SearcharxivSearch

arXiv subjects

Christopher A. Metzler

Publications and source records attributed to Christopher A. Metzler.

At least 19 recordsLinked to original sources

High-speed Imaging through Turbulence with Event-based Light Fields

This work introduces and demonstrates the first system capable of imaging fast-moving extended non-rigid objects through strong atmospheric turbulence at high frame rate. Event cameras are a novel sensing architecture capable of estimating high-speed imagery at thousands of frames per second. However, on their own event cameras are unable to disambiguate scene motion from turbulence. In this work, we overcome this limitation using event-based light field cameras: By simultaneously capturing multiple views of a scene, event-based light field cameras and machine learning-based reconstruction algorithms are able to disambiguate motion-induced dynamics, which produce events that are strongly correlated across views, from turbulence-induced dynamics, which produce events that are weakly correlated across view. Tabletop experiments demonstrate event-based light field can overcome strong turbulence while imaging high-speed objects traveling at up to 16,000 pixels per second.

cs.CV

Multilook Coherent Imaging: Theoretical Guarantees and Algorithms

Multilook coherent imaging is a widely used technique in applications such as digital holography, ultrasound imaging, and synthetic aperture radar. A central challenge in these systems is the presence of multiplicative noise, commonly known as speckle, which degrades image quality. Despite the widespread use of coherent imaging systems, their theoretical foundations remain relatively underexplored. In this paper, we study both the theoretical and algorithmic aspects of likelihood-based approaches for multilook coherent imaging, providing a rigorous framework for analysis and method development. Our theoretical contributions include establishing the first theoretical upper bound on the Mean Squared Error (MSE) of the maximum likelihood estimator under the deep image prior hypothesis. Our results capture the dependence of MSE on the number of parameters in the deep image prior, the number of looks, the signal dimension, and the number of measurements per look. On the algorithmic side, we employ projected gradient descent (PGD) as an efficient method for computing the maximum likelihood solution. Furthermore, we introduce two key ideas to enhance the practical performance of PGD. First, we incorporate the Newton-Schulz algorithm to compute matrix inverses within the PGD iterations, significantly reducing computational complexity. Second, we develop a bagging strategy to mitigate projection errors introduced during PGD updates. We demonstrate that combining these techniques with PGD yields state-of-the-art performance. Our code is available at https://github.com/Computational-Imaging-RU/Bagged-DIP-Speckle.

stat.ML

Guidestar-Free Adaptive Optics with Asymmetric Apertures

This work introduces the first closed-loop adaptive optics (AO) system capable of optically correcting aberrations in real-time without a guidestar or a wavefront sensor. Nearly 40 years ago, Cederquist et al. demonstrated that asymmetric apertures enable phase retrieval (PR) algorithms to perform fully computational wavefront sensing, albeit at a high computational cost. More recently, Chimitt et al. extended this approach with machine learning and demonstrated real-time wavefront sensing using only a single (guidestar-based) point-spread-function (PSF) measurement. Inspired by these works, we introduce a guidestar-free AO framework built around asymmetric apertures and machine learning. Our approach combines three key elements: (1) an asymmetric aperture placed at the system's pupil plane that enables PR-based wavefront sensing, (2) a pair of machine learning algorithms that estimate the PSF from natural scene measurements and reconstruct phase aberrations, and (3) a spatial light modulator that performs optical correction. We experimentally validate this framework on dense natural scenes imaged through unknown obscurants. Our method outperforms state-of-the-art guidestar-free wavefront shaping methods, using an order of magnitude fewer measurements and three orders of magnitude less computation.

eess.IV

Implicit Neural Speckle Denoising

Speckle fundamentally limits coherent imaging by introducing multiplicative, spatially correlated noise that obscures scene structure. Removing speckle noise from dynamic scenes--that do not benefit from conventional speckle averaging--is particularly challenging. We introduce a training-free framework that combines a spatiotemporal implicit neural representation with an aperture-aware maximum-likelihood formulation to recover dynamic, speckle-free imagery directly from noisy observations. The coherent likelihood explicitly models the aperture-dependent spatial covariance of speckle, enabling adaptation to arbitrary pupil geometries without retraining. A matrix-free implementation based on FFT-accelerated operators, stochastic approximations, and conjugate gradients makes optimization practical for realistic image sizes. Meanwhile, a blind holdout criterion provides automatic early stopping without clean reference data. Simulated and laboratory results demonstrate improved spatial fidelity, temporal consistency, and robustness to varying speckle statistics relative to classical, unsupervised, and supervised baselines.

