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Chunping Wang

Publications and source records attributed to Chunping Wang.

At least 19 recordsLinked to original sources

Handling Feature Heterogeneity with Learnable Graph Patches

In recent years, the rapid development of foundation models and graph pre-training technologies has spurred increasing interest in constructing a universal pre-trained graph model or Graph Foundation Model (GFM). However, a significant challenge is that existing models are unable to address feature heterogeneity in graph data without textual information, which hinders the transferability of graph models across different datasets. To bridge this gap, we propose the concept of learnable graph patches, which we regard as the smallest semantic units of any graph data. We decompose the graph into learnable graph patches by unfolding the node features and constructing corresponding patch structures separately. We then design a framework that mines transferable information from graph data across domains. Specifically, after extracting graph patches, we propose a patch encoder to extract knowledge from each unit and a patch aggregator to learn how the units are combined into a whole. Due to its domain-agnostic nature, the model can be applied to downstream data across different domains. Furthermore, we analyze the connection between our method and existing graph models, as well as the transferability of the node embeddings it generates. Empirically, our method not only achieves the capability to use multi-domain graphs for pre-training, but also shows enhanced performance across various downstream datasets and tasks. Moreover, we observe consistent improvement in downstream performance as the volume of pre-training data increases.

cs.LG

A Unified Framework for Context-Aware and Relation-Aware Graph Retrieval-Augmented Generation

Retrieval-Augmented Generation (RAG) has emerged as a paradigm for enhancing large language models (LLMs) with external knowledge, yet existing graph-based methods face a fundamental limitation: entity-centric and chunk-centric approaches operate on representations anchored to original text without true knowledge fusion. While entity-centric methods connect logically related content and chunk-centric methods preserve context, both retrieve information separately through similarity search, missing emergent understanding from their synthesis. In this paper, we propose HyGRAG, a hierarchical graph RAG framework that transcends source documents by addressing three core challenges: constructing summaries that genuinely integrate contextual and relational information, leveraging these synthesized representations to access emergent knowledge during retrieval, and efficiently updating hierarchical structures for dynamic corpora. Specifically, we design hierarchical index structures over hybrid graphs with both chunk and entity nodes, then iteratively cluster them and generate LLM-based summaries. Then, we design context and relation-aware retrieval that searches across all abstraction levels while expanding through community membership. Moreover, we enable dynamic knowledge update through attachment-based algorithms with only local re-summarization. Experimental results show that HyGRAG improves the average accuracy of multi-hop reasoning tasks by 9.7%, while maintaining reasonable efficiency.

cs.AI

PTCG-Bench: Can LLM Agents Master Pok\'emon Trading Card Game?

Given a strategically complex board game, human players can quickly learn to devise strategies after playing a few rounds. Autonomous agents require similar capabilities in realistic interactive environments, yet existing agent benchmarks often fail to fully capture such strategic and evolving decision-making scenarios. We present PTCG-Bench, a benchmark built on the Pok'{e}mon Trading Card Game (PTCG) that evaluates LLM agents at two complementary levels: (1) their decision-making performance within a single complex environment, and (2) their ability to self-evolving through accumulated experience. We further include a modular harness ablation to better interpret agent performance without conflating it with model capability. Our experiments show that, although LLM agents can achieve non-trivial gameplay performance, sustained and stable self-evolution remains challenging, and performance is sensitive to harness design. We hope that PTCG-Bench will facilitate future research on harness-aware and self-evolving agents in realistic interactive environments.

