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Chunhua Shen

Publications and source records attributed to Chunhua Shen.

At least 145 records · Page 8Linked to original sources

SegPrompt: Boosting Open-world Segmentation via Category-level Prompt Learning

Current closed-set instance segmentation models rely on pre-defined class labels for each mask during training and evaluation, largely limiting their ability to detect novel objects. Open-world instance segmentation (OWIS) models address this challenge by detecting unknown objects in a class-agnostic manner. However, previous OWIS approaches completely erase category information during training to keep the model's ability to generalize to unknown objects. In this work, we propose a novel training mechanism termed SegPrompt that uses category information to improve the model's class-agnostic segmentation ability for both known and unknown categories. In addition, the previous OWIS training setting exposes the unknown classes to the training set and brings information leakage, which is unreasonable in the real world. Therefore, we provide a new open-world benchmark closer to a real-world scenario by dividing the dataset classes into known-seen-unseen parts. For the first time, we focus on the model's ability to discover objects that never appear in the training set images. Experiments show that SegPrompt can improve the overall and unseen detection performance by 5.6% and 6.1% in AR on our new benchmark without affecting the inference efficiency. We further demonstrate the effectiveness of our method on existing cross-dataset transfer and strongly supervised settings, leading to 5.5% and 12.3% relative improvement.

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FrozenRecon: Pose-free 3D Scene Reconstruction with Frozen Depth Models

3D scene reconstruction is a long-standing vision task. Existing approaches can be categorized into geometry-based and learning-based methods. The former leverages multi-view geometry but can face catastrophic failures due to the reliance on accurate pixel correspondence across views. The latter was proffered to mitigate these issues by learning 2D or 3D representation directly. However, without a large-scale video or 3D training data, it can hardly generalize to diverse real-world scenarios due to the presence of tens of millions or even billions of optimization parameters in the deep network. Recently, robust monocular depth estimation models trained with large-scale datasets have been proven to possess weak 3D geometry prior, but they are insufficient for reconstruction due to the unknown camera parameters, the affine-invariant property, and inter-frame inconsistency. Here, we propose a novel test-time optimization approach that can transfer the robustness of affine-invariant depth models such as LeReS to challenging diverse scenes while ensuring inter-frame consistency, with only dozens of parameters to optimize per video frame. Specifically, our approach involves freezing the pre-trained affine-invariant depth model's depth predictions, rectifying them by optimizing the unknown scale-shift values with a geometric consistency alignment module, and employing the resulting scale-consistent depth maps to robustly obtain camera poses and achieve dense scene reconstruction, even in low-texture regions. Experiments show that our method achieves state-of-the-art cross-dataset reconstruction on five zero-shot testing datasets.

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CTVIS: Consistent Training for Online Video Instance Segmentation

The discrimination of instance embeddings plays a vital role in associating instances across time for online video instance segmentation (VIS). Instance embedding learning is directly supervised by the contrastive loss computed upon the contrastive items (CIs), which are sets of anchor/positive/negative embeddings. Recent online VIS methods leverage CIs sourced from one reference frame only, which we argue is insufficient for learning highly discriminative embeddings. Intuitively, a possible strategy to enhance CIs is replicating the inference phase during training. To this end, we propose a simple yet effective training strategy, called Consistent Training for Online VIS (CTVIS), which devotes to aligning the training and inference pipelines in terms of building CIs. Specifically, CTVIS constructs CIs by referring inference the momentum-averaged embedding and the memory bank storage mechanisms, and adding noise to the relevant embeddings. Such an extension allows a reliable comparison between embeddings of current instances and the stable representations of historical instances, thereby conferring an advantage in modeling VIS challenges such as occlusion, re-identification, and deformation. Empirically, CTVIS outstrips the SOTA VIS models by up to +5.0 points on three VIS benchmarks, including YTVIS19 (55.1% AP), YTVIS21 (50.1% AP) and OVIS (35.5% AP). Furthermore, we find that pseudo-videos transformed from images can train robust models surpassing fully-supervised ones.

