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Chong Luo

Publications and source records attributed to Chong Luo.

At least 73 records · Page 4Linked to original sources

MotionFollower: Editing Video Motion via Lightweight Score-Guided Diffusion

Despite impressive advancements in diffusion-based video editing models in altering video attributes, there has been limited exploration into modifying motion information while preserving the original protagonist's appearance and background. In this paper, we propose MotionFollower, a lightweight score-guided diffusion model for video motion editing. To introduce conditional controls to the denoising process, MotionFollower leverages two of our proposed lightweight signal controllers, one for poses and the other for appearances, both of which consist of convolution blocks without involving heavy attention calculations. Further, we design a score guidance principle based on a two-branch architecture, including the reconstruction and editing branches, which significantly enhance the modeling capability of texture details and complicated backgrounds. Concretely, we enforce several consistency regularizers and losses during the score estimation. The resulting gradients thus inject appropriate guidance to the intermediate latents, forcing the model to preserve the original background details and protagonists' appearances without interfering with the motion modification. Experiments demonstrate the competitive motion editing ability of MotionFollower qualitatively and quantitatively. Compared with MotionEditor, the most advanced motion editing model, MotionFollower achieves an approximately 80% reduction in GPU memory while delivering superior motion editing performance and exclusively supporting large camera movements and actions.

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Unifying Correspondence, Pose and NeRF for Pose-Free Novel View Synthesis from Stereo Pairs

This work delves into the task of pose-free novel view synthesis from stereo pairs, a challenging and pioneering task in 3D vision. Our innovative framework, unlike any before, seamlessly integrates 2D correspondence matching, camera pose estimation, and NeRF rendering, fostering a synergistic enhancement of these tasks. We achieve this through designing an architecture that utilizes a shared representation, which serves as a foundation for enhanced 3D geometry understanding. Capitalizing on the inherent interplay between the tasks, our unified framework is trained end-to-end with the proposed training strategy to improve overall model accuracy. Through extensive evaluations across diverse indoor and outdoor scenes from two real-world datasets, we demonstrate that our approach achieves substantial improvement over previous methodologies, especially in scenarios characterized by extreme viewpoint changes and the absence of accurate camera poses.

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CCEdit: Creative and Controllable Video Editing via Diffusion Models

In this paper, we present CCEdit, a versatile generative video editing framework based on diffusion models. Our approach employs a novel trident network structure that separates structure and appearance control, ensuring precise and creative editing capabilities. Utilizing the foundational ControlNet architecture, we maintain the structural integrity of the video during editing. The incorporation of an additional appearance branch enables users to exert fine-grained control over the edited key frame. These two side branches seamlessly integrate into the main branch, which is constructed upon existing text-to-image (T2I) generation models, through learnable temporal layers. The versatility of our framework is demonstrated through a diverse range of choices in both structure representations and personalized T2I models, as well as the option to provide the edited key frame. To facilitate comprehensive evaluation, we introduce the BalanceCC benchmark dataset, comprising 100 videos and 4 target prompts for each video. Our extensive user studies compare CCEdit with eight state-of-the-art video editing methods. The outcomes demonstrate CCEdit's substantial superiority over all other methods.

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OmniVid: A Generative Framework for Universal Video Understanding

The core of video understanding tasks, such as recognition, captioning, and tracking, is to automatically detect objects or actions in a video and analyze their temporal evolution. Despite sharing a common goal, different tasks often rely on distinct model architectures and annotation formats. In contrast, natural language processing benefits from a unified output space, i.e., text sequences, which simplifies the training of powerful foundational language models, such as GPT-3, with extensive training corpora. Inspired by this, we seek to unify the output space of video understanding tasks by using languages as labels and additionally introducing time and box tokens. In this way, a variety of video tasks could be formulated as video-grounded token generation. This enables us to address various types of video tasks, including classification (such as action recognition), captioning (covering clip captioning, video question answering, and dense video captioning), and localization tasks (such as visual object tracking) within a fully shared encoder-decoder architecture, following a generative framework. Through comprehensive experiments, we demonstrate such a simple and straightforward idea is quite effective and can achieve state-of-the-art or competitive results on seven video benchmarks, providing a novel perspective for more universal video understanding. Code is available at https://github.com/wangjk666/OmniVid.

