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Christoforos Kanellakis

Publications and source records attributed to Christoforos Kanellakis.

At least 37 records · Page 2Linked to original sources

Investigating the Impact of Communication-Induced Action Space on Exploration of Unknown Environments with Decentralized Multi-Agent Reinforcement Learning

This paper introduces a novel enhancement to the Decentralized Multi-Agent Reinforcement Learning (D-MARL) exploration by proposing communication-induced action space to improve the mapping efficiency of unknown environments using homogeneous agents. Efficient exploration of large environments relies heavily on inter-agent communication as real-world scenarios are often constrained by data transmission limits, such as signal latency and bandwidth. Our proposed method optimizes each agent's policy using the heterogeneous-agent proximal policy optimization algorithm, allowing agents to autonomously decide whether to communicate or to explore, that is whether to share the locally collected maps or continue the exploration. We propose and compare multiple novel reward functions that integrate inter-agent communication and exploration, enhance mapping efficiency and robustness, and minimize exploration overlap. This article presents a framework developed in ROS2 to evaluate and validate the investigated architecture. Specifically, four TurtleBot3 Burgers have been deployed in a Gazebo-designed environment filled with obstacles to evaluate the efficacy of the trained policies in mapping the exploration arena.

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A Surface Adaptive First-Look Inspection Planner for Autonomous Remote Sensing of Open-Pit Mines

In this work, we present an autonomous inspection framework for remote sensing tasks in active open-pit mines. Specifically, the contributions are focused towards developing a methodology where an initial approximate operator-defined inspection plan is exploited by an online view-planner to predict an inspection path that can adapt to changes in the current mine-face morphology caused by route mining activities. The proposed inspection framework leverages instantaneous 3D LiDAR and localization measurements coupled with modelled sensor footprint for view-planning satisfying desired viewing and photogrammetric conditions. The efficacy of the proposed framework has been demonstrated through simulation in Feiring-Bruk open-pit mine environment and hardware-based outdoor experimental trials. The video showcasing the performance of the proposed work can be found here: https://youtu.be/uWWbDfoBvFc

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BOX3D: Lightweight Camera-LiDAR Fusion for 3D Object Detection and Localization

Object detection and global localization play a crucial role in robotics, spanning across a great spectrum of applications from autonomous cars to multi-layered 3D Scene Graphs for semantic scene understanding. This article proposes BOX3D, a novel multi-modal and lightweight scheme for localizing objects of interest by fusing the information from RGB camera and 3D LiDAR. BOX3D is structured around a three-layered architecture, building up from the local perception of the incoming sequential sensor data to the global perception refinement that covers for outliers and the general consistency of each object's observation. More specifically, the first layer handles the low-level fusion of camera and LiDAR data for initial 3D bounding box extraction. The second layer converts each LiDAR's scan 3D bounding boxes to the world coordinate frame and applies a spatial pairing and merging mechanism to maintain the uniqueness of objects observed from different viewpoints. Finally, BOX3D integrates the third layer that supervises the consistency of the results on the global map iteratively, using a point-to-voxel comparison for identifying all points in the global map that belong to the object. Benchmarking results of the proposed novel architecture are showcased in multiple experimental trials on public state-of-the-art large-scale dataset of urban environments.

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Belief Scene Graphs: Expanding Partial Scenes with Objects through Computation of Expectation

In this article, we propose the novel concept of Belief Scene Graphs, which are utility-driven extensions of partial 3D scene graphs, that enable efficient high-level task planning with partial information. We propose a graph-based learning methodology for the computation of belief (also referred to as expectation) on any given 3D scene graph, which is then used to strategically add new nodes (referred to as blind nodes) that are relevant to a robotic mission. We propose the method of Computation of Expectation based on Correlation Information (CECI), to reasonably approximate real Belief/Expectation, by learning histograms from available training data. A novel Graph Convolutional Neural Network (GCN) model is developed, to learn CECI from a repository of 3D scene graphs. As no database of 3D scene graphs exists for the training of the novel CECI model, we present a novel methodology for generating a 3D scene graph dataset based on semantically annotated real-life 3D spaces. The generated dataset is then utilized to train the proposed CECI model and for extensive validation of the proposed method. We establish the novel concept of \textit{Belief Scene Graphs} (BSG), as a core component to integrate expectations into abstract representations. This new concept is an evolution of the classical 3D scene graph concept and aims to enable high-level reasoning for task planning and optimization of a variety of robotics missions. The efficacy of the overall framework has been evaluated in an object search scenario, and has also been tested in a real-life experiment to emulate human common sense of unseen-objects. For a video of the article, showcasing the experimental demonstration, please refer to the following link: https://youtu.be/hsGlSCa12iY

