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Chris Callison-Burch

Publications and source records attributed to Chris Callison-Burch.

At least 73 records · Page 4Linked to original sources

DataDreamer: A Tool for Synthetic Data Generation and Reproducible LLM Workflows

Large language models (LLMs) have become a dominant and important tool for NLP researchers in a wide range of tasks. Today, many researchers use LLMs in synthetic data generation, task evaluation, fine-tuning, distillation, and other model-in-the-loop research workflows. However, challenges arise when using these models that stem from their scale, their closed source nature, and the lack of standardized tooling for these new and emerging workflows. The rapid rise to prominence of these models and these unique challenges has had immediate adverse impacts on open science and on the reproducibility of work that uses them. In this paper, we introduce DataDreamer, an open source Python library that allows researchers to write simple code to implement powerful LLM workflows. DataDreamer also helps researchers adhere to best practices that we propose to encourage open science and reproducibility. The library and documentation are available at https://github.com/datadreamer-dev/DataDreamer .

cs.CL↗

Holodeck: Language Guided Generation of 3D Embodied AI Environments

3D simulated environments play a critical role in Embodied AI, but their creation requires expertise and extensive manual effort, restricting their diversity and scope. To mitigate this limitation, we present Holodeck, a system that generates 3D environments to match a user-supplied prompt fully automatedly. Holodeck can generate diverse scenes, e.g., arcades, spas, and museums, adjust the designs for styles, and can capture the semantics of complex queries such as "apartment for a researcher with a cat" and "office of a professor who is a fan of Star Wars". Holodeck leverages a large language model (i.e., GPT-4) for common sense knowledge about what the scene might look like and uses a large collection of 3D assets from Objaverse to populate the scene with diverse objects. To address the challenge of positioning objects correctly, we prompt GPT-4 to generate spatial relational constraints between objects and then optimize the layout to satisfy those constraints. Our large-scale human evaluation shows that annotators prefer Holodeck over manually designed procedural baselines in residential scenes and that Holodeck can produce high-quality outputs for diverse scene types. We also demonstrate an exciting application of Holodeck in Embodied AI, training agents to navigate in novel scenes like music rooms and daycares without human-constructed data, which is a significant step forward in developing general-purpose embodied agents.

cs.CV↗

Interpretable-by-Design Text Understanding with Iteratively Generated Concept Bottleneck

Black-box deep neural networks excel in text classification, yet their application in high-stakes domains is hindered by their lack of interpretability. To address this, we propose Text Bottleneck Models (TBM), an intrinsically interpretable text classification framework that offers both global and local explanations. Rather than directly predicting the output label, TBM predicts categorical values for a sparse set of salient concepts and uses a linear layer over those concept values to produce the final prediction. These concepts can be automatically discovered and measured by a Large Language Model (LLM) without the need for human curation. Experiments on 12 diverse text understanding datasets demonstrate that TBM can rival the performance of black-box baselines such as few-shot GPT-4 and finetuned DeBERTa while falling short against finetuned GPT-3.5. Comprehensive human evaluation validates that TBM can generate high-quality concepts relevant to the task, and the concept measurement aligns well with human judgments, suggesting that the predictions made by TBMs are interpretable. Overall, our findings suggest that TBM is a promising new framework that enhances interpretability with minimal performance tradeoffs.

cs.CL↗

This Land is {Your, My} Land: Evaluating Geopolitical Biases in Language Models

Do the Spratly Islands belong to China, the Philippines, or Vietnam? A pretrained large language model (LLM) may answer differently if asked in the languages of each claimant country: Chinese, Tagalog, or Vietnamese. This contrasts with a multilingual human, who would likely answer consistently. In this paper, we show that LLMs recall certain geographical knowledge inconsistently when queried in different languages -- a phenomenon we term geopolitical bias. As a targeted case study, we consider territorial disputes, an inherently controversial and multilingual task. We introduce BorderLines, a dataset of territorial disputes which covers 251 territories, each associated with a set of multiple-choice questions in the languages of each claimant country (49 languages in total). We also propose a suite of evaluation metrics to precisely quantify bias and consistency in responses across different languages. We then evaluate various multilingual LLMs on our dataset and metrics to probe their internal knowledge and use the proposed metrics to discover numerous inconsistencies in how these models respond in different languages. Finally, we explore several prompt modification strategies, aiming to either amplify or mitigate geopolitical bias, which highlights how brittle LLMs are and how they tailor their responses depending on cues from the interaction context. Our code and data are available at https://github.com/manestay/borderlines

cs.CL↗

Choice-75: A Dataset on Decision Branching in Script Learning

Script learning studies how stereotypical events unfold, enabling machines to reason about narratives with implicit information. Previous works mostly consider a script as a linear sequence of events while ignoring the potential branches that arise due to people's circumstantial choices. We hence propose Choice-75, the first benchmark that challenges intelligent systems to make decisions given descriptive scenarios, containing 75 scripts and more than 600 scenarios. We also present preliminary results with current large language models (LLM). Although they demonstrate overall decent performance, there is still notable headroom in hard scenarios.

