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Chris Callison-Burch

Publications and source records attributed to Chris Callison-Burch.

At least 19 recordsLinked to original sources

Frontier AI performance across the business disciplines: a case-grounded benchmark of knowledge work and analytical reasoning

Large language models (LLMs) are improving rapidly as reflected in benchmark scores, yet these AI benchmarks largely test capabilities such as factual recall, narrow question answering, mathematical problem-solving, and coding and agentic tool-use. What remains poorly measured is AI progress on the analytical knowledge work white-collar professionals perform daily, including synthesizing complex information, exercising judgment under uncertainty and incomplete information, applying strategic and adversarial thinking in multi-stakeholder settings, weighing trade-offs, and producing defensible, structured analyses. This gap is even more pronounced for subjective components of such work, where success can be challenging to define. The "case method" form of education practiced by top business schools provides a natural foundation for addressing this measurement gap, and we construct BusinessCaseBench, a benchmark spanning hundreds of questions drawn from business cases across eighteen disciplines, each paired with a grading rubric derived from the expert-written instructor case solution. On BusinessCaseBench, frontier AI models already score highly against instructor rubrics, and capability within one model family improves substantially over two years. These results provide strong evidence that AI performance on this class of work is already high and rapidly improving, with implications for business schools, where case pedagogy trains undergraduates and MBAs in this kind of analytical reasoning, and for entry-level professional roles, where such skills have historically anchored early-career work.

cs.CL

PersonaMem-v3: Toward Omni-Platform Personal Intelligence for Holistic User Understanding, Recommendation, and Agentic Tasks

Personal intelligence is becoming a central frontier for user-facing AI agents. To be helpful in everyday life, agents must understand users across the digital contexts where their preferences, intents, habits, social relationships, and needs unfold over time. Today's systems can personalize within individual apps or tasks, but personal intelligence as a whole remains under-measured: how agents build cross-context user understanding, support steerable recommendation systems, act proactively across platforms, and avoid over-personalization. We introduce PersonaMem-v3, a real-world-grounded benchmark and evaluation harness for omni-platform personal intelligence. PersonaMem-v3 is seeded from more than one million anonymized real-world engagement histories, most of which are implicit signals, and uses them to construct time-indexed user digital worlds across social media, chatbot, calendar, and AI-companion with preference evolvement over time. The benchmark brings personalization, LLM-powered recommendation, proactiveness, agentic tool use, and geo-temporal reasoning into one framework, anchored in psychology, social-linguistics, and user-behavior theories. It evaluates whether AI agents can infer holistic user understanding from cross-platform evidence, personalize responses, rerank recommendations on social media, follow user steering through natural language, and hold back when personalization would be inappropriate, repetitive, outdated, or unnecessary. PersonaMem-v3 points toward LLM-powered personal intelligent agents that work with existing scalable recommendation infrastructure while making personalization more interactive, agentic, and aligned with how real users experience their digital lives.

cs.CY

Agreement Metrics for LLM-as-Judge Evaluation: What to Report and Why

Whether a rubric-based LLM judge can replace human annotation is decided by its measured agreement with human labels. Yet the same verdicts can support wildly varying agreement numbers, depending on seemingly minor choices: the judgment scale, the retained cases, the handling of abstentions and invalid outputs, and the pooling of verdicts across items and rubric criteria. The statistics that settle these choices are established, but in psychometrics, econometrics, and corpus annotation rather than in the evaluation practice that needs them. We treat the choices as a measurement protocol that fixes what the reported number estimates before any metric is computed, assemble the relevant results into a single source-attributed analysis, and apply it to three published LLM-judge evaluations. For non-degenerate binary verdicts, Pearson's $r$, Spearman's $\rho$, Kendall's $\tau_b$, the phi coefficient, and the Matthews correlation coefficient are exactly the same statistic, so reporting several repeats one number under different names. Cohen's $\kappa$ differs from them only through a marginal-mismatch factor in $(0,1]$ and shares their asymptotic variance when judge and human assign the positive verdict equally often. Under exclusion, accuracy over all cases is pinned down only to a worst-case interval as wide as the uncovered fraction. On a rubric benchmark carrying per-criterion human labels, protocol choice alone moves reported accuracy from $0.551$ to $0.899$ and carries $\kappa$ across zero, without altering a single verdict. We distill the analysis into a reporting checklist that makes agreement claims reconstructible and comparable.

