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Chuan Wen

Publications and source records attributed to Chuan Wen.

52 records · Page 3Linked to original sources

FP3: A 3D Foundation Policy for Robotic Manipulation

Following its success in natural language processing and computer vision, foundation models that are pre-trained on large-scale multi-task datasets have also shown great potential in robotics. However, most existing robot foundation models rely solely on 2D image observations, ignoring 3D geometric information, which is essential for robots to perceive and reason about the 3D world. In this paper, we introduce FP3, a first large-scale 3D foundation policy model for robotic manipulation. FP3 builds on a scalable diffusion transformer architecture and is pre-trained on 60k trajectories with point cloud observations. With the model design and diverse pre-training data, FP3 can be efficiently fine-tuned for downstream tasks while exhibiting strong generalization capabilities. Experiments on real robots demonstrate that with only 80 demonstrations, FP3 is able to learn a new task with over 90% success rates in novel environments with unseen objects, significantly surpassing existing robot foundation models.

cs.RO↗

Predictive Inference With Fast Feature Conformal Prediction

Conformal prediction is widely adopted in uncertainty quantification, due to its post-hoc, distribution-free, and model-agnostic properties. In the realm of modern deep learning, researchers have proposed Feature Conformal Prediction (FCP), which deploys conformal prediction in a feature space, yielding reduced band lengths. However, the practical utility of FCP is limited due to the time-consuming non-linear operations required to transform confidence bands from feature space to output space. In this paper, we introduce Fast Feature Conformal Prediction (FFCP), which features a novel non-conformity score and is convenient for practical applications. FFCP serves as a fast version of FCP, in that it equivalently employs a Taylor expansion to approximate the aforementioned non-linear operations in FCP. Empirical validations showcase that FFCP performs comparably with FCP (both outperforming the vanilla version) while achieving a significant reduction in computational time by approximately 50x. The code is available at https://github.com/ElvisWang1111/FastFeatureCP

cs.LG↗

General Flow as Foundation Affordance for Scalable Robot Learning

We address the challenge of acquiring real-world manipulation skills with a scalable framework. We hold the belief that identifying an appropriate prediction target capable of leveraging large-scale datasets is crucial for achieving efficient and universal learning. Therefore, we propose to utilize 3D flow, which represents the future trajectories of 3D points on objects of interest, as an ideal prediction target. To exploit scalable data resources, we turn our attention to human videos. We develop, for the first time, a language-conditioned 3D flow prediction model directly from large-scale RGBD human video datasets. Our predicted flow offers actionable guidance, thus facilitating zero-shot skill transfer in real-world scenarios. We deploy our method with a policy based on closed-loop flow prediction. Remarkably, without any in-domain finetuning, our method achieves an impressive 81\% success rate in zero-shot human-to-robot skill transfer, covering 18 tasks in 6 scenes. Our framework features the following benefits: (1) scalability: leveraging cross-embodiment data resources; (2) wide application: multiple object categories, including rigid, articulated, and soft bodies; (3) stable skill transfer: providing actionable guidance with a small inference domain-gap. Code, data, and supplementary materials are available https://general-flow.github.io

cs.RO↗

Any-point Trajectory Modeling for Policy Learning

Learning from demonstration is a powerful method for teaching robots new skills, and having more demonstration data often improves policy learning. However, the high cost of collecting demonstration data is a significant bottleneck. Videos, as a rich data source, contain knowledge of behaviors, physics, and semantics, but extracting control-specific information from them is challenging due to the lack of action labels. In this work, we introduce a novel framework, Any-point Trajectory Modeling (ATM), that utilizes video demonstrations by pre-training a trajectory model to predict future trajectories of arbitrary points within a video frame. Once trained, these trajectories provide detailed control guidance, enabling the learning of robust visuomotor policies with minimal action-labeled data. Across over 130 language-conditioned tasks we evaluated in both simulation and the real world, ATM outperforms strong video pre-training baselines by 80% on average. Furthermore, we show effective transfer learning of manipulation skills from human videos and videos from a different robot morphology. Visualizations and code are available at: \url{https://xingyu-lin.github.io/atm}.

cs.RO↗

Can Transformers Capture Spatial Relations between Objects?

Spatial relationships between objects represent key scene information for humans to understand and interact with the world. To study the capability of current computer vision systems to recognize physically grounded spatial relations, we start by proposing precise relation definitions that permit consistently annotating a benchmark dataset. Despite the apparent simplicity of this task relative to others in the recognition literature, we observe that existing approaches perform poorly on this benchmark. We propose new approaches exploiting the long-range attention capabilities of transformers for this task, and evaluating key design principles. We identify a simple "RelatiViT" architecture and demonstrate that it outperforms all current approaches. To our knowledge, this is the first method to convincingly outperform naive baselines on spatial relation prediction in in-the-wild settings. The code and datasets are available in \url{https://sites.google.com/view/spatial-relation}.

