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Chong Luo

Publications and source records attributed to Chong Luo.

At least 37 records · Page 2Linked to original sources

AVGen-Bench: A Task-Driven Benchmark for Multi-Granular Evaluation of Text-to-Audio-Video Generation

Text-to-Audio-Video (T2AV) generation is rapidly becoming a core interface for media creation, yet its evaluation remains fragmented. Existing benchmarks largely assess audio and video in isolation or rely on coarse embedding similarity, failing to capture the fine-grained joint correctness required by realistic prompts. We introduce AVGen-Bench, a task-driven benchmark for T2AV generation featuring high-quality prompts across 11 real-world categories. To support comprehensive assessment, we propose a multi-granular evaluation framework that combines lightweight specialist models with Multimodal Large Language Models (MLLMs), enabling evaluation from perceptual quality to fine-grained semantic controllability. Our evaluation reveals a pronounced gap between strong audio-visual aesthetics and weak semantic reliability, including persistent failures in text rendering, speech coherence, physical reasoning, and a universal breakdown in musical pitch control. Code and benchmark resources are available at http://aka.ms/avgenbench.

cs.CV↗

DynaVid: Learning to Generate Highly Dynamic Videos using Synthetic Motion Data

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in commonly used training datasets. To address this, we introduce DynaVid, a video synthesis framework that leverages synthetic motion data in training, which is represented as optical flow and rendered using computer graphics pipelines. This approach offers two key advantages. First, synthetic motion offers diverse motion patterns and precise control signals that are difficult to obtain from real data. Second, unlike rendered videos with artificial appearances, rendered optical flow encodes only motion and is decoupled from appearance, thereby preventing models from reproducing the unnatural look of synthetic videos. Building on this idea, DynaVid adopts a two-stage generation framework: a motion generator first synthesizes motion, and then a motion-guided video generator produces video frames conditioned on that motion. This decoupled formulation enables the model to learn dynamic motion patterns from synthetic data while preserving visual realism from real-world videos. We validate our framework on two challenging scenarios, vigorous human motion generation and extreme camera motion control, where existing datasets are particularly limited. Extensive experiments demonstrate that DynaVid improves the realism and controllability in dynamic motion generation and camera motion control.

cs.CV↗

BizGenEval: A Systematic Benchmark for Commercial Visual Content Generation

Recent advances in image generation models have expanded their applications beyond aesthetic imagery toward practical visual content creation. However, existing benchmarks mainly focus on natural image synthesis and fail to systematically evaluate models under the structured and multi-constraint requirements of real-world commercial design tasks. In this work, we introduce BizGenEval, a systematic benchmark for commercial visual content generation. The benchmark spans five representative document types: slides, charts, webpages, posters, and scientific figures, and evaluates four key capability dimensions: text rendering, layout control, attribute binding, and knowledge-based reasoning, forming 20 diverse evaluation tasks. BizGenEval contains 400 carefully curated prompts and 8000 human-verified checklist questions to rigorously assess whether generated images satisfy complex visual and semantic constraints. We conduct large-scale benchmarking on 26 popular image generation systems, including state-of-the-art commercial APIs and leading open-source models. The results reveal substantial capability gaps between current generative models and the requirements of professional visual content creation. We hope BizGenEval serves as a standardized benchmark for real-world commercial visual content generation.

cs.CV↗

Shorten After You're Right: Lazy Length Penalties for Reasoning RL

Large reasoning models, such as OpenAI o1 or DeepSeek R1, have demonstrated remarkable performance on reasoning tasks but often incur a long reasoning path with significant memory and time costs. Existing methods primarily aim to shorten reasoning paths by introducing additional training data and stages. In this paper, we propose three critical reward designs integrated directly into the reinforcement learning process of large reasoning models, which reduce the response length without extra training stages. Experiments on four settings show that our method significantly decreases response length while maintaining or even improving performance. Specifically, in a logic reasoning setting, we achieve a 40% reduction in response length averaged by steps alongside a 14% gain in performance. For math problems, we reduce response length averaged by steps by 33% while preserving performance.

cs.AI↗

Towards On-Policy SFT: Distribution Discriminant Theory and its Applications in LLM Training

