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Christos Tzamos

Publications and source records attributed to Christos Tzamos.

At least 55 records · Page 3Linked to original sources

Fast and Simple Modular Subset Sum

We revisit the Subset Sum problem over the finite cyclic group $\mathbb{Z}_m$ for some given integer $m$. A series of recent works has provided near-optimal algorithms for this problem under the Strong Exponential Time Hypothesis. Koiliaris and Xu (SODA'17, TALG'19) gave a deterministic algorithm running in time $\tilde{O}(m^{5/4})$, which was later improved to $O(m \log^7 m)$ randomized time by Axiotis et al. (SODA'19). In this work, we present two simple algorithms for the Modular Subset Sum problem running in near-linear time in $m$, both efficiently implementing Bellman's iteration over $\mathbb{Z}_m$. The first one is a randomized algorithm running in time $O(m \log^2 m)$, that is based solely on rolling hash and an elementary data-structure for prefix sums; to illustrate its simplicity we provide a short and efficient implementation of the algorithm in Python. Our second solution is a deterministic algorithm running in time $O(m\ \mathrm{polylog}\ m)$, that uses dynamic data structures for string manipulation. We further show that the techniques developed in this work can also lead to simple algorithms for the All Pairs Non-Decreasing Paths Problem (APNP) on undirected graphs, matching the near-optimal running time of $\tilde{O}(n^2)$ provided in the recent work of Duan et al. (ICALP'19).

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Efficient Statistics, in High Dimensions, from Truncated Samples

We provide an efficient algorithm for the classical problem, going back to Galton, Pearson, and Fisher, of estimating, with arbitrary accuracy the parameters of a multivariate normal distribution from truncated samples. Truncated samples from a $d$-variate normal ${\cal N}(\mathbfμ,\mathbfΣ)$ means a samples is only revealed if it falls in some subset $S \subseteq \mathbb{R}^d$; otherwise the samples are hidden and their count in proportion to the revealed samples is also hidden. We show that the mean $\mathbfμ$ and covariance matrix $\mathbfΣ$ can be estimated with arbitrary accuracy in polynomial-time, as long as we have oracle access to $S$, and $S$ has non-trivial measure under the unknown $d$-variate normal distribution. Additionally we show that without oracle access to $S$, any non-trivial estimation is impossible.

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Computationally and Statistically Efficient Truncated Regression

We provide a computationally and statistically efficient estimator for the classical problem of truncated linear regression, where the dependent variable $y = w^T x + ε$ and its corresponding vector of covariates $x \in R^k$ are only revealed if the dependent variable falls in some subset $S \subseteq R$; otherwise the existence of the pair $(x, y)$ is hidden. This problem has remained a challenge since the early works of [Tobin 1958, Amemiya 1973, Hausman and Wise 1977], its applications are abundant, and its history dates back even further to the work of Galton, Pearson, Lee, and Fisher. While consistent estimators of the regression coefficients have been identified, the error rates are not well-understood, especially in high dimensions. Under a thickness assumption about the covariance matrix of the covariates in the revealed sample, we provide a computationally efficient estimator for the coefficient vector $w$ from $n$ revealed samples that attains $l_2$ error $\tilde{O}(\sqrt{k/n})$. Our estimator uses Projected Stochastic Gradient Descent (PSGD) without replacement on the negative log-likelihood of the truncated sample. For the statistically efficient estimation we only need oracle access to the set $S$.In order to achieve computational efficiency we need to assume that $S$ is a union of a finite number of intervals but still can be complicated. PSGD without replacement must be restricted to an appropriately defined convex cone to guarantee that the negative log-likelihood is strongly convex, which in turn is established using concentration of matrices on variables with sub-exponential tails. We perform experiments on simulated data to illustrate the accuracy of our estimator. As a corollary, we show that SGD learns the parameters of single-layer neural networks with noisy activation functions.

