonstrate the ability of RaSFs to outperform alternative methods including SFs, when taking the risk of the learned policies into account.

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Attentive Gaussian processes for probabilistic time-series generation

The transduction of sequence has been mostly done by recurrent networks, which are computationally demanding and often underestimate uncertainty severely. We propose a computationally efficient attention-based network combined with the Gaussian process regression to generate real-valued sequence, which we call the Attentive-GP. The proposed model not only improves the training efficiency by dispensing recurrence and convolutions but also learns the factorized generative distribution with Bayesian representation. However, the presence of the GP precludes the commonly used mini-batch approach to the training of the attention network. Therefore, we develop a block-wise training algorithm to allow mini-batch training of the network while the GP is trained using full-batch, resulting in a scalable training method. The algorithm has been proved to converge and shows comparable, if not better, quality of the found solution. As the algorithm does not assume any specific network architecture, it can be used with a wide range of hybrid models such as neural networks with kernel machine layers in the scarcity of resources for computation and memory.

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ε-BMC: A Bayesian Ensemble Approach to Epsilon-Greedy Exploration in Model-Free Reinforcement Learning

Resolving the exploration-exploitation trade-off remains a fundamental problem in the design and implementation of reinforcement learning (RL) algorithms. In this paper, we focus on model-free RL using the epsilon-greedy exploration policy, which despite its simplicity, remains one of the most frequently used forms of exploration. However, a key limitation of this policy is the specification of $\varepsilon$. In this paper, we provide a novel Bayesian perspective of $\varepsilon$ as a measure of the uniformity of the Q-value function. We introduce a closed-form Bayesian model update based on Bayesian model combination (BMC), based on this new perspective, which allows us to adapt $\varepsilon$ using experiences from the environment in constant time with monotone convergence guarantees. We demonstrate that our proposed algorithm, $\varepsilon$-\texttt{BMC}, efficiently balances exploration and exploitation on different problems, performing comparably or outperforming the best tuned fixed annealing schedules and an alternative data-dependent $\varepsilon$ adaptation scheme proposed in the literature.

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Contextual Policy Transfer in Reinforcement Learning Domains via Deep Mixtures-of-Experts

In reinforcement learning, agents that consider the context, or current state, when selecting source policies for transfer have been shown to outperform context-free approaches. However, none of the existing approaches transfer knowledge contextually from model-based learners to a model-free learner. This could be useful, for instance, when source policies are intentionally learned on diverse simulations with plentiful data but transferred to a real-world setting with limited data. In this paper, we assume knowledge of estimated source task dynamics and policies, and common sub-goals but different dynamics. We introduce a novel deep mixture-of-experts formulation for learning state-dependent beliefs over source task dynamics that match the target dynamics using state trajectories collected from the target task. The mixture model is easy to interpret, demonstrates robustness to estimation errors in dynamics, and is compatible with most learning algorithms. We then show how this model can be incorporated into standard policy reuse frameworks, and demonstrate its effectiveness on benchmarks from OpenAI-Gym.

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Bayesian Experience Reuse for Learning from Multiple Demonstrators

Learning from demonstrations (LfD) improves the exploration efficiency of a learning agent by incorporating demonstrations from experts. However, demonstration data can often come from multiple experts with conflicting goals, making it difficult to incorporate safely and effectively in online settings. We address this problem in the static and dynamic optimization settings by modelling the uncertainty in source and target task functions using normal-inverse-gamma priors, whose corresponding posteriors are, respectively, learned from demonstrations and target data using Bayesian neural networks with shared features. We use this learned belief to derive a quadratic programming problem whose solution yields a probability distribution over the expert models. Finally, we propose Bayesian Experience Reuse (BERS) to sample demonstrations in accordance with this distribution and reuse them directly in new tasks. We demonstrate the effectiveness of this approach for static optimization of smooth functions, and transfer learning in a high-dimensional supply chain problem with cost uncertainty.

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The Bayesian process control with multiple assignable causes

We study an optimal process control problem with multiple assignable causes. The process is initially in-control but is subject to random transition to one of multiple out-of-control states due to assignable causes. The objective is to find an optimal stopping rule under partial observation that maximizes the total expected reward in infinite horizon. The problem is formulated as a partially observable Markov decision process (POMDP) with the belief space consisting of state probability vectors. New observations are obtained at fixed sampling interval to update the belief vector using Bayes' theorem. Under standard assumptions, we show that a conditional control limit policy is optimal and that there exists a convex, non-increasing control limit that partitions the belief space into two individually connected control regions: a stopping region and a continuation region. We further derive the analytical bounds for the control limit. An algorithm is devised based on structural results, which considerably reduces the computation. We also shed light on the selection of optimal fixed sampling interval.

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Acceleration Operators in the Value Iteration Algorithms for Average Reward Markov Decision Processes

One of the most widely used methods for solving average cost MDP problems is the value iteration method. This method, however, is often computationally impractical and restricted in size of solvable MDP problems. We propose acceleration operators that improve the performance of the value iteration for average reward MDP models. These operators are based on two important properties of Markovian operator: contraction mapping and monotonicity. It is well known that the classical relative value iteration methods for average cost criteria MDP do not involve the max-norm contraction or monotonicity property. To overcome this difficulty we propose to combine acceleration operators with variants of value iteration for stochastic shortest path problems associated average reward problems.

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Acceleration Operators in the Value Iteration Algorithms for Markov Decision Processes

We study the general approach to accelerating the convergence of the most widely used solution method of Markov decision processes with the total expected discounted reward. Inspired by the monotone behavior of the contraction mappings in the feasible set of the linear programming problem equivalent to the MDP, we establish a class of operators that can be used in combination with a contraction mapping operator in the standard value iteration algorithm and its variants. We then propose two such operators, which can be easily implemented as part of the value iteration algorithm and its variants. Numerical studies show that the computational savings can be significant especially when the discount factor approaches 1 and the transition probability matrix becomes dense, in which the standard value iteration algorithm and its variants suffer from slow convergence.

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