cs.AI↗

ParaGuide: Guided Diffusion Paraphrasers for Plug-and-Play Textual Style Transfer

Textual style transfer is the task of transforming stylistic properties of text while preserving meaning. Target "styles" can be defined in numerous ways, ranging from single attributes (e.g, formality) to authorship (e.g, Shakespeare). Previous unsupervised style-transfer approaches generally rely on significant amounts of labeled data for only a fixed set of styles or require large language models. In contrast, we introduce a novel diffusion-based framework for general-purpose style transfer that can be flexibly adapted to arbitrary target styles at inference time. Our parameter-efficient approach, ParaGuide, leverages paraphrase-conditioned diffusion models alongside gradient-based guidance from both off-the-shelf classifiers and strong existing style embedders to transform the style of text while preserving semantic information. We validate the method on the Enron Email Corpus, with both human and automatic evaluations, and find that it outperforms strong baselines on formality, sentiment, and even authorship style transfer.

cs.CL↗

OpenPI2.0: An Improved Dataset for Entity Tracking in Texts

Much text describes a changing world (e.g., procedures, stories, newswires), and understanding them requires tracking how entities change. An earlier dataset, OpenPI, provided crowdsourced annotations of entity state changes in text. However, a major limitation was that those annotations were free-form and did not identify salient changes, hampering model evaluation. To overcome these limitations, we present an improved dataset, OpenPI2.0, where entities and attributes are fully canonicalized and additional entity salience annotations are added. On our fairer evaluation setting, we find that current state-of-the-art language models are far from competent. We also show that using state changes of salient entities as a chain-of-thought prompt, downstream performance is improved on tasks such as question answering and classical planning, outperforming the setting involving all related entities indiscriminately. We offer OpenPI2.0 for the continued development of models that can understand the dynamics of entities in text.

cs.CL↗

Towards Faithful Model Explanation in NLP: A Survey

End-to-end neural Natural Language Processing (NLP) models are notoriously difficult to understand. This has given rise to numerous efforts towards model explainability in recent years. One desideratum of model explanation is faithfulness, i.e. an explanation should accurately represent the reasoning process behind the model's prediction. In this survey, we review over 110 model explanation methods in NLP through the lens of faithfulness. We first discuss the definition and evaluation of faithfulness, as well as its significance for explainability. We then introduce recent advances in faithful explanation, grouping existing approaches into five categories: similarity-based methods, analysis of model-internal structures, backpropagation-based methods, counterfactual intervention, and self-explanatory models. For each category, we synthesize its representative studies, strengths, and weaknesses. Finally, we summarize their common virtues and remaining challenges, and reflect on future work directions towards faithful explainability in NLP.

cs.CL↗

Grounded Intuition of GPT-Vision's Abilities with Scientific Images

GPT-Vision has impressed us on a range of vision-language tasks, but it comes with the familiar new challenge: we have little idea of its capabilities and limitations. In our study, we formalize a process that many have instinctively been trying already to develop "grounded intuition" of this new model. Inspired by the recent movement away from benchmarking in favor of example-driven qualitative evaluation, we draw upon grounded theory and thematic analysis in social science and human-computer interaction to establish a rigorous framework for qualitative evaluation in natural language processing. We use our technique to examine alt text generation for scientific figures, finding that GPT-Vision is particularly sensitive to prompting, counterfactual text in images, and relative spatial relationships. Our method and analysis aim to help researchers ramp up their own grounded intuitions of new models while exposing how GPT-Vision can be applied to make information more accessible.

cs.CL↗

PAXQA: Generating Cross-lingual Question Answering Examples at Training Scale

Existing question answering (QA) systems owe much of their success to large, high-quality training data. Such annotation efforts are costly, and the difficulty compounds in the cross-lingual setting. Therefore, prior cross-lingual QA work has focused on releasing evaluation datasets, and then applying zero-shot methods as baselines. This work proposes a synthetic data generation method for cross-lingual QA which leverages indirect supervision from existing parallel corpora. Our method termed PAXQA (Projecting annotations for cross-lingual (x) QA) decomposes cross-lingual QA into two stages. First, we apply a question generation (QG) model to the English side. Second, we apply annotation projection to translate both the questions and answers. To better translate questions, we propose a novel use of lexically-constrained machine translation, in which constrained entities are extracted from the parallel bitexts. We apply PAXQA to generate cross-lingual QA examples in 4 languages (662K examples total), and perform human evaluation on a subset to create validation and test splits. We then show that models fine-tuned on these datasets outperform prior synthetic data generation models over several extractive QA datasets. The largest performance gains are for directions with non-English questions and English contexts. Ablation studies show that our dataset generation method is relatively robust to noise from automatic word alignments, showing the sufficient quality of our generations. To facilitate follow-up work, we release our code and datasets at https://github.com/manestay/paxqa .