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A Polynomial Time Algorithm for Learning Halfspaces with Tsybakov Noise

We study the problem of PAC learning homogeneous halfspaces in the presence of Tsybakov noise. In the Tsybakov noise model, the label of every sample is independently flipped with an adversarially controlled probability that can be arbitrarily close to $1/2$ for a fraction of the samples. {\em We give the first polynomial-time algorithm for this fundamental learning problem.} Our algorithm learns the true halfspace within any desired accuracy $ε$ and succeeds under a broad family of well-behaved distributions including log-concave distributions. Prior to our work, the only previous algorithm for this problem required quasi-polynomial runtime in $1/ε$. Our algorithm employs a recently developed reduction \cite{DKTZ20b} from learning to certifying the non-optimality of a candidate halfspace. This prior work developed a quasi-polynomial time certificate algorithm based on polynomial regression. {\em The main technical contribution of the current paper is the first polynomial-time certificate algorithm.} Starting from a non-trivial warm-start, our algorithm performs a novel "win-win" iterative process which, at each step, either finds a valid certificate or improves the angle between the current halfspace and the true one. Our warm-start algorithm for isotropic log-concave distributions involves a number of analytic tools that may be of broader interest. These include a new efficient method for reweighting the distribution in order to recenter it and a novel characterization of the spectrum of the degree-$2$ Chow parameters.

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Learning Halfspaces with Tsybakov Noise

We study the efficient PAC learnability of halfspaces in the presence of Tsybakov noise. In the Tsybakov noise model, each label is independently flipped with some probability which is controlled by an adversary. This noise model significantly generalizes the Massart noise model, by allowing the flipping probabilities to be arbitrarily close to $1/2$ for a fraction of the samples. Our main result is the first non-trivial PAC learning algorithm for this problem under a broad family of structured distributions -- satisfying certain concentration and (anti-)anti-concentration properties -- including log-concave distributions. Specifically, we given an algorithm that achieves misclassification error $ε$ with respect to the true halfspace, with quasi-polynomial runtime dependence in $1/\epsilin$. The only previous upper bound for this problem -- even for the special case of log-concave distributions -- was doubly exponential in $1/ε$ (and follows via the naive reduction to agnostic learning). Our approach relies on a novel computationally efficient procedure to certify whether a candidate solution is near-optimal, based on semi-definite programming. We use this certificate procedure as a black-box and turn it into an efficient learning algorithm by searching over the space of halfspaces via online convex optimization.

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Non-Convex SGD Learns Halfspaces with Adversarial Label Noise

We study the problem of agnostically learning homogeneous halfspaces in the distribution-specific PAC model. For a broad family of structured distributions, including log-concave distributions, we show that non-convex SGD efficiently converges to a solution with misclassification error $O(\opt)+\eps$, where $\opt$ is the misclassification error of the best-fitting halfspace. In sharp contrast, we show that optimizing any convex surrogate inherently leads to misclassification error of $ω(\opt)$, even under Gaussian marginals.

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Pandora's Box with Correlations: Learning and Approximation

The Pandora's Box problem and its extensions capture optimization problems with stochastic input where the algorithm can obtain instantiations of input random variables at some cost. To our knowledge, all previous work on this class of problems assumes that different random variables in the input are distributed independently. As such it does not capture many real-world settings. In this paper, we provide the first approximation algorithms for Pandora's Box-type problems with correlations. We assume that the algorithm has access to samples drawn from the joint distribution on input. Algorithms for these problems must determine an order in which to probe random variables, as well as when to stop and return the best solution found so far. In general, an optimal algorithm may make both decisions adaptively based on instantiations observed previously. Such fully adaptive (FA) strategies cannot be efficiently approximated to within any sublinear factor with sample access. We therefore focus on the simpler objective of approximating partially adaptive (PA) strategies that probe random variables in a fixed predetermined order but decide when to stop based on the instantiations observed. We consider a number of different feasibility constraints and provide simple PA strategies that are approximately optimal with respect to the best PA strategy for each case. All of our algorithms have polynomial sample complexity. We further show that our results are tight within constant factors: better factors cannot be achieved even using the full power of FA strategies.

