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Christophe De Vleeschouwer

Publications and source records attributed to Christophe De Vleeschouwer.

At least 19 recordsLinked to original sources

Refining Cytology Predictions with Conditional Random Fields

Vision-language models (VLMs) achieve strong zero-shot (ZS) classification on histology images but do not perform as well on cytology, whose stains and cell morphology differ markedly compared to histology. Conditional random fields (CRFs) can refine noisy VLM predictions by propagating information across patches, but existing CRF frameworks were designed for histopathology and do not transfer to cytology datasets, released as independent patch pools spanning multiple staining protocols. We introduce CytoCRF, which adapts the pairwise terms to cytology by targeting chromatin and cytology-specific staining, and further enrich the neighborhood of each potential term by combining multiple backbones. Across ten cytology datasets, CytoCRF outperforms existing CRF frameworks at every annotation budget, reaching +13.6 percentage points over the best baseline and +33.7 over ZS with only 50 annotations. Combining information from multiple backbones brings further gains, showing that the neighborhood topology matters more than the pairwise potential computed over it.

cs.CV↗

Exploiting Spatial Structure for Transductive Few-Shot Classification of Whole-Slide Images

Automating the analysis of whole-slide images (WSIs), a key step in cancer diagnosis, has high clinical value, as it can reduce pathologist's workload while improving diagnosis accuracy. Recently, vision-language models have shown promising performance for patch-level classification without requiring any annotation, yet these zero-shot (ZS) predictions remain noisy on fine-grained tasks and must be further refined. A promising direction is to refine all predictions jointly, i.e., a transductive approach. However, most existing methods are not tailored to WSIs. We thus propose SlideTIM, an adaptation to WSIs of the recent transductive approach LC-TIM, which introduces a combined spatial--latent regularizer together with a prior on the patch class distribution. The former enforces spatially and semantically close patches to receive the same predictions, while the prior calibrates the predicted class proportions. Together, they address the complex spatial organization and the strong class imbalance of WSIs. Evaluated on four histology datasets, SlideTIM consistently outperforms all TIM variants, improving the macro-F1 by +8.1pp over the best competing baseline at 1 shot. Compared to the ZS, it raises the macro-F1 by +19.4pp at 1 shot. The code will be made available after submission.

cs.CV↗

Generating Heterogeneous 3D Geological Microstructures from 2D Images via a Stable Diffusion-Adversarial Model

Characterizing the physical properties of clay and cementitious materials matters across many fields, from materials science to geological waste disposal. Property simulation typically calls for 3D imaging, which is expensive, not always accessible, and technically limited for certain materials. Recent progress in deep generative models offers a way around this, reconstructing 3D volumes from the more easily acquired 2D images. Among GAN-based methods for 3D microstructure generation, SliceGAN has shown strong results for homogeneous isotropic and anisotropic systems. It struggles, however, to capture the finer detail of more complex heterogeneous microstructures, which motivates alternative generative frameworks. We introduce a hybrid approach that draws on the stability and generation quality of denoising diffusion models. Since no 3D ground truth is available, we replace the standard denoising loss with an adversarial loss, which yields a stable training process in our experiments. We show that the resulting model generates microstructures of varying complexity with minimal slice artefacts and close agreement with ground-truth phase fractions and structural descriptors.

