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Chuan Lin

Publications and source records attributed to Chuan Lin.

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Multi-AUV Ad-hoc network-based Target Tracking: A Value Gradient Guidance Multi-Agent Diffusion Reinforcement Learning Approach

Multi-AUV ad-hoc network-based target tracking requires networked autonomous underwater vehicles (AUVs) to cooperatively track maneuvering targets under constrained acoustic communication, dynamic topology, and uncertain ocean disturbances. Although multi-agent reinforcement learning (MARL) enables decentralized coordination through centralized training, existing methods suffer from high-dimensional joint state-action modeling, noise-sensitive policy generation, leading to unstable training and degraded tracking. To address these issues, we propose VGG-MADiffRL, a value-gradient-guided multi-agent diffusion RL algorithm, and MDCA, a diffusion?based hierarchical control architecture. Leveraging underwater mission characteristics, we model sonar detection mechanisms and ocean current disturbances, formulating cooperative tracking for multi-AUV ad-hoc networks as an MDP. The proposed MDCA constitutes a three-tier closed-loop control framework: a global intelligent control layer, a local online training layer, and a physical action execution layer. This structure enables synergistic optimization across task allocation, local decision processes, and execution feedback. Within MDCA, the local online training layer is the policy learning framework; VGG-MADiffRL builds on diffusion policies and incorporates value gradients to guide action generation in the reverse denoising process, steering the generated actions towards higher expected returns. It employs twin value networks with joint optimization and soft target updates to mitigate overestimation and training oscillations, promoting more stable convergence. Experimental results show that VGG-MADiffRL consistently achieves faster convergence, higher tracking accuracy, and smoother training dynamics in cooperative tracking scenarios, validating its effectiveness and practical engineering value in dynamic underwater settings.

cs.LG

Task-Semantic Graph-Driven Distributed Agent Networking for Underwater Target Tracking

Autonomous underwater vehicle (AUV) swarms are emerging as intelligent underwater networks, where each node must sense, communicate, process local data, and make decisions under severe acoustic constraints. Persistent underwater target tracking is a typical task with moving targets, changing communication topology, intermittent acoustic links, and limited observation for each AUV. Multi-agent reinforcement learning (MARL) is a natural candidate for distributed tracking, yet existing studies still lack a unified open-source platform for evaluating different MARL algorithms under six-degree-of-freedom AUV dynamics. In addition, policies trained with raw geometric states and low-level force actions often struggle to represent task phases, observation reliability, link quality, and local cooperation roles. This paper addresses these issues by developing an open-source MARL-AUV platform that integrates DI-engine with a six-degree-of-freedom underwater AUV target-tracking simulator. To the best of our knowledge, it is the first open platform that connects a public MARL training framework with physically modeled AUV swarm-based tasks, and provides a unified experimental protocol for fair training, testing, and comparison of representative RL and MARL algorithms. Based on this platform, we propose STG-MAPPO, a Semantic Task Graph-enhanced variant of Multi-Agent Proximal Policy Optimization. STG-MAPPO builds semantic policy inputs from tracking diagnostics, task phases, observation confidence, link availability, neighbor tracking quality, and local role advantage. A compact semantic task graph links communication-constrained network states to decentralized actor decisions, and a velocity-level action abstraction maps high-level cooperative decisions to executable six-degree-offreedom AUV control inputs.The code is available at https://github.com/dasjsaj/MARL-AUV.

cs.RO

Diffusion-Guided Cooperative Policy Learning for Target Tracking Based on Underwater Mobile Agent Networks

Multi-agent reinforcement learning (MARL) provides a promising solution for cooperative target tracking in networks of autonomous underwater vehicles (AUVs). However, existing methods still face three major challenges: 1) policy non-stationarity caused by concurrent updates among multiple agents; 2) inefficient policy learning caused by the heterogeneous quality of experiences accumulated during exploration; and 3) policy drift between stochastic exploration and deterministic execution under dynamic underwater disturbances. To address these challenges, this paper develops a four-layer hierarchical MARL architecture comprising global training scheduling, multi-agent coordination, local policy generation, and real-time action execution. Building on this architecture, we propose a Supervised Diffusion-Aided MARL (SDA-MARL) algorithm with three closely coupled mechanisms. First, a dual-decision policy integrates a diffusion-based generative branch with a Deep Deterministic Policy Gradient (DDPG) branch, while segregated experience pools reduce training interference between the two branches. Second, a supervised sample-selection mechanism identifies high-quality tracking transitions and uses their actions to guide reverse diffusion, enabling the generative policy to concentrate on effective regions of the action space. Third, a behavioral-cloning loss transfers diffusion-generated actions to the deterministic DDPG Actor, thereby aligning exploration with execution and suppressing policy drift. Experiments conducted in six-degree-of-freedom underwater environments across multiple AUV-target configurations show that SDA-MARL achieves faster convergence, higher tracking accuracy, more consistent inter-AUV velocities, and shorter tracking paths than the compared MARL methods.