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MicroCinema: A Divide-and-Conquer Approach for Text-to-Video Generation

We present MicroCinema, a straightforward yet effective framework for high-quality and coherent text-to-video generation. Unlike existing approaches that align text prompts with video directly, MicroCinema introduces a Divide-and-Conquer strategy which divides the text-to-video into a two-stage process: text-to-image generation and image\&text-to-video generation. This strategy offers two significant advantages. a) It allows us to take full advantage of the recent advances in text-to-image models, such as Stable Diffusion, Midjourney, and DALLE, to generate photorealistic and highly detailed images. b) Leveraging the generated image, the model can allocate less focus to fine-grained appearance details, prioritizing the efficient learning of motion dynamics. To implement this strategy effectively, we introduce two core designs. First, we propose the Appearance Injection Network, enhancing the preservation of the appearance of the given image. Second, we introduce the Appearance Noise Prior, a novel mechanism aimed at maintaining the capabilities of pre-trained 2D diffusion models. These design elements empower MicroCinema to generate high-quality videos with precise motion, guided by the provided text prompts. Extensive experiments demonstrate the superiority of the proposed framework. Concretely, MicroCinema achieves SOTA zero-shot FVD of 342.86 on UCF-101 and 377.40 on MSR-VTT. See https://wangyanhui666.github.io/MicroCinema.github.io/ for video samples.

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ART$\boldsymbol{\cdot}$V: Auto-Regressive Text-to-Video Generation with Diffusion Models

We present ART$\boldsymbol{\cdot}$V, an efficient framework for auto-regressive video generation with diffusion models. Unlike existing methods that generate entire videos in one-shot, ART$\boldsymbol{\cdot}$V generates a single frame at a time, conditioned on the previous ones. The framework offers three distinct advantages. First, it only learns simple continual motions between adjacent frames, therefore avoiding modeling complex long-range motions that require huge training data. Second, it preserves the high-fidelity generation ability of the pre-trained image diffusion models by making only minimal network modifications. Third, it can generate arbitrarily long videos conditioned on a variety of prompts such as text, image or their combinations, making it highly versatile and flexible. To combat the common drifting issue in AR models, we propose masked diffusion model which implicitly learns which information can be drawn from reference images rather than network predictions, in order to reduce the risk of generating inconsistent appearances that cause drifting. Moreover, we further enhance generation coherence by conditioning it on the initial frame, which typically contains minimal noise. This is particularly useful for long video generation. When trained for only two weeks on four GPUs, ART$\boldsymbol{\cdot}$V already can generate videos with natural motions, rich details and a high level of aesthetic quality. Besides, it enables various appealing applications, e.g., composing a long video from multiple text prompts.

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Panacea: Panoramic and Controllable Video Generation for Autonomous Driving

The field of autonomous driving increasingly demands high-quality annotated training data. In this paper, we propose Panacea, an innovative approach to generate panoramic and controllable videos in driving scenarios, capable of yielding an unlimited numbers of diverse, annotated samples pivotal for autonomous driving advancements. Panacea addresses two critical challenges: 'Consistency' and 'Controllability.' Consistency ensures temporal and cross-view coherence, while Controllability ensures the alignment of generated content with corresponding annotations. Our approach integrates a novel 4D attention and a two-stage generation pipeline to maintain coherence, supplemented by the ControlNet framework for meticulous control by the Bird's-Eye-View (BEV) layouts. Extensive qualitative and quantitative evaluations of Panacea on the nuScenes dataset prove its effectiveness in generating high-quality multi-view driving-scene videos. This work notably propels the field of autonomous driving by effectively augmenting the training dataset used for advanced BEV perception techniques.

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ChatVideo: A Tracklet-centric Multimodal and Versatile Video Understanding System

Existing deep video models are limited by specific tasks, fixed input-output spaces, and poor generalization capabilities, making it difficult to deploy them in real-world scenarios. In this paper, we present our vision for multimodal and versatile video understanding and propose a prototype system, \system. Our system is built upon a tracklet-centric paradigm, which treats tracklets as the basic video unit and employs various Video Foundation Models (ViFMs) to annotate their properties e.g., appearance, motion, \etc. All the detected tracklets are stored in a database and interact with the user through a database manager. We have conducted extensive case studies on different types of in-the-wild videos, which demonstrates the effectiveness of our method in answering various video-related problems. Our project is available at https://www.wangjunke.info/ChatVideo/

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Filler Word Detection with Hard Category Mining and Inter-Category Focal Loss

Filler words like ``um" or ``uh" are common in spontaneous speech. It is desirable to automatically detect and remove them in recordings, as they affect the fluency, confidence, and professionalism of speech. Previous studies and our preliminary experiments reveal that the biggest challenge in filler word detection is that fillers can be easily confused with other hard categories like ``a" or ``I". In this paper, we propose a novel filler word detection method that effectively addresses this challenge by adding auxiliary categories dynamically and applying an additional inter-category focal loss. The auxiliary categories force the model to explicitly model the confusing words by mining hard categories. In addition, inter-category focal loss adaptively adjusts the penalty weight between ``filler" and ``non-filler" categories to deal with other confusing words left in the ``non-filler" category. Our system achieves the best results, with a huge improvement compared to other methods on the PodcastFillers dataset.

