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Christos Koulamas

Publications and source records attributed to Christos Koulamas.

3 recordsLinked to original sources

ART3mis: Ray-Based Textual Annotation on 3D Cultural Objects

Beyond simplistic 3D visualisations, archaeologists, as well as cultural heritage experts and practitioners, need applications with advanced functionalities. Such as the annotation and attachment of metadata onto particular regions of the 3D digital objects. Various approaches have been presented to tackle this challenge, most of which achieve excellent results in the domain of their application. However, they are often confined to that specific domain and particular problem. In this paper, we present ART3mis - a general-purpose, user-friendly, interactive textual annotation tool for 3D objects. Primarily attuned to aid cultural heritage conservators, restorers and curators with no technical skills in 3D imaging and graphics, the tool allows for the easy handling, segmenting and annotating of 3D digital replicas of artefacts. ART3mis applies a user-driven, direct-on-surface approach. It can handle detailed 3D cultural objects in real-time and store textual annotations for multiple complex regions in JSON data format.

cs.CV

Towards complete digital twins in cultural heritage with ART3mis 3D artifacts annotator

Archaeologists, as well as specialists and practitioners in cultural heritage, require applications with additional functions, such as the annotation and attachment of metadata to specific regions of the 3D digital artifacts, to go beyond the simplistic three-dimensional (3D) visualization. Different strategies addressed this issue, most of which are excellent in their particular area of application, but their capacity is limited to their design's purpose; they lack generalization and interoperability. This paper introduces ART3mis, a general-purpose, user-friendly, feature-rich, interactive web-based textual annotation tool for 3D objects. Moreover, it enables the communication, distribution, and reuse of information as it complies with the W3C Web Annotation Data Model. It is primarily designed to help cultural heritage conservators, restorers, and curators who lack technical expertise in 3D imaging and graphics, handle, segment, and annotate 3D digital replicas of artifacts with ease.

cs.CV

A Design Approach and Prototype Implementation for Factory Monitoring Based on Virtual and Augmented Reality at the Edge of Industry 4.0

Virtual and augmented reality are currently enjoying a great deal of attention from the research community and the industry towards their adoption within industrial spaces and processes. However, the current design and implementation landscape is still very fluid, while the community as a whole has not yet consolidated into concrete design directions, other than basic patterns. Other open issues include the choice over a cloud or edge-based architecture when designing such systems. Within this work, we present our approach for a monitoring intervention inside a factory space utilizing both VR and AR, based primarily on edge computing, while also utilizing the cloud. We discuss its main design directions, as well as a basic ontology to aid in simple description of factory assets. In order to highlight the design aspects of our approach, we present a prototype implementation, based on a use case scenario in a factory site, within the context of the ENERMAN H2020 project.

cs.HC