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Christoph Roch

Publications and source records attributed to Christoph Roch.

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Adaptive Thompson Sampling Stacks for Memory Bounded Open-Loop Planning

We propose Stable Yet Memory Bounded Open-Loop (SYMBOL) planning, a general memory bounded approach to partially observable open-loop planning. SYMBOL maintains an adaptive stack of Thompson Sampling bandits, whose size is bounded by the planning horizon and can be automatically adapted according to the underlying domain without any prior domain knowledge beyond a generative model. We empirically test SYMBOL in four large POMDP benchmark problems to demonstrate its effectiveness and robustness w.r.t. the choice of hyperparameters and evaluate its adaptive memory consumption. We also compare its performance with other open-loop planning algorithms and POMCP.

cs.AI

Towards Transfer Learning for Large-Scale Image Classification Using Annealing-based Quantum Boltzmann Machines

Quantum Transfer Learning (QTL) recently gained popularity as a hybrid quantum-classical approach for image classification tasks by efficiently combining the feature extraction capabilities of large Convolutional Neural Networks with the potential benefits of Quantum Machine Learning (QML). Existing approaches, however, only utilize gate-based Variational Quantum Circuits for the quantum part of these procedures. In this work we present an approach to employ Quantum Annealing (QA) in QTL-based image classification. Specifically, we propose using annealing-based Quantum Boltzmann Machines as part of a hybrid quantum-classical pipeline to learn the classification of real-world, large-scale data such as medical images through supervised training. We demonstrate our approach by applying it to the three-class COVID-CT-MD dataset, a collection of lung Computed Tomography (CT) scan slices. Using Simulated Annealing as a stand-in for actual QA, we compare our method to classical transfer learning, using a neural network of the same order of magnitude, to display its improved classification performance. We find that our approach consistently outperforms its classical baseline in terms of test accuracy and AUC-ROC-Score and needs less training epochs to do this.

quant-ph

Hybrid Quantum Machine Learning Assisted Classification of COVID-19 from Computed Tomography Scans

Practical quantum computing (QC) is still in its infancy and problems considered are usually fairly small, especially in quantum machine learning when compared to its classical counterpart. Image processing applications in particular require models that are able to handle a large amount of features, and while classical approaches can easily tackle this, it is a major challenge and a cause for harsh restrictions in contemporary QC. In this paper, we apply a hybrid quantum machine learning approach to a practically relevant problem with real world-data. That is, we apply hybrid quantum transfer learning to an image processing task in the field of medical image processing. More specifically, we classify large CT-scans of the lung into COVID-19, CAP, or Normal. We discuss quantum image embedding as well as hybrid quantum machine learning and evaluate several approaches to quantum transfer learning with various quantum circuits and embedding techniques.

quant-ph

SEQUENT: Towards Traceable Quantum Machine Learning using Sequential Quantum Enhanced Training

Applying new computing paradigms like quantum computing to the field of machine learning has recently gained attention. However, as high-dimensional real-world applications are not yet feasible to be solved using purely quantum hardware, hybrid methods using both classical and quantum machine learning paradigms have been proposed. For instance, transfer learning methods have been shown to be successfully applicable to hybrid image classification tasks. Nevertheless, beneficial circuit architectures still need to be explored. Therefore, tracing the impact of the chosen circuit architecture and parameterization is crucial for the development of beneficially applicable hybrid methods. However, current methods include processes where both parts are trained concurrently, therefore not allowing for a strict separability of classical and quantum impact. Thus, those architectures might produce models that yield a superior prediction accuracy whilst employing the least possible quantum impact. To tackle this issue, we propose Sequential Quantum Enhanced Training (SEQUENT) an improved architecture and training process for the traceable application of quantum computing methods to hybrid machine learning. Furthermore, we provide formal evidence for the disadvantage of current methods and preliminary experimental results as a proof-of-concept for the applicability of SEQUENT.