cs.CV↗

Imitation Learning from Observation with Automatic Discount Scheduling

Humans often acquire new skills through observation and imitation. For robotic agents, learning from the plethora of unlabeled video demonstration data available on the Internet necessitates imitating the expert without access to its action, presenting a challenge known as Imitation Learning from Observations (ILfO). A common approach to tackle ILfO problems is to convert them into inverse reinforcement learning problems, utilizing a proxy reward computed from the agent's and the expert's observations. Nonetheless, we identify that tasks characterized by a progress dependency property pose significant challenges for such approaches; in these tasks, the agent needs to initially learn the expert's preceding behaviors before mastering the subsequent ones. Our investigation reveals that the main cause is that the reward signals assigned to later steps hinder the learning of initial behaviors. To address this challenge, we present a novel ILfO framework that enables the agent to master earlier behaviors before advancing to later ones. We introduce an Automatic Discount Scheduling (ADS) mechanism that adaptively alters the discount factor in reinforcement learning during the training phase, prioritizing earlier rewards initially and gradually engaging later rewards only when the earlier behaviors have been mastered. Our experiments, conducted on nine Meta-World tasks, demonstrate that our method significantly outperforms state-of-the-art methods across all tasks, including those that are unsolvable by them.

cs.RO↗

Predictive Inference with Feature Conformal Prediction

Conformal prediction is a distribution-free technique for establishing valid prediction intervals. Although conventionally people conduct conformal prediction in the output space, this is not the only possibility. In this paper, we propose feature conformal prediction, which extends the scope of conformal prediction to semantic feature spaces by leveraging the inductive bias of deep representation learning. From a theoretical perspective, we demonstrate that feature conformal prediction provably outperforms regular conformal prediction under mild assumptions. Our approach could be combined with not only vanilla conformal prediction, but also other adaptive conformal prediction methods. Apart from experiments on existing predictive inference benchmarks, we also demonstrate the state-of-the-art performance of the proposed methods on large-scale tasks such as ImageNet classification and Cityscapes image segmentation.The code is available at \url{https://github.com/AlvinWen428/FeatureCP}.

cs.LG↗

Delving into Transformer for Incremental Semantic Segmentation

Incremental semantic segmentation(ISS) is an emerging task where old model is updated by incrementally adding new classes. At present, methods based on convolutional neural networks are dominant in ISS. However, studies have shown that such methods have difficulty in learning new tasks while maintaining good performance on old ones (catastrophic forgetting). In contrast, a Transformer based method has a natural advantage in curbing catastrophic forgetting due to its ability to model both long-term and short-term tasks. In this work, we explore the reasons why Transformer based architecture are more suitable for ISS, and accordingly propose propose TISS, a Transformer based method for Incremental Semantic Segmentation. In addition, to better alleviate catastrophic forgetting while preserving transferability on ISS, we introduce two patch-wise contrastive losses to imitate similar features and enhance feature diversity respectively, which can further improve the performance of TISS. Under extensive experimental settings with Pascal-VOC 2012 and ADE20K datasets, our method significantly outperforms state-of-the-art incremental semantic segmentation methods.

cs.CV↗

Resolving Copycat Problems in Visual Imitation Learning via Residual Action Prediction

Imitation learning is a widely used policy learning method that enables intelligent agents to acquire complex skills from expert demonstrations. The input to the imitation learning algorithm is usually composed of both the current observation and historical observations since the most recent observation might not contain enough information. This is especially the case with image observations, where a single image only includes one view of the scene, and it suffers from a lack of motion information and object occlusions. In theory, providing multiple observations to the imitation learning agent will lead to better performance. However, surprisingly people find that sometimes imitation from observation histories performs worse than imitation from the most recent observation. In this paper, we explain this phenomenon from the information flow within the neural network perspective. We also propose a novel imitation learning neural network architecture that does not suffer from this issue by design. Furthermore, our method scales to high-dimensional image observations. Finally, we benchmark our approach on two widely used simulators, CARLA and MuJoCo, and it successfully alleviates the copycat problem and surpasses the existing solutions.

cs.CV↗

Fighting Fire with Fire: Avoiding DNN Shortcuts through Priming

Across applications spanning supervised classification and sequential control, deep learning has been reported to find "shortcut" solutions that fail catastrophically under minor changes in the data distribution. In this paper, we show empirically that DNNs can be coaxed to avoid poor shortcuts by providing an additional "priming" feature computed from key input features, usually a coarse output estimate. Priming relies on approximate domain knowledge of these task-relevant key input features, which is often easy to obtain in practical settings. For example, one might prioritize recent frames over past frames in a video input for visual imitation learning, or salient foreground over background pixels for image classification. On NICO image classification, MuJoCo continuous control, and CARLA autonomous driving, our priming strategy works significantly better than several popular state-of-the-art approaches for feature selection and data augmentation. We connect these empirical findings to recent theoretical results on DNN optimization, and argue theoretically that priming distracts the optimizer away from poor shortcuts by creating better, simpler shortcuts.