cs.AI

UniSAGE: Unifying Static and Dynamic Attributes with Hyper-Structure

With the rapid growth of digital data, real-world applications increasingly involve hierarchical information that combines static attributes with dynamic records. Modeling such heterogeneous data in a unified and generalizable manner remains challenging. Existing approaches often rely on extensive manual design, are tightly coupled to specific data schemas, and typically process static and dynamic attributes in isolation, thereby overlooking their implicit interactions. We propose UniSAGE, a unified framework for modeling data with both static and dynamic attributes. UniSAGE constructs a global attribute graph that represents hierarchical and temporal relationships in a unified structure. To ensure representational consistency, it introduces two orthogonal parameter subspaces that jointly support static aggregation and dynamic reasoning within a shared semantic space. Building on these unified representations, UniSAGE further enables task-specific interaction between static and dynamic attributes via a lightweight hyper-structure mechanism. UniSAGE is fully automated, robust to evolving data schemas, and capable of capturing complex cross-attribute dependencies. Extensive experiments on multiple public benchmarks and a real-world financial behavior dataset demonstrate that UniSAGE consistently outperforms existing methods, achieving performance improvements of over 10% on several tasks.

cs.CL

How to Use Graph Data in the Wild to Help Graph Anomaly Detection?

In recent years, graph anomaly detection has found extensive applications in various domains such as social, financial, and communication networks. However, anomalies in graph-structured data present unique challenges, including label scarcity, ill-defined anomalies, and varying anomaly types, making supervised or semi-supervised methods unreliable. Researchers often adopt unsupervised approaches to address these challenges, assuming that anomalies deviate significantly from the normal data distribution. Yet, when the available data is insufficient, capturing the normal distribution accurately and comprehensively becomes difficult. To overcome this limitation, we propose to utilize external graph data (i.e., graph data in the wild) to help anomaly detection tasks. This naturally raises the question: How can we use external data to help graph anomaly detection tasks? To answer this question, we propose a framework called Wild-GAD. It is built upon a unified database, UniWildGraph, which comprises a large and diverse collection of graph data with broad domain coverage, ample data volume, and a unified feature space. Further, we develop selection criteria based on representativity and diversity to identify the most suitable external data for anomaly detection task. Extensive experiments on six real-world datasets demonstrate the effectiveness of Wild-GAD. Compared to the baseline methods, our framework has an average 18% AUCROC and 32% AUCPR improvement over the best-competing methods.

cs.LG

KAA: Kolmogorov-Arnold Attention for Enhancing Attentive Graph Neural Networks

Graph neural networks (GNNs) with attention mechanisms, often referred to as attentive GNNs, have emerged as a prominent paradigm in advanced GNN models in recent years. However, our understanding of the critical process of scoring neighbor nodes remains limited, leading to the underperformance of many existing attentive GNNs. In this paper, we unify the scoring functions of current attentive GNNs and propose Kolmogorov-Arnold Attention (KAA), which integrates the Kolmogorov-Arnold Network (KAN) architecture into the scoring process. KAA enhances the performance of scoring functions across the board and can be applied to nearly all existing attentive GNNs. To compare the expressive power of KAA with other scoring functions, we introduce Maximum Ranking Distance (MRD) to quantitatively estimate their upper bounds in ranking errors for node importance. Our analysis reveals that, under limited parameters and constraints on width and depth, both linear transformation-based and MLP-based scoring functions exhibit finite expressive power. In contrast, our proposed KAA, even with a single-layer KAN parameterized by zero-order B-spline functions, demonstrates nearly infinite expressive power. Extensive experiments on both node-level and graph-level tasks using various backbone models show that KAA-enhanced scoring functions consistently outperform their original counterparts, achieving performance improvements of over 20% in some cases.

cs.LG

Ca2-VDM: Efficient Autoregressive Video Diffusion Model with Causal Generation and Cache Sharing

