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Chun Yuan

Publications and source records attributed to Chun Yuan.

At least 109 records · Page 6Linked to original sources

Multi-Task Model Merging via Adaptive Weight Disentanglement

Model merging has recently gained attention as an economical and scalable approach to incorporate task-specific weights from various tasks into a unified multi-task model. For example, in Task Arithmetic (TA), adding the fine-tuned weights of different tasks can enhance the model's performance on those tasks, while subtracting them leads to task forgetting. Although TA is highly effective, interference among task still hampers the performance of the merged model. Existing methods for handling conflicts between task generally rely on empirical selection, resulting in suboptimal performance. In this paper, we introduce an Adaptive Weight Disentanglement method. We begin by theoretically proving that task vectors employed in model merging should be orthogonal to minimize interference among tasks. Guided by this insight, we initialize redundant vectors such that, when subtracted from the original task vectors, the resulting vectors exhibit increased orthogonality. Additionally, we impose an norm constraint on the redundant vectors to preserve the performance of the task-specific models. Experimental results demonstrate the effectiveness of our proposed technique: it successfully extracts redundant vectors, and after their subtraction, the task vectors not only retain robust performance but also achieve superior fusion outcomes. Our code is available at \href{https://github.com/FarisXiong/AWD.git}{https://github.com/FarisXiong/AWD.git}.

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ALoRE: Efficient Visual Adaptation via Aggregating Low Rank Experts

Parameter-efficient transfer learning (PETL) has become a promising paradigm for adapting large-scale vision foundation models to downstream tasks. Typical methods primarily leverage the intrinsic low rank property to make decomposition, learning task-specific weights while compressing parameter size. However, such approaches predominantly manipulate within the original feature space utilizing a single-branch structure, which might be suboptimal for decoupling the learned representations and patterns. In this paper, we propose ALoRE, a novel PETL method that reuses the hypercomplex parameterized space constructed by Kronecker product to Aggregate Low Rank Experts using a multi-branch paradigm, disentangling the learned cognitive patterns during training. Thanks to the artful design, ALoRE maintains negligible extra parameters and can be effortlessly merged into the frozen backbone via re-parameterization in a sequential manner, avoiding additional inference latency. We conduct extensive experiments on 24 image classification tasks using various backbone variants. Experimental results demonstrate that ALoRE outperforms the full fine-tuning strategy and other state-of-the-art PETL methods in terms of performance and parameter efficiency. For instance, ALoRE obtains 3.06% and 9.97% Top-1 accuracy improvement on average compared to full fine-tuning on the FGVC datasets and VTAB-1k benchmark by only updating 0.15M parameters.

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FREE: Faster and Better Data-Free Meta-Learning

Data-Free Meta-Learning (DFML) aims to extract knowledge from a collection of pre-trained models without requiring the original data, presenting practical benefits in contexts constrained by data privacy concerns. Current DFML methods primarily focus on the data recovery from these pre-trained models. However, they suffer from slow recovery speed and overlook gaps inherent in heterogeneous pre-trained models. In response to these challenges, we introduce the Faster and Better Data-Free Meta-Learning (FREE) framework, which contains: (i) a meta-generator for rapidly recovering training tasks from pre-trained models; and (ii) a meta-learner for generalizing to new unseen tasks. Specifically, within the module Faster Inversion via Meta-Generator, each pre-trained model is perceived as a distinct task. The meta-generator can rapidly adapt to a specific task in just five steps, significantly accelerating the data recovery. Furthermore, we propose Better Generalization via Meta-Learner and introduce an implicit gradient alignment algorithm to optimize the meta-learner. This is achieved as aligned gradient directions alleviate potential conflicts among tasks from heterogeneous pre-trained models. Empirical experiments on multiple benchmarks affirm the superiority of our approach, marking a notable speed-up (20$\times$) and performance enhancement (1.42%$\sim$4.78%) in comparison to the state-of-the-art.