Supervised fine-tuning (SFT) is computationally efficient but often yields inferior generalization compared to reinforcement learning (RL). This gap is primarily driven by RL's use of on-policy data. We propose a framework to bridge this chasm by enabling On-Policy SFT. We first present \textbf{\textit{Distribution Discriminant Theory (DDT)}}, which explains and quantifies the alignment between data and the model-induced distribution. Leveraging DDT, we introduce two complementary techniques: (i) \textbf{\textit{In-Distribution Finetuning (IDFT)}}, a loss-level method to enhance generalization ability of SFT, and (ii) \textbf{\textit{Hinted Decoding}}, a data-level technique that can re-align the training corpus to the model's distribution. Extensive experiments demonstrate that our framework achieves generalization performance surpassing prominent offline RL algorithms, including DPO and SimPO, while maintaining the efficiency of an SFT pipeline. The proposed framework thus offers a practical alternative in domains where RL is infeasible. We open-source the code here: https://github.com/zhangmiaosen2000/Towards-On-Policy-SFT

cs.LG↗

High-Fidelity Text-to-Image Generation from Pre-Trained Vision-Language Models via Distribution-Conditioned Diffusion Decoding

Recent large-scale vision-language models (VLMs) have shown remarkable text-to-image generation capabilities, yet their visual fidelity remains constrained by the discrete image tokenization, which poses a major challenge. Although several studies have explored continuous representation modeling to enhance visual quality, adapting pre-trained VLM models to such representations requires large-scale data and training costs comparable to the original pre-training. To circumvent this limitation, we propose a diffusion-based decoding framework that enhances image fidelity by training only a diffusion decoder on the output image-token logits of pre-trained VLMs, thereby preserving the original model intact. At its core, Logit-to-Code Distributional Mapping converts the VLM's image-token logits into continuous, distribution-weighted code vectors with uncertainty features, providing an effective conditioning signal for diffusion decoding. A lightweight Logit Calibration aligns training-time proxy logits from the VQ-VAE encoder with VLM-generated logits, mitigating the train-inference gap. Conditioned on these representations, the Distribution-Conditioned Diffusion Decoder generates high-fidelity images. Achieved solely through short training on ImageNet-1K, our method consistently improves visual fidelity for both VQ-VAE reconstructions and text-to-image generations from VLM-predicted tokens.

cs.CV↗

Controlled LLM Training on Spectral Sphere

Scaling large models requires optimization strategies that ensure rapid convergence grounded in stability. Maximal Update Parametrization ($\boldsymbolμ$P) provides a theoretical safeguard for width-invariant $Θ(1)$ activation control, whereas emerging optimizers like Muon are only ``half-aligned'' with these constraints: they control updates but allow weights to drift. To address this limitation, we introduce the \textbf{Spectral Sphere Optimizer (SSO)}, which enforces strict module-wise spectral constraints on both weights and their updates. By deriving the steepest descent direction on the spectral sphere, SSO realizes a fully $\boldsymbolμ$P-aligned optimization process. To enable large-scale training, we implement SSO as an efficient parallel algorithm within Megatron. Through extensive pretraining on diverse architectures, including Dense 1.7B, MoE 8B-A1B, and 200-layer DeepNet models, SSO consistently outperforms AdamW and Muon. Furthermore, we observe significant practical stability benefits, including improved MoE router load balancing, suppressed outliers, and strictly bounded activations.

cs.LG↗

OmniTracker: Unifying Object Tracking by Tracking-with-Detection

Visual Object Tracking (VOT) aims to estimate the positions of target objects in a video sequence, which is an important vision task with various real-world applications. Depending on whether the initial states of target objects are specified by provided annotations in the first frame or the categories, VOT could be classified as instance tracking (e.g., SOT and VOS) and category tracking (e.g., MOT, MOTS, and VIS) tasks. Different definitions have led to divergent solutions for these two types of tasks, resulting in redundant training expenses and parameter overhead. In this paper, combing the advantages of the best practices developed in both communities, we propose a novel tracking-with-detection paradigm, where tracking supplements appearance priors for detection and detection provides tracking with candidate bounding boxes for the association. Equipped with such a design, a unified tracking model, OmniTracker, is further presented to resolve all the tracking tasks with a fully shared network architecture, model weights, and inference pipeline, eliminating the need for task-specific architectures and reducing redundancy in model parameters. We conduct extensive experimentation on seven prominent tracking datasets of different tracking tasks, including LaSOT, TrackingNet, DAVIS16-17, MOT17, MOTS20, and YTVIS19, and demonstrate that OmniTracker achieves on-par or even better results than both task-specific and unified tracking models.