cs.AI↗

Whole-Slide Image Analysis under Realistic Few-Shot Annotation Protocols

Automating the analysis of whole-slide images has high clinical value, since characterizing cancers requires examining them in detail. Such analysis increasingly relies on vision-language models that provide patch-level zero-shot predictions. However, these predictions remain noisy and must be refined with a few annotations. A promising paradigm for this refinement is few-shot transduction. Rather than treating each patch independently, these methods leverage the relations between patches, together with a few annotations, to refine all predictions jointly. However, current transductive methods are evaluated under conditions that overlook key properties of whole-slide images: (i) datasets consist of independent patches extracted from multiple slides, ignoring the complex tissue organization; (ii) datasets are mostly balanced, whereas a single whole-slide image exhibits severe class imbalance, with several classes absent; and (iii) annotations are sampled at random, without reflecting how a pathologist annotates a limited number of regions. To align the transduction paradigm to realistic whole-slide settings, we introduce the following contributions. First, we propose SlideCRF, which adapts conditional random fields for whole-slide images by combining spatial and biological cues while accounting for classes that may be absent from a given slide. Second, we provide a set of realistic annotation protocols, based on spatially localized clicks and scribbles, modeling different pathologist interactions, such as the iterative correction of model errors. Across four datasets, we show that SlideCRF outperforms current transductive methods in macro F1, improving over the zero-shot predictions by +24.2% and +37.5% with one and 16 clicks per present class, respectively.

cs.CV↗

Unsupervised Disentanglement Without Compromises : How Functional Orthogonality Enforces Identifiability

This paper explores unsupervised disentangled representation learning from a functional perspective. We define latent concepts as factors that influence observations through locally orthogonal directions, formalized as an orthogonality constraint on the Jacobian of the generative mapping. We prove that this condition yields identifiability of general nonlinear generative models, without requiring statistical independence or causal assumptions, provided the latent domain admits all combinations of factor values. Experiments with orthogonality-regularized normalizing flows empirically confirm the theory, demonstrate reliable recovery of ground-truth factors, and shed light on the success of VAEs. These findings challenge the prevailing impossibility claims for unsupervised disentanglement and provide a principled alternative foundation.

cs.LG↗

Locally Consistent Transductive Information Maximization for Few-Shot Remote Sensing Scene Classification

Remote sensing scene classification is increasingly relying on foundation models pre-trained on large-scale Earth-observation data. Moreover, transductive inference, which exploits the collective statistical structure of the entire unlabeled query set, appears to naturally match remote sensing pipelines where large images are routinely split into patches and inferred as a batch. In this work, we introduce LC-TIM (Locally Consistent Transductive Information Maximization), which extends the state-of-the-art Transductive Information Maximization for Few-Shot CLIP (TIM++) objective with a local consistency regularizer that enforces prediction agreement between each query sample and its $κ$ nearest feature-space neighbors. The regularizer enters as a single multiplicative factor in the closed-form $q$-update, adding negligible computational overhead. We further propose a multi-source extension that fuses the affinity graph from multiple remote sensing foundation model, further boosting classification accuracy. To assess these methods, we establish the first comprehensive, open-source benchmark for transductive few-shot RS scene classification, evaluating LP++, TransCLIP, TIM++, and LC-TIM across ten diverse datasets, two remote sensing vision-language models, and across various few-shot settings. Our experiments show that transductive methods consistently outperform zero-shot baselines, and that LC-TIM achieves state-of-the-art accuracy, with the largest gains in the low-shot regime where neighborhood cues are most informative. Code is publicly available at: https://github.com/elkhouryk/LC-TIM

cs.CV↗

NeRF-based Spacecraft Reconstruction from Monocular Imagery Under Illumination Variability and Pose Uncertainty

Autonomous rendezvous and proximity operations around uncooperative, unknown spacecraft are critical for active debris removal and on-orbit servicing missions. A key component of such operations is the offline reconstruction of a 3D model of the target from a set of 2D images. This task is challenging due to two main factors. First, in-orbit illumination conditions exhibit considerable variability, and change rapidly over time. Second, the inaccuracy of pose information in the images, results in 3D reconstruction uncertainty. To overcome these challenges, we propose to extend Neural Radiance Fields with per-image degrees of freedom: a learnable appearance embedding that captures the illumination conditions specific to each image, and an image-specific pose correction term that refines its noisy pose label to increase 3D consistency across images. These parameters add minimal complexity, as they are learned jointly with the NeRF, yet they substantially improve robustness to illumination variability and pose inaccuracies. We validate our approach on three image sets representative of in-orbit operations, demonstrating its effectiveness for offline reconstruction and highlighting its suitability for online reconstruction, an open problem in the field.