cs.CL↗

CLIN: A Continually Learning Language Agent for Rapid Task Adaptation and Generalization

Language agents have shown some ability to interact with an external environment, e.g., a virtual world such as ScienceWorld, to perform complex tasks, e.g., growing a plant, without the startup costs of reinforcement learning. However, despite their zero-shot capabilities, these agents to date do not continually improve over time beyond performance refinement on a specific task. Here we present CLIN, the first language-based agent to achieve this, so that it continually improves over multiple trials, including when both the environment and task are varied, and without requiring parameter updates. Our approach is to use a persistent, dynamic, textual memory centered on causal abstractions (rather than general "helpful hints") that is regularly updated after each trial so that the agent gradually learns useful knowledge for new trials. In the ScienceWorld benchmark, CLIN is able to continually improve on repeated trials on the same task and environment, outperforming state-of-the-art reflective language agents like Reflexion by 23 absolute points. CLIN can also transfer its learning to new environments (or new tasks), improving its zero-shot performance by 4 points (13 for new tasks) and can further improve performance there through continual memory updates, enhancing performance by an additional 17 points (7 for new tasks). This suggests a new architecture for agents built on frozen models that can still continually and rapidly improve over time.

cs.CL↗

Learning Interpretable Style Embeddings via Prompting LLMs

Style representation learning builds content-independent representations of author style in text. Stylometry, the analysis of style in text, is often performed by expert forensic linguists and no large dataset of stylometric annotations exists for training. Current style representation learning uses neural methods to disentangle style from content to create style vectors, however, these approaches result in uninterpretable representations, complicating their usage in downstream applications like authorship attribution where auditing and explainability is critical. In this work, we use prompting to perform stylometry on a large number of texts to create a synthetic dataset and train human-interpretable style representations we call LISA embeddings. We release our synthetic stylometry dataset and our interpretable style models as resources.

cs.CL↗

Faithful Chain-of-Thought Reasoning

While Chain-of-Thought (CoT) prompting boosts Language Models' (LM) performance on a gamut of complex reasoning tasks, the generated reasoning chain does not necessarily reflect how the model arrives at the answer (aka. faithfulness). We propose Faithful CoT, a reasoning framework involving two stages: Translation (Natural Language query $\rightarrow$ symbolic reasoning chain) and Problem Solving (reasoning chain $\rightarrow$ answer), using an LM and a deterministic solver respectively. This guarantees that the reasoning chain provides a faithful explanation of the final answer. Aside from interpretability, Faithful CoT also improves empirical performance: it outperforms standard CoT on 9 of 10 benchmarks from 4 diverse domains, with a relative accuracy gain of 6.3% on Math Word Problems (MWP), 3.4% on Planning, 5.5% on Multi-hop Question Answering (QA), and 21.4% on Relational Inference. Furthermore, with GPT-4 and Codex, it sets the new state-of-the-art few-shot performance on 7 datasets (with 95.0+ accuracy on 6 of them), showing a strong synergy between faithfulness and accuracy.

cs.CL↗

Kani: A Lightweight and Highly Hackable Framework for Building Language Model Applications

Language model applications are becoming increasingly popular and complex, often including features like tool usage and retrieval augmentation. However, existing frameworks for such applications are often opinionated, deciding for developers how their prompts ought to be formatted and imposing limitations on customizability and reproducibility. To solve this we present Kani: a lightweight, flexible, and model-agnostic open-source framework for building language model applications. Kani helps developers implement a variety of complex features by supporting the core building blocks of chat interaction: model interfacing, chat management, and robust function calling. All Kani core functions are easily overridable and well documented to empower developers to customize functionality for their own needs. Kani thus serves as a useful tool for researchers, hobbyists, and industry professionals alike to accelerate their development while retaining interoperability and fine-grained control.