cs.NI

Multi-AUV Ad-hoc Networks-Based Multi-Target Tracking Based on Scene-Adaptive Embodied Intelligence

With the rapid advancement of underwater net-working and multi-agent coordination technologies, autonomous underwater vehicle (AUV) ad-hoc networks have emerged as a pivotal framework for executing complex maritime missions, such as multi-target tracking. However, traditional data-centricarchitectures struggle to maintain operational consistency under highly dynamic topological fluctuations and severely constrained acoustic communication bandwidth. This article proposes a scene-adaptive embodied intelligence (EI) architecture for multi-AUV ad-hoc networks, which re-envisions AUVs as embodied entities by integrating perception, decision-making, and physical execution into a unified cognitive loop. To materialize the functional interaction between these layers, we define a beacon-based communication and control model that treats the communication link as a dynamic constraint-aware channel, effectively bridging the gap between high-level policy inference and decentralized physical actuation. Specifically, the proposed architecture employs a three-layer functional framework and introduces a Scene-Adaptive MARL (SA-MARL) algorithm featuring a dual-path critic mechanism. By integrating a scene critic network and a general critic network through a weight-based dynamic fusion process, SA-MARL effectively decouples specialized tracking tasks from global safety constraints, facilitating autonomous policy evolution. Evaluation results demonstrate that the proposedscheme significantly accelerates policy convergence and achieves superior tracking accuracy compared to mainstream MARL approaches, maintaining robust performance even under intense environmental interference and fluid topological shifts.

cs.RO

DHEA-MECD: An Embodied Intelligence-Powered DRL Algorithm for AUV Tracking in Underwater Environments with High-Dimensional Features

In recent years, autonomous underwater vehicle (AUV) systems have demonstrated significant potential in complex marine exploration. However, effective AUV-based tracking remains challenging in realistic underwater environments characterized by high-dimensional features, including coupled kinematic states, spatial constraints, time-varying environmental disturbances, etc. To address these challenges, this paper proposes a hierarchical embodied-intelligence (EI) architecture for underwater multi-target tracking with AUVs in complex underwater environments. Built upon this architecture, we introduce the Double-Head Encoder-Attention-based Multi-Expert Collaborative Decision (DHEA-MECD), a novel Deep Reinforcement Learning (DRL) algorithm designed to support efficient and robust multi-target tracking. Specifically, in DHEA-MECD, a Double-Head Encoder-Attention-based information extraction framework is designed to semantically decompose raw sensory observations and explicitly model complex dependencies among heterogeneous features, including spatial configurations, kinematic states, structural constraints, and stochastic perturbations. On this basis, a motion-stage-aware multi-expert collaborative decision mechanism with Top-k expert selection strategy is introduced to support stage-adaptive decision-making. Furthermore, we propose the DHEA-MECD-based underwater multitarget tracking algorithm to enable AUV smart, stable, and anti-interference multi-target tracking. Extensive experimental results demonstrate that the proposed approach achieves superior tracking success rates, faster convergence, and improved motion optimality compared with mainstream DRL-based methods, particularly in complex and disturbance-rich marine environments.

cs.NI

A Reasoning Paradigm for Named Entity Recognition

Generative LLMs typically improve Named Entity Recognition (NER) performance through instruction tuning. They excel at generating entities by semantic pattern matching but lack an explicit, verifiable reasoning mechanism. This "cognitive shortcutting" leads to suboptimal performance and brittle generalization, especially in zero-shot and lowresource scenarios where reasoning from limited contextual cues is crucial. To address this issue, a reasoning framework is proposed for NER, which shifts the extraction paradigm from implicit pattern matching to explicit reasoning. This framework consists of three stages: Chain of Thought (CoT) generation, CoT tuning, and reasoning enhancement. First, a dataset annotated with NER-oriented CoTs is generated, which contain task-relevant reasoning chains. Then, they are used to tune the NER model to generate coherent rationales before deriving the final answer. Finally, a reasoning enhancement stage is implemented to optimize the reasoning process using a comprehensive reward signal. This stage ensures explicit and verifiable extractions. Experiments show that ReasoningNER demonstrates impressive cognitive ability in the NER task, achieving competitive performance. In zero-shot settings, it achieves state-of-the-art (SOTA) performance, outperforming GPT-4 by 12.3 percentage points on the F1 score. Analytical results also demonstrate its great potential to advance research in reasoningoriented information extraction. Our codes are available at https://github.com/HuiResearch/ReasoningIE.