cs.CV↗

CAD-Free Learning of Spacecraft Pose Estimators via NeRF-Based Augmentations

Spacecraft pose estimation networks require tens of thousands of CAD-rendered images to be trained. This reliance on synthetic CAD data (i) limits applicability to targets with reliable geometry prior, excluding uncooperative or poorly documented spacecraft, and (ii) causes poor generalization to real on-orbit conditions due to unrealistic illumination and material appearance. This paper introduces a NeRF-based image augmentation method that enables the learning of spacecraft pose estimators from only a few tens to a few hundreds of images. The method learns a Neural Radiance Field of the target and generates a large, diverse dataset through geometrically-consistent viewpoint and appearance augmentation. This augmented dataset enables the training of accurate target-specific pose estimators without requiring a CAD model or large synthetic datasets. Experiments show that our approach supports the training of accurate pose estimators from only 25 to 400 realistic images, even under severe illumination variations. When applied on large CAD-based synthetic datasets, the NeRF-based augmentation also enhances out-of-domain generalization, yielding improved robustness to real on-orbit conditions.

cs.CV↗

Conditional Random Fields for Interactive Refinement of Histopathological Predictions

Assisting pathologists in the analysis of histopathological images has high clinical value, as it supports cancer detection and staging. In this context, histology foundation models have recently emerged. Among them, Vision-Language Models (VLMs) provide strong yet imperfect zero-shot predictions. We propose to refine these predictions by adapting Conditional Random Fields (CRFs) to histopathological applications, requiring no additional model training. We present HistoCRF, a CRF-based framework, with a novel definition of the pairwise potential that promotes label diversity and leverages expert annotations. We consider three experiments: without annotations, with expert annotations, and with iterative human-in-the-loop annotations that progressively correct misclassified patches. Experiments on five patch-level classification datasets covering different organs and diseases demonstrate average accuracy gains of 16.0% without annotations and 27.5% with only 100 annotations, compared to zero-shot predictions. Moreover, integrating a human in the loop reaches a further gain of 32.6% with the same number of annotations. The code will be made available on https://github.com/tgodelaine/HistoCRF.

cs.CV↗

Leveraging Prediction Entropy for Automatic Prompt Weighting in Zero-Shot Audio-Language Classification

Audio-language models have recently demonstrated strong zero-shot capabilities by leveraging natural-language supervision to classify audio events without labeled training data. Yet, their performance is highly sensitive to the wording of text prompts, with small variations leading to large fluctuations in accuracy. Prior work has mitigated this issue through prompt learning or prompt ensembling. However, these strategies either require annotated data or fail to account for the fact that some prompts may negatively impact performance. In this work, we present an entropy-guided prompt weighting approach that aims to find a robust combination of prompt contributions to maximize prediction confidence. To this end, we formulate a tailored objective function that minimizes prediction entropy to yield new prompt weights, utilizing low-entropy as a proxy for high confidence. Our approach can be applied to individual samples or a batch of audio samples, requiring no additional labels and incurring negligible computational overhead. Experiments on five audio classification datasets covering environmental, urban, and vocal sounds, demonstrate consistent gains compared to classical prompt ensembling methods in a zero-shot setting, with accuracy improvements 5-times larger across the whole benchmark.

cs.SD↗

RUMPL: Ray-Based Transformers for Universal Multi-View 2D to 3D Human Pose Lifting