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STAGE: Scalable and Traversability-Aware Graph based Exploration Planner for Dynamically Varying Environments

In this article, we propose a novel navigation framework that leverages a two layered graph representation of the environment for efficient large-scale exploration, while it integrates a novel uncertainty awareness scheme to handle dynamic scene changes in previously explored areas. The framework is structured around a novel goal oriented graph representation, that consists of, i) the local sub-graph and ii) the global graph layer respectively. The local sub-graphs encode local volumetric gain locations as frontiers, based on the direct pointcloud visibility, allowing fast graph building and path planning. Additionally, the global graph is build in an efficient way, using node-edge information exchange only on overlapping regions of sequential sub-graphs. Different from the state-of-the-art graph based exploration methods, the proposed approach efficiently re-uses sub-graphs built in previous iterations to construct the global navigation layer. Another merit of the proposed scheme is the ability to handle scene changes (e.g. blocked pathways), adaptively updating the obstructed part of the global graph from traversable to not-traversable. This operation involved oriented sample space of a path segment in the global graph layer, while removing the respective edges from connected nodes of the global graph in cases of obstructions. As such, the exploration behavior is directing the robot to follow another route in the global re-positioning phase through path-way updates in the global graph. Finally, we showcase the performance of the method both in simulation runs as well as deployed in real-world scene involving a legged robot carrying camera and lidar sensor.

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Event Camera and LiDAR based Human Tracking for Adverse Lighting Conditions in Subterranean Environments

In this article, we propose a novel LiDAR and event camera fusion modality for subterranean (SubT) environments for fast and precise object and human detection in a wide variety of adverse lighting conditions, such as low or no light, high-contrast zones and in the presence of blinding light sources. In the proposed approach, information from the event camera and LiDAR are fused to localize a human or an object-of-interest in a robot's local frame. The local detection is then transformed into the inertial frame and used to set references for a Nonlinear Model Predictive Controller (NMPC) for reactive tracking of humans or objects in SubT environments. The proposed novel fusion uses intensity filtering and K-means clustering on the LiDAR point cloud and frequency filtering and connectivity clustering on the events induced in an event camera by the returning LiDAR beams. The centroids of the clusters in the event camera and LiDAR streams are then paired to localize reflective markers present on safety vests and signs in SubT environments. The efficacy of the proposed scheme has been experimentally validated in a real SubT environment (a mine) with a Pioneer 3AT mobile robot. The experimental results show real-time performance for human detection and the NMPC-based controller allows for reactive tracking of a human or object of interest, even in complete darkness.

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SA-reCBS: Multi-robot task assignment with integrated reactive path generation

In this paper, we study the multi-robot task assignment and path-finding problem (MRTAPF), where a number of agents are required to visit all given goal locations while avoiding collisions with each other. We propose a novel two-layer algorithm SA-reCBS that cascades the simulated annealing algorithm and conflict-based search to solve this problem. Compared to other approaches in the field of MRTAPF, the advantage of SA-reCBS is that without requiring a pre-bundle of goals to groups with the same number of groups as the number of robots, it enables a part of agents needed to visit all goals in collision-free paths. We test the algorithm in various simulation instances and compare it with state-of-the-art algorithms. The result shows that SA-reCBS has a better performance with a higher success rate, less computational time, and better objective values.