eess.IV

Acoustic Neural 3D Reconstruction Under Pose Drift

We consider the problem of optimizing neural implicit surfaces for 3D reconstruction using acoustic images collected with drifting sensor poses. The accuracy of current state-of-the-art 3D acoustic modeling algorithms is highly dependent on accurate pose estimation; small errors in sensor pose can lead to severe reconstruction artifacts. In this paper, we propose an algorithm that jointly optimizes the neural scene representation and sonar poses. Our algorithm does so by parameterizing the 6DoF poses as learnable parameters and backpropagating gradients through the neural renderer and implicit representation. We validated our algorithm on both real and simulated datasets. It produces high-fidelity 3D reconstructions even under significant pose drift.

eess.SP

A Scalable MVDR Beamforming Algorithm That is Linear in the Number of Antennas

The Minimum Variance Distortionless Response (MVDR) beamforming technique is widely applied in array systems to mitigate interference. However, applying MVDR to large arrays is computationally challenging; its computational complexity scales cubically with the number of antenna elements. In this paper, we introduce a scalable MVDR beamforming method tailored for massive arrays. Our approach, which is specific to scenarios where the signal of interest is below the noise floor (e.g.,~GPS), leverages the Sherman-Morrison formula, low-rank Singular Value Decomposition (SVD) approximations, and algebraic manipulation. Using our approach, we reduce the computational complexity from cubic to linear in the number of antennas. We evaluate the proposed method through simulations, comparing its computational efficiency and beamforming accuracy with the conventional MVDR approach. Our method significantly reduces the computational load while maintaining high beamforming accuracy for large-scale arrays. This solution holds promise for real-time applications of MVDR beamforming in fields like radar, sonar, and wireless communications, where massive antenna arrays are proliferating.

eess.SP

Snapshot Synthetic Aperture Imaging with Boiling Speckle

Light-based synthetic aperture (SA) imaging methods, such as Fourier Ptychography, have brought breakthrough high-resolution wide-field-of-view imaging capabilities to microscopy. While these technologies promise similar improvements in long-range imaging applications, macroscale light-based SA imaging is significantly more challenging. In this work, we first demonstrate that speckle noise is particularly problematic for light-based SA systems. Specifically, we prove that it is fundamentally impossible to perform SA imaging of fully diffuse scenes if one captures sequential measurements that suffer from per-measurement-independent speckle. We then develop a snapshot SA imaging method and aperture-phase-synchronization strategy that can overcome this limitation and enable SA imaging. Remarkably, we further demonstrate, in simulation, that speckle can be exploited to recover missing spatial frequency information in SA imaging systems with distributed, non-overlapping apertures. That is, one can use speckle to improve the resolution of an SA imaging system.

physics.optics

Inverse Synthetic Aperture Fourier Ptychography

Fourier ptychography (FP) is a powerful light-based synthetic aperture imaging technique that allows one to reconstruct a high-resolution, wide field-of-view image by computationally integrating a diverse collection of low-resolution, far-field measurements. Typically, FP measurement diversity is introduced by changing the angle of the illumination or the position of the camera; either approach results in sampling different portions of the target's spatial frequency content, but both approaches introduce substantial costs and complexity to the acquisition process. In this work, we introduce Inverse Synthetic Aperture Fourier Ptychography, a novel approach to FP that foregoes changing the illumination angle or camera position and instead generates measurement diversity through target motion. Critically, we also introduce a novel learning-based method for estimating k-space coordinates from dual plane intensity measurements, thereby enabling synthetic aperture imaging without knowing the rotation of the target. We experimentally validate our method in simulation and on a tabletop optical system.

eess.IV

Single-Step Latent Diffusion for Underwater Image Restoration

Underwater image restoration algorithms seek to restore the color, contrast, and appearance of a scene that is imaged underwater. They are a critical tool in applications ranging from marine ecology and aquaculture to underwater construction and archaeology. While existing pixel-domain diffusion-based image restoration approaches are effective at restoring simple scenes with limited depth variation, they are computationally intensive and often generate unrealistic artifacts when applied to scenes with complex geometry and significant depth variation. In this work we overcome these limitations by combining a novel network architecture (SLURPP) with an accurate synthetic data generation pipeline. SLURPP combines pretrained latent diffusion models -- which encode strong priors on the geometry and depth of scenes -- with an explicit scene decomposition -- which allows one to model and account for the effects of light attenuation and backscattering. To train SLURPP we design a physics-based underwater image synthesis pipeline that applies varied and realistic underwater degradation effects to existing terrestrial image datasets. This approach enables the generation of diverse training data with dense medium/degradation annotations. We evaluate our method extensively on both synthetic and real-world benchmarks and demonstrate state-of-the-art performance. Notably, SLURPP is over 200X faster than existing diffusion-based methods while offering ~ 3 dB improvement in PSNR on synthetic benchmarks. It also offers compelling qualitative improvements on real-world data. Project website https://tianfwang.github.io/slurpp/.