Estimating 3D human poses from 2D images remains challenging due to occlusions and projective ambiguity. Multi-view learning-based approaches mitigate these issues but often fail to generalize to real-world scenarios, as large-scale multi-view datasets with 3D ground truth are scarce and captured under constrained conditions. To overcome this limitation, recent methods rely on 2D pose estimation combined with 2D-to-3D pose lifting trained on synthetic data. Building on our previous MPL framework, we propose RUMPL, a transformer-based 3D pose lifter that introduces a 3D ray-based representation of 2D keypoints. This formulation makes the model independent of camera calibration and the number of views, enabling universal deployment across arbitrary multi-view configurations without retraining or fine-tuning. A new View Fusion Transformer leverages learned fused-ray tokens to aggregate information along rays, further improving multi-view consistency. Extensive experiments demonstrate that RUMPL reduces MPJPE by up to 53% compared to triangulation and over 60% compared to transformer-based image-representation baselines. Results on new benchmarks, including in-the-wild multi-view and multi-person datasets, confirm its robustness and scalability. The framework's source code is available at https://github.com/aghasemzadeh/OpenRUMPL

cs.CV↗

NeRF-based Visualization of 3D Cues Supporting Data-Driven Spacecraft Pose Estimation

On-orbit operations require the estimation of the relative 6D pose, i.e., position and orientation, between a chaser spacecraft and its target. While data-driven spacecraft pose estimation methods have been developed, their adoption in real missions is hampered by the lack of understanding of their decision process. This paper presents a method to visualize the 3D visual cues on which a given pose estimator relies. For this purpose, we train a NeRF-based image generator using the gradients back-propagated through the pose estimation network. This enforces the generator to render the main 3D features exploited by the spacecraft pose estimation network. Experiments demonstrate that our method recovers the relevant 3D cues. Furthermore, they offer additional insights on the relationship between the pose estimation network supervision and its implicit representation of the target spacecraft.

cs.CV↗

Few-Shot Adaptation Benchmark for Remote Sensing Vision-Language Models

Remote Sensing Vision-Language Models (RSVLMs) have shown remarkable potential thanks to large-scale pretraining, achieving strong zero-shot performance on various tasks. However, their ability to generalize in low-data regimes, such as few-shot learning, remains insufficiently explored. In this work, we present the first structured benchmark for evaluating few-shot adaptation methods on RSVLMs. We conduct comprehensive experiments across ten remote sensing scene classification datasets, applying five widely used few-shot adaptation strategies to three state-of-the-art RSVLMs with varying backbones. Our findings reveal that models with similar zero-shot performance can exhibit markedly different behavior under few-shot adaptation, with some RSVLMs being inherently more amenable to such adaptation than others. The variability of performance and the absence of a clear winner among existing methods highlight the need for the development of more robust methods for few-shot adaptation tailored to RS. To facilitate future research, we provide a reproducible benchmarking framework and open-source code to systematically evaluate RSVLMs under few-shot conditions. The source code is publicly available on Github: https://github.com/elkhouryk/fewshot_RSVLMs

cs.CV↗

Domain Generalization for In-Orbit 6D Pose Estimation

We address the problem of estimating the relative 6D pose, i.e., position and orientation, of a target spacecraft, from a monocular image, a key capability for future autonomous Rendezvous and Proximity Operations. Due to the difficulty of acquiring large sets of real images, spacecraft pose estimation networks are exclusively trained on synthetic ones. However, because those images do not capture the illumination conditions encountered in orbit, pose estimation networks face a domain gap problem, i.e., they do not generalize to real images. Our work introduces a method that bridges this domain gap. It relies on a novel, end-to-end, neural-based architecture as well as a novel learning strategy. This strategy improves the domain generalization abilities of the network through multi-task learning and aggressive data augmentation policies, thereby enforcing the network to learn domain-invariant features. We demonstrate that our method effectively closes the domain gap, achieving state-of-the-art accuracy on the widespread SPEED+ dataset. Finally, ablation studies assess the impact of key components of our method on its generalization abilities.

cs.CV↗

On the Geometric Accuracy of Implicit and Primitive-based Representations Derived from View Rendering Constraints