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Task Groupings Regularization: Data-Free Meta-Learning with Heterogeneous Pre-trained Models

Data-Free Meta-Learning (DFML) aims to derive knowledge from a collection of pre-trained models without accessing their original data, enabling the rapid adaptation to new unseen tasks. Current methods often overlook the heterogeneity among pre-trained models, which leads to performance degradation due to task conflicts. In this paper, we empirically and theoretically identify and analyze the model heterogeneity in DFML. We find that model heterogeneity introduces a heterogeneity-homogeneity trade-off, where homogeneous models reduce task conflicts but also increase the overfitting risk. Balancing this trade-off is crucial for learning shared representations across tasks. Based on our findings, we propose Task Groupings Regularization that benefits from model heterogeneity by grouping and aligning conflicting tasks. Specifically, we embed pre-trained models into a task space to compute dissimilarity, and group heterogeneous models together based on this measure. Then, we introduce implicit gradient regularization within each group to mitigate potential conflicts. By encouraging a gradient direction suitable for all tasks, the meta-model captures shared representations that generalize across tasks. Comprehensive experiments showcase the superiority of our approach in multiple benchmarks, effectively tackling the model heterogeneity in challenging multi-domain and multi-architecture scenarios.

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Unlocking Tuning-Free Few-Shot Adaptability in Visual Foundation Models by Recycling Pre-Tuned LoRAs

Large Language Models (LLMs) such as ChatGPT demonstrate strong few-shot adaptability without requiring fine-tuning, positioning them ideal for data-limited and real-time applications. However, this adaptability has not yet been replicated in current Visual Foundation Models (VFMs), which require explicit fine-tuning with sufficient tuning data. Besides, the pretraining-finetuning paradigm has led to the surge of numerous task-specific modular components, such as Low-Rank Adaptation (LoRA). For the first time, we explore the potential of reusing diverse pre-tuned LoRAs without accessing their original training data, to achieve tuning-free few-shot adaptation in VFMs. Our framework, LoRA Recycle, distills a meta-LoRA from diverse pre-tuned LoRAs with a meta-learning objective, using surrogate data generated inversely from pre-tuned LoRAs themselves. The VFM, once equipped with the meta-LoRA, is empowered to solve new few-shot tasks in a single forward pass, akin to the in-context learning of LLMs. Additionally, we incorporate a double-efficient mechanism tailored to our framework, significantly accelerating the meta-training process while maintaining or even improving performance. Extensive experiments across various few-shot classification benchmarks across both in- and cross-domain scenarios demonstrate the superiority of our framework.

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Efficient GPU Cloth Simulation with Non-distance Barriers and Subspace Reuse

This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetration-free guarantee is inspired by the interior point method, which converts the inequality constraints to barrier potentials. We propose a major overhaul of this modality within the projective dynamics framework by leveraging an adaptive weighting mechanism inspired by barrier formulation. This approach does not depend on the distance between mesh primitives, but on the virtual life span of a collision event and thus keeps all the vertices within feasible region. Such a non-distance barrier model allows a new way to integrate collision resolution into the simulation pipeline. Another contributor to the performance boost comes from the subspace reuse strategy. This is based on the observation that low-frequency strain propagation is near orthogonal to the deformation induced by collisions or self-collisions, often of high frequency. Subspace reuse then takes care of low-frequency residuals, while high-frequency residuals can also be effectively smoothed by GPU-based iterative solvers. We show that our method outperforms existing fast cloth simulators by at least one order while producing high-quality animations of high-resolution models.

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Volumetric Homogenization for Knitwear Simulation

This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation. We are motivated by the observation that macro-scale fabric dynamics is strongly correlated with its underlying knitting patterns. Therefore, homogenization towards a single material is less effective when the knitting is complex and non-repetitive. Our method tackles this challenge by homogenizing the yarn-level material locally at volumetric elements. Assigning a virtual volume of a knitting structure enables us to model bending and twisting effects via a simple volume-preserving penalty and thus effectively alleviates the material nonlinearity. We employ an adjoint Gauss-Newton formulation to battle the dimensionality challenge of such per-element material optimization. This intuitive material model makes the forward simulation GPU-friendly. To this end, our pipeline also equips a novel domain-decomposed subspace solver crafted for GPU projective dynamics, which makes our simulator hundreds of times faster than the yarn-level simulator. Experiments validate the capability and effectiveness of volumetric homogenization. Our method produces realistic animations of knitwear matching the quality of full-scale yarn-level simulations. It is also orders of magnitude faster than existing homogenization techniques in both the training and simulation stages.

