SearcharxivSearch

arXiv subjects

Chun-Mao Lai

Publications and source records attributed to Chun-Mao Lai.

6 recordsLinked to original sources

Aligning Diffusion Language Models via Unpaired Preference Optimization

Diffusion language models (dLLMs) are an emerging alternative to autoregressive (AR) generators, but aligning them to human preferences is challenging because sequence log-likelihoods are intractable and pairwise preference data are costly to collect. We introduce ELBO-KTO, which combines an ELBO surrogate for diffusion log-likelihoods with a prospect-theoretic, unpaired preference objective (Kahneman Tversky Optimization, KTO). We analyze the bias and variance induced by the ELBO substitution and employ variance-reduction practices that stabilize gradients during training. Applied to LLaDA-8B-Instruct, ELBO-KTO yields 65.9% and 62.3% adjusted win rates on kto-mix-14k and UltraFeedback-Binary, respectively, versus the base model under an automatic LLM judge. Across downstream tasks, including GSM8K, MMLU, and additional reasoning/knowledge benchmarks, ELBO-KTO trained on UltraFeedback-Binary performs on par with or better than the base model under identical decoding. This establishes unpaired preference optimization as a viable alternative to pairwise alignment in diffusion LLMs.

cs.LG

Diffusion-Reward Adversarial Imitation Learning

Imitation learning aims to learn a policy from observing expert demonstrations without access to reward signals from environments. Generative adversarial imitation learning (GAIL) formulates imitation learning as adversarial learning, employing a generator policy learning to imitate expert behaviors and discriminator learning to distinguish the expert demonstrations from agent trajectories. Despite its encouraging results, GAIL training is often brittle and unstable. Inspired by the recent dominance of diffusion models in generative modeling, we propose Diffusion-Reward Adversarial Imitation Learning (DRAIL), which integrates a diffusion model into GAIL, aiming to yield more robust and smoother rewards for policy learning. Specifically, we propose a diffusion discriminative classifier to construct an enhanced discriminator, and design diffusion rewards based on the classifier's output for policy learning. Extensive experiments are conducted in navigation, manipulation, and locomotion, verifying DRAIL's effectiveness compared to prior imitation learning methods. Moreover, additional experimental results demonstrate the generalizability and data efficiency of DRAIL. Visualized learned reward functions of GAIL and DRAIL suggest that DRAIL can produce more robust and smoother rewards. Project page: https://nturobotlearninglab.github.io/DRAIL/

cs.LG

Diffusion Imitation from Observation

Learning from observation (LfO) aims to imitate experts by learning from state-only demonstrations without requiring action labels. Existing adversarial imitation learning approaches learn a generator agent policy to produce state transitions that are indistinguishable to a discriminator that learns to classify agent and expert state transitions. Despite its simplicity in formulation, these methods are often sensitive to hyperparameters and brittle to train. Motivated by the recent success of diffusion models in generative modeling, we propose to integrate a diffusion model into the adversarial imitation learning from observation framework. Specifically, we employ a diffusion model to capture expert and agent transitions by generating the next state, given the current state. Then, we reformulate the learning objective to train the diffusion model as a binary classifier and use it to provide "realness" rewards for policy learning. Our proposed framework, Diffusion Imitation from Observation (DIFO), demonstrates superior performance in various continuous control domains, including navigation, locomotion, manipulation, and games. Project page: https://nturobotlearninglab.github.io/DIFO

cs.LG

Diffusion Model-Augmented Behavioral Cloning

Imitation learning addresses the challenge of learning by observing an expert's demonstrations without access to reward signals from environments. Most existing imitation learning methods that do not require interacting with environments either model the expert distribution as the conditional probability p(a|s) (e.g., behavioral cloning, BC) or the joint probability p(s, a). Despite the simplicity of modeling the conditional probability with BC, it usually struggles with generalization. While modeling the joint probability can improve generalization performance, the inference procedure is often time-consuming, and the model can suffer from manifold overfitting. This work proposes an imitation learning framework that benefits from modeling both the conditional and joint probability of the expert distribution. Our proposed Diffusion Model-Augmented Behavioral Cloning (DBC) employs a diffusion model trained to model expert behaviors and learns a policy to optimize both the BC loss (conditional) and our proposed diffusion model loss (joint). DBC outperforms baselines in various continuous control tasks in navigation, robot arm manipulation, dexterous manipulation, and locomotion. We design additional experiments to verify the limitations of modeling either the conditional probability or the joint probability of the expert distribution, as well as compare different generative models. Ablation studies justify the effectiveness of our design choices.

cs.LG

AV-SUPERB: A Multi-Task Evaluation Benchmark for Audio-Visual Representation Models

Audio-visual representation learning aims to develop systems with human-like perception by utilizing correlation between auditory and visual information. However, current models often focus on a limited set of tasks, and generalization abilities of learned representations are unclear. To this end, we propose the AV-SUPERB benchmark that enables general-purpose evaluation of unimodal audio/visual and bimodal fusion representations on 7 datasets covering 5 audio-visual tasks in speech and audio processing. We evaluate 5 recent self-supervised models and show that none of these models generalize to all tasks, emphasizing the need for future study on improving universal model performance. In addition, we show that representations may be improved with intermediate-task fine-tuning and audio event classification with AudioSet serves as a strong intermediate task. We release our benchmark with evaluation code and a model submission platform to encourage further research in audio-visual learning.

eess.AS

Controllable User Dialogue Act Augmentation for Dialogue State Tracking

Prior work has demonstrated that data augmentation is useful for improving dialogue state tracking. However, there are many types of user utterances, while the prior method only considered the simplest one for augmentation, raising the concern about poor generalization capability. In order to better cover diverse dialogue acts and control the generation quality, this paper proposes controllable user dialogue act augmentation (CUDA-DST) to augment user utterances with diverse behaviors. With the augmented data, different state trackers gain improvement and show better robustness, achieving the state-of-the-art performance on MultiWOZ 2.1

cs.CL