We present the first systematic comparison of implicit and explicit Novel View Synthesis methods for space-based 3D object reconstruction, evaluating the role of appearance embeddings. While embeddings improve photometric fidelity by modeling lighting variation, we show they do not translate into meaningful gains in geometric accuracy - a critical requirement for space robotics applications. Using the SPEED+ dataset, we compare K-Planes, Gaussian Splatting, and Convex Splatting, and demonstrate that embeddings primarily reduce the number of primitives needed for explicit methods rather than enhancing geometric fidelity. Moreover, convex splatting achieves more compact and clutter-free representations than Gaussian splatting, offering advantages for safety-critical applications such as interaction and collision avoidance. Our findings clarify the limits of appearance embeddings for geometry-centric tasks and highlight trade-offs between reconstruction quality and representation efficiency in space scenarios.

cs.CV↗

SoccerNet 2025 Challenges Results

The SoccerNet 2025 Challenges mark the fifth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in football video understanding. This year's challenges span four vision-based tasks: (1) Team Ball Action Spotting, focused on detecting ball-related actions in football broadcasts and assigning actions to teams; (2) Monocular Depth Estimation, targeting the recovery of scene geometry from single-camera broadcast clips through relative depth estimation for each pixel; (3) Multi-View Foul Recognition, requiring the analysis of multiple synchronized camera views to classify fouls and their severity; and (4) Game State Reconstruction, aimed at localizing and identifying all players from a broadcast video to reconstruct the game state on a 2D top-view of the field. Across all tasks, participants were provided with large-scale annotated datasets, unified evaluation protocols, and strong baselines as starting points. This report presents the results of each challenge, highlights the top-performing solutions, and provides insights into the progress made by the community. The SoccerNet Challenges continue to serve as a driving force for reproducible, open research at the intersection of computer vision, artificial intelligence, and sports. Detailed information about the tasks, challenges, and leaderboards can be found at https://www.soccer-net.org, with baselines and development kits available at https://github.com/SoccerNet.

cs.CV↗

Learning Joint Denoising, Demosaicing, and Compression from the Raw Natural Image Noise Dataset

This paper introduces the Raw Natural Image Noise Dataset (RawNIND), a diverse collection of paired raw images designed to support the development of denoising models that generalize across sensors, image development workflows, and styles. Two denoising methods are proposed: one operates directly on raw Bayer data, leveraging computational efficiency, while the other processes linear RGB images for improved generalization to different sensors, with both preserving flexibility for subsequent development. Both methods outperform traditional approaches which rely on developed images. Additionally, the integration of denoising and compression at the raw data level significantly enhances rate-distortion performance and computational efficiency. These findings suggest a paradigm shift toward raw data workflows for efficient and flexible image processing.

cs.CV↗

Vocabulary-free few-shot learning for Vision-Language Models

Recent advances in few-shot adaptation for Vision-Language Models (VLMs) have greatly expanded their ability to generalize across tasks using only a few labeled examples. However, existing approaches primarily build upon the strong zero-shot priors of these models by leveraging carefully designed, task-specific prompts. This dependence on predefined class names can restrict their applicability, especially in scenarios where exact class names are unavailable or difficult to specify. To address this limitation, we introduce vocabulary-free few-shot learning for VLMs, a setting where target class instances - that is, images - are available but their corresponding names are not. We propose Similarity Mapping (SiM), a simple yet effective baseline that classifies target instances solely based on similarity scores with a set of generic prompts (textual or visual), eliminating the need for carefully handcrafted prompts. Although conceptually straightforward, SiM demonstrates strong performance, operates with high computational efficiency (learning the mapping typically takes less than one second), and provides interpretability by linking target classes to generic prompts. We believe that our approach could serve as an important baseline for future research in vocabulary-free few-shot learning. Code is available at https://github.com/MaxZanella/vocabulary-free-FSL.

cs.CV↗