cs.CL

In-Context Learning can Perform Continual Learning Like Humans

Large language models (LLMs) can adapt to new tasks via in-context learning (ICL) without parameter updates, making them powerful learning engines for fast adaptation. While extensive research has examined ICL as a few-shot learner, whether it can achieve long-term retention and cross-task knowledge accumulation when multitasks arrive sequentially remains underexplored. Motivated by human memory studies, we investigate the retention characteristics of ICL in multitask settings and extend it to in-context continual learning (ICCL), where continual learning ability emerges through task scheduling and prompt rearrangement. Experiments on Markov-Chain benchmarks demonstrate that, for specific large-language models, ICCL benefits from distributed practice (DP) in a manner analogous to humans, consistently revealing a spacing "sweet spot" for retention. Beyond retention performance, we propose a human-retention similarity metric to quantify how closely a continual-learning (CL) method aligns with human retention dynamics. Using this metric, we show that linear-attention models such as MAMBA and RWKV exhibit particularly human-like retention patterns, despite their retention performance lagging behind that of Transformer-based LLMs. Overall, our results establish ICCL as both cognitively plausible and practically effective, providing an inference-only CL paradigm that mitigates catastrophic forgetting and addresses the stability-plasticity dilemma in conventional CL methods.

cs.LG

Smart Interrupted Routing Based on Multi-head Attention Mask Mechanism-Driven MARL in Software-defined UASNs

Routing-driven timely data collection in Underwater Acoustic Sensor Networks (UASNs) is crucial for marine environmental monitoring, disaster warning and underwater resource exploration, etc. However, harsh underwater conditions, including high delays, limited bandwidth, and dynamic topologies - make efficient routing decisions challenging in UASNs. In this paper, we propose a smart interrupted routing scheme for UASNs to address dynamic underwater challenges. We first model underwater noise influences from real underwater routing features, e.g., turbulence and storms. We then propose a Software-Defined Networking (SDN)-based Interrupted Software-defined UASNs Reinforcement Learning (ISURL) framework which ensures adaptive routing through dynamically failure handling (e.g., energy depletion of sensor nodes or link instability) and real-time interrupted recovery. Based on ISURL, we propose MA-MAPPO algorithm, integrating multi-head attention mask mechanism with MAPPO to filter out infeasible actions and streamline training. Furthermore, to support interrupted data routing in UASNs, we introduce MA-MAPPO_i, MA-MAPPO with interrupted policy, to enable smart interrupted routing decision in UASNs. The evaluations demonstrate that our proposed routing scheme achieves exact underwater data routing decision with faster convergence speed and lower routing delays than existing approaches.

cs.NI

UHNet: An Ultra-Lightweight and High-Speed Edge Detection Network

Edge detection is crucial in medical image processing, enabling precise extraction of structural information to support lesion identification and image analysis. Traditional edge detection models typically rely on complex Convolutional Neural Networks and Vision Transformer architectures. Due to their numerous parameters and high computational demands, these models are limited in their application on resource-constrained devices. This paper presents an ultra-lightweight edge detection model (UHNet), characterized by its minimal parameter count, rapid computation speed, negligible of pre-training costs, and commendable performance. UHNet boasts impressive performance metrics with 42.3k parameters, 166 FPS, and 0.79G FLOPs. By employing an innovative feature extraction module and optimized residual connection method, UHNet significantly reduces model complexity and computational requirements. Additionally, a lightweight feature fusion strategy is explored, enhancing detection accuracy. Experimental results on the BSDS500, NYUD, and BIPED datasets validate that UHNet achieves remarkable edge detection performance while maintaining high efficiency. This work not only provides new insights into the design of lightweight edge detection models but also demonstrates the potential and application prospects of the UHNet model in engineering applications such as medical image processing. The codes are available at https://github.com/stoneLi20cv/UHNet