cs.CV↗

LLM2CLIP: Powerful Language Model Unlocks Richer Cross-Modality Representation

CLIP is a seminal multimodal model that maps images and text into a shared representation space through contrastive learning on billions of image-caption pairs. Inspired by the rapid progress of large language models (LLMs), we investigate how the superior linguistic understanding and broad world knowledge of LLMs can further strengthen CLIP, particularly in handling long and complex captions. We introduce an efficient fine-tuning framework that embeds an LLM into a pretrained CLIP while incurring nearly the same training cost as standard CLIP fine-tuning. Our method first converts the LLM into an embedding-compatible form for the CLIP setting, and then couples it with the pretrained CLIP vision encoder through a lightweight adaptor trained on only a few million image-caption pairs. With this strategy, we achieve large performance gains without large-scale retraining, outperforming state-of-the-art CLIP variants such as EVA02 and SigLIP-2. The LLM-enhanced CLIP delivers consistent improvements across a wide range of downstream tasks, including linear-probe classification, zero-shot image-text retrieval with both short and long captions (in English and other languages), zero-shot and supervised image segmentation, object detection, and serving as a tokenizer backbone for multimodal large-model benchmarks. Code and models are available at: https://aka.ms/llm2clip

cs.CV↗

RE-TRAC: REcursive TRAjectory Compression for Deep Search Agents

LLM-based deep research agents are largely built on the ReAct framework. This linear design makes it difficult to revisit earlier states, branch into alternative search directions, or maintain global awareness under long contexts, often leading to local optima, redundant exploration, and inefficient search. We propose Re-TRAC, an agentic framework that performs cross-trajectory exploration by generating a structured state representation after each trajectory to summarize evidence, uncertainties, failures, and future plans, and conditioning subsequent trajectories on this state representation. This enables iterative reflection and globally informed planning, reframing research as a progressive process. Empirical results show that Re-TRAC consistently outperforms ReAct by 15-20% on BrowseComp with frontier LLMs. For smaller models, we introduce Re-TRAC-aware supervised fine-tuning, achieving state-of-the-art performance at comparable scales. Notably, Re-TRAC shows a monotonic reduction in tool calls and token usage across rounds, indicating progressively targeted exploration driven by cross-trajectory reflection rather than redundant search.

cs.CL↗

GlobalPaint: Spatiotemporal Coherent Video Outpainting with Global Feature Guidance

Video outpainting extends a video beyond its original boundaries by synthesizing missing border content. Compared with image outpainting, it requires not only per-frame spatial plausibility but also long-range temporal coherence, especially when outpainted content becomes visible across time under camera or object motion. We propose GlobalPaint, a diffusion-based framework for spatiotemporal coherent video outpainting. Our approach adopts a hierarchical pipeline that first outpaints key frames and then completes intermediate frames via an interpolation model conditioned on the completed boundaries, reducing error accumulation in sequential processing. At the model level, we augment a pretrained image inpainting backbone with (i) an Enhanced Spatial-Temporal module featuring 3D windowed attention for stronger spatiotemporal interaction, and (ii) global feature guidance that distills OpenCLIP features from observed regions across all frames into compact global tokens using a dedicated extractor. Comprehensive evaluations on benchmark datasets demonstrate improved reconstruction quality and more natural motion compared to prior methods. Our demo page is https://yuemingpan.github.io/GlobalPaint/

cs.CV↗

FlashPortrait: 6x Faster Infinite Portrait Animation with Adaptive Latent Prediction