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Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image

Reconstructing accurate 3D scenes from images is a long-standing vision task. Due to the ill-posedness of the single-image reconstruction problem, most well-established methods are built upon multi-view geometry. State-of-the-art (SOTA) monocular metric depth estimation methods can only handle a single camera model and are unable to perform mixed-data training due to the metric ambiguity. Meanwhile, SOTA monocular methods trained on large mixed datasets achieve zero-shot generalization by learning affine-invariant depths, which cannot recover real-world metrics. In this work, we show that the key to a zero-shot single-view metric depth model lies in the combination of large-scale data training and resolving the metric ambiguity from various camera models. We propose a canonical camera space transformation module, which explicitly addresses the ambiguity problems and can be effortlessly plugged into existing monocular models. Equipped with our module, monocular models can be stably trained with over 8 million images with thousands of camera models, resulting in zero-shot generalization to in-the-wild images with unseen camera settings. Experiments demonstrate SOTA performance of our method on 7 zero-shot benchmarks. Notably, our method won the championship in the 2nd Monocular Depth Estimation Challenge. Our method enables the accurate recovery of metric 3D structures on randomly collected internet images, paving the way for plausible single-image metrology. The potential benefits extend to downstream tasks, which can be significantly improved by simply plugging in our model. For example, our model relieves the scale drift issues of monocular-SLAM (Fig. 1), leading to high-quality metric scale dense mapping. The code is available at https://github.com/YvanYin/Metric3D.

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Super Vision Transformer

We attempt to reduce the computational costs in vision transformers (ViTs), which increase quadratically in the token number. We present a novel training paradigm that trains only one ViT model at a time, but is capable of providing improved image recognition performance with various computational costs. Here, the trained ViT model, termed super vision transformer (SuperViT), is empowered with the versatile ability to solve incoming patches of multiple sizes as well as preserve informative tokens with multiple keeping rates (the ratio of keeping tokens) to achieve good hardware efficiency for inference, given that the available hardware resources often change from time to time. Experimental results on ImageNet demonstrate that our SuperViT can considerably reduce the computational costs of ViT models with even performance increase. For example, we reduce 2x FLOPs of DeiT-S while increasing the Top-1 accuracy by 0.2% and 0.7% for 1.5x reduction. Also, our SuperViT significantly outperforms existing studies on efficient vision transformers. For example, when consuming the same amount of FLOPs, our SuperViT surpasses the recent state-of-the-art (SOTA) EViT by 1.1% when using DeiT-S as their backbones. The project of this work is made publicly available at https://github.com/lmbxmu/SuperViT.

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Generative Prompt Model for Weakly Supervised Object Localization

Weakly supervised object localization (WSOL) remains challenging when learning object localization models from image category labels. Conventional methods that discriminatively train activation models ignore representative yet less discriminative object parts. In this study, we propose a generative prompt model (GenPromp), defining the first generative pipeline to localize less discriminative object parts by formulating WSOL as a conditional image denoising procedure. During training, GenPromp converts image category labels to learnable prompt embeddings which are fed to a generative model to conditionally recover the input image with noise and learn representative embeddings. During inference, enPromp combines the representative embeddings with discriminative embeddings (queried from an off-the-shelf vision-language model) for both representative and discriminative capacity. The combined embeddings are finally used to generate multi-scale high-quality attention maps, which facilitate localizing full object extent. Experiments on CUB-200-2011 and ILSVRC show that GenPromp respectively outperforms the best discriminative models by 5.2% and 5.6% (Top-1 Loc), setting a solid baseline for WSOL with the generative model. Code is available at https://github.com/callsys/GenPromp.