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Evaluation of Lidar-based 3D SLAM algorithms in SubT environment

Autonomous navigation of robots in harsh and GPS denied subterranean (SubT) environments with lack of natural or poor illumination is a challenging task that fosters the development of algorithms for pose estimation and mapping. Inspired by the need for real-life deployment of autonomous robots in such environments, this article presents an experimental comparative study of 3D SLAM algorithms. The study focuses on state-of-the-art Lidar SLAM algorithms with open-source implementation that are i) lidar-only like BLAM, LOAM, A-LOAM, ISC-LOAM and hdl graph slam, or ii) lidar-inertial like LeGO-LOAM, Cartographer, LIO-mapping and LIO-SAM. The evaluation of the methods is performed based on a dataset collected from the Boston Dynamics Spot robot equipped with 3D lidar Velodyne Puck Lite and IMU Vectornav VN-100, during a mission in an underground tunnel. In the evaluation process poses and 3D tunnel reconstructions from SLAM algorithms are compared against each other to find methods with most solid performance in terms of pose accuracy and map quality.

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D*+: A Risk Aware Platform Agnostic Heterogeneous Path Planner

This article establishes the novel D$^*_+$, a risk-aware and platform-agnostic heterogeneous global path planner for robotic navigation in complex environments. The proposed planner addresses a fundamental bottleneck of occupancy-based path planners related to their dependency on accurate and dense maps. More specifically, their performance is highly affected by poorly reconstructed or sparse areas (e.g. holes in the walls or ceilings) leading to faulty generated paths outside the physical boundaries of the 3-dimensional space. As it will be presented, D$^*_+$ addresses this challenge with three novel contributions, integrated into one solution, namely: a) the proximity risk, b) the modeling of the unknown space, and c) the map updates. By adding a risk layer to spaces that are closer to the occupied ones, some holes are filled, and thus the problematic short-cutting through them to the final goal is prevented. The novel established D$^*_+$ also provides safety marginals to the walls and other obstacles, a property that results in paths that do not cut the corners that could potentially disrupt the platform operation. D$^*_+$ has also the capability to model the unknown space as risk-free areas that should keep the paths inside, e.g in a tunnel environment, and thus heavily reducing the risk of larger shortcuts through openings in the walls. D$^*_+$ is also introducing a dynamic map handling capability that continuously updates with the latest information acquired during the map building process, allowing the planner to use constant map growth and resolve cases of planning over outdated sparser map reconstructions...

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Towards Energy Efficient Autonomous Exploration of Mars Lava Tube with a Martian Coaxial Quadrotor

Mapping and exploration of a Martian terrain with an aerial vehicle has become an emerging research direction, since the successful flight demonstration of the Mars helicopter Ingenuity. Although the autonomy and navigation capability of the state of the art Mars helicopter has proven to be efficient in an open environment, the next area of interest for exploration on Mars are caves or ancient lava tube like environments, especially towards the never-ending search of life on other planets. This article presents an autonomous exploration mission based on a modified frontier approach along with a risk aware planning and integrated collision avoidance scheme with a special focus on energy aspects of a custom designed Mars Coaxial Quadrotor (MCQ) in a Martian simulated lava tube. One of the biggest novelties of the article stems from addressing the exploration capability, while rapidly exploring in local areas and intelligently global re-positioning of the MCQ when reaching dead ends in order to to efficiently use the battery based consumed energy, while increasing the volume of the exploration. The proposed three layer cost based global re-position point selection assists in rapidly redirecting the MCQ to previously partially seen areas that could lead to more unexplored part of the lava tube. The Martian fully simulated mission presented in this article takes into consideration the fidelity of physics of Mars condition in terms of thin atmosphere, low surface pressure and low gravity of the planet, while proves the efficiency of the proposed scheme in exploring an area that is particularly challenging due to the subterranean-like environment. The proposed exploration-planning framework is also validated in simulation by comparing it against the graph based exploration planner.

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REF: A Rapid Exploration Framework for Deploying Autonomous MAVs in Unknown Environments

Exploration and mapping of unknown environments is a fundamental task in applications for autonomous robots. In this article, we present a complete framework for deploying MAVs in autonomous exploration missions in unknown subterranean areas. The main motive of exploration algorithms is to depict the next best frontier for the robot such that new ground can be covered in a fast, safe yet efficient manner. The proposed framework uses a novel frontier selection method that also contributes to the safe navigation of autonomous robots in obstructed areas such as subterranean caves, mines, and urban areas. The framework presented in this work bifurcates the exploration problem in local and global exploration. The proposed exploration framework is also adaptable according to computational resources available onboard the robot which means the trade-off between the speed of exploration and the quality of the map can be made. Such capability allows the proposed framework to be deployed in a subterranean exploration, mapping as well as in fast search and rescue scenarios. The overall system is considered a low-complexity and baseline solution for navigation and object localization in tunnel-like environments. The performance of the proposed framework is evaluated in detailed simulation studies with comparisons made against a high-level exploration-planning framework developed for the DARPA Sub-T challenge as it will be presented in this article.

