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Christian Conti

Publications and source records attributed to Christian Conti.

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FIREQ: FPGA Instrumentation for Readout and Qubit control

We present FIREQ (FPGA Instrumentation for Readout and Qubit control), an open-source RFSoC-based framework for the control and readout of superconducting qubits. FIREQ combines a modular AXI-compliant firmware architecture with a PYNQ-based software stack designed to support extensible hardware integration, deterministic experiment timing, and low-overhead execution of repeated calibration and characterization workflows. The firmware implements direct RF synthesis and acquisition, trigger-based sequencing, programmable pulse generation, frequency-multiplexed readout, and memory-efficient acquisition and waveform buffering. The software adopts a client-server architecture with streamed data transfer and dependency-aware configuration updates to reduce host-device and reconfiguration overhead during parameter sweeps. On an AMD Zynq UltraScale+ RFSoC ZCU216, FIREQ generates RF pulses up to 9.3 GHz with a pulse-duration resolution of 107 ps and an event-timing resolution of 1.7 ns. FPGA resource utilization is compared with representative open-source RFSoC control frameworks, showing a low BRAM footprint while retaining full-rate I/Q generation and acquisition. The RF output is characterized in terms of phase noise, noise spectral density, and inter-channel timing skew. End-to-end operation is validated on a superconducting qubit through resonator spectroscopy, Rabi, Ramsey, and relaxation measurements, yielding T1 = 6.94 us and T2* = 13.50 us. FIREQ can therefore be used both as a qubit-control platform and as an experimental environment for evaluating alternative control and readout IP architectures.

quant-ph

Physics Models for Sim-to-Real Transfer in Professional-Level Robot Table Tennis

At competitive speeds and spins, a table tennis ball follows complex, counterintuitive trajectories that a robot must track and precisely counter within fractions of a second. Training a reinforcement learning policy capable of these skills is prohibitively expensive and dangerous in the real world, making high-fidelity simulation essential. Transferability of such policies, however, critically depends on how faithfully the simulation captures real-world dynamics - a requirement made even more stringent by the adversarial nature of the game, where any modeling inaccuracy becomes an exploitable weakness for the opponent. Prior state-of-the-art in robot table tennis generally focuses on a limited range of velocities and spins and fails to capture the richness of ball behaviors encountered in professional-level play. In this work, we present physics models for aerodynamic ball flight, ball-table contact, and ball-racket contact. that accurately capture the ball behavior over a vast range of speeds and spins relevant to the game. Specifically, we model drag and Magnus force coefficients as functions of Reynolds number and spin ratio in the aerodynamics equations. For the table contact model we model effects of ball buckling on the coefficient of restitution and incorporate residuals into the instantaneous point-contact models. For the racket contact model, we introduce a residual neural network component to complement coefficients related to normal and tangential coefficients of restitution as well as torsional spin damping. Evaluated on an unprecedentedly large dataset of competitive matches (277 games), the proposed models significantly reduces prediction errors (e.g., 59% median landing-position error reduction). The resulting models were used to train the RL policies for the first real-world robot table tennis AI agent capable of competing against professional players.

cs.RO

Bridging the sim2real gap in the table tennis robot with a transformer-based ball states predictor

Robotic table tennis is a representative benchmark for high-speed, closed-loop robotic control in dynamic environments, where accurate and fast prediction of ball states is critical for reliable planning and control. Physics-based approaches rely heavily on accurate parameter identification and precise initial state, while learning-based methods often struggle to capture long-range temporal dependencies and are typically trained on limited or simulated data. We propose a transformer-based framework for table tennis ball state prediction that leverages attention mechanisms to model long-range temporal correlations directly from historical observations, without relying on explicit flight or bounce models. To support robust learning and generalization, we collected a large-scale real-world dataset from players of varying skill levels and diverse ball cannon configurations. The combination of a high-capacity transformer architecture and extensive real-world data enables accurate long-horizon forecasting. Building on this capability, we introduce a plug-and-play sim-to-real transfer strategy, Swap Predictor at Deployment (SPAD), which replaces the physics-based simulator used during training with the proposed real-world-trained predictor at deployment, improving the sim-to-real transferability of the policy without requiring retraining. We demonstrate that this simple substitution effectively narrows the sim-to-real gap while preserving the efficiency and scalability of simulation-based training.

cs.RO

AMARETTO: Enabling Efficient Quantum Algorithm Emulation on Low-Tier FPGAs

Researchers and industries are increasingly drawn to quantum computing for its computational potential. However, validating new quantum algorithms is challenging due to the limitations of current quantum devices. Software simulators are time and memory-consuming, making hardware emulators an attractive alternative. This article introduces AMARETTO (quAntuM ARchitecture EmulaTion TechnOlogy), designed for quantum computing emulation on low-tier Field-Programmable gate arrays (FPGAs), supporting Clifford+T and rotational gate sets. It simplifies and accelerates the verification of quantum algorithms using a Reduced-Instruction-Set-Computer (RISC)-like structure and efficient handling of sparse quantum gates. A dedicated compiler translates OpenQASM 2.0 into RISC-like instructions. AMARETTO is validated against the Qiskit simulators. Our results show successful emulation of sixteen qubits on a AMD Kria KV260 SoM. This approach rivals other works in emulated qubit capacity on a smaller, more affordable FPGA

quant-ph