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Menu-size Complexity and Revenue Continuity of Buy-many Mechanisms

We study the multi-item mechanism design problem where a monopolist sells $n$ heterogeneous items to a single buyer. We focus on buy-many mechanisms, a natural class of mechanisms frequently used in practice. The buy-many property allows the buyer to interact with the mechanism multiple times instead of once as in the more commonly studied buy-one mechanisms. This imposes additional incentive constraints and thus restricts the space of mechanisms that the seller can use. In this paper, we explore the qualitative differences between buy-one and buy-many mechanisms focusing on two important properties: revenue continuity and menu-size complexity. Our first main result is that when the value function of the buyer is perturbed multiplicatively by a factor of $1\pmε$, the optimal revenue obtained by buy-many mechanisms only changes by a factor of $1 \pm \textrm{poly}(n,ε)$. In contrast, for buy-one mechanisms, the revenue of the resulting optimal mechanism after such a perturbation can change arbitrarily. Our second main result shows that under any distribution of arbitrary valuations, finite menu size suffices to achieve a $(1-ε)$-approximation to the optimal buy-many mechanism. We give tight upper and lower bounds on the number of menu entries as a function of $n$ and $ε$. On the other hand, such a result fails to hold for buy-one mechanisms as even for two items and a buyer with either unit-demand or additive valuations, the menu-size complexity of approximately optimal mechanisms is unbounded.

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Black-box Methods for Restoring Monotonicity

In many practical applications, heuristic or approximation algorithms are used to efficiently solve the task at hand. However their solutions frequently do not satisfy natural monotonicity properties of optimal solutions. In this work we develop algorithms that are able to restore monotonicity in the parameters of interest. Specifically, given oracle access to a (possibly non-monotone) multi-dimensional real-valued function $f$, we provide an algorithm that restores monotonicity while degrading the expected value of the function by at most $\varepsilon$. The number of queries required is at most logarithmic in $1/\varepsilon$ and exponential in the number of parameters. We also give a lower bound showing that this exponential dependence is necessary. Finally, we obtain improved query complexity bounds for restoring the weaker property of $k$-marginal monotonicity. Under this property, every $k$-dimensional projection of the function $f$ is required to be monotone. The query complexity we obtain only scales exponentially with $k$.

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Learning Halfspaces with Massart Noise Under Structured Distributions

We study the problem of learning halfspaces with Massart noise in the distribution-specific PAC model. We give the first computationally efficient algorithm for this problem with respect to a broad family of distributions, including log-concave distributions. This resolves an open question posed in a number of prior works. Our approach is extremely simple: We identify a smooth {\em non-convex} surrogate loss with the property that any approximate stationary point of this loss defines a halfspace that is close to the target halfspace. Given this structural result, we can use SGD to solve the underlying learning problem.

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Distribution-Independent PAC Learning of Halfspaces with Massart Noise

We study the problem of {\em distribution-independent} PAC learning of halfspaces in the presence of Massart noise. Specifically, we are given a set of labeled examples $(\mathbf{x}, y)$ drawn from a distribution $\mathcal{D}$ on $\mathbb{R}^{d+1}$ such that the marginal distribution on the unlabeled points $\mathbf{x}$ is arbitrary and the labels $y$ are generated by an unknown halfspace corrupted with Massart noise at noise rate $η<1/2$. The goal is to find a hypothesis $h$ that minimizes the misclassification error $\mathbf{Pr}_{(\mathbf{x}, y) \sim \mathcal{D}} \left[ h(\mathbf{x}) \neq y \right]$. We give a $\mathrm{poly}\left(d, 1/ε\right)$ time algorithm for this problem with misclassification error $η+ε$. We also provide evidence that improving on the error guarantee of our algorithm might be computationally hard. Prior to our work, no efficient weak (distribution-independent) learner was known in this model, even for the class of disjunctions. The existence of such an algorithm for halfspaces (or even disjunctions) has been posed as an open question in various works, starting with Sloan (1988), Cohen (1997), and was most recently highlighted in Avrim Blum's FOCS 2003 tutorial.