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Streaming Video Model

Video understanding tasks have traditionally been modeled by two separate architectures, specially tailored for two distinct tasks. Sequence-based video tasks, such as action recognition, use a video backbone to directly extract spatiotemporal features, while frame-based video tasks, such as multiple object tracking (MOT), rely on single fixed-image backbone to extract spatial features. In contrast, we propose to unify video understanding tasks into one novel streaming video architecture, referred to as Streaming Vision Transformer (S-ViT). S-ViT first produces frame-level features with a memory-enabled temporally-aware spatial encoder to serve the frame-based video tasks. Then the frame features are input into a task-related temporal decoder to obtain spatiotemporal features for sequence-based tasks. The efficiency and efficacy of S-ViT is demonstrated by the state-of-the-art accuracy in the sequence-based action recognition task and the competitive advantage over conventional architecture in the frame-based MOT task. We believe that the concept of streaming video model and the implementation of S-ViT are solid steps towards a unified deep learning architecture for video understanding. Code will be available at https://github.com/yuzhms/Streaming-Video-Model.

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Universal Few-shot Learning of Dense Prediction Tasks with Visual Token Matching

Dense prediction tasks are a fundamental class of problems in computer vision. As supervised methods suffer from high pixel-wise labeling cost, a few-shot learning solution that can learn any dense task from a few labeled images is desired. Yet, current few-shot learning methods target a restricted set of tasks such as semantic segmentation, presumably due to challenges in designing a general and unified model that is able to flexibly and efficiently adapt to arbitrary tasks of unseen semantics. We propose Visual Token Matching (VTM), a universal few-shot learner for arbitrary dense prediction tasks. It employs non-parametric matching on patch-level embedded tokens of images and labels that encapsulates all tasks. Also, VTM flexibly adapts to any task with a tiny amount of task-specific parameters that modulate the matching algorithm. We implement VTM as a powerful hierarchical encoder-decoder architecture involving ViT backbones where token matching is performed at multiple feature hierarchies. We experiment VTM on a challenging variant of Taskonomy dataset and observe that it robustly few-shot learns various unseen dense prediction tasks. Surprisingly, it is competitive with fully supervised baselines using only 10 labeled examples of novel tasks (0.004% of full supervision) and sometimes outperforms using 0.1% of full supervision. Codes are available at https://github.com/GitGyun/visual_token_matching.

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Look Before You Match: Instance Understanding Matters in Video Object Segmentation

Exploring dense matching between the current frame and past frames for long-range context modeling, memory-based methods have demonstrated impressive results in video object segmentation (VOS) recently. Nevertheless, due to the lack of instance understanding ability, the above approaches are oftentimes brittle to large appearance variations or viewpoint changes resulted from the movement of objects and cameras. In this paper, we argue that instance understanding matters in VOS, and integrating it with memory-based matching can enjoy the synergy, which is intuitively sensible from the definition of VOS task, \ie, identifying and segmenting object instances within the video. Towards this goal, we present a two-branch network for VOS, where the query-based instance segmentation (IS) branch delves into the instance details of the current frame and the VOS branch performs spatial-temporal matching with the memory bank. We employ the well-learned object queries from IS branch to inject instance-specific information into the query key, with which the instance-augmented matching is further performed. In addition, we introduce a multi-path fusion block to effectively combine the memory readout with multi-scale features from the instance segmentation decoder, which incorporates high-resolution instance-aware features to produce final segmentation results. Our method achieves state-of-the-art performance on DAVIS 2016/2017 val (92.6% and 87.1%), DAVIS 2017 test-dev (82.8%), and YouTube-VOS 2018/2019 val (86.3% and 86.3%), outperforming alternative methods by clear margins.

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TridentSE: Guiding Speech Enhancement with 32 Global Tokens

In this paper, we present TridentSE, a novel architecture for speech enhancement, which is capable of efficiently capturing both global information and local details. TridentSE maintains T-F bin level representation to capture details, and uses a small number of global tokens to process the global information. Information is propagated between the local and the global representations through cross attention modules. To capture both inter- and intra-frame information, the global tokens are divided into two groups to process along the time and the frequency axis respectively. A metric discriminator is further employed to guide our model to achieve higher perceptual quality. Even with significantly lower computational cost, TridentSE outperforms a variety of previous speech enhancement methods, achieving a PESQ of 3.47 on VoiceBank+DEMAND dataset and a PESQ of 3.44 on DNS no-reverb test set. Visualization shows that the global tokens learn diverse and interpretable global patterns.