cs.SE↗

CALYPSO: LLMs as Dungeon Masters' Assistants

The role of a Dungeon Master, or DM, in the game Dungeons & Dragons is to perform multiple tasks simultaneously. The DM must digest information about the game setting and monsters, synthesize scenes to present to other players, and respond to the players' interactions with the scene. Doing all of these tasks while maintaining consistency within the narrative and story world is no small feat of human cognition, making the task tiring and unapproachable to new players. Large language models (LLMs) like GPT-3 and ChatGPT have shown remarkable abilities to generate coherent natural language text. In this paper, we conduct a formative evaluation with DMs to establish the use cases of LLMs in D&D and tabletop gaming generally. We introduce CALYPSO, a system of LLM-powered interfaces that support DMs with information and inspiration specific to their own scenario. CALYPSO distills game context into bite-sized prose and helps brainstorm ideas without distracting the DM from the game. When given access to CALYPSO, DMs reported that it generated high-fidelity text suitable for direct presentation to players, and low-fidelity ideas that the DM could develop further while maintaining their creative agency. We see CALYPSO as exemplifying a paradigm of AI-augmented tools that provide synchronous creative assistance within established game worlds, and tabletop gaming more broadly.

cs.CL↗

Open-Domain Hierarchical Event Schema Induction by Incremental Prompting and Verification

Event schemas are a form of world knowledge about the typical progression of events. Recent methods for event schema induction use information extraction systems to construct a large number of event graph instances from documents, and then learn to generalize the schema from such instances. In contrast, we propose to treat event schemas as a form of commonsense knowledge that can be derived from large language models (LLMs). This new paradigm greatly simplifies the schema induction process and allows us to handle both hierarchical relations and temporal relations between events in a straightforward way. Since event schemas have complex graph structures, we design an incremental prompting and verification method to break down the construction of a complex event graph into three stages: event skeleton construction, event expansion, and event-event relation verification. Compared to directly using LLMs to generate a linearized graph, our method can generate large and complex schemas with 7.2% F1 improvement in temporal relations and 31.0% F1 improvement in hierarchical relations. In addition, compared to the previous state-of-the-art closed-domain schema induction model, human assessors were able to cover $\sim$10% more events when translating the schemas into coherent stories and rated our schemas 1.3 points higher (on a 5-point scale) in terms of readability.

cs.CL↗

Rewriting the Script: Adapting Text Instructions for Voice Interaction

Voice assistants have sharply risen in popularity in recent years, but their use has been limited mostly to simple applications like music, hands-free search, or control of internet-of-things devices. What would it take for voice assistants to guide people through more complex tasks? In our work, we study the limitations of the dominant approach voice assistants take to complex task guidance: reading aloud written instructions. Using recipes as an example, we observe twelve participants cook at home with a state-of-the-art voice assistant. We learn that the current approach leads to nine challenges, including obscuring the bigger picture, overwhelming users with too much information, and failing to communicate affordances. Instructions delivered by a voice assistant are especially difficult because they cannot be skimmed as easily as written instructions. Alexa in particular did not surface crucial details to the user or answer questions well. We draw on our observations to propose eight ways in which voice assistants can ``rewrite the script'' -- summarizing, signposting, splitting, elaborating, volunteering, reordering, redistributing, and visualizing -- to transform written sources into forms that are readily communicated through spoken conversation. We conclude with a vision of how modern advancements in natural language processing can be leveraged for intelligent agents to guide users effectively through complex tasks.

cs.HC↗

Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models

Language models demonstrate both quantitative improvement and new qualitative capabilities with increasing scale. Despite their potentially transformative impact, these new capabilities are as yet poorly characterized. In order to inform future research, prepare for disruptive new model capabilities, and ameliorate socially harmful effects, it is vital that we understand the present and near-future capabilities and limitations of language models. To address this challenge, we introduce the Beyond the Imitation Game benchmark (BIG-bench). BIG-bench currently consists of 204 tasks, contributed by 450 authors across 132 institutions. Task topics are diverse, drawing problems from linguistics, childhood development, math, common-sense reasoning, biology, physics, social bias, software development, and beyond. BIG-bench focuses on tasks that are believed to be beyond the capabilities of current language models. We evaluate the behavior of OpenAI's GPT models, Google-internal dense transformer architectures, and Switch-style sparse transformers on BIG-bench, across model sizes spanning millions to hundreds of billions of parameters. In addition, a team of human expert raters performed all tasks in order to provide a strong baseline. Findings include: model performance and calibration both improve with scale, but are poor in absolute terms (and when compared with rater performance); performance is remarkably similar across model classes, though with benefits from sparsity; tasks that improve gradually and predictably commonly involve a large knowledge or memorization component, whereas tasks that exhibit "breakthrough" behavior at a critical scale often involve multiple steps or components, or brittle metrics; social bias typically increases with scale in settings with ambiguous context, but this can be improved with prompting.

cs.CL↗