cs.CV

Benchmarking General-Purpose In-Context Learning

In-context learning (ICL) empowers generative models to address new tasks effectively and efficiently on the fly, without relying on any artificially crafted optimization techniques. In this paper, we study extending ICL to address a broader range of tasks with an extended learning horizon and higher improvement potential, namely General Purpose In-Context Learning (GPICL). To this end, we introduce two lightweight benchmarks specifically crafted to train and evaluate GPICL functionalities. Each benchmark encompasses a vast number of tasks characterized by significant task variance. These tasks are also crafted to promote long-horizon in-context learning through continuous generation and interaction, covering domains such as language modeling, decision-making, and world modeling. The benchmarks necessitate the models to leverage contexts and history interactions to enhance their capabilities, which we believe to be the key characteristics of GPICL. Our experiments indicate that the diversity of training tasks is positively correlated with the ability to generalize with ICL, but inversely correlated with zero-shot capabilities. Additionally, our findings indicate that the scale of parameters alone may not be crucial for ICL or GPICL, suggesting alternative approaches such as increasing the scale of contexts and memory states.

cs.AI

Semantic Gesticulator: Semantics-Aware Co-Speech Gesture Synthesis

In this work, we present Semantic Gesticulator, a novel framework designed to synthesize realistic gestures accompanying speech with strong semantic correspondence. Semantically meaningful gestures are crucial for effective non-verbal communication, but such gestures often fall within the long tail of the distribution of natural human motion. The sparsity of these movements makes it challenging for deep learning-based systems, trained on moderately sized datasets, to capture the relationship between the movements and the corresponding speech semantics. To address this challenge, we develop a generative retrieval framework based on a large language model. This framework efficiently retrieves suitable semantic gesture candidates from a motion library in response to the input speech. To construct this motion library, we summarize a comprehensive list of commonly used semantic gestures based on findings in linguistics, and we collect a high-quality motion dataset encompassing both body and hand movements. We also design a novel GPT-based model with strong generalization capabilities to audio, capable of generating high-quality gestures that match the rhythm of speech. Furthermore, we propose a semantic alignment mechanism to efficiently align the retrieved semantic gestures with the GPT's output, ensuring the naturalness of the final animation. Our system demonstrates robustness in generating gestures that are rhythmically coherent and semantically explicit, as evidenced by a comprehensive collection of examples. User studies confirm the quality and human-likeness of our results, and show that our system outperforms state-of-the-art systems in terms of semantic appropriateness by a clear margin.

cs.GR

Multi-AUV Cooperative Underwater Multi-Target Tracking Based on Dynamic-Switching-enabled Multi-Agent Reinforcement Learning

In recent years, autonomous underwater vehicle (AUV) swarms are gradually becoming popular and have been widely promoted in ocean exploration or underwater tracking, etc. In this paper, we propose a multi-AUV cooperative underwater multi-target tracking algorithm especially when the real underwater factors are taken into account. We first give normally modelling approach for the underwater sonar-based detection and the ocean current interference on the target tracking process. Then, based on software-defined networking (SDN), we regard the AUV swarm as a underwater ad-hoc network and propose a hierarchical software-defined multi-AUV reinforcement learning (HSARL) architecture. Based on the proposed HSARL architecture, we propose the "Dynamic-Switching" mechanism, it includes "Dynamic-Switching Attention" and "Dynamic-Switching Resampling" mechanisms which accelerate the HSARL algorithm's convergence speed and effectively prevents it from getting stuck in a local optimum state. Additionally, we introduce the reward reshaping mechanism for further accelerating the convergence speed of the proposed HSARL algorithm in early phase. Finally, based on a proposed AUV classification method, we propose a cooperative tracking algorithm called Dynamic-Switching-Based MARL (DSBM)-driven tracking algorithm. Evaluation results demonstrate that our proposed DSBM tracking algorithm can perform precise underwater multi-target tracking, comparing with many of recent research products in terms of various important metrics.

cs.MA

Unsupervised Visual Odometry and Action Integration for PointGoal Navigation in Indoor Environment

PointGoal navigation in indoor environment is a fundamental task for personal robots to navigate to a specified point. Recent studies solved this PointGoal navigation task with near-perfect success rate in photo-realistically simulated environments, under the assumptions with noiseless actuation and most importantly, perfect localization with GPS and compass sensors. However, accurate GPS signalis difficult to be obtained in real indoor environment. To improve the PointGoal navigation accuracy without GPS signal, we use visual odometry (VO) and propose a novel action integration module (AIM) trained in unsupervised manner. Sepecifically, unsupervised VO computes the relative pose of the agent from the re-projection error of two adjacent frames, and then replaces the accurate GPS signal with the path integration. The pseudo position estimated by VO is used to train action integration which assists agent to update their internal perception of location and helps improve the success rate of navigation. The training and inference process only use RGB, depth, collision as well as self-action information. The experiments show that the proposed system achieves satisfactory results and outperforms the partially supervised learning algorithms on the popular Gibson dataset.