cs.CL

DoGMaTiQ: Automated Generation of Question-and-Answer Nuggets for Report Evaluation

Evaluation of long-form, citation-backed reports has lately received significant attention due to the wide-scale adoption of retrieval-augmented generation (RAG) systems. Core to many evaluation frameworks is the use of atomic facts, or nuggets, to assess a report's coverage of query-relevant information attested in the underlying collection. While nuggets have traditionally been represented as short statements, recent work has used question-answer (QA) representations, enabling fine-grained evaluations that decouple the information need (i.e. the question) from the potentially diverse content that satisfies it (i.e. its answers). A persistent challenge for nugget-based evaluation is the need to manually curate sets of nuggets for each topic in a test collection -- a laborious process that scales poorly to novel information needs. This challenge is acute in cross-lingual settings, where information is found in multilingual source documents. Accordingly, we introduce DoGMaTiQ, a pipeline for generating high-quality QA-based nugget sets in three stages: (1) document-grounded nugget generation, (2) paraphrase clustering, and (3) nugget subselection based on principled quality criteria. We integrate DoGMaTiQ nuggets with AutoArgue -- a recent nugget-based evaluation framework -- to enable fully automatic evaluation of generated reports. We conduct extensive experiments on two cross-lingual TREC shared tasks, NeuCLIR and RAGTIME, showing strong rank correlations with both human-in-the-loop and fully manual judgments. Finally, detailed analysis of our pipeline reveals that a strong LLM nugget generator is key, and that the system rankings induced by DoGMaTiQ are robust to outlier systems. We facilitate future research in report evaluation by publicly releasing our code and artifacts at https://github.com/manestay/dogmatiq.

cs.CL

When Verification Fails: How Compositionally Infeasible Claims Escape Rejection

Scientific claim verification, the task of determining whether claims are entailed by scientific evidence, is fundamental to establishing discoveries in evidence while preventing misinformation. This process involves evaluating each asserted constraint against validated evidence. Under the Closed-World Assumption (CWA), a claim is accepted if and only if all asserted constraints are positively supported. We show that existing verification benchmarks cannot distinguish models enforcing this standard from models applying a simpler shortcut called salient-constraint checking, which applies CWA's rejection criterion only to the most salient constraint and accepts when that constraint is supported. Because existing benchmarks construct infeasible claims by perturbing a single salient element they are insufficient at distinguishing between rigorous claim verification and simple salient-constraint reliance. To separate the two, we construct compositionally infeasible claims where the salient constraint is supported but a non-salient constraint is contradicted. Across model families and modalities, models that otherwise saturate existing benchmarks consistently over-accept these claims, confirming the prevalence of such shortcut reasoning. Via model context interventions, we show that different models and prompting strategies occupy distinct positions on a shared ROC curve, indicating that the gap between model families reflects differences in verification threshold rather than underlying reasoning ability, and that the compositional inference bottleneck is a structural property of current verification behavior that strategy guidance alone cannot overcome.

cs.CL

BibTeX Citation Errors in Scientific Publishing Agents: Evaluation and Mitigation

