SearcharxivSearch

arXiv subjects

Christian Lebiere

Publications and source records attributed to Christian Lebiere.

13 recordsLinked to original sources

Cognitively-Grounded On-Device Runtime Learning for Ground Robots in Unknown Physical Environments

This paper presents \ul{CogRun}, a framework that enables safety-critical ground robots to perform cognitively-grounded runtime learning entirely on edge-AI devices in unknown physical environments, without prior maps or perceptual knowledge. CogRun consists of three components: a Learning-Agent, a Rational-Agent, and a Coordinator. The Learning-Agent is novel in cognitive-neural learning architecture, which featurs dedicated replay buffers, cognition-driven experience sampling, and a safety-aware action blending of actor-critic reinforcement learning (RL) with instance-based learning (IBL). The Rational-Agent is a non-learning module that complements the Learning-Agent by exclusively handling safety-critical functions, while the Coordinator manages interactions between the two agents to promote safe and efficient runtime learning. CogRun's full autonomy stack (i.e., perception, learning, and control) on edge-AI devices eliminates dependence on wireless communications, enabling broader applications in challenging environments with limited or no connectivity. Experiments on a quadruped robot in real-world wild forests and on an off-road autonomous vehicle in a simulated wild forest demonstrate that CogRun enables safe and efficient runtime learning, allowing robots to safely and continuously interact with the physical world for enhancing task performance in complex, unknown environments.

cs.RO

Zenons Demon and the Denial of Domain-Generality for Transformer-Based Computational Models of Human Behavior

Transformer-based models of human behavior (e.g., the Centaur model by Binz, et al., 2025) posit to be domain general computational models of human behavior. The claim of domain-generality is by virtue of the supposed capability to predict and simulate human behavior across a vast range of cognitive and perceptual domains. Further, it is argued that this degree of performance places such models on a path toward general, unified theories of cognition (Newell, 1990). We contest this characterization. We propose the Domain-Generality Thesis: A computational model is domain-general if and only if it performs well across a structurally distinct set of tasks. While transformer-based models of human behavior achieve impressive statistical breadth, we demonstrate that, by example, they fail this structural criterion, conflating parametric variations of a single task with genuine cognitive diversity. We construct an argument that denies the domain-generality of transformer-based models of human behavior and thus denies the purported status as a start on the path towards general, unified theories of cognition.

q-bio.NC

Rapid Prototyping of Event-Driven Contextual Memory in the ACT-Up Cognitive Architecture

The present paper describes an implementation of contextual memory and a basic event-handler for the ACT-Up cognitive architecture which maintains its scalability and appropriateness for rapid-prototyping while adding essential features and lowering the barrier to entry for new users. This includes describing a theory-neutral implementation of working memory and spreading activation, in addition to a basic associative learning mechanism. An example of rapid prototyping for algorithm development is presented using the serial memory task described in Klein, Addis, and Kahana (2005). This study describes how contiguity effects change across sequential list presentations across three serial and free recall conditions. We further describe how to use generative AI and the event handler to automatically create cognitive experiments directly from the Methods section of research papers.

cs.SC

Not Even Wrong: On the Limits of Prediction as Explanation in Cognitive Science

We offer a comment on the Centaur (Binz et al., 2025) transformer-based model of human behavior. In particular, Centaur was cast as a path towards unified theories of cognition. We offer a counter claim with supporting argument: Centaur is a path divergent from unified theories of cognition, one that moves towards a unified model of behavior sans cognition.

q-bio.NC

Mapping Neural Theories of Consciousness onto the Common Model of Cognition

A beginning is made at mapping four neural theories of consciousness onto the Common Model of Cognition. This highlights how the four jointly depend on recurrent local modules plus a cognitive cycle operating on a global working memory with complex states, and reveals how an existing integrative view of consciousness from a neural perspective aligns with the Com-mon Model.

q-bio.NC

A Proposal to Extend the Common Model of Cognition with Metacognition

The Common Model of Cognition (CMC) provides an abstract characterization of the structure and processing required by a cognitive architecture for human-like minds. We propose a unified approach to integrating metacognition within the CMC. We propose that metacognition involves reasoning over explicit representations of an agent's cognitive capabilities and processes in working memory. Our proposal exploits the existing cognitive capabilities of the CMC, making minimal extensions in the structure and information available within working memory. We provide examples of metacognition within our proposal.

cs.AI

A Proposal for Extending the Common Model of Cognition to Emotion

Cognition and emotion must be partnered in any complete model of a humanlike mind. This article proposes an extension to the Common Model of Cognition -- a developing consensus concerning what is required in such a mind -- for emotion that includes a linked pair of modules for emotion and metacognitive assessment, plus pervasive connections between these two new modules and the Common Model's existing modules and links.