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COMPRA: A COMPact Reactive Autonomy framework for subterranean MAV based search-and-rescue operations

This work establishes COMPRA, a compact and reactive autonomy framework for fast deployment of Micro Aerial Vehicles (MAVs) in subterranean Search-and-Rescue (SAR) missions. A COMPRA-enabled MAV is able to autonomously explore previously unknown areas while specific mission criteria are considered e.g. an object of interest is identified and localized, the remaining useful battery life, the overall desired exploration mission duration. The proposed architecture follows a low-complexity algorithmic design to facilitate fully on-board computations, including nonlinear control, state-estimation, navigation, exploration behavior and object localization capabilities. The framework is mainly structured around a reactive local avoidance planner, based on enhanced Potential Field concepts and using instantaneous 3D pointclouds, as well as a computationally efficient heading regulation technique, based on depth images from an instantaneous camera stream. Those techniques decouple the collision-free path generation from the dependency of a global map and are capable of handling imprecise localization occasions. Field experimental verification of the overall architecture is performed in relevant unknown Global Positioning System (GPS)-denied environments.

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NeBula: Quest for Robotic Autonomy in Challenging Environments; TEAM CoSTAR at the DARPA Subterranean Challenge

This paper presents and discusses algorithms, hardware, and software architecture developed by the TEAM CoSTAR (Collaborative SubTerranean Autonomous Robots), competing in the DARPA Subterranean Challenge. Specifically, it presents the techniques utilized within the Tunnel (2019) and Urban (2020) competitions, where CoSTAR achieved 2nd and 1st place, respectively. We also discuss CoSTAR's demonstrations in Martian-analog surface and subsurface (lava tubes) exploration. The paper introduces our autonomy solution, referred to as NeBula (Networked Belief-aware Perceptual Autonomy). NeBula is an uncertainty-aware framework that aims at enabling resilient and modular autonomy solutions by performing reasoning and decision making in the belief space (space of probability distributions over the robot and world states). We discuss various components of the NeBula framework, including: (i) geometric and semantic environment mapping; (ii) a multi-modal positioning system; (iii) traversability analysis and local planning; (iv) global motion planning and exploration behavior; (i) risk-aware mission planning; (vi) networking and decentralized reasoning; and (vii) learning-enabled adaptation. We discuss the performance of NeBula on several robot types (e.g. wheeled, legged, flying), in various environments. We discuss the specific results and lessons learned from fielding this solution in the challenging courses of the DARPA Subterranean Challenge competition.

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Design and Model Predictive Control of Mars Coaxial Quadrotor

Mars has been a prime candidate for planetary exploration of the solar system because of the science discoveries that support chances of future habitation on this planet. Martian caves and lava tubes like terrains, which consists of uneven ground, poor visibility and confined space, makes it impossible for wheel based rovers to navigate through these areas. In order to address these limitations and advance the exploration capability in a Martian terrain, this article presents the design and control of a novel coaxial quadrotor Micro Aerial Vehicle (MAV). As it will be presented, the key contributions on the design and control architecture of the proposed Mars coaxial quadrotor, are introducing an alternative and more enhanced, from a control point of view concept, when compared in terms of autonomy to Ingenuity. Based on the presented design, the article will introduce the mathematical modelling and automatic control framework of the vehicle that will consist of a linearised model of a co-axial quadrotor and a corresponding Model Predictive Controller (MPC) for the trajectory tracking. Among the many models, proposed for the aerial flight on Mars, a reliable control architecture lacks in the related state of the art. The MPC based closed loop responses of the proposed MAV will be verified in different conditions during the flight with additional disturbances, induced to replicate a real flight scenario. In order to further validate the proposed control architecture and prove the efficacy of the suggested design, the introduced Mars coaxial quadrotor and the MPC scheme will be compared to a PID-type controller, similar to the Ingenuity helicopter's control architecture for the position and the heading.

