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Chong Gao

Publications and source records attributed to Chong Gao.

8 recordsLinked to original sources

MoRoute: Dynamic Routing for In-Context Multimodal Video Generation

Multimodal video generation aims to generate and edit videos conditioned on arbitrary combinations of text, images, and videos within a single model, allowing diverse tasks to share complementary data and generative priors. Unifying these tasks requires multimodal understanding of diverse conditions, which is typically provided by a pretrained vision-language model (VLM). A key challenge is how to connect the VLM's hierarchical multimodal representations with a pretrained video diffusion transformer (DiT). Existing methods either inject features from only the final or a few manually selected VLM layers, or jointly train architecture-matched understanding and generation streams, making it difficult to reuse heterogeneous pretrained backbones. We introduce MoRoute, a unified multimodal video generation framework that formulates a frozen VLM and a pretrained video DiT with different architectures as heterogeneous experts connected through dynamic layer routing. For each input, a lightweight block-wise router enables every DiT block to select the VLM layer most relevant to its generation stage, thereby learning an adaptive correspondence between multimodal understanding and video synthesis. MoRoute further incorporates reference images and source videos directly into the DiT token sequence through unified in-context conditioning, preserving fine-grained visual details across diverse generation and editing tasks. Experiments on IntelligentVBench, OpenVE-Bench, and RefVIE-Bench show that MoRoute consistently surpasses the best competing method on each benchmark, improving the average score by 0.15, 0.18, and 0.34 on a 1-5 scale, respectively.

cs.CV

Compression and Retrieval: Implicit Memory Retrieval for Video World Models

Video world models hold promise for simulating interactive environments, yet maintaining consistent long-term memory across complex camera trajectories remains a critical challenge. Existing methods typically rely on computationally expensive context scaling or rigid heuristic retrieval mechanisms, which lacks generalization to varying camera trajectories and environments. In this paper, we propose Compression and Retrieval (CaR), an attention-driven implicit memory retrieval mechanism to overcome these limitations. By injecting viewpoint information via positional encoding, our method performs flexible memory retrieval through attention computation. To efficiently process extended contexts with minimal computational overhead, we further introduce a lightweight context compression network. Furthermore, we construct SceneFly, a large-scale synthetic dataset featuring realistic camera trajectories and frame-level annotations to train and evaluate long-horizon video world models. Extensive experiments demonstrate that our approach achieves state-of-the-art results on established benchmarks and exhibits strong generalization to open-domain scenes.

cs.CV

Structured Scaling of AI Discovery Across Diverse Scientific Domains

Scientific discovery often requires many cycles of proposing, testing, and refining candidate solutions. Language models can increasingly participate in these loops, but simply generating more attempts does not ensure progress: parallel searches may duplicate one another and iterative refinement may become trapped in poor directions. The central challenge is therefore not only to scale AI-driven discovery, but to structure that scaling so that evaluation signals compound over time. Here we introduce SimpleTES (Simple Test-time Evaluation-driven Scaling), a framework that focuses on the structured scaling of AI discovery loops, organizing evaluator queries across independent trajectories, iterative refinement, local candidate selection, and the selective reuse of evaluated histories. Drawing on structural features of scientific communities, SimpleTES uses a single open-source GPT-OSS model to establish new state-of-the-art solutions across 28 open-ended problems in diverse scientific domains ranging from quantum physics and astronomy to biology, AI, and mathematics. These include a 24.5% reduction in quantum circuit compilation overhead, up to 23% lower propulsive cost for deep-space trajectories, a 2.17x faster lasso-path solver, an 8.5% lower-error whole-brain neural-activity predictor, the fastest reported TriMul kernel, and new mathematical constructions beyond prior human or AI records. We further post-train the model for long-horizon discovery by assigning each attempt the final outcome of the trajectory it helped produce. This improves performance on both training and held-out mathematics problems, further advancing the frontier. Together, these results establish structured scaling as a general mechanism for advancing AI scientific discovery.

cs.LG

RefracGS: Novel View Synthesis Through Refractive Water Surfaces with 3D Gaussian Ray Tracing

Novel view synthesis (NVS) through non-planar refractive surfaces presents fundamental challenges due to severe, spatially varying optical distortions. While recent representations like NeRF and 3D Gaussian Splatting (3DGS) excel at NVS, their assumption of straight-line ray propagation fails under these conditions, leading to significant artifacts. To overcome this limitation, we introduce RefracGS, a framework that jointly reconstructs the refractive water surface and the scene beneath the interface. Our key insight is to explicitly decouple the refractive boundary from the target objects: the refractive surface is modeled via a neural height field, capturing wave geometry, while the underlying scene is represented as a 3D Gaussian field. We formulate a refraction-aware Gaussian ray tracing approach that accurately computes non-linear ray trajectories using Snell's law and efficiently renders the underlying Gaussian field while backpropagating the loss gradients to the parameterized refractive surface. Through end-to-end joint optimization of both representations, our method ensures high-fidelity NVS and view-consistent surface recovery. Experiments on both synthetic and real-world scenes with complex waves demonstrate that RefracGS outperforms prior refractive methods in visual quality, while achieving 15x faster training and real-time rendering at 200 FPS. The project page for RefracGS is available at https://yimgshao.github.io/refracgs/.