Large language models with web search are increasingly used in scientific publishing agents, yet they produce BibTeX entries with pervasive field-level errors stemming from omission, partial corruption, substitution, and hallucination. We construct a benchmark of 931 papers across four domains and three citation tiers---popular, low-citation, and recent post-cutoff---with version-aware ground truth. Three search-enabled frontier models (GPT-5, Claude Sonnet-4.6, Gemini-3 Flash) generate approximately 23,000 field-level observations. Overall accuracy is 83.6%, but only 50.9% of entries are fully correct; accuracy drops 27.7 pp from popular to recent papers, revealing heavy reliance on parametric memory even when search is available. Co-occurrence analysis identifies two failure modes: wholesale entry substitution and isolated field error. We present clibib, an open-source tool for deterministic BibTeX retrieval, as a mitigation mechanism. Two-stage integration raises accuracy to 91.5% (+8.0 pp) and fully correct entries to 78.3%, with a 0.8% regression rate. Separating search from revision yields larger gains and lower regression than single-stage tool loops (0.8% vs. 4.8%), demonstrating that integration architecture matters independently of model/tool capability. We release clibib and an accompanying agent skill under the MIT License to improve citation accuracy in increasingly automated scientific workflows.

cs.DL

Detecting and Correcting Reference Hallucinations in Commercial LLMs and Deep Research Agents

Large language models and deep research agents supply citation URLs to support their claims, yet the reliability of these citations has not been systematically measured. We address six research questions about citation URL validity using 10 models and agents on DRBench (53,090 URLs) and 3 models on ExpertQA (168,021 URLs across 32 academic fields). We find that 3--13\% of citation URLs are hallucinated -- they have no record in the Wayback Machine and likely never existed -- while 5--18\% are non-resolving overall. Deep research agents generate substantially more citations per query than search-augmented LLMs but hallucinate URLs at higher rates. Domain effects are pronounced: non-resolving rates range from 5.4\% (Business) to 11.4\% (Theology), with per-model effects even larger. Decomposing failures reveals that some models fabricate every non-resolving URL, while others show substantial link-rot fractions indicating genuine retrieval. As a solution, we release urlhealth, an open-source tool for URL liveness checking and stale-vs-hallucinated classification using the Wayback Machine. In agentic self-correction experiments, models equipped with urlhealth reduce non-resolving citation URLs by $6\textrm{--}79\times$ to under 1\%, though effectiveness depends on the model's tool-use competence. The tool and all data are publicly available. Our characterization findings, failure taxonomy, and open-source tooling establish that citation URL validity is both measurable at scale and correctable in practice.

cs.CL

ThinknCheck: Grounded Claim Verification with Compact, Reasoning-Driven, and Interpretable Models

We present ThinknCheck, a 1B-parameter verifier for grounded claim verification that first produces a short, structured rationale and then a binary verdict. We construct LLMAggreFact-Think, a 24.1k reasoning-augmented training set derived from LLMAggreFact, and fine-tune a 4-bit Gemma3 model to follow this format. On LLMAggreFact, ThinknCheck attains 78.1 balanced accuracy (BAcc), surpassing MiniCheck-7B (77.4) with 7x fewer parameters; removing the reasoning step reduces BAcc to 57.5. On SciFact, ThinknCheck reaches 64.7 BAcc, a +14.7 absolute gain over MiniCheck-7B. By contrast, zero-shot chain-of-thought on the base Gemma3-1B harms accuracy relative to direct answers, and preference optimization with a simple format+accuracy reward underperforms supervised reasoning. To probe the latter, we introduce GSMClaims and a domain-specialized variant, ThinknCheck-Science, which improves across benchmarks, including 61.0\% accuracy on GSMClaims. Overall, explicit, supervised reasoning enables compact verifiers that are competitive while remaining resource-efficient and interpretable.

cs.AI

What Do Claim Verification Datasets Actually Test? A Reasoning Trace Analysis

Despite rapid progress in claim verification, we lack a systematic understanding of what reasoning these benchmarks actually exercise. We generate structured reasoning traces for 24K claim-verification examples across 9 datasets using GPT-4o-mini and find that direct evidence extraction dominates, while multi-sentence synthesis and numerical reasoning are severely under-represented. A dataset-level breakdown reveals stark biases: some datasets almost exclusively test lexical matching, while others require information synthesis in roughly half of cases. Using a compact 1B-parameter reasoning verifier, we further characterize five error types and show that error profiles vary dramatically by domain -- general-domain verification is dominated by lexical overlap bias, scientific verification by overcautiousness, and mathematical verification by arithmetic reasoning failures. Our findings suggest that high benchmark scores primarily reflect retrieval-plus-entailment ability. We outline recommendations for building more challenging evaluation suites that better test the reasoning capabilities verification systems need.

