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Chih-Chieh Hung

Publications and source records attributed to Chih-Chieh Hung.

8 recordsLinked to original sources

Dynamics and Convergences for Markov Coevolutionary Opinion Formation Games in Dynamic Social Networks

While deterministic variants of the coevolutionary opinion formation games such as the K-Nearest Neighbor (K-NN) game, e.g., in Bhawalkar et al., in a dynamic social network can sometimes be shown to stabilize using potential functions or localized smoothness arguments, introducing stochasticity fundamentally changes the mathematical landscape. In the "K-NN Markov game", network topologies evolve via a time-varying, randomized selection process. Proving whether such a system, as a special case of general-sum Markov games, converges to an equilibrium is a profoundly non-obvious and challenging theoretical question. Multiagent reinforcement learning has been shown to derive Nash (minimax) equilibria in two-player zero-sum Markov games and Markov potential games (along with some price-of-anarchy types of results). In recent work, optimistic dynamics are shown to converge to correlated equilibria in general-sum Markov games while the price-of-anarchy bounds are unknown. We thus analyze playing specific no-regret algorithms in general-sum Markov games for convergence to a stricter set than correlated equilibria. We integrate the convergence analysis techniques from multi-agent reinforcement learning in works of Wei et al. and online learning in a recent work of Anagnostides et al. Specifically in (general-sum) Markov games, since the regret of the optimistic gradient ascent algorithm would have extra positive terms coming from Q-values, taking care of these terms requires non-trivial extra work setting an appropriate range of our learning rate and deriving the threshold on the number of iterations for convergence or a bounded price of anarchy, significantly different from those in the assumption in a main technical theorem of Anagnostides et al. We analyze a weaker sense of convergences to approximate Nash equilibria by playing optimistic gradient ascents in general-sum Markov games.

cs.GT

Computing Pure-Strategy Nash Equilibria in a Two-Party Policy Competition: Existence and Algorithmic Approaches

We formulate two-party policy competition as a two-player non-cooperative game, generalizing Lin et al.'s work (2021). Each party selects a real-valued policy vector as its strategy from a compact subset of Euclidean space, and a voter's utility for a policy is given by the inner product with their preference vector. To capture the uncertainty in the competition, we assume that a policy's winning probability increases monotonically with its total utility across all voters, and we formalize this via an affine isotonic function. A player's payoff is defined as the expected utility received by its supporters. In this work, we first test and validate the isotonicity hypothesis through voting simulations. Next, we prove the existence of a pure-strategy Nash equilibrium (PSNE) in both one- and multi-dimensional settings. Although we construct a counterexample demonstrating the game's non-monotonicity, our experiments show that a decentralized gradient-based algorithm typically converges rapidly to an approximate PSNE. Finally, we present a grid-based search algorithm that finds an $ε$-approximate PSNE of the game in time polynomial in the input size and $1/ε$.

cs.GT

A Computational Analysis of Strategic Nominations: Modeling Equilibrium and Complexity in Organizational Elections

We study organizational elections in which each group nominates one candidate and receives as payoff its members expected utility under a probabilistic winning rule. We empirically justify a standard monotonicity assumption by simulating two- and three-group elections, finding that a candidates aggregate voter utility correlates monotonically with win probability. For three or more groups, we show that pure-strategy Nash equilibria (PSNE) may fail to exist even under egoistic preferences, and that deciding PSNE existence is NP-complete in a succinct (general form) representation. For cross-monotone winning-probability functions, we give simple sufficient conditions for PSNE existence and an FPT algorithm to compute one, parameterized by the number of irresolute groups and nominating depth. Finally, for crossmonotone, order-preserving winning-probability functions, we bound the price of anarchy of egoistic games by the number of groups.