cs.LG↗

Keyframe-Focused Visual Imitation Learning

Imitation learning trains control policies by mimicking pre-recorded expert demonstrations. In partially observable settings, imitation policies must rely on observation histories, but many seemingly paradoxical results show better performance for policies that only access the most recent observation. Recent solutions ranging from causal graph learning to deep information bottlenecks have shown promising results, but failed to scale to realistic settings such as visual imitation. We propose a solution that outperforms these prior approaches by upweighting demonstration keyframes corresponding to expert action changepoints. This simple approach easily scales to complex visual imitation settings. Our experimental results demonstrate consistent performance improvements over all baselines on image-based Gym MuJoCo continuous control tasks. Finally, on the CARLA photorealistic vision-based urban driving simulator, we resolve a long-standing issue in behavioral cloning for driving by demonstrating effective imitation from observation histories. Supplementary materials and code at: \url{https://tinyurl.com/imitation-keyframes}.

cs.LG↗

Fighting Copycat Agents in Behavioral Cloning from Observation Histories

Imitation learning trains policies to map from input observations to the actions that an expert would choose. In this setting, distribution shift frequently exacerbates the effect of misattributing expert actions to nuisance correlates among the observed variables. We observe that a common instance of this causal confusion occurs in partially observed settings when expert actions are strongly correlated over time: the imitator learns to cheat by predicting the expert's previous action, rather than the next action. To combat this "copycat problem", we propose an adversarial approach to learn a feature representation that removes excess information about the previous expert action nuisance correlate, while retaining the information necessary to predict the next action. In our experiments, our approach improves performance significantly across a variety of partially observed imitation learning tasks.

cs.LG↗

Author Name Disambiguation on Heterogeneous Information Network with Adversarial Representation Learning

Author name ambiguity causes inadequacy and inconvenience in academic information retrieval, which raises the necessity of author name disambiguation (AND). Existing AND methods can be divided into two categories: the models focusing on content information to distinguish whether two papers are written by the same author, the models focusing on relation information to represent information as edges on the network and to quantify the similarity among papers. However, the former requires adequate labeled samples and informative negative samples, and are also ineffective in measuring the high-order connections among papers, while the latter needs complicated feature engineering or supervision to construct the network. We propose a novel generative adversarial framework to grow the two categories of models together: (i) the discriminative module distinguishes whether two papers are from the same author, and (ii) the generative module selects possibly homogeneous papers directly from the heterogeneous information network, which eliminates the complicated feature engineering. In such a way, the discriminative module guides the generative module to select homogeneous papers, and the generative module generates high-quality negative samples to train the discriminative module to make it aware of high-order connections among papers. Furthermore, a self-training strategy for the discriminative module and a random walk based generating algorithm are designed to make the training stable and efficient. Extensive experiments on two real-world AND benchmarks demonstrate that our model provides significant performance improvement over the state-of-the-art methods.

cs.SI↗

Handwritten Chinese Font Generation with Collaborative Stroke Refinement

Automatic character generation is an appealing solution for new typeface design, especially for Chinese typefaces including over 3700 most commonly-used characters. This task has two main pain points: (i) handwritten characters are usually associated with thin strokes of few information and complex structure which are error prone during deformation; (ii) thousands of characters with various shapes are needed to synthesize based on a few manually designed characters. To solve those issues, we propose a novel convolutional-neural-network-based model with three main techniques: collaborative stroke refinement, using collaborative training strategy to recover the missing or broken strokes; online zoom-augmentation, taking the advantage of the content-reuse phenomenon to reduce the size of training set; and adaptive pre-deformation, standardizing and aligning the characters. The proposed model needs only 750 paired training samples; no pre-trained network, extra dataset resource or labels is needed. Experimental results show that the proposed method significantly outperforms the state-of-the-art methods under the practical restriction on handwritten font synthesis.

cs.CV↗

Stability of the Centrality of Unions of Networks on the Same Vertex Set

Let $G^1(V,E_1)$ and $G^2(V,E_2)$ be two networks on the same vertex set $V$ and consider the union of edges $G(V, E_1 \cup E_2)$. This paper studies the stability of the Degree, Betweenness and Eigenvector Centrality of the resultant network, $G(V, E_1 \cup E_2)$. Specifically assume $v^1_{max}$ and $v^c_{max}$ are the highest centrality vertices of $G^1(V,E_1)$ and $G(V, E_1 \cup E_2)$ respectively, we want to find $Pr(v^1_{max} = v^c_{max})$.

nlin.AO↗

Edge Union of Networks on the Same Vertex Set

Random networks generators like Erdoes-Renyi, Watts-Strogatz and Barabasi-Albert models are used as models to study real-world networks. Let G^1(V,E_1) and G^2(V,E_2) be two such networks on the same vertex set V. This paper studies the degree distribution and cluster coefficient of the resultant networks, G(V, E_1 U E_2).

physics.soc-ph↗