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OmniVL:One Foundation Model for Image-Language and Video-Language Tasks

This paper presents OmniVL, a new foundation model to support both image-language and video-language tasks using one universal architecture. It adopts a unified transformer-based visual encoder for both image and video inputs, and thus can perform joint image-language and video-language pretraining. We demonstrate, for the first time, such a paradigm benefits both image and video tasks, as opposed to the conventional one-directional transfer (e.g., use image-language to help video-language). To this end, we propose a decoupled joint pretraining of image-language and video-language to effectively decompose the vision-language modeling into spatial and temporal dimensions and obtain performance boost on both image and video tasks. Moreover, we introduce a novel unified vision-language contrastive (UniVLC) loss to leverage image-text, video-text, image-label (e.g., image classification), video-label (e.g., video action recognition) data together, so that both supervised and noisily supervised pretraining data are utilized as much as possible. Without incurring extra task-specific adaptors, OmniVL can simultaneously support visual only tasks (e.g., image classification, video action recognition), cross-modal alignment tasks (e.g., image/video-text retrieval), and multi-modal understanding and generation tasks (e.g., image/video question answering, captioning). We evaluate OmniVL on a wide range of downstream tasks and achieve state-of-the-art or competitive results with similar model size and data scale.

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Peripheral Vision Transformer

Human vision possesses a special type of visual processing systems called peripheral vision. Partitioning the entire visual field into multiple contour regions based on the distance to the center of our gaze, the peripheral vision provides us the ability to perceive various visual features at different regions. In this work, we take a biologically inspired approach and explore to model peripheral vision in deep neural networks for visual recognition. We propose to incorporate peripheral position encoding to the multi-head self-attention layers to let the network learn to partition the visual field into diverse peripheral regions given training data. We evaluate the proposed network, dubbed PerViT, on ImageNet-1K and systematically investigate the inner workings of the model for machine perception, showing that the network learns to perceive visual data similarly to the way that human vision does. The performance improvements in image classification over the baselines across different model sizes demonstrate the efficacy of the proposed method.

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An Anchor-Free Detector for Continuous Speech Keyword Spotting

Continuous Speech Keyword Spotting (CSKWS) is a task to detect predefined keywords in a continuous speech. In this paper, we regard CSKWS as a one-dimensional object detection task and propose a novel anchor-free detector, named AF-KWS, to solve the problem. AF-KWS directly regresses the center locations and lengths of the keywords through a single-stage deep neural network. In particular, AF-KWS is tailored for this speech task as we introduce an auxiliary unknown class to exclude other words from non-speech or silent background. We have built two benchmark datasets named LibriTop-20 and continuous meeting analysis keywords (CMAK) dataset for CSKWS. Evaluations on these two datasets show that our proposed AF-KWS outperforms reference schemes by a large margin, and therefore provides a decent baseline for future research.

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RetrieverTTS: Modeling Decomposed Factors for Text-Based Speech Insertion

This paper proposes a new "decompose-and-edit" paradigm for the text-based speech insertion task that facilitates arbitrary-length speech insertion and even full sentence generation. In the proposed paradigm, global and local factors in speech are explicitly decomposed and separately manipulated to achieve high speaker similarity and continuous prosody. Specifically, we proposed to represent the global factors by multiple tokens, which are extracted by cross-attention operation and then injected back by link-attention operation. Due to the rich representation of global factors, we manage to achieve high speaker similarity in a zero-shot manner. In addition, we introduce a prosody smoothing task to make the local prosody factor context-aware and therefore achieve satisfactory prosody continuity. We further achieve high voice quality with an adversarial training stage. In the subjective test, our method achieves state-of-the-art performance in both naturalness and similarity. Audio samples can be found at https://ydcustc.github.io/retrieverTTS-demo/.

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Sparse MLP for Image Recognition: Is Self-Attention Really Necessary?

Transformers have sprung up in the field of computer vision. In this work, we explore whether the core self-attention module in Transformer is the key to achieving excellent performance in image recognition. To this end, we build an attention-free network called sMLPNet based on the existing MLP-based vision models. Specifically, we replace the MLP module in the token-mixing step with a novel sparse MLP (sMLP) module. For 2D image tokens, sMLP applies 1D MLP along the axial directions and the parameters are shared among rows or columns. By sparse connection and weight sharing, sMLP module significantly reduces the number of model parameters and computational complexity, avoiding the common over-fitting problem that plagues the performance of MLP-like models. When only trained on the ImageNet-1K dataset, the proposed sMLPNet achieves 81.9% top-1 accuracy with only 24M parameters, which is much better than most CNNs and vision Transformers under the same model size constraint. When scaling up to 66M parameters, sMLPNet achieves 83.4% top-1 accuracy, which is on par with the state-of-the-art Swin Transformer. The success of sMLPNet suggests that the self-attention mechanism is not necessarily a silver bullet in computer vision. The code and models are publicly available at https://github.com/microsoft/SPACH

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