cs.CV

Repurposing Pre-trained Video Diffusion Models for Event-based Video Interpolation

Video Frame Interpolation aims to recover realistic missing frames between observed frames, generating a high-frame-rate video from a low-frame-rate video. However, without additional guidance, the large motion between frames makes this problem ill-posed. Event-based Video Frame Interpolation (EVFI) addresses this challenge by using sparse, high-temporal-resolution event measurements as motion guidance. This guidance allows EVFI methods to significantly outperform frame-only methods. However, to date, EVFI methods have relied on a limited set of paired event-frame training data, severely limiting their performance and generalization capabilities. In this work, we overcome the limited data challenge by adapting pre-trained video diffusion models trained on internet-scale datasets to EVFI. We experimentally validate our approach on real-world EVFI datasets, including a new one that we introduce. Our method outperforms existing methods and generalizes across cameras far better than existing approaches.

cs.CV

Adaptive LPD Radar Waveform Design with Generative Deep Learning

We propose a learning-based method for adaptively generating low probability of detection (LPD) radar waveforms that blend into their operating environment. Our waveforms are designed to follow a distribution that is indistinguishable from the ambient radio frequency (RF) background -- while still being effective at ranging and sensing. To do so, we use an unsupervised, adversarial learning framework; our generator network produces waveforms designed to confuse a critic network, which is optimized to differentiate generated waveforms from the background. To ensure our generated waveforms are still effective for sensing, we introduce and minimize an ambiguity function-based loss on the generated waveforms. We evaluate the performance of our method by comparing the single-pulse detectability of our generated waveforms with traditional LPD waveforms using a separately trained detection neural network. We find that our method can generate LPD waveforms that reduce detectability by up to 90% while simultaneously offering improved ambiguity function (sensing) characteristics. Our framework also provides a mechanism to trade-off detectability and sensing performance.

eess.SP

Flash-Split: 2D Reflection Removal with Flash Cues and Latent Diffusion Separation

Transparent surfaces, such as glass, create complex reflections that obscure images and challenge downstream computer vision applications. We introduce Flash-Split, a robust framework for separating transmitted and reflected light using a single (potentially misaligned) pair of flash/no-flash images. Our core idea is to perform latent-space reflection separation while leveraging the flash cues. Specifically, Flash-Split consists of two stages. Stage 1 separates apart the reflection latent and transmission latent via a dual-branch diffusion model conditioned on an encoded flash/no-flash latent pair, effectively mitigating the flash/no-flash misalignment issue. Stage 2 restores high-resolution, faithful details to the separated latents, via a cross-latent decoding process conditioned on the original images before separation. By validating Flash-Split on challenging real-world scenes, we demonstrate state-of-the-art reflection separation performance and significantly outperform the baseline methods.

cs.CV

Estimating Epistemic and Aleatoric Uncertainty with a Single Model

Estimating and disentangling epistemic uncertainty, uncertainty that is reducible with more training data, and aleatoric uncertainty, uncertainty that is inherent to the task at hand, is critically important when applying machine learning to high-stakes applications such as medical imaging and weather forecasting. Conditional diffusion models' breakthrough ability to accurately and efficiently sample from the posterior distribution of a dataset now makes uncertainty estimation conceptually straightforward: One need only train and sample from a large ensemble of diffusion models. Unfortunately, training such an ensemble becomes computationally intractable as the complexity of the model architecture grows. In this work we introduce a new approach to ensembling, hyper-diffusion models (HyperDM), which allows one to accurately estimate both epistemic and aleatoric uncertainty with a single model. Unlike existing single-model uncertainty methods like Monte-Carlo dropout and Bayesian neural networks, HyperDM offers prediction accuracy on par with, and in some cases superior to, multi-model ensembles. Furthermore, our proposed approach scales to modern network architectures such as Attention U-Net and yields more accurate uncertainty estimates compared to existing methods. We validate our method on two distinct real-world tasks: x-ray computed tomography reconstruction and weather temperature forecasting.