Current diffusion-based acceleration methods for long-portrait animation struggle to ensure identity (ID) consistency. This paper presents FlashPortrait, an end-to-end video diffusion transformer capable of synthesizing ID-preserving, infinite-length videos while achieving up to 6x acceleration in inference speed. In particular, FlashPortrait begins by computing the identity-agnostic facial expression features with an off-the-shelf extractor. It then introduces a Normalized Facial Expression Block to align facial features with diffusion latents by normalizing them with their respective means and variances, thereby improving identity stability in facial modeling. During inference, FlashPortrait adopts a dynamic sliding-window scheme with weighted blending in overlapping areas, ensuring smooth transitions and ID consistency in long animations. In each context window, based on the latent variation rate at particular timesteps and the derivative magnitude ratio among diffusion layers, FlashPortrait utilizes higher-order latent derivatives at the current timestep to directly predict latents at future timesteps, thereby skipping several denoising steps and achieving 6x speed acceleration. Experiments on benchmarks show the effectiveness of FlashPortrait both qualitatively and quantitatively.

cs.CV↗

Semantics Lead the Way: Harmonizing Semantic and Texture Modeling with Asynchronous Latent Diffusion

Latent Diffusion Models (LDMs) inherently follow a coarse-to-fine generation process, where high-level semantic structure is generated slightly earlier than fine-grained texture. This indicates the preceding semantics potentially benefit texture generation by providing a semantic anchor. Recent advances have integrated semantic priors from pretrained visual encoders to further enhance LDMs, yet they still denoise semantic and VAE-encoded texture synchronously, neglecting such ordering. Observing these, we propose Semantic-First Diffusion (SFD), a latent diffusion paradigm that explicitly prioritizes semantic formation. SFD first constructs composite latents by combining a compact semantic latent, which is extracted from a pretrained visual encoder via a dedicated Semantic VAE, with the texture latent. The core of SFD is to denoise the semantic and texture latents asynchronously using separate noise schedules: semantics precede textures by a temporal offset, providing clearer high-level guidance for texture refinement and enabling natural coarse-to-fine generation. On ImageNet 256x256 with guidance, SFD achieves FID 1.06 (LightningDiT-XL) and FID 1.04 (1.0B LightningDiT-XXL), while achieving up to 100x faster convergence than the original DiT. SFD also improves existing methods like ReDi and VA-VAE, demonstrating the effectiveness of asynchronous, semantics-led modeling. Project page and code: https://yuemingpan.github.io/SFD.github.io/.

cs.CV↗

PACR: Progressively Ascending Confidence Reward for LLM Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) has significantly improved LLM reasoning, but its sparse, outcome-based reward provides no guidance for intermediate steps, slowing exploration. We propose Progressively Ascending Confidence Reward (PACR), a dense, model-intrinsic reward computed directly from the model's evolving belief in the correct answer. PACR encodes the inductive bias that, along a well-formed reasoning trajectory, the probability of the ground-truth answer should have a generally ascending trend. We provide empirical and theoretical analysis validating that such an inductive bias constrains the exploration search space to regions richer in logically sound reasoning. We demonstrate that PACR accelerates exploration, reaches reward saturation with fewer trajectories, and yields improvements on multiple benchmarks. Our results suggest that dense, model-intrinsic shaping signals can make RLVR training more effective and reliable.

cs.AI↗

Video-in-the-Loop: Span-Grounded Long Video QA with Interleaved Reasoning

We present \emph{Video-in-the-Loop} (ViTL), a two-stage long-video QA framework that preserves a fixed token budget by first \emph{localizing} question-relevant interval(s) with a low-fps skim and then \emph{answering} via span-aware reallocation of visual tokens at higher effective frame rate, emitting an interleaved output with both spans and the final option for direct attribution. We also introduce \dataname{}, which converts description based event graphs into \emph{span-grounded} multiple-choice QA by pairing each question with \emph{ground-truth} time span(s) and related reasoning. ViTL is trained end-to-end with an interleaved group-relative objective that couples temporal IoU for localization with answer correctness, allowing credit to flow from answers back to spans without increasing compute. Under fixed token budgets, ViTL attains up to 8.6% with 50% less frame input on long-video QA and temporal grounding (e.g., Charades-STA, ActivityNet-Captions) and ablations show that span-aware token reallocation consistently surpasses uniform sampling. Together, \dataname{} and ViTL provide an interpretable, compute-efficient recipe for scalable long-video QA.