cs.CV

Learning Crisp Boundaries Using Deep Refinement Network and Adaptive Weighting Loss

Significant progress has been made in boundary detection with the help of convolutional neural networks. Recent boundary detection models not only focus on real object boundary detection but also "crisp" boundaries (precisely localized along the object's contour). There are two methods to evaluate crisp boundary performance. One uses more strict tolerance to measure the distance between the ground truth and the detected contour. The other focuses on evaluating the contour map without any postprocessing. In this study, we analyze both methods and conclude that both methods are two aspects of crisp contour evaluation. Accordingly, we propose a novel network named deep refinement network (DRNet) that stacks multiple refinement modules to achieve richer feature representation and a novel loss function, which combines cross-entropy and dice loss through effective adaptive fusion. Experimental results demonstrated that we achieve state-of-the-art performance for several available datasets.

cs.CV

Superiorization of Preconditioned Conjugate Gradient Algorithms for Tomographic Image Reconstruction

Properties of Superiorized Preconditioned Conjugate Gradient (SupPCG) algorithms in image reconstruction from projections are examined. Least squares (LS) is usually chosen for measuring data-inconsistency in these inverse problems. Preconditioned Conjugate Gradient algorithms are fast methods for finding an LS solution. However, for ill-posed problems, such as image reconstruction, an LS solution may not provide good image quality. This can be taken care of by superiorization. A superiorized algorithm leads to images with the value of a secondary criterion (a merit function such as the total variation) improved as compared to images with similar data-inconsistency obtained by the algorithm without superiorization. Numerical experimentation shows that SupPCG can lead to high-quality reconstructions within a remarkably short time. A theoretical analysis is also provided.

math.NA

Internet Anomaly Detection based on Complex Network Path

Detecting the anomaly behaviors such as network failure or Internet intentional attack in the large-scale Internet is a vital but challenging task. While numerous techniques have been developed based on Internet traffic in past years, anomaly detection for structured datasets by complex network have just been of focus recently. In this paper, a anomaly detection method for large-scale Internet topology is proposed by considering the changes of network crashes. In order to quantify the dynamic changes of Internet topology, the network path changes coefficient(NPCC) is put forward which will highlight the Internet abnormal state after it is attacked continuously. Furthermore we proposed the decision function which is inspired by Fibonacci Sequence to determine whether the Internet is abnormal or not. That is the current Internet is abnormal if its NPCC is beyond the normal domain which structured by the previous k NPCCs of Internet topology. Finally the new Internet anomaly detection method was tested over the topology data of three Internet anomaly events. The results show that the detection accuracy of all events are over 97%, the detection precision of each event are 90.24%, 83.33% and 66.67%, when k = 36. According to the experimental values of the index F_1, we found the the better the detection performance is, the bigger the k is, and our method has better performance for the anomaly behaviors caused by network failure than that caused by intentional attack. Compared with traditional anomaly detection, our work may be more simple and powerful for the government or organization in items of detecting large-scale abnormal events.

cs.NI

Total Variation Superiorized Conjugate Gradient Method for Image Reconstruction

The conjugate gradient (CG) method is commonly used for the rapid solution of least squares problems. In image reconstruction, the problem can be ill-posed and also contaminated by noise; due to this, approaches such as regularization should be utilized. Total variation (TV) is a useful regularization penalty, frequently utilized in image reconstruction for generating images with sharp edges. When a non-quadratic norm is selected for regularization, as is the case for TV, then it is no longer possible to use CG. Non-linear CG is an alternative, but it does not share the efficiency that CG shows with least squares and methods such as fast iterative shrinkage-thresholding algorithms (FISTA) are preferred for problems with TV norm. A different approach to including prior information is superiorization. In this paper it is shown that the conjugate gradient method can be superiorized. Five different CG variants are proposed, including preconditioned CG. The CG methods superiorized by the total variation norm are presented and their performance in image reconstruction is demonstrated. It is illustrated that some of the proposed variants of the superiorized CG method can produce reconstructions of superior quality to those produced by FISTA and in less computational time, due to the speed of the original CG for least squares problems.

math.OC