cs.GT

A Novel Method of Fuzzy Topic Modeling based on Transformer Processing

Topic modeling is admittedly a convenient way to monitor markets trend. Conventionally, Latent Dirichlet Allocation, LDA, is considered a must-do model to gain this type of information. By given the merit of deducing keyword with token conditional probability in LDA, we can know the most possible or essential topic. However, the results are not intuitive because the given topics cannot wholly fit human knowledge. LDA offers the first possible relevant keywords, which also brings out another problem of whether the connection is reliable based on the statistic possibility. It is also hard to decide the topic number manually in advance. As the booming trend of using fuzzy membership to cluster and using transformers to embed words, this work presents the fuzzy topic modeling based on soft clustering and document embedding from state-of-the-art transformer-based model. In our practical application in a press release monitoring, the fuzzy topic modeling gives a more natural result than the traditional output from LDA.

cs.CL

A Lightweight and Accurate Spatial-Temporal Transformer for Traffic Forecasting

We study the forecasting problem for traffic with dynamic, possibly periodical, and joint spatial-temporal dependency between regions. Given the aggregated inflow and outflow traffic of regions in a city from time slots 0 to t-1, we predict the traffic at time t at any region. Prior arts in the area often consider the spatial and temporal dependencies in a decoupled manner or are rather computationally intensive in training with a large number of hyper-parameters to tune. We propose ST-TIS, a novel, lightweight, and accurate Spatial-Temporal Transformer with information fusion and region sampling for traffic forecasting. ST-TIS extends the canonical Transformer with information fusion and region sampling. The information fusion module captures the complex spatial-temporal dependency between regions. The region sampling module is to improve the efficiency and prediction accuracy, cutting the computation complexity for dependency learning from $O(n^2)$ to $O(n\sqrt{n})$, where n is the number of regions. With far fewer parameters than state-of-the-art models, the offline training of our model is significantly faster in terms of tuning and computation (with a reduction of up to $90\%$ on training time and network parameters). Notwithstanding such training efficiency, extensive experiments show that ST-TIS is substantially more accurate in online prediction than state-of-the-art approaches (with an average improvement of up to $9.5\%$ on RMSE, and $12.4\%$ on MAPE).

cs.LG

A note on sharp weighted bound for Haar shift and multiplier

We provide elementary proofs for the terms that are left in the work of Kelly Bickel, Sandra Pott, Maria C. Reguera, Eric T. Sawyer, Brett D. Wick who proved the sharp weighted $A_2$ bound for Haar shifts and Haar multiplier. Our proofs use weighted square function estimate, Carleson embedding and Wilson's system.

math.CA

TRIPDECODER: Study Travel Time Attributes and Route Preferences of Metro Systems from Smart Card Data

In this paper, we target at recovering the exact routes taken by commuters inside a metro system that arenot captured by an Automated Fare Collection (AFC) system and hence remain unknown. We strategicallypropose two inference tasks to handle the recovering, one to infer the travel time of each travel link thatcontributes to the total duration of any trip inside a metro network and the other to infer the route preferencesbased on historical trip records and the travel time of each travel link inferred in the previous inferencetask. As these two inference tasks have interrelationship, most of existing works perform these two taskssimultaneously. However, our solutionTripDecoderadopts a totally different approach. To the best of ourknowledge,TripDecoderis the first model that points out and fully utilizes the fact that there are some tripsinside a metro system with only one practical route available. It strategically decouples these two inferencetasks by only taking those trip records with only one practical route as the input for the first inference taskof travel time and feeding the inferred travel time to the second inference task as an additional input whichnot only improves the accuracy but also effectively reduces the complexity of both inference tasks. Twocase studies have been performed based on the city-scale real trip records captured by the AFC systems inSingapore and Taipei to compare the accuracy and efficiency ofTripDecoderand its competitors. As expected,TripDecoderhas achieved the best accuracy in both datasets, and it also demonstrates its superior efficiencyand scalability.

physics.soc-ph

An integral arising from dyadic average of Riesz transforms

In the work of S. Petermichl, S. Treil and A. Volberg it was explicitly constructed that the Riesz transforms in any dimension $n \geq 2$ can be obtained as an average of dyadic Haar shifts provided that an integral is nonzero. It was shown in the paper that when $n=2$, the integral is indeed nonzero (negative) but for $n \geq 3$ the nonzero property remains unsolved. In this paper we show that the integral is nonzero (negative) for $n=3$. The novelty in our proof is the delicate decompositions of the integral for which we can either find their closed forms or prove an upper bound.

math.CA