cs.CV↗

InfoAgent: Advancing Autonomous Information-Seeking Agents

Building Large Language Model agents that expand their capabilities by interacting with external tools represents a new frontier in AI research and applications. In this paper, we introduce InfoAgent, a deep research agent powered by an innovative data synthesis pipeline and orchestrated web search tools. To construct challenging, hard-to-find queries,we build entity trees and apply sub-tree sampling with entity fuzzification to systematically increase question difficulty. Unlike prior work that relies heavily on commercial search tools, we develop a dedicated self-hosted search infrastructure, enhancing transparency of agent environments and facilitating further advancement of agent capacity. We evaluate the effectiveness of our data pipeline by measuring the average number of tool calls required to correctly answer a question, and also show that our agent yields better performance when equipped with our tools. Our \mbox{InfoAgent} is post-trained from Qwen3-14B using a two-stage recipe: cold-start supervised finetuning to instill long-horizon search behaviors, followed by reinforcement learning which significantly improves reasoning-driven tool use. With our methods, InfoAgent achieves 15.3\% accuracy on BrowseComp, 29.2\% on BrowseComp-ZH, and 40.4\% on Xbench-DS, outperforming prior open-source deep research agents such as WebSailor-72B and DeepDive-32B.

cs.CL↗

REDUCIO! Generating 1K Video within 16 Seconds using Extremely Compressed Motion Latents

Commercial video generation models have exhibited realistic, high-fidelity results but are still restricted to limited access. One crucial obstacle for large-scale applications is the expensive training and inference cost. In this paper, we argue that videos contain significantly more redundant information than images, allowing them to be encoded with very few motion latents. Towards this goal, we design an image-conditioned VAE that projects videos into extremely compressed latent space and decode them based on content images. This magic Reducio charm enables 64x reduction of latents compared to a common 2D VAE, without sacrificing the quality. Building upon Reducio-VAE, we can train diffusion models for high-resolution video generation efficiently. Specifically, we adopt a two-stage generation paradigm, first generating a condition image via text-to-image generation, followed by text-image-to-video generation with the proposed Reducio-DiT. Extensive experiments show that our model achieves strong performance in evaluation. More importantly, our method significantly boosts the training and inference efficiency of video LDMs. Reducio-DiT is trained in just 3.2K A100 GPU hours in total and can generate a 16-frame 1024$\times$1024 video clip within 15.5 seconds on a single A100 GPU. Code released at https://github.com/microsoft/Reducio-VAE .

cs.CV↗

StableAvatar: Infinite-Length Audio-Driven Avatar Video Generation

Current diffusion models for audio-driven avatar video generation struggle to synthesize long videos with natural audio synchronization and identity consistency. This paper presents StableAvatar, the first end-to-end video diffusion transformer that synthesizes infinite-length high-quality videos without post-processing. Conditioned on a reference image and audio, StableAvatar integrates tailored training and inference modules to enable infinite-length video generation. We observe that the main reason preventing existing models from generating long videos lies in their audio modeling. They typically rely on third-party off-the-shelf extractors to obtain audio embeddings, which are then directly injected into the diffusion model via cross-attention. Since current diffusion backbones lack any audio-related priors, this approach causes severe latent distribution error accumulation across video clips, leading the latent distribution of subsequent segments to drift away from the optimal distribution gradually. To address this, StableAvatar introduces a novel Time-step-aware Audio Adapter that prevents error accumulation via time-step-aware modulation. During inference, we propose a novel Audio Native Guidance Mechanism to further enhance the audio synchronization by leveraging the diffusion's own evolving joint audio-latent prediction as a dynamic guidance signal. To enhance the smoothness of the infinite-length videos, we introduce a Dynamic Weighted Sliding-window Strategy that fuses latent over time. Experiments on benchmarks show the effectiveness of StableAvatar both qualitatively and quantitatively.

cs.CV↗