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Efficient Truncated Statistics with Unknown Truncation

We study the problem of estimating the parameters of a Gaussian distribution when samples are only shown if they fall in some (unknown) subset $S \subseteq \R^d$. This core problem in truncated statistics has long history going back to Galton, Lee, Pearson and Fisher. Recent work by Daskalakis et al. (FOCS'18), provides the first efficient algorithm that works for arbitrary sets in high dimension when the set is known, but leaves as an open problem the more challenging and relevant case of unknown truncation set. Our main result is a computationally and sample efficient algorithm for estimating the parameters of the Gaussian under arbitrary unknown truncation sets whose performance decays with a natural measure of complexity of the set, namely its Gaussian surface area. Notably, this algorithm works for large families of sets including intersections of halfspaces, polynomial threshold functions and general convex sets. We show that our algorithm closely captures the tradeoff between the complexity of the set and the number of samples needed to learn the parameters by exhibiting a set with small Gaussian surface area for which it is information theoretically impossible to learn the true Gaussian with few samples.

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Buy-many mechanisms are not much better than item pricing

Multi-item mechanisms can be very complex offering many different bundles to the buyer that could even be randomized. Such complexity is thought to be necessary as the revenue gaps between randomized and deterministic mechanisms, or deterministic and simple mechanisms are huge even for additive valuations. We challenge this conventional belief by showing that these large gaps can only happen in restricted situations. These are situations where the mechanism overcharges a buyer for a bundle while selling individual items at much lower prices. Arguably this is impractical in many settings because the buyer can break his order into smaller pieces paying a much lower price overall. Our main result is that if the buyer is allowed to purchase as many (randomized) bundles as he pleases, the revenue of any multi-item mechanism is at most O(logn) times the revenue achievable by item pricing, where n is the number of items. This holds in the most general setting possible, with an arbitrarily correlated distribution of buyer types and arbitrary valuations. We also show that this result is tight in a very strong sense. Any family of mechanisms of subexponential description complexity cannot achieve better than logarithmic approximation even against the best deterministic mechanism and even for additive valuations. In contrast, item pricing that has linear description complexity matches this bound against randomized mechanisms.

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The Complexity of Black-Box Mechanism Design with Priors

We study black-box reductions from mechanism design to algorithm design for welfare maximization in settings of incomplete information. Given oracle access to an algorithm for an underlying optimization problem, the goal is to simulate an incentive compatible mechanism. The mechanism will be evaluated on its expected welfare, relative to the algorithm provided, and its complexity is measured by the time (and queries) needed to simulate the mechanism on any input. While it is known that black-box reductions are not possible in many prior-free settings, settings with priors appear more promising: there are known reductions for Bayesian incentive compatible (BIC) mechanism design for general classes of welfare maximization problems. This dichotomy begs the question: which mechanism design problems admit black-box reductions, and which do not? Our main result is that black-box mechanism design is impossible under two of the simplest settings not captured by known positive results. First, for the problem of allocating $n$ goods to a single buyer whose valuation is additive and independent across the goods, subject to a downward-closed constraint on feasible allocations, we show that there is no polytime (in $n$) BIC black-box reduction for expected welfare maximization. Second, for the setting of multiple single-parameter agents---where polytime BIC reductions are known---we show that no polytime reductions exist when the incentive requirement is tightened to Max-In-Distributional-Range. In each case, we show that achieving a sub-polynomial approximation to the expected welfare requires exponentially many queries, even when the set of feasible allocations is known to be downward-closed.

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Diversity and Exploration in Social Learning

In consumer search, there is a set of items. An agent has a prior over her value for each item and can pay a cost to learn the instantiation of her value. After exploring a subset of items, the agent chooses one and obtains a payoff equal to its value minus the search cost. We consider a sequential model of consumer search in which agents' values are correlated and each agent updates her priors based on the exploration of past agents before performing her search. Specifically, we assume the value is the sum of a common-value component, called the quality, and a subjective score. Fixing the variance of the total value, we say a population is more diverse if the subjective score has a larger variance. We ask how diversity impacts average utility. We show that intermediate diversity levels yield significantly higher social utility than the extreme cases of no diversity (when agents under-explore) or full diversity (when agents are unable to learn from each other) and quantify how the impact of the diversity level changes depending on the time spent searching.