cs.AI

Metacognitive AI: Framework and the Case for a Neurosymbolic Approach

Metacognition is the concept of reasoning about an agent's own internal processes and was originally introduced in the field of developmental psychology. In this position paper, we examine the concept of applying metacognition to artificial intelligence. We introduce a framework for understanding metacognitive artificial intelligence (AI) that we call TRAP: transparency, reasoning, adaptation, and perception. We discuss each of these aspects in-turn and explore how neurosymbolic AI (NSAI) can be leveraged to address challenges of metacognition.

cs.AI

Masking Behaviors in Epidemiological Networks with Cognitively-plausible Reinforcement Learning

The COVID-19 pandemic highlighted the critical role of human behavior in influencing infectious disease transmission and the need for models capturing this complex dynamic. We present an agent-based model integrating an epidemiological simulation of disease spread with a cognitive architecture driving individual mask-wearing decisions. Agents decide whether to mask based on a utility function weighting factors like peer conformity, personal risk tolerance, and mask-wearing discomfort. By conducting experiments systematically varying behavioral model parameters and social network structures, we demonstrate how adaptive decision-making interacts with network connectivity patterns to impact population-level infection outcomes. The model provides a flexible computational framework for gaining insights into how behavioral interventions like mask mandates may differentially influence disease spread across communities with diverse social structures. Findings highlight the importance of integrating realistic human decision processes in epidemiological models to inform policy decisions during public health crises.

cs.SI

Multi-population opinion dynamics model

We introduce multi-population opinion dynamics models linked to the bounded confidence model, aiming to explore how interactions between individuals contribute to the emergence of consensus, polarization, or fragmentation. Existing models either neglect agent similarities, sacrificing accuracy for scalability, or prioritize accuracy by introducing agent-wise connections, constraining scalability. Our proposed model captures similarities between agents in scalable matter. In our setting, agents similarities are defined by their group affiliations. Specifically, each sub-population is characterized by its distribution, and the closeness between two sub-populations is measured by the Wasserstein distance of their corresponding distributions. This leads to two mutually connected dynamics: micro, the individual-based dynamics, and the macro, the distribution-based one. The individual-wise interactions take into account the population-wise interactions (similarities), and the population-wise interactions are updated based on the individual-wise interactions. We have proven the well-posedness of our models. Additionally, we conducted several simulations to mimic certain complex social phenomena.

math.DS

Cost Function Learning in Memorized Social Networks with Cognitive Behavioral Asymmetry

This paper investigates the cost function learning in social information networks, wherein the influence of humans' memory on information consumption is explicitly taken into account. We first propose a model for social information-diffusion dynamics with a focus on systematic modeling of asymmetric cognitive bias, represented by confirmation bias and novelty bias. Building on the proposed social model, we then propose the M$^{3}$IRL: a model and maximum-entropy based inverse reinforcement learning framework for learning the cost functions of target individuals in the memorized social networks. Compared with the existing Bayesian IRL, maximum entropy IRL, relative entropy IRL and maximum causal entropy IRL, the characteristics of M$^{3}$IRL are significantly different here: no dependency on the Markov Decision Process principle, the need of only a single finite-time trajectory sample, and bounded decision variables. Finally, the effectiveness of the proposed social information-diffusion model and the M$^{3}$IRL algorithm are validated by the online social media data.

cs.SI

Social Networks through the Prism of Cognition

Human relations are driven by social events-people interact, exchange information, share knowledge and emotions, and gather news from mass media. These events leave traces in human memory, the strength of which depends on cognitive factors such as emotions or attention span. Each trace continuously weakens over time unless another related event activity strengthens it. Here, we introduce a novel cognition-driven social network (CogSNet) model that accounts for cognitive aspects of social perception. The model explicitly represents each social interaction as a trace in human memory with its corresponding dynamics. The strength of the trace is the only measure of the influence that the interactions had on a person. For validation, we apply our model to NetSense data on social interactions among university students. The results show that CogSNet significantly improves the quality of modeling of human interactions in social networks.

cs.SI

Malware Task Identification: A Data Driven Approach

Identifying the tasks a given piece of malware was designed to perform (e.g. logging keystrokes, recording video, establishing remote access, etc.) is a difficult and time-consuming operation that is largely human-driven in practice. In this paper, we present an automated method to identify malware tasks. Using two different malware collections, we explore various circumstances for each - including cases where the training data differs significantly from test; where the malware being evaluated employs packing to thwart analytical techniques; and conditions with sparse training data. We find that this approach consistently out-performs the current state-of-the art software for malware task identification as well as standard machine learning approaches - often achieving an unbiased F1 score of over 0.9. In the near future, we look to deploy our approach for use by analysts in an operational cyber-security environment.

cs.CR