With the advance of diffusion models, today's video generation has achieved impressive quality. To extend the generation length and facilitate real-world applications, a majority of video diffusion models (VDMs) generate videos in an autoregressive manner, i.e., generating subsequent clips conditioned on the last frame(s) of the previous clip. However, existing autoregressive VDMs are highly inefficient and redundant: The model must re-compute all the conditional frames that are overlapped between adjacent clips. This issue is exacerbated when the conditional frames are extended autoregressively to provide the model with long-term context. In such cases, the computational demands increase significantly (i.e., with a quadratic complexity w.r.t. the autoregression step). In this paper, we propose Ca2-VDM, an efficient autoregressive VDM with Causal generation and Cache sharing. For causal generation, it introduces unidirectional feature computation, which ensures that the cache of conditional frames can be precomputed in previous autoregression steps and reused in every subsequent step, eliminating redundant computations. For cache sharing, it shares the cache across all denoising steps to avoid the huge cache storage cost. Extensive experiments demonstrated that our Ca2-VDM achieves state-of-the-art quantitative and qualitative video generation results and significantly improves the generation speed. Code is available: https://github.com/Dawn-LX/CausalCache-VDM

cs.CV

Can Graph Neural Networks Expose Training Data Properties? An Efficient Risk Assessment Approach

Graph neural networks (GNNs) have attracted considerable attention due to their diverse applications. However, the scarcity and quality limitations of graph data present challenges to their training process in practical settings. To facilitate the development of effective GNNs, companies and researchers often seek external collaboration. Yet, directly sharing data raises privacy concerns, motivating data owners to train GNNs on their private graphs and share the trained models. Unfortunately, these models may still inadvertently disclose sensitive properties of their training graphs (e.g., average default rate in a transaction network), leading to severe consequences for data owners. In this work, we study graph property inference attack to identify the risk of sensitive property information leakage from shared models. Existing approaches typically train numerous shadow models for developing such attack, which is computationally intensive and impractical. To address this issue, we propose an efficient graph property inference attack by leveraging model approximation techniques. Our method only requires training a small set of models on graphs, while generating a sufficient number of approximated shadow models for attacks. To enhance diversity while reducing errors in the approximated models, we apply edit distance to quantify the diversity within a group of approximated models and introduce a theoretically guaranteed criterion to evaluate each model's error. Subsequently, we propose a novel selection mechanism to ensure that the retained approximated models achieve high diversity and low error. Extensive experiments across six real-world scenarios demonstrate our method's substantial improvement, with average increases of 2.7% in attack accuracy and 4.1% in ROC-AUC, while being 6.5$\times$ faster compared to the best baseline.

cs.LG

HazyDet: Open-Source Benchmark for Drone-View Object Detection with Depth-Cues in Hazy Scenes

Object detection from aerial platforms under adverse atmospheric conditions, particularly haze, is paramount for robust drone autonomy. Yet, this domain remains largely underexplored, primarily hindered by the absence of specialized benchmarks. To bridge this gap, we present \textit{HazyDet}, the first, large-scale benchmark specifically designed for drone-view object detection in hazy conditions. Comprising 383,000 real-world instances derived from both naturally hazy captures and synthetically hazed scenes augmented from clear images, HazyDet provides a challenging and realistic testbed for advancing detection algorithms. To address the severe visual degradation induced by haze, we propose the Depth-Conditioned Detector (DeCoDet), a novel architecture that integrates a Depth-Conditioned Kernel to dynamically modulate feature representations based on depth cues. The practical efficacy and robustness of DeCoDet are further enhanced by its training with a Progressive Domain Fine-Tuning (PDFT) strategy to navigate synthetic-to-real domain shifts, and a Scale-Invariant Refurbishment Loss (SIRLoss) to ensure resilient learning from potentially noisy depth annotations. Comprehensive empirical validation on HazyDet substantiates the superiority of our unified DeCoDet framework, which achieves state-of-the-art performance, surpassing the closest competitor by a notable +1.5\% mAP on challenging real-world hazy test scenarios. Our dataset and toolkit are available at https://github.com/GrokCV/HazyDet.

cs.CV

Unveiling Privacy Vulnerabilities: Investigating the Role of Structure in Graph Data