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Learning Conditional Attributes for Compositional Zero-Shot Learning

Compositional Zero-Shot Learning (CZSL) aims to train models to recognize novel compositional concepts based on learned concepts such as attribute-object combinations. One of the challenges is to model attributes interacted with different objects, e.g., the attribute ``wet" in ``wet apple" and ``wet cat" is different. As a solution, we provide analysis and argue that attributes are conditioned on the recognized object and input image and explore learning conditional attribute embeddings by a proposed attribute learning framework containing an attribute hyper learner and an attribute base learner. By encoding conditional attributes, our model enables to generate flexible attribute embeddings for generalization from seen to unseen compositions. Experiments on CZSL benchmarks, including the more challenging C-GQA dataset, demonstrate better performances compared with other state-of-the-art approaches and validate the importance of learning conditional attributes. Code is available at https://github.com/wqshmzh/CANet-CZSL

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A Dynamic Feature Interaction Framework for Multi-task Visual Perception

Multi-task visual perception has a wide range of applications in scene understanding such as autonomous driving. In this work, we devise an efficient unified framework to solve multiple common perception tasks, including instance segmentation, semantic segmentation, monocular 3D detection, and depth estimation. Simply sharing the same visual feature representations for these tasks impairs the performance of tasks, while independent task-specific feature extractors lead to parameter redundancy and latency. Thus, we design two feature-merge branches to learn feature basis, which can be useful to, and thus shared by, multiple perception tasks. Then, each task takes the corresponding feature basis as the input of the prediction task head to fulfill a specific task. In particular, one feature merge branch is designed for instance-level recognition the other for dense predictions. To enhance inter-branch communication, the instance branch passes pixel-wise spatial information of each instance to the dense branch using efficient dynamic convolution weighting. Moreover, a simple but effective dynamic routing mechanism is proposed to isolate task-specific features and leverage common properties among tasks. Our proposed framework, termed D2BNet, demonstrates a unique approach to parameter-efficient predictions for multi-task perception. In addition, as tasks benefit from co-training with each other, our solution achieves on par results on partially labeled settings on nuScenes and outperforms previous works for 3D detection and depth estimation on the Cityscapes dataset with full supervision.

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Deep Weakly-supervised Anomaly Detection

Recent semi-supervised anomaly detection methods that are trained using small labeled anomaly examples and large unlabeled data (mostly normal data) have shown largely improved performance over unsupervised methods. However, these methods often focus on fitting abnormalities illustrated by the given anomaly examples only (i.e.,, seen anomalies), and consequently they fail to generalize to those that are not, i.e., new types/classes of anomaly unseen during training. To detect both seen and unseen anomalies, we introduce a novel deep weakly-supervised approach, namely Pairwise Relation prediction Network (PReNet), that learns pairwise relation features and anomaly scores by predicting the relation of any two randomly sampled training instances, in which the pairwise relation can be anomaly-anomaly, anomaly-unlabeled, or unlabeled-unlabeled. Since unlabeled instances are mostly normal, the relation prediction enforces a joint learning of anomaly-anomaly, anomaly-normal, and normal-normal pairwise discriminative patterns, respectively. PReNet can then detect any seen/unseen abnormalities that fit the learned pairwise abnormal patterns, or deviate from the normal patterns. Further, this pairwise approach also seamlessly and significantly augments the training anomaly data. Empirical results on 12 real-world datasets show that PReNet significantly outperforms nine competing methods in detecting seen and unseen anomalies. We also theoretically and empirically justify the robustness of our model w.r.t. anomaly contamination in the unlabeled data. The code is available at https://github.com/mala-lab/PReNet.

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StyleAvatar3D: Leveraging Image-Text Diffusion Models for High-Fidelity 3D Avatar Generation

The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In this paper, we present a novel method for generating high-quality, stylized 3D avatars that utilizes pre-trained image-text diffusion models for data generation and a Generative Adversarial Network (GAN)-based 3D generation network for training. Our method leverages the comprehensive priors of appearance and geometry offered by image-text diffusion models to generate multi-view images of avatars in various styles. During data generation, we employ poses extracted from existing 3D models to guide the generation of multi-view images. To address the misalignment between poses and images in data, we investigate view-specific prompts and develop a coarse-to-fine discriminator for GAN training. We also delve into attribute-related prompts to increase the diversity of the generated avatars. Additionally, we develop a latent diffusion model within the style space of StyleGAN to enable the generation of avatars based on image inputs. Our approach demonstrates superior performance over current state-of-the-art methods in terms of visual quality and diversity of the produced avatars.

