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Christoph Coijanovic

Publications and source records attributed to Christoph Coijanovic.

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OmniSphinx: Active Mix Networks (Extended Version)

Mix networks are an important tool to implement anonymous communication, which protects not just the content but also the metadata of messages. Over time, various packet formats for mix networks have been proposed, usually with single, specific goals in mind. These formats are incompatible with each other, requiring separate software and infrastructure to be set up. In this paper, we propose a new format, OmniSphinx, which solves this issue. In OmniSphinx, senders embed code in their packets that determines how they must be processed. The resulting active mix network can emulate any other mix format within a single deployment. Our empirical evaluation shows that emulation in OmniSphinx incurs reasonable overhead compared to native execution for typical mix network use cases: For Sphinx, the most compact format, computation time increases by around 90μs, while headers increase by 33% in size.

cs.CR

FoSAM: Forward Secret Messaging in Ad-Hoc Networks

Apps such as Firechat and Bridgefy have been used during recent protests in Hong Kong and Iran, as they allow communication over ad-hoc wireless networks even when internet access is restricted. However, these apps do not provide sufficient protection as they do not achieve forward secrecy in unreliable networks. Without forward secrecy, caught protesters' devices will disclose all previous messages to the authorities, putting them and others at great risk. In this paper, we introduce FoSAM, the first protocol to provide proven anonymous and forward secret messaging in unreliable ad-hoc networks. Communication in FoSAM requires only the receiver's public key, rather than an interactive handshake. We evaluate the performance of FoSAM using a large-scale simulation with different user movement patterns, showing that it achieves between 92% and 99% successful message delivery. We additionally implement a FoSAM prototype for Android.

cs.CR

Pirates: Anonymous Group Calls Over Fully Untrusted Infrastructure

Anonymous metadata-private voice call protocols suffer from high delays and so far cannot provide group call functionality. Anonymization inherently yields delay penalties, and scaling signalling and communication to groups of users exacerbates this situation. Our protocol Pirates employs PIR, improves parallelization and signalling, and is the first group voice call protocol that guarantees the strong anonymity notion of communication unobservability. Implementing and measuring a prototype, we show that Pirates with a single server can support group calls with three group members from an 11 concurrent users with mouth-to-ear latency below 365ms, meeting minimum ITU requirements as the first anonymous voice call system. Increasing the number of servers enables bigger group sizes and more participants.

cs.CR

Panini -- Anonymous Anycast and an Instantiation

Anycast messaging (i.e., sending a message to an unspecified receiver) has long been neglected by the anonymous communication community. An anonymous anycast prevents senders from learning who the receiver of their message is, allowing for greater privacy in areas such as political activism and whistleblowing. While there have been some protocol ideas proposed, formal treatment of the problem is absent. Formal definitions of what constitutes anonymous anycast and privacy in this context are however a requirement for constructing protocols with provable guarantees. In this work, we define the anycast functionality and use a game-based approach to formalize its privacy and security goals. We further propose Panini, the first anonymous anycast protocol that only requires readily available infrastructure. We show that Panini allows the actual receiver of the anycast message to remain anonymous, even in the presence of an honest but curious sender. In an empirical evaluation, we find that Panini adds only minimal overhead over regular unicast: Sending a message anonymously to one of eight possible receivers results in an end-to-end latency of 0.76s.

cs.CR

2PPS -- Publish/Subscribe with Provable Privacy

Publish/Subscribe systems like Twitter and Reddit let users communicate with many recipients without requiring prior personal connections. The content that participants of these systems publish and subscribe to is typically public, but they may nevertheless wish to remain anonymous. While many existing systems allow users to omit explicit identifiers, they do not address the obvious privacy risks of being associated with content that may contain a wide range of sensitive information. We present 2PPS (Twice-Private Publish-Subscribe), the first pub/sub protocol to deliver strong provable privacy protection for both publishers and subscribers, leveraging Distributed Point Function-based secret sharing for publishing and Private Information Retrieval for subscribing. 2PPS does not require trust in other clients and its privacy guarantees hold as long as even a single honest server participant remains. Furthermore, it is scalable and delivers latency suitable for microblogging applications. A prototype implementation of 2PPS can handle 100,000 concurrent active clients with 5 seconds end-to-end latency and significantly lower bandwidth requirements than comparable systems.

cs.CR