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Chinmay Mundane

Publications and source records attributed to Chinmay Mundane.

5 recordsLinked to original sources

EGT: Execution-Grounded Traversability through Learned Closed-Loop Trajectory Distributions

Rough terrain traversability is often estimated through point-wise roll, pitch, or force-angle margins along a planned path. However, these metrics are often inaccurate and overly conservative because they ignore how terrain disturbances and low-level controller corrections can affect the vehicle's motions. To overcome these limitations, we introduce Execution-Grounded Traversability (EGT), defined as the probability that a vehicle-controller pair can execute a candidate path while meeting trajectory-level tracking and progress requirements. We estimate EGT by predicting the distribution of closed-loop trajectories using a latent-space flow matching (FM) model conditioned on multi-resolution terrain features and 3D vehicle attitude and wheel-ground contact points prior. Across 650 simulated trials on unseen terrains, EGT reduces safe-path rejection to 2.2% (versus 11.4%-39.5% for pose-margin and force-angle baselines) and unsafe acceptance to 7.7%. Integrated into a receding-horizon sampling-based planner, EGT reduces navigation failure rates by 24-42 and 30-44 percentage points over [1] and [2], respectively, while cutting goal-reaching time by up to 20.5% and 45%. Finally, we demonstrate zero-shot transfer of our simulation-trained model to real-world outdoor experiments.

cs.RO↗

Optimal Path Planning with Localization constraints

This paper studies UAV path planning in areas where GPS signals are not present. Because these drones can easily get lost when they don't have GPS, they must rely on dead reckoning and occasionally pass near cellular towers, which act as landmarks to reset and fix their position. The goal is to find the shortest path from a start to a goal location while keeping the estimation uncertainty within a given bound. To solve this problem, we propose a localization-constrained A* planner that treats uncertainty as a hard constraint during search. The robot state and covariance are propagated using an Extended Kalman Filter (EKF), and only paths that satisfy the covariance limit are considered. We also show that the proposed method does not affect heuristic used in A* and remains admissible and consistent, ensuring optimality among all feasible paths. Extensive Monte Carlo simulations and PyBullet quadrotor test show that the proposed method finds shorter and more reliable paths compared to RRT* and PRM, while always satisfying the uncertainty constraint.

cs.RO↗

Occlusion-Aware, Quasi-Static, Stability-Oriented Trajectory Planning on Uneven Terrain

Autonomous navigation in unstructured off-road environments requires reasoning about both vehicle--terrain interaction and environmental unknowns. We propose a model-based framework for generating quasi-static, stability-oriented reference trajectories for rigid, non-articulated four-wheeled vehicles on highly uneven terrain. Our work makes three primary contributions. First, we model blind spots caused by terrain occlusion as coverage-induced epistemic uncertainty in a fixed-feature Fourier terrain representation, quantified through a regularized inverse-Hessian estimate. Second, we propagate this uncertainty through the Nonlinear Least-Squares (NLS) pose/contact model using implicit differentiation and incorporate the resulting pose, contact-point, and per-wheel surface-normal uncertainty terms into trajectory optimization based on the Cross-Entropy Method (CEM). Third, we introduce a Flow Matching model that warm-starts terrain fitting, and we evaluate its fitting-accuracy--latency trade-off while retaining model-based refinement. Across six synthetic terrains with 30 matched start--goal pairs per terrain, the complete framework produced an observed failure rate of 18.9%, compared with 46.1% and 41.7% for two representative baselines and 34.4% for an ablation that removed the propagated-uncertainty scoring. Hardware evaluations span six distinct outdoor environments, with two representative executions presented in the paper and four additional executions included in the supplementary video. The evaluation also reports the accuracy--latency trade-off for the Flow Matching warm start.

cs.RO↗

MPPI Planning with Gaussian-Based Human Cost Function for Social Navigation

Safe robot navigation in crowded spaces requires planning that accounts for where people will be, not only where they are now. Model Predictive Path Integral (MPPI) control is an effective sampling-based planner, but many implementations encode humans as static point obstacles at their current positions, underestimating risk in dynamic scenes. We propose Predictive Gaussian Interaction Fields (PGIF), a spatiotemporal cost formulation that propagates pedestrian predictions forward over the full planning horizon and encodes them as anisotropic Gaussian repulsive fields aligned with each pedestrian's direction of motion. The forward spread of each field grows with the pedestrian's speed, creating a motion cone danger zone that penalises robot trajectories entering the pedestrian's path of travel more strongly than those approaching from behind. The formulation is closed-form and fully parallelisable across rollouts, adding no measurable computational overhead. Evaluated over 300 randomised crowd scenarios at three density levels, PGIF-MPPI achieves a 0% collision rate at every density level, compared with up to 82% for vanilla MPPI, while maintaining real-time planning performance.

cs.RO↗

Momentum Based Reward Design for Low Emission Traffic Signal Control

Urban traffic congestion is a growing global issue contributing significantly to long commute times and environmental pollution. Traditional traffic signal control systems often fail to adapt to dynamic traffic conditions. Adaptive traffic signal control can improve urban traffic without changing road infrastructure. Deep Reinforcement Learning (DRL) has shown strong performance for this task, but existing delay and queue-based rewards often produce short-sighted or unstable policies. This paper proposes a Momentum-Based Reward Function (MBRF) that encourages vehicles to keep moving rather than penalizing congestion alone. The method is evaluated in SUMO (Simulation of Urban MObility) using standard traffic metrics such as waiting time, queue length, throughput, and CO2 emissions. Results show that the proposed reward produces better throughput-emission trade-offs and more stable learning behavior than delay or queue-based rewards, as well as classical controllers such as Max Pressure and LQF.

cs.LG↗