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Learning to Prune: Speeding up Repeated Computations

It is common to encounter situations where one must solve a sequence of similar computational problems. Running a standard algorithm with worst-case runtime guarantees on each instance will fail to take advantage of valuable structure shared across the problem instances. For example, when a commuter drives from work to home, there are typically only a handful of routes that will ever be the shortest path. A naive algorithm that does not exploit this common structure may spend most of its time checking roads that will never be in the shortest path. More generally, we can often ignore large swaths of the search space that will likely never contain an optimal solution. We present an algorithm that learns to maximally prune the search space on repeated computations, thereby reducing runtime while provably outputting the correct solution each period with high probability. Our algorithm employs a simple explore-exploit technique resembling those used in online algorithms, though our setting is quite different. We prove that, with respect to our model of pruning search spaces, our approach is optimal up to constant factors. Finally, we illustrate the applicability of our model and algorithm to three classic problems: shortest-path routing, string search, and linear programming. We present experiments confirming that our simple algorithm is effective at significantly reducing the runtime of solving repeated computations.

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Anaconda: A Non-Adaptive Conditional Sampling Algorithm for Distribution Testing

We investigate distribution testing with access to non-adaptive conditional samples. In the conditional sampling model, the algorithm is given the following access to a distribution: it submits a query set $S$ to an oracle, which returns a sample from the distribution conditioned on being from $S$. In the non-adaptive setting, all query sets must be specified in advance of viewing the outcomes. Our main result is the first polylogarithmic-query algorithm for equivalence testing, deciding whether two unknown distributions are equal to or far from each other. This is an exponential improvement over the previous best upper bound, and demonstrates that the complexity of the problem in this model is intermediate to the the complexity of the problem in the standard sampling model and the adaptive conditional sampling model. We also significantly improve the sample complexity for the easier problems of uniformity and identity testing. For the former, our algorithm requires only $\tilde O(\log n)$ queries, matching the information-theoretic lower bound up to a $O(\log \log n)$-factor. Our algorithm works by reducing the problem from $\ell_1$-testing to $\ell_\infty$-testing, which enjoys a much cheaper sample complexity. Necessitated by the limited power of the non-adaptive model, our algorithm is very simple to state. However, there are significant challenges in the analysis, due to the complex structure of how two arbitrary distributions may differ.

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Capacitated Dynamic Programming: Faster Knapsack and Graph Algorithms

One of the most fundamental problems in Computer Science is the Knapsack problem. Given a set of n items with different weights and values, it asks to pick the most valuable subset whose total weight is below a capacity threshold T. Despite its wide applicability in various areas in Computer Science, Operations Research, and Finance, the best known running time for the problem is O(Tn). The main result of our work is an improved algorithm running in time O(TD), where D is the number of distinct weights. Previously, faster runtimes for Knapsack were only possible when both weights and values are bounded by M and V respectively, running in time O(nMV) [Pisinger'99]. In comparison, our algorithm implies a bound of O(nM^2) without any dependence on V, or O(nV^2) without any dependence on M. Additionally, for the unbounded Knapsack problem, we provide an algorithm running in time O(M^2) or O(V^2). Both our algorithms match recent conditional lower bounds shown for the Knapsack problem [Cygan et al'17, Künnemann et al'17]. We also initiate a systematic study of general capacitated dynamic programming, of which Knapsack is a core problem. This problem asks to compute the maximum weight path of length k in an edge- or node-weighted directed acyclic graph. In a graph with m edges, these problems are solvable by dynamic programming in time O(km), and we explore under which conditions the dependence on k can be eliminated. We identify large classes of graphs where this is possible and apply our results to obtain linear time algorithms for the problem of k-sparse Delta-separated sequences. The main technical innovation behind our results is identifying and exploiting concavity that appears in relaxations and subproblems of the tasks we consider.

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