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Learn To Learn More Precisely

Meta-learning has been extensively applied in the domains of few-shot learning and fast adaptation, achieving remarkable performance. While Meta-learning methods like Model-Agnostic Meta-Learning (MAML) and its variants provide a good set of initial parameters for the model, the model still tends to learn shortcut features, which leads to poor generalization. In this paper, we propose the formal conception of "learn to learn more precisely", which aims to make the model learn precise target knowledge from data and reduce the effect of noisy knowledge, such as background and noise. To achieve this target, we proposed a simple and effective meta-learning framework named Meta Self-Distillation(MSD) to maximize the consistency of learned knowledge, enhancing the models' ability to learn precise target knowledge. In the inner loop, MSD uses different augmented views of the same support data to update the model respectively. Then in the outer loop, MSD utilizes the same query data to optimize the consistency of learned knowledge, enhancing the model's ability to learn more precisely. Our experiment demonstrates that MSD exhibits remarkable performance in few-shot classification tasks in both standard and augmented scenarios, effectively boosting the accuracy and consistency of knowledge learned by the model.

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A Task is Worth One Word: Learning with Task Prompts for High-Quality Versatile Image Inpainting

Advancing image inpainting is challenging as it requires filling user-specified regions for various intents, such as background filling and object synthesis. Existing approaches focus on either context-aware filling or object synthesis using text descriptions. However, achieving both tasks simultaneously is challenging due to differing training strategies. To overcome this challenge, we introduce PowerPaint, the first high-quality and versatile inpainting model that excels in multiple inpainting tasks. First, we introduce learnable task prompts along with tailored fine-tuning strategies to guide the model's focus on different inpainting targets explicitly. This enables PowerPaint to accomplish various inpainting tasks by utilizing different task prompts, resulting in state-of-the-art performance. Second, we demonstrate the versatility of the task prompt in PowerPaint by showcasing its effectiveness as a negative prompt for object removal. Moreover, we leverage prompt interpolation techniques to enable controllable shape-guided object inpainting, enhancing the model's applicability in shape-guided applications. Finally, we conduct extensive experiments and applications to verify the effectiveness of PowerPaint. We release our codes and models on our project page: https://powerpaint.github.io/.

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GVGEN: Text-to-3D Generation with Volumetric Representation

In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel diffusion-based framework, GVGEN, designed to efficiently generate 3D Gaussian representations from text input. We propose two innovative techniques:(1) Structured Volumetric Representation. We first arrange disorganized 3D Gaussian points as a structured form GaussianVolume. This transformation allows the capture of intricate texture details within a volume composed of a fixed number of Gaussians. To better optimize the representation of these details, we propose a unique pruning and densifying method named the Candidate Pool Strategy, enhancing detail fidelity through selective optimization. (2) Coarse-to-fine Generation Pipeline. To simplify the generation of GaussianVolume and empower the model to generate instances with detailed 3D geometry, we propose a coarse-to-fine pipeline. It initially constructs a basic geometric structure, followed by the prediction of complete Gaussian attributes. Our framework, GVGEN, demonstrates superior performance in qualitative and quantitative assessments compared to existing 3D generation methods. Simultaneously, it maintains a fast generation speed ($\sim$7 seconds), effectively striking a balance between quality and efficiency. Our project page is: https://gvgen.github.io/

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ChartBench: A Benchmark for Complex Visual Reasoning in Charts

Multimodal Large Language Models (MLLMs) have shown impressive capabilities in image understanding and generation. However, current benchmarks fail to accurately evaluate the chart comprehension of MLLMs due to limited chart types and inappropriate metrics. To address this, we propose ChartBench, a comprehensive benchmark designed to assess chart comprehension and data reliability through complex visual reasoning. ChartBench includes 42 categories, 66.6k charts, and 600k question-answer pairs. Notably, many charts lack data point annotations, which requires MLLMs to derive values similar to human understanding by leveraging inherent chart elements such as color, legends, and coordinate systems. We also design an enhanced evaluation metric, Acc+, to evaluate MLLMs without extensive manual or costly LLM-based evaluations. Furthermore, we propose two baselines based on the chain of thought and supervised fine-tuning to improve model performance on unannotated charts. Extensive experimental evaluations of 18 open-sourced and 3 proprietary MLLMs reveal their limitations in chart comprehension and offer valuable insights for further research. Code and dataset are publicly available at https://chartbench.github.io.