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On the Dual Formulation of Boosting Algorithms

We study boosting algorithms from a new perspective. We show that the Lagrange dual problems of AdaBoost, LogitBoost and soft-margin LPBoost with generalized hinge loss are all entropy maximization problems. By looking at the dual problems of these boosting algorithms, we show that the success of boosting algorithms can be understood in terms of maintaining a better margin distribution by maximizing margins and at the same time controlling the margin variance.We also theoretically prove that, approximately, AdaBoost maximizes the average margin, instead of the minimum margin. The duality formulation also enables us to develop column generation based optimization algorithms, which are totally corrective. We show that they exhibit almost identical classification results to that of standard stage-wise additive boosting algorithms but with much faster convergence rates. Therefore fewer weak classifiers are needed to build the ensemble using our proposed optimization technique.

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Single-path Bit Sharing for Automatic Loss-aware Model Compression

Network pruning and quantization are proven to be effective ways for deep model compression. To obtain a highly compact model, most methods first perform network pruning and then conduct network quantization based on the pruned model. However, this strategy may ignore that they would affect each other and thus performing them separately may lead to sub-optimal performance. To address this, performing pruning and quantization jointly is essential. Nevertheless, how to make a trade-off between pruning and quantization is non-trivial. Moreover, existing compression methods often rely on some pre-defined compression configurations. Some attempts have been made to search for optimal configurations, which however may take unbearable optimization cost. To address the above issues, we devise a simple yet effective method named Single-path Bit Sharing (SBS). Specifically, we first consider network pruning as a special case of quantization, which provides a unified view for pruning and quantization. We then introduce a single-path model to encode all candidate compression configurations. In this way, the configuration search problem is transformed into a subset selection problem, which significantly reduces the number of parameters, computational cost and optimization difficulty. Relying on the single-path model, we further introduce learnable binary gates to encode the choice of bitwidth. By jointly training the binary gates in conjunction with network parameters, the compression configurations of each layer can be automatically determined. Extensive experiments on both CIFAR-100 and ImageNet show that SBS is able to significantly reduce computational cost while achieving promising performance. For example, our SBS compressed MobileNetV2 achieves 22.6x Bit-Operation (BOP) reduction with only 0.1% drop in the Top-1 accuracy.

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A Survey on Efficient Training of Transformers

Recent advances in Transformers have come with a huge requirement on computing resources, highlighting the importance of developing efficient training techniques to make Transformer training faster, at lower cost, and to higher accuracy by the efficient use of computation and memory resources. This survey provides the first systematic overview of the efficient training of Transformers, covering the recent progress in acceleration arithmetic and hardware, with a focus on the former. We analyze and compare methods that save computation and memory costs for intermediate tensors during training, together with techniques on hardware/algorithm co-design. We finally discuss challenges and promising areas for future research.

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Towards 3D Scene Reconstruction from Locally Scale-Aligned Monocular Video Depth

Existing monocular depth estimation methods have achieved excellent robustness in diverse scenes, but they can only retrieve affine-invariant depth, up to an unknown scale and shift. However, in some video-based scenarios such as video depth estimation and 3D scene reconstruction from a video, the unknown scale and shift residing in per-frame prediction may cause the depth inconsistency. To solve this problem, we propose a locally weighted linear regression method to recover the scale and shift with very sparse anchor points, which ensures the scale consistency along consecutive frames. Extensive experiments show that our method can boost the performance of existing state-of-the-art approaches by 50% at most over several zero-shot benchmarks. Besides, we merge over 6.3 million RGBD images to train strong and robust depth models. Our produced ResNet50-backbone model even outperforms the state-of-the-art DPT ViT-Large model. Combining with geometry-based reconstruction methods, we formulate a new dense 3D scene reconstruction pipeline, which benefits from both the scale consistency of sparse points and the robustness of monocular methods. By performing the simple per-frame prediction over a video, the accurate 3D scene shape can be recovered.