The public sharing of user information opens the door for adversaries to infer private data, leading to privacy breaches and facilitating malicious activities. While numerous studies have concentrated on privacy leakage via public user attributes, the threats associated with the exposure of user relationships, particularly through network structure, are often neglected. This study aims to fill this critical gap by advancing the understanding and protection against privacy risks emanating from network structure, moving beyond direct connections with neighbors to include the broader implications of indirect network structural patterns. To achieve this, we first investigate the problem of Graph Privacy Leakage via Structure (GPS), and introduce a novel measure, the Generalized Homophily Ratio, to quantify the various mechanisms contributing to privacy breach risks in GPS. Based on this insight, we develop a novel graph private attribute inference attack, which acts as a pivotal tool for evaluating the potential for privacy leakage through network structures under worst-case scenarios. To protect users' private data from such vulnerabilities, we propose a graph data publishing method incorporating a learnable graph sampling technique, effectively transforming the original graph into a privacy-preserving version. Extensive experiments demonstrate that our attack model poses a significant threat to user privacy, and our graph data publishing method successfully achieves the optimal privacy-utility trade-off compared to baselines.

cs.LG

ViD-GPT: Introducing GPT-style Autoregressive Generation in Video Diffusion Models

With the advance of diffusion models, today's video generation has achieved impressive quality. But generating temporal consistent long videos is still challenging. A majority of video diffusion models (VDMs) generate long videos in an autoregressive manner, i.e., generating subsequent clips conditioned on last frames of previous clip. However, existing approaches all involve bidirectional computations, which restricts the receptive context of each autoregression step, and results in the model lacking long-term dependencies. Inspired from the huge success of large language models (LLMs) and following GPT (generative pre-trained transformer), we bring causal (i.e., unidirectional) generation into VDMs, and use past frames as prompt to generate future frames. For Causal Generation, we introduce causal temporal attention into VDM, which forces each generated frame to depend on its previous frames. For Frame as Prompt, we inject the conditional frames by concatenating them with noisy frames (frames to be generated) along the temporal axis. Consequently, we present Video Diffusion GPT (ViD-GPT). Based on the two key designs, in each autoregression step, it is able to acquire long-term context from prompting frames concatenated by all previously generated frames. Additionally, we bring the kv-cache mechanism to VDMs, which eliminates the redundant computation from overlapped frames, significantly boosting the inference speed. Extensive experiments demonstrate that our ViD-GPT achieves state-of-the-art performance both quantitatively and qualitatively on long video generation. Code will be available at https://github.com/Dawn-LX/Causal-VideoGen.

cs.CV

$\text{Di}^2\text{Pose}$: Discrete Diffusion Model for Occluded 3D Human Pose Estimation

Continuous diffusion models have demonstrated their effectiveness in addressing the inherent uncertainty and indeterminacy in monocular 3D human pose estimation (HPE). Despite their strengths, the need for large search spaces and the corresponding demand for substantial training data make these models prone to generating biomechanically unrealistic poses. This challenge is particularly noticeable in occlusion scenarios, where the complexity of inferring 3D structures from 2D images intensifies. In response to these limitations, we introduce the Discrete Diffusion Pose ($\text{Di}^2\text{Pose}$), a novel framework designed for occluded 3D HPE that capitalizes on the benefits of a discrete diffusion model. Specifically, $\text{Di}^2\text{Pose}$ employs a two-stage process: it first converts 3D poses into a discrete representation through a \emph{pose quantization step}, which is subsequently modeled in latent space through a \emph{discrete diffusion process}. This methodological innovation restrictively confines the search space towards physically viable configurations and enhances the model's capability to comprehend how occlusions affect human pose within the latent space. Extensive evaluations conducted on various benchmarks (e.g., Human3.6M, 3DPW, and 3DPW-Occ) have demonstrated its effectiveness.

cs.CV

Seeing Beyond Classes: Zero-Shot Grounded Situation Recognition via Language Explainer

