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Christian Schumacher

Publications and source records attributed to Christian Schumacher.

2 recordsLinked to original sources

Kamino: GPU-based Massively Parallel Simulation of Multi-Body Systems with Challenging Topologies

We present Kamino, a GPU-based physics solver for massively parallel simulations of heterogeneous highly-coupled mechanical systems. Implemented in Python using NVIDIA Warp and integrated into the Newton framework, it enables the application of data-driven methods, such as large-scale reinforcement learning, to complex robotic systems that exhibit strongly coupled kinematic and dynamic constraints such as kinematic loops. The latter are often circumvented by practitioners; approximating the system topology as a kinematic tree and incorporating explicit loop-closure constraints or so-called mimic joints. Kamino aims at alleviating this burden by natively supporting these types of coupling. This capability facilitates high-throughput parallelized simulations that capture the true nature of mechanical systems that exploit closed kinematic chains for mechanical advantage. Moreover, Kamino supports heterogeneous worlds, allowing for batched simulation of structurally diverse robots on a single GPU. At its core lies a state-of-the-art constrained optimization algorithm that computes constraint forces by solving the constrained rigid multi-body forward dynamics transcribed as a nonlinear complementarity problem. This leads to high-fidelity simulations that can resolve contact dynamics without resorting to approximate models that simplify and/or convexify the problem. We demonstrate RL policy training on DR Legs, a biped with six nested kinematic loops, generating a feasible walking policy while simulating 4096 parallel environments on a single GPU.

cs.RO↗

Experimental realization of phonon demultiplexing in three-dimensions

Phononic metamaterials enabled the realization of many acoustic components analogous to their electronic counterparts, such as transistors, logic gates and calculators. A key component among these is the demultiplexer, a device that receives multiple signals and sorts them based on their frequencies into separate channels. Previous experimental realizations of acoustic and elastic multiplexers have employed plates with pillars or holes to demultiplex frequencies. However, existing realizations are confined to two-dimensions, which can limit potential acoustic or elastic circuit design. Here we show the first experimental realization of a three-dimensional, four channel phononic demultiplexer. Our design methodology is based on bundles of pass-bands within a large band gap that can easily be tuned for multi-channel frequency demultiplexing. The proposed design can be utilized in acoustic and elastic information processing, nondestructive evaluation and communication applications among others.

physics.app-ph↗