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SegGPT: Segmenting Everything In Context

We present SegGPT, a generalist model for segmenting everything in context. We unify various segmentation tasks into a generalist in-context learning framework that accommodates different kinds of segmentation data by transforming them into the same format of images. The training of SegGPT is formulated as an in-context coloring problem with random color mapping for each data sample. The objective is to accomplish diverse tasks according to the context, rather than relying on specific colors. After training, SegGPT can perform arbitrary segmentation tasks in images or videos via in-context inference, such as object instance, stuff, part, contour, and text. SegGPT is evaluated on a broad range of tasks, including few-shot semantic segmentation, video object segmentation, semantic segmentation, and panoptic segmentation. Our results show strong capabilities in segmenting in-domain and out-of-domain targets, either qualitatively or quantitatively.

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DeepEMD: Differentiable Earth Mover's Distance for Few-Shot Learning

In this work, we develop methods for few-shot image classification from a new perspective of optimal matching between image regions. We employ the Earth Mover's Distance (EMD) as a metric to compute a structural distance between dense image representations to determine image relevance. The EMD generates the optimal matching flows between structural elements that have the minimum matching cost, which is used to calculate the image distance for classification. To generate the important weights of elements in the EMD formulation, we design a cross-reference mechanism, which can effectively alleviate the adverse impact caused by the cluttered background and large intra-class appearance variations. To implement k-shot classification, we propose to learn a structured fully connected layer that can directly classify dense image representations with the EMD. Based on the implicit function theorem, the EMD can be inserted as a layer into the network for end-to-end training. Our extensive experiments validate the effectiveness of our algorithm which outperforms state-of-the-art methods by a significant margin on five widely used few-shot classification benchmarks, namely, miniImageNet, tieredImageNet, Fewshot-CIFAR100 (FC100), Caltech-UCSD Birds-200-2011 (CUB), and CIFAR-FewShot (CIFAR-FS). We also demonstrate the effectiveness of our method on the image retrieval task in our experiments.

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Images Speak in Images: A Generalist Painter for In-Context Visual Learning

In-context learning, as a new paradigm in NLP, allows the model to rapidly adapt to various tasks with only a handful of prompts and examples. But in computer vision, the difficulties for in-context learning lie in that tasks vary significantly in the output representations, thus it is unclear how to define the general-purpose task prompts that the vision model can understand and transfer to out-of-domain tasks. In this work, we present Painter, a generalist model which addresses these obstacles with an "image"-centric solution, that is, to redefine the output of core vision tasks as images, and specify task prompts as also images. With this idea, our training process is extremely simple, which performs standard masked image modeling on the stitch of input and output image pairs. This makes the model capable of performing tasks conditioned on visible image patches. Thus, during inference, we can adopt a pair of input and output images from the same task as the input condition, to indicate which task to perform. Without bells and whistles, our generalist Painter can achieve competitive performance compared to well-established task-specific models, on seven representative vision tasks ranging from high-level visual understanding to low-level image processing. In addition, Painter significantly outperforms recent generalist models on several challenging tasks.

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Conditional Positional Encodings for Vision Transformers

We propose a conditional positional encoding (CPE) scheme for vision Transformers. Unlike previous fixed or learnable positional encodings, which are pre-defined and independent of input tokens, CPE is dynamically generated and conditioned on the local neighborhood of the input tokens. As a result, CPE can easily generalize to the input sequences that are longer than what the model has ever seen during training. Besides, CPE can keep the desired translation-invariance in the image classification task, resulting in improved performance. We implement CPE with a simple Position Encoding Generator (PEG) to get seamlessly incorporated into the current Transformer framework. Built on PEG, we present Conditional Position encoding Vision Transformer (CPVT). We demonstrate that CPVT has visually similar attention maps compared to those with learned positional encodings and delivers outperforming results. Our code is available at https://github.com/Meituan-AutoML/CPVT .

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