cs.CL

Autorubric: A Unifying Framework for Rubric-Based LLM Evaluation on Non-Verifiable Tasks

Rubric-based LLM judges have become indispensable for evaluating and optimizing systems on non-verifiable tasks, where success cannot be reduced to exact programmatic checks. Yet the underlying judges remain vulnerable to position bias, stochastic inconsistency, criterion conflation, forced judgments under uncertainty, and model-dependent calibration. Rubrics structure evaluation but do not eliminate these failures; they add consequential choices about criterion design, scale types, weighting, aggregation, abstention, calibration, and reliability measurement. Despite extensive research across LLM evaluation, educational measurement, and psychometrics, the relevant methods remain scattered across papers and partial implementations. Researchers therefore pay a reinvention tax, repeatedly rebuilding evaluation machinery instead of accumulating knowledge on a common substrate. We introduce Autorubric, an open-source framework that makes rubric and judge choices explicit, reusable, and auditable. Through a unified API, it supports atomic evaluation of mixed criterion types alongside configurable bias mitigations, calibration, ensembling, abstention, and psychometric diagnostics. Evaluations spanning college chemistry grading, deep-research systems, and CHARM-100---a new mixed-criterion chatbot benchmark---reveal criterion-specific failures, systematic judge-family differences, and configuration effects that do not support a universal mitigation stack. We further demonstrate how per-criterion scores and explanations can support agent skill revision and reward modeling for reinforcement learning. By providing shared infrastructure from measurement through optimization, Autorubric gives the community a common basis for comparing methods, reproducing evaluation choices, and accumulating evidence across studies.

cs.CL

Reliable and Responsible Foundation Models: A Comprehensive Survey

Foundation models, including Large Language Models (LLMs), Multimodal Large Language Models (MLLMs), Image Generative Models (i.e, Text-to-Image Models and Image-Editing Models), and Video Generative Models, have become essential tools with broad applications across various domains such as law, medicine, education, finance, science, and beyond. As these models see increasing real-world deployment, ensuring their reliability and responsibility has become critical for academia, industry, and government. This survey addresses the reliable and responsible development of foundation models. We explore critical issues, including bias and fairness, security and privacy, uncertainty, explainability, and distribution shift. Our research also covers model limitations, such as hallucinations, as well as methods like alignment and Artificial Intelligence-Generated Content (AIGC) detection. For each area, we review the current state of the field and outline concrete future research directions. Additionally, we discuss the intersections between these areas, highlighting their connections and shared challenges. We hope our survey fosters the development of foundation models that are not only powerful but also ethical, trustworthy, reliable, and socially responsible.

cs.LG

FineInstructions: Scaling Synthetic Instructions to Pre-Training Scale

Due to limited supervised training data, large language models (LLMs) are typically pre-trained via a self-supervised "predict the next word" objective on a vast amount of unstructured text data. To make the resulting model useful to users, it is further trained on a far smaller amount of "instruction-tuning" data comprised of supervised training examples of instructions and responses. To overcome the limited amount of supervised data, we propose a procedure that can transform the knowledge in internet-scale pre-training documents into billions of synthetic instruction and answer training pairs. The resulting dataset, called FineInstructions, uses ~18M instruction templates created from real user-written queries and prompts. These instruction templates are matched to and instantiated with human-written source documents from unstructured pre-training corpora. With "supervised" synthetic training data generated at this scale, an LLM can be pre-trained from scratch solely with the instruction-tuning objective, which is far more in-distribution with the expected downstream usage of LLMs (responding to user prompts). We conduct controlled token-for-token training experiments and find pre-training on FineInstructions outperforms standard pre-training and other proposed synthetic pre-training techniques on standard benchmarks measuring free-form response quality. Our resources can be found at https://huggingface.co/fineinstructions .