quant-ph

Black Box Optimization Using QUBO and the Cross Entropy Method

Black-box optimization (BBO) can be used to optimize functions whose analytic form is unknown. A common approach to realising BBO is to learn a surrogate model which approximates the target black-box function which can then be solved via white-box optimization methods. In this paper, we present our approach BOX-QUBO, where the surrogate model is a QUBO matrix. However, unlike in previous state-of-the-art approaches, this matrix is not trained entirely by regression, but mostly by classification between 'good' and 'bad' solutions. This better accounts for the low capacity of the QUBO matrix, resulting in significantly better solutions overall. We tested our approach against the state-of-the-art on four domains and in all of them BOX-QUBO showed better results. A second contribution of this paper is the idea to also solve white-box problems, i.e. problems which could be directly formulated as QUBO, by means of black-box optimization in order to reduce the size of the QUBOs to the information-theoretic minimum. Experiments show that this significantly improves the results for MAX-k-SAT.

cs.LG

Optimization of QKD Networks with Classical and Quantum Annealing

This paper analyses a classical and a quantum annealing approach to compute the minimum deployment of Quantum Key Distribution (QKD) hardware in a tier 1 provider network. The ensemble of QKD systems needs to be able to exchange as many encryption keys between all network nodes in order to encrypt the data payload, which is defined by traffic demand matrices. Redundancy and latency requirements add additional boundary conditions. The result of the optimization problem yields a classical heuristic network planners may utilize for planning future QKD quantum networks.

quant-ph

Towards Multi-Agent Reinforcement Learning using Quantum Boltzmann Machines

Reinforcement learning has driven impressive advances in machine learning. Simultaneously, quantum-enhanced machine learning algorithms using quantum annealing underlie heavy developments. Recently, a multi-agent reinforcement learning (MARL) architecture combining both paradigms has been proposed. This novel algorithm, which utilizes Quantum Boltzmann Machines (QBMs) for Q-value approximation has outperformed regular deep reinforcement learning in terms of time-steps needed to converge. However, this algorithm was restricted to single-agent and small 2x2 multi-agent grid domains. In this work, we propose an extension to the original concept in order to solve more challenging problems. Similar to classic DQNs, we add an experience replay buffer and use different networks for approximating the target and policy values. The experimental results show that learning becomes more stable and enables agents to find optimal policies in grid-domains with higher complexity. Additionally, we assess how parameter sharing influences the agents behavior in multi-agent domains. Quantum sampling proves to be a promising method for reinforcement learning tasks, but is currently limited by the QPU size and therefore by the size of the input and Boltzmann machine.

cs.AI

A Flexible Pipeline for the Optimization of CSG Trees

CSG trees are an intuitive, yet powerful technique for the representation of geometry using a combination of Boolean set-operations and geometric primitives. In general, there exists an infinite number of trees all describing the same 3D solid. However, some trees are optimal regarding the number of used operations, their shape or other attributes, like their suitability for intuitive, human-controlled editing. In this paper, we present a systematic comparison of newly developed and existing tree optimization methods and propose a flexible processing pipeline with a focus on tree editability. The pipeline uses a redundancy removal and decomposition stage for complexity reduction and different (meta-)heuristics for remaining tree optimization. We also introduce a new quantitative measure for CSG tree editability and show how it can be used as a constraint in the optimization process.

cs.AI

A Quantum Annealing Algorithm for Finding Pure Nash Equilibria in Graphical Games

We introduce Q-Nash, a quantum annealing algorithm for the NP-complete problem of Fnding pure Nash equilibria in graphical games. The algorithm consists of two phases. The first phase determines all combinations of best response strategies for each player using classical computation. The second phase finds pure Nash equilibria using a quantum annealing device by mapping the computed combinations to a quadratic unconstrained binary optimization formulation based on the Set Cover problem. We empirically evaluate Q-Nash on D-Wave's Quantum Annealer 2000Q using different graphical game topologies. The results with respect to solution quality and computing time are compared to a Brute Force algorithm and the Iterated Best Response heuristic.