cs.CV

Securing LLM-as-a-Service for Small Businesses: An Industry Case Study of a Distributed Chatbot Deployment Platform

Large Language Model (LLM)-based question-answering systems offer significant potential for automating customer support and internal knowledge access in small businesses, yet their practical deployment remains challenging due to infrastructure costs, engineering complexity, and security risks, particularly in retrieval-augmented generation (RAG)-based settings. This paper presents an industry case study of an open-source, multi-tenant platform that enables small businesses to deploy customised LLM-based support chatbots via a no-code workflow. The platform is built on distributed, lightweight k3s clusters spanning heterogeneous, low-cost machines and interconnected through an encrypted overlay network, enabling cost-efficient resource pooling while enforcing container-based isolation and per-tenant data access controls. In addition, the platform integrates practical, platform-level defences against prompt injection attacks in RAG-based chatbots, translating insights from recent prompt injection research into deployable security mechanisms without requiring model retraining or enterprise-scale infrastructure. We evaluate the proposed platform through a real-world e-commerce deployment, demonstrating that secure and efficient LLM-based chatbot services can be achieved under realistic cost, operational, and security constraints faced by small businesses.

cs.DC

PDC-Net: Pattern Divide-and-Conquer Network for Pelvic Radiation Injury Segmentation

Accurate segmentation of Pelvic Radiation Injury (PRI) from Magnetic Resonance Images (MRI) is crucial for more precise prognosis assessment and the development of personalized treatment plans. However, automated segmentation remains challenging due to factors such as complex organ morphologies and confusing context. To address these challenges, we propose a novel Pattern Divide-and-Conquer Network (PDC-Net) for PRI segmentation. The core idea is to use different network modules to "divide" various local and global patterns and, through flexible feature selection, to "conquer" the Regions of Interest (ROI) during the decoding phase. Specifically, considering that our ROI often manifests as strip-like or circular-like structures in MR slices, we introduce a Multi-Direction Aggregation (MDA) module. This module enhances the model's ability to fit the shape of the organ by applying strip convolutions in four distinct directions. Additionally, to mitigate the challenge of confusing context, we propose a Memory-Guided Context (MGC) module. This module explicitly maintains a memory parameter to track cross-image patterns at the dataset level, thereby enhancing the distinction between global patterns associated with the positive and negative classes. Finally, we design an Adaptive Fusion Decoder (AFD) that dynamically selects features from different patterns based on the Mixture-of-Experts (MoE) framework, ultimately generating the final segmentation results. We evaluate our method on the first large-scale pelvic radiation injury dataset, and the results demonstrate the superiority of our PDC-Net over existing approaches.

cs.CV

GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering

Recent 3D Gaussian Splatting (3DGS) representations have demonstrated remarkable performance in novel view synthesis; further, material-lighting disentanglement on 3DGS warrants relighting capabilities and its adaptability to broader applications. While the general approach to the latter operation lies in integrating differentiable physically-based rendering (PBR) techniques to jointly recover BRDF materials and environment lighting, achieving a precise disentanglement remains an inherently difficult task due to the challenge of accurately modeling light transport. Existing approaches typically approximate Gaussian points' normals, which constitute an implicit geometric constraint. However, they usually suffer from inaccuracies in normal estimation that subsequently degrade light transport, resulting in noisy material decomposition and flawed relighting results. To address this, we propose GeoSplatting, a novel approach that augments 3DGS with explicit geometry guidance for precise light transport modeling. By differentiably constructing a surface-grounded 3DGS from an optimizable mesh, our approach leverages well-defined mesh normals and the opaque mesh surface, and additionally facilitates the use of mesh-based ray tracing techniques for efficient, occlusion-aware light transport calculations. This enhancement ensures precise material decomposition while preserving the efficiency and high-quality rendering capabilities of 3DGS. Comprehensive evaluations across diverse datasets demonstrate the effectiveness of GeoSplatting, highlighting its superior efficiency and state-of-the-art inverse rendering performance. The project page can be found at https://pku-vcl-geometry.github.io/GeoSplatting/.

cs.CV

Separation Logic with Linearly Compositional Inductive Predicates and Set Data Constraints

We identify difference-bound set constraints (DBS), an analogy of difference-bound arithmetic constraints for sets. DBS can express not only set constraints but also arithmetic constraints over set elements. We integrate DBS into separation logic with linearly compositional inductive predicates, obtaining a logic thereof where set data constraints of linear data structures can be specified. We show that the satisfiability of this logic is decidable. A crucial step of the decision procedure is to compute the transitive closure of DBS-definable set relations, to capture which we propose an extension of quantified set constraints with Presburger Arithmetic (RQSPA). The satisfiability of RQSPA is then shown to be decidable by harnessing advanced automata-theoretic techniques.

cs.LO