cs.CL

DenseAnnotate: Enabling Scalable Dense Caption Collection for Images and 3D Scenes via Spoken Descriptions

With the rapid adoption of multimodal large language models (MLLMs) across diverse applications, there is a pressing need for task-centered, high-quality training data. A key limitation of current training datasets is their reliance on sparse annotations mined from the Internet or entered via manual typing that capture only a fraction of an image's visual content. Dense annotations are more valuable but remain scarce. Traditional text-based annotation pipelines are poorly suited for creating dense annotations: typing limits expressiveness, slows annotation speed, and underrepresents nuanced visual features, especially in specialized areas such as multicultural imagery and 3D asset annotation. In this paper, we present DenseAnnotate, an audio-driven online annotation platform that enables efficient creation of dense, fine-grained annotations for images and 3D assets. Annotators narrate observations aloud while synchronously linking spoken phrases to image regions or 3D scene parts. Our platform incorporates speech-to-text transcription and region-of-attention marking. To demonstrate the effectiveness of DenseAnnotate, we conducted case studies involving over 1,000 annotators across two domains: culturally diverse images and 3D scenes. We curate a human-annotated multi-modal dataset of 3,531 images, 898 3D scenes, and 7,460 3D objects, with audio-aligned dense annotations in 20 languages, including 8,746 image captions, 2,000 scene captions, and 19,000 object captions. Models trained on this dataset exhibit improvements of 5% in multilingual, 47% in cultural alignment, and 54% in 3D spatial capabilities. Our results show that our platform offers a feasible approach for future vision-language research and can be applied to various tasks and diverse types of data.

cs.CV

Machine Text Detectors are Membership Inference Attacks

Although membership inference attacks (MIAs) and machine-generated text detection target different goals, their methods often exploit similar signals based on a language model's probability distribution, and the two tasks have been studied independently. This can result in conclusions that overlook stronger methods and valuable insights from the other task. In this work, we theoretically and empirically demonstrate the transferability, i.e., how well a method originally developed for one task performs on the other, between MIAs and machine text detection. We prove that the metric achieving asymptotically optimal performance is identical for both tasks. We unify existing methods under this optimal metric and hypothesize that the accuracy with which a method approximates this metric is directly correlated with its transferability. Our large-scale empirical experiments demonstrate very strong rank correlation ($\rho \approx 0.7$) in cross-task performance. Notably, we also find that a machine text detector achieves the strongest performance among evaluated methods on both tasks, demonstrating the practical impact of transferability. To facilitate cross-task development and fair evaluation, we introduce MINT, a unified evaluation suite for MIAs and machine-generated text detection, implementing 15 recent methods from both tasks.

cs.CL

The Media Bias Detector: A Framework for Annotating and Analyzing the News at Scale

Mainstream news organizations shape public perception not only directly through the articles they publish but also through the choices they make about which topics to cover (or ignore) and how to frame the issues they do decide to cover. However, measuring these subtle forms of media bias at scale remains a challenge. Here, we introduce a large, ongoing (from January 1, 2024 to present), near real-time dataset and computational framework developed to enable systematic study of selection and framing bias in news coverage. Our pipeline integrates large language models (LLMs) with scalable, near-real-time news scraping to extract structured annotations -- including political lean, tone, topics, article type, and major events -- across hundreds of articles per day. We quantify these dimensions of coverage at multiple levels -- the sentence level, the article level, and the publisher level -- expanding the ways in which researchers can analyze media bias in the modern news landscape. In addition to a curated dataset, we also release an interactive web platform for convenient exploration of these data. Together, these contributions establish a reusable methodology for studying media bias at scale, providing empirical resources for future research. Leveraging the breadth of the corpus over time and across publishers, we also present some examples (focused on the 150,000+ articles examined in 2024) that illustrate how this novel data set can reveal insightful patterns in news coverage and bias, supporting academic research and real-world efforts to improve media accountability.