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CrossGET: Cross-Guided Ensemble of Tokens for Accelerating Vision-Language Transformers

Recent vision-language models have achieved tremendous advances. However, their computational costs are also escalating dramatically, making model acceleration exceedingly critical. To pursue more efficient vision-language Transformers, this paper introduces Cross-Guided Ensemble of Tokens (CrossGET), a general acceleration framework for vision-language Transformers. This framework adaptively combines tokens in real-time during inference, significantly reducing computational costs while maintaining high performance. CrossGET features two primary innovations: 1) Cross-Guided Matching and Ensemble. CrossGET leverages cross-modal guided token matching and ensemble to effectively utilize cross-modal information, achieving wider applicability across both modality-independent models, e.g., CLIP, and modality-dependent ones, e.g., BLIP2. 2) Complete-Graph Soft Matching. CrossGET introduces an algorithm for the token-matching mechanism, ensuring reliable matching results while facilitating parallelizability and high efficiency. Extensive experiments have been conducted on various vision-language tasks, such as image-text retrieval, visual reasoning, image captioning, and visual question answering. The performance on both classic multimodal architectures and emerging multimodal LLMs demonstrates the framework's effectiveness and versatility. The code is available at https://github.com/sdc17/CrossGET.

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IntactKV: Improving Large Language Model Quantization by Keeping Pivot Tokens Intact

Large language models (LLMs) excel in natural language processing but demand intensive computation. To mitigate this, various quantization methods have been explored, yet they compromise LLM performance. This paper unveils a previously overlooked type of outliers in LLMs. Such outliers are found to allocate most of the attention scores on initial tokens of input, termed as pivot tokens, which are crucial to the performance of quantized LLMs. Given that, we propose IntactKV to generate the KV cache of pivot tokens losslessly from the full-precision model. The approach is simple and easy to combine with existing quantization solutions with no extra inference overhead. Besides, IntactKV can be calibrated as additional LLM parameters to boost the quantized LLMs further with minimal training costs. Mathematical analysis also proves that IntactKV effectively reduces the upper bound of quantization error. Empirical results show that IntactKV brings consistent improvement over various quantization methods across different LLMs and downstream tasks, leading to the new state-of-the-art for LLM quantization. The codes are available at https://github.com/ruikangliu/IntactKV.

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MirrorGaussian: Reflecting 3D Gaussians for Reconstructing Mirror Reflections

3D Gaussian Splatting showcases notable advancements in photo-realistic and real-time novel view synthesis. However, it faces challenges in modeling mirror reflections, which exhibit substantial appearance variations from different viewpoints. To tackle this problem, we present MirrorGaussian, the first method for mirror scene reconstruction with real-time rendering based on 3D Gaussian Splatting. The key insight is grounded on the mirror symmetry between the real-world space and the virtual mirror space. We introduce an intuitive dual-rendering strategy that enables differentiable rasterization of both the real-world 3D Gaussians and the mirrored counterpart obtained by reflecting the former about the mirror plane. All 3D Gaussians are jointly optimized with the mirror plane in an end-to-end framework. MirrorGaussian achieves high-quality and real-time rendering in scenes with mirrors, empowering scene editing like adding new mirrors and objects. Comprehensive experiments on multiple datasets demonstrate that our approach significantly outperforms existing methods, achieving state-of-the-art results. Project page: https://mirror-gaussian.github.io/.