cs.GT

Cross Entropy Hyperparameter Optimization for Constrained Problem Hamiltonians Applied to QAOA

Hybrid quantum-classical algorithms such as the Quantum Approximate Optimization Algorithm (QAOA) are considered as one of the most encouraging approaches for taking advantage of near-term quantum computers in practical applications. Such algorithms are usually implemented in a variational form, combining a classical optimization method with a quantum machine to find good solutions to an optimization problem. The solution quality of QAOA depends to a high degree on the parameters chosen by the classical optimizer at each iteration. However, the solution landscape of those parameters is highly multi-dimensional and contains many low-quality local optima. In this study we apply a Cross-Entropy method to shape this landscape, which allows the classical optimizer to find better parameter more easily and hence results in an improved performance. We empirically demonstrate that this approach can reach a significant better solution quality for the Knapsack Problem.

quant-ph

The Holy Grail of Quantum Artificial Intelligence: Major Challenges in Accelerating the Machine Learning Pipeline

We discuss the synergetic connection between quantum computing and artificial intelligence. After surveying current approaches to quantum artificial intelligence and relating them to a formal model for machine learning processes, we deduce four major challenges for the future of quantum artificial intelligence: (i) Replace iterative training with faster quantum algorithms, (ii) distill the experience of larger amounts of data into the training process, (iii) allow quantum and classical components to be easily combined and exchanged, and (iv) build tools to thoroughly analyze whether observed benefits really stem from quantum properties of the algorithm.

quant-ph

Soccer Team Vectors

In this work we present STEVE - Soccer TEam VEctors, a principled approach for learning real valued vectors for soccer teams where similar teams are close to each other in the resulting vector space. STEVE only relies on freely available information about the matches teams played in the past. These vectors can serve as input to various machine learning tasks. Evaluating on the task of team market value estimation, STEVE outperforms all its competitors. Moreover, we use STEVE for similarity search and to rank soccer teams.

cs.LG

A Hybrid Solution Method for the Capacitated Vehicle Routing Problem Using a Quantum Annealer

The Capacitated Vehicle Routing Problem (CVRP) is an NP-optimization problem (NPO) that has been of great interest for decades for both, science and industry. The CVRP is a variant of the vehicle routing problem characterized by capacity constrained vehicles. The aim is to plan tours for vehicles to supply a given number of customers as efficiently as possible. The problem is the combinatorial explosion of possible solutions, which increases superexponentially with the number of customers. Classical solutions provide good approximations to the globally optimal solution. D-Wave's quantum annealer is a machine designed to solve optimization problems. This machine uses quantum effects to speed up computation time compared to classic computers. The problem on solving the CVRP on the quantum annealer is the particular formulation of the optimization problem. For this, it has to be mapped onto a quadratic unconstrained binary optimization (QUBO) problem. Complex optimization problems such as the CVRP can be translated to smaller subproblems and thus enable a sequential solution of the partitioned problem. This work presents a quantum-classic hybrid solution method for the CVRP. It clarifies whether the implemenation of such a method pays off in comparison to existing classical solution methods regarding computation time and solution quality. Several approaches to solving the CVRP are elaborated, the arising problems are discussed, and the results are evaluated in terms of solution quality and computation time.

quant-ph

Assessing Solution Quality of 3SAT on a Quantum Annealing Platform

When solving propositional logic satisfiability (specifically 3SAT) using quantum annealing, we analyze the effect the difficulty of different instances of the problem has on the quality of the answer returned by the quantum annealer. A high-quality response from the annealer in this case is defined by a high percentage of correct solutions among the returned answers. We show that the phase transition regarding the computational complexity of the problem, which is well-known to occur for 3SAT on classical machines (where it causes a detrimental increase in runtime), persists in some form (but possibly to a lesser extent) for quantum annealing.

cs.ET