cs.CL

Learning Human-Perceived Fakeness in AI-Generated Videos via Multimodal LLMs

Can humans identify AI-generated (fake) videos and provide grounded reasons? While video generation models have advanced rapidly, a critical dimension -- whether humans can detect deepfake traces within a generated video, i.e., spatiotemporal grounded visual artifacts that reveal a video as machine generated -- has been largely overlooked. We introduce DeeptraceReward, the first fine-grained, spatially- and temporally- aware benchmark that annotates human-perceived fake traces for video generation reward. The dataset comprises 4.3K detailed annotations across 3.3K high-quality generated videos. Each annotation provides a natural-language explanation, pinpoints a bounding-box region containing the perceived trace, and marks precise onset and offset timestamps. We consolidate these annotations into 9 major categories of deepfake traces that lead humans to identify a video as AI-generated, and train multimodal language models (LMs) as reward models to mimic human judgments and localizations. On DeeptraceReward, our 7B reward model outperforms GPT-5 by 34.7% on average across fake clue identification, grounding, and explanation. Interestingly, we observe a consistent difficulty gradient: binary fake v.s. real classification is substantially easier than fine-grained deepfake trace detection; within the latter, performance degrades from natural language explanations (easiest), to spatial grounding, to temporal labeling (hardest). By foregrounding human-perceived deepfake traces, DeeptraceReward provides a rigorous testbed and training signal for socially aware and trustworthy video generation.

cs.CV

Overhearing LLM Agents: A Survey, Taxonomy, and Roadmap

Imagine AI assistants that enhance conversations without interrupting them: quietly providing relevant information during a medical consultation, seamlessly preparing materials as teachers discuss lesson plans, or unobtrusively scheduling meetings as colleagues debate calendars. While modern conversational LLM agents directly assist human users with tasks through a chat interface, we study this alternative paradigm for interacting with LLM agents, which we call "overhearing agents." Rather than demanding the user's attention, overhearing agents continuously monitor ambient activity and intervene only when they can provide contextual assistance. In this paper, we present the first analysis of overhearing LLM agents as a distinct paradigm in human-AI interaction and establish a taxonomy of overhearing agent interactions and tasks grounded in a survey of works on prior LLM-powered agents and exploratory HCI studies. Based on this taxonomy, we create a list of best practices for researchers and developers building overhearing agent systems. Finally, we outline the remaining research gaps and reveal opportunities for future research in the overhearing paradigm.

cs.CL

HOLODECK 2.0: Vision-Language-Guided 3D World Generation with Editing

3D scene generation plays a crucial role in gaming, artistic creation, virtual reality, and many other domains. However, current 3D scene design still relies heavily on extensive manual effort from creators, and existing automated methods struggle to generate open-domain scenes or support flexible editing. To address those challenges, we introduce HOLODECK 2.0, an advanced vision-language-guided framework for 3D world generation with support for interactive scene editing based on human feedback. HOLODECK 2.0 can generate diverse and stylistically rich 3D scenes (e.g., realistic, cartoon, anime, and cyberpunk styles) that exhibit high semantic fidelity to fine-grained input descriptions, suitable for both indoor and open-domain environments. HOLODECK 2.0 leverages vision-language models (VLMs) to identify and parse the objects required in a scene and generates corresponding high-quality assets via state-of-the-art 3D generative models. Then, HOLODECK 2.0 iteratively applies spatial constraints derived from the VLMs to achieve semantically coherent and physically plausible layouts. Both human and model evaluations demonstrate that HOLODECK 2.0 effectively generates high-quality scenes closely aligned with detailed textual descriptions, consistently outperforming baselines across indoor and open-domain scenarios. Additionally, HOLODECK 2.0 provides editing capabilities that flexibly adapt to human feedback, supporting layout refinement and style-consistent object edits. Finally, we present a practical application of HOLODECK 2.0 in procedural game modeling to generate visually rich and immersive environments that can boost efficiency in game design Code is available at https://github.com/bzx20/Holodeck2.0.

cs.CV