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Tailoring Instructions to Student's Learning Levels Boosts Knowledge Distillation

It has been commonly observed that a teacher model with superior performance does not necessarily result in a stronger student, highlighting a discrepancy between current teacher training practices and effective knowledge transfer. In order to enhance the guidance of the teacher training process, we introduce the concept of distillation influence to determine the impact of distillation from each training sample on the student's generalization ability. In this paper, we propose Learning Good Teacher Matters (LGTM), an efficient training technique for incorporating distillation influence into the teacher's learning process. By prioritizing samples that are likely to enhance the student's generalization ability, our LGTM outperforms 10 common knowledge distillation baselines on 6 text classification tasks in the GLUE benchmark.

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Efficient Conditional Diffusion Model with Probability Flow Sampling for Image Super-resolution

Image super-resolution is a fundamentally ill-posed problem because multiple valid high-resolution images exist for one low-resolution image. Super-resolution methods based on diffusion probabilistic models can deal with the ill-posed nature by learning the distribution of high-resolution images conditioned on low-resolution images, avoiding the problem of blurry images in PSNR-oriented methods. However, existing diffusion-based super-resolution methods have high time consumption with the use of iterative sampling, while the quality and consistency of generated images are less than ideal due to problems like color shifting. In this paper, we propose Efficient Conditional Diffusion Model with Probability Flow Sampling (ECDP) for image super-resolution. To reduce the time consumption, we design a continuous-time conditional diffusion model for image super-resolution, which enables the use of probability flow sampling for efficient generation. Additionally, to improve the consistency of generated images, we propose a hybrid parametrization for the denoiser network, which interpolates between the data-predicting parametrization and the noise-predicting parametrization for different noise scales. Moreover, we design an image quality loss as a complement to the score matching loss of diffusion models, further improving the consistency and quality of super-resolution. Extensive experiments on DIV2K, ImageNet, and CelebA demonstrate that our method achieves higher super-resolution quality than existing diffusion-based image super-resolution methods while having lower time consumption. Our code is available at https://github.com/Yuan-Yutao/ECDP.

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Supervised Fine-tuning in turn Improves Visual Foundation Models

Image-text training like CLIP has dominated the pretraining of vision foundation models in recent years. Subsequent efforts have been made to introduce region-level visual learning into CLIP's pretraining but face scalability challenges due to the lack of large-scale region-level datasets. Drawing inspiration from supervised fine-tuning (SFT) in natural language processing such as instruction tuning, we explore the potential of fine-grained SFT in enhancing the generation of vision foundation models after their pretraining. Thus a two-stage method ViSFT (Vision SFT) is proposed to unleash the fine-grained knowledge of vision foundation models. In ViSFT, the vision foundation model is enhanced by performing visual joint learning on some in-domain tasks and then tested on out-of-domain benchmarks. With updating using ViSFT on 8 V100 GPUs in less than 2 days, a vision transformer with over 4.4B parameters shows improvements across various out-of-domain benchmarks including vision and vision-linguistic scenarios.

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Solving Continual Offline Reinforcement Learning with Decision Transformer

Continuous offline reinforcement learning (CORL) combines continuous and offline reinforcement learning, enabling agents to learn multiple tasks from static datasets without forgetting prior tasks. However, CORL faces challenges in balancing stability and plasticity. Existing methods, employing Actor-Critic structures and experience replay (ER), suffer from distribution shifts, low efficiency, and weak knowledge-sharing. We aim to investigate whether Decision Transformer (DT), another offline RL paradigm, can serve as a more suitable offline continuous learner to address these issues. We first compare AC-based offline algorithms with DT in the CORL framework. DT offers advantages in learning efficiency, distribution shift mitigation, and zero-shot generalization but exacerbates the forgetting problem during supervised parameter updates. We introduce multi-head DT (MH-DT) and low-rank adaptation DT (LoRA-DT) to mitigate DT's forgetting problem. MH-DT stores task-specific knowledge using multiple heads, facilitating knowledge sharing with common components. It employs distillation and selective rehearsal to enhance current task learning when a replay buffer is available. In buffer-unavailable scenarios, LoRA-DT merges less influential weights and fine-tunes DT's decisive MLP layer to adapt to the current task. Extensive experiments on MoJuCo and Meta-World benchmarks demonstrate that our methods outperform SOTA CORL baselines and showcase enhanced learning capabilities and superior memory efficiency.

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