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Geometry Aware NMPC Scheme for Morphing Quadrotor Navigation in Restricted Entrances

Geometry-morphing Micro Aerial Vehicles (MAVs) are gaining more and more attention lately, since their ability to modify their geometric morphology in-flight increases their versatility, while expanding their application range. In this novel research field, most of the works focus on the platform design and on the low-level control part for maintaining stability after the deformation. Nevertheless, another aspect of geometry morphing MAVs is the association of the deformation with respect to the shape and structure of the environment. In this article, we propose a novel Nonlinear Model Predictive Control (NMPC) structure that modifies the morphology of a quadrotor based on the environmental entrances geometrical shape. The proposed method considers restricted entrances as a constraint in the NMPC and modifies the arm configuration of the MAV to provide a collision free path from the initial position to the desired goal, while passing through the entrance. To the authors' best knowledge, this work is the first to connect the in-flight morphology with the characteristics of environmental shapes. Multiple simulation results depict the performance and efficiency of the proposed scheme in scenarios where the quadrotor is commanded to pass through restricted areas.

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A Unified NMPC Scheme for MAVs Navigation with 3D Collision Avoidance under Position Uncertainty

This article proposes a novel Nonlinear Model Predictive Control (NMPC) framework for Micro Aerial Vehicle (MAV) autonomous navigation in constrained environments. The introduced framework allows us to consider the nonlinear dynamics of MAVs and guarantees real-time performance. Our first contribution is to design a computationally efficient subspace clustering method to reveal from geometrical constraints to underlying constraint planes within a 3D point cloud, obtained from a 3D lidar scanner. The second contribution of our work is to incorporate the extracted information into the nonlinear constraints of NMPC for avoiding collisions. Our third contribution focuses on making the controller robust by considering the uncertainty of localization and NMPC using the Shannon entropy. This step enables us to track either the position or velocity references, or none of them if necessary. As a result, the collision avoidance constraints are defined in the local coordinates of MAVs and it remains active and guarantees collision avoidance, despite localization uncertainties, e.g., position estimation drifts. Additionally, as the platform continues the mission, this will result in less uncertain position estimations, due to the feature extraction and loop closure. The efficacy of the suggested framework has been evaluated using various simulations in the Gazebo environment.

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MAV Navigation in Unknown Dark Underground Mines Using Deep Learning

This article proposes a Deep Learning (DL) method to enable fully autonomous flights for low-cost Micro Aerial Vehicles (MAVs) in unknown dark underground mine tunnels. This kind of environments pose multiple challenges including lack of illumination, narrow passages, wind gusts and dust. The proposed method does not require accurate pose estimation and considers the flying platform as a floating object. The Convolutional Neural Network (CNN) supervised image classifier method corrects the heading of the MAV towards the center of the mine tunnel by processing the image frames from a single on-board camera, while the platform navigates at constant altitude and desired velocity references. Moreover, the output of the CNN module can be used from the operator as means of collision prediction information. The efficiency of the proposed method has been successfully experimentally evaluated in multiple field trials in an underground mine in Sweden, demonstrating the capability of the proposed method in different areas and illumination levels.

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Subterranean MAV Navigation based on Nonlinear MPC with Collision Avoidance Constraints

Micro Aerial Vehicles (MAVs) navigation in subterranean environments is gaining attention in the field of aerial robotics, however there are still multiple challenges for collision free navigation in such harsh environments. This article proposes a novel baseline solution for collision free navigation with Nonlinear Model Predictive Control (NMPC). In the proposed method, the MAV is considered as a floating object, where the velocities on the $x$, $y$ axes and the position on altitude are the references for the NMPC to navigate along the tunnel, while the NMPC avoids the collision by considering kinematics of the obstacles based on measurements from a 2D lidar. Moreover, a novel approach for correcting the heading of the MAV towards the center of the mine tunnel is proposed, while the efficacy of the suggested framework has been evaluated in multiple field trials in an underground mine in Sweden.

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