cs.LG

Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion

By combining differentiable rendering with explicit point-based scene representations, 3D Gaussian Splatting (3DGS) has demonstrated breakthrough 3D reconstruction capabilities. However, to date 3DGS has had limited impact on robotics, where high-speed egomotion is pervasive: Egomotion introduces motion blur and leads to artifacts in existing frame-based 3DGS reconstruction methods. To address this challenge, we introduce Event3DGS, an {\em event-based} 3DGS framework. By exploiting the exceptional temporal resolution of event cameras, Event3GDS can reconstruct high-fidelity 3D structure and appearance under high-speed egomotion. Extensive experiments on multiple synthetic and real-world datasets demonstrate the superiority of Event3DGS compared with existing event-based dense 3D scene reconstruction frameworks; Event3DGS substantially improves reconstruction quality (+3dB) while reducing computational costs by 95\%. Our framework also allows one to incorporate a few motion-blurred frame-based measurements into the reconstruction process to further improve appearance fidelity without loss of structural accuracy.

cs.CV

Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats

We introduce a simple yet effective approach for separating transmitted and reflected light. Our key insight is that the powerful novel view synthesis capabilities provided by modern inverse rendering methods (e.g.,~3D Gaussian splatting) allow one to perform flash/no-flash reflection separation using unpaired measurements -- this relaxation dramatically simplifies image acquisition over conventional paired flash/no-flash reflection separation methods. Through extensive real-world experiments, we demonstrate our method, Flash-Splat, accurately reconstructs both transmitted and reflected scenes in 3D. Our method outperforms existing 3D reflection separation methods, which do not leverage illumination control, by a large margin. Our project webpage is at https://flash-splat.github.io/.

cs.CV

AONeuS: A Neural Rendering Framework for Acoustic-Optical Sensor Fusion

Underwater perception and 3D surface reconstruction are challenging problems with broad applications in construction, security, marine archaeology, and environmental monitoring. Treacherous operating conditions, fragile surroundings, and limited navigation control often dictate that submersibles restrict their range of motion and, thus, the baseline over which they can capture measurements. In the context of 3D scene reconstruction, it is well-known that smaller baselines make reconstruction more challenging. Our work develops a physics-based multimodal acoustic-optical neural surface reconstruction framework (AONeuS) capable of effectively integrating high-resolution RGB measurements with low-resolution depth-resolved imaging sonar measurements. By fusing these complementary modalities, our framework can reconstruct accurate high-resolution 3D surfaces from measurements captured over heavily-restricted baselines. Through extensive simulations and in-lab experiments, we demonstrate that AONeuS dramatically outperforms recent RGB-only and sonar-only inverse-differentiable-rendering--based surface reconstruction methods. A website visualizing the results of our paper is located at this address: https://aoneus.github.io/

cs.CV

WaveMo: Learning Wavefront Modulations to See Through Scattering

Imaging through scattering media is a fundamental and pervasive challenge in fields ranging from medical diagnostics to astronomy. A promising strategy to overcome this challenge is wavefront modulation, which induces measurement diversity during image acquisition. Despite its importance, designing optimal wavefront modulations to image through scattering remains under-explored. This paper introduces a novel learning-based framework to address the gap. Our approach jointly optimizes wavefront modulations and a computationally lightweight feedforward "proxy" reconstruction network. This network is trained to recover scenes obscured by scattering, using measurements that are modified by these modulations. The learned modulations produced by our framework generalize effectively to unseen scattering scenarios and exhibit remarkable versatility. During deployment, the learned modulations can be decoupled from the proxy network to augment other more computationally expensive restoration algorithms. Through extensive experiments, we demonstrate our approach significantly advances the state of the art in imaging through scattering media. Our project webpage is at https://wavemo-2024.github.io/.

cs.CV

Bagged Deep Image Prior for Recovering Images in the Presence of Speckle Noise

We investigate both the theoretical and algorithmic aspects of likelihood-based methods for recovering a complex-valued signal from multiple sets of measurements, referred to as looks, affected by speckle (multiplicative) noise. Our theoretical contributions include establishing the first existing theoretical upper bound on the Mean Squared Error (MSE) of the maximum likelihood estimator under the deep image prior hypothesis. Our theoretical results capture the dependence of MSE upon the number of parameters in the deep image prior, the number of looks, the signal dimension, and the number of measurements per look. On the algorithmic side, we introduce the concept of bagged Deep Image Priors (Bagged-DIP) and integrate them with projected gradient descent. Furthermore, we show how employing Newton-Schulz algorithm for calculating matrix inverses within the iterations of PGD reduces the computational complexity of the algorithm. We will show that this method achieves the state-of-the-art performance.

cs.IT