Benefiting from strong generalization ability, pre-trained vision language models (VLMs), e.g., CLIP, have been widely utilized in zero-shot scene understanding. Unlike simple recognition tasks, grounded situation recognition (GSR) requires the model not only to classify salient activity (verb) in the image, but also to detect all semantic roles that participate in the action. This complex task usually involves three steps: verb recognition, semantic role grounding, and noun recognition. Directly employing class-based prompts with VLMs and grounding models for this task suffers from several limitations, e.g., it struggles to distinguish ambiguous verb concepts, accurately localize roles with fixed verb-centric template1 input, and achieve context-aware noun predictions. In this paper, we argue that these limitations stem from the mode's poor understanding of verb/noun classes. To this end, we introduce a new approach for zero-shot GSR via Language EXplainer (LEX), which significantly boosts the model's comprehensive capabilities through three explainers: 1) verb explainer, which generates general verb-centric descriptions to enhance the discriminability of different verb classes; 2) grounding explainer, which rephrases verb-centric templates for clearer understanding, thereby enhancing precise semantic role localization; and 3) noun explainer, which creates scene-specific noun descriptions to ensure context-aware noun recognition. By equipping each step of the GSR process with an auxiliary explainer, LEX facilitates complex scene understanding in real-world scenarios. Our extensive validations on the SWiG dataset demonstrate LEX's effectiveness and interoperability in zero-shot GSR.

cs.CV

Graph-Skeleton: ~1% Nodes are Sufficient to Represent Billion-Scale Graph

Due to the ubiquity of graph data on the web, web graph mining has become a hot research spot. Nonetheless, the prevalence of large-scale web graphs in real applications poses significant challenges to storage, computational capacity and graph model design. Despite numerous studies to enhance the scalability of graph models, a noticeable gap remains between academic research and practical web graph mining applications. One major cause is that in most industrial scenarios, only a small part of nodes in a web graph are actually required to be analyzed, where we term these nodes as target nodes, while others as background nodes. In this paper, we argue that properly fetching and condensing the background nodes from massive web graph data might be a more economical shortcut to tackle the obstacles fundamentally. To this end, we make the first attempt to study the problem of massive background nodes compression for target nodes classification. Through extensive experiments, we reveal two critical roles played by the background nodes in target node classification: enhancing structural connectivity between target nodes, and feature correlation with target nodes. Followingthis, we propose a novel Graph-Skeleton1 model, which properly fetches the background nodes, and further condenses the semantic and topological information of background nodes within similar target-background local structures. Extensive experiments on various web graph datasets demonstrate the effectiveness and efficiency of the proposed method. In particular, for MAG240M dataset with 0.24 billion nodes, our generated skeleton graph achieves highly comparable performance while only containing 1.8% nodes of the original graph.

cs.AI

Enhancing Cross-domain Link Prediction via Evolution Process Modeling

This work proposes DyExpert, a dynamic graph model for cross-domain link prediction. It can explicitly model historical evolving processes to learn the evolution pattern of a specific downstream graph and subsequently make pattern-specific link predictions. DyExpert adopts a decode-only transformer and is capable of efficiently parallel training and inference by \textit{conditioned link generation} that integrates both evolution modeling and link prediction. DyExpert is trained by extensive dynamic graphs across diverse domains, comprising 6M dynamic edges. Extensive experiments on eight untrained graphs demonstrate that DyExpert achieves state-of-the-art performance in cross-domain link prediction. Compared to the advanced baseline under the same setting, DyExpert achieves an average of 11.40% improvement Average Precision across eight graphs. More impressive, it surpasses the fully supervised performance of 8 advanced baselines on 6 untrained graphs.

cs.LG

Fine-tuning Graph Neural Networks by Preserving Graph Generative Patterns

Recently, the paradigm of pre-training and fine-tuning graph neural networks has been intensively studied and applied in a wide range of graph mining tasks. Its success is generally attributed to the structural consistency between pre-training and downstream datasets, which, however, does not hold in many real-world scenarios. Existing works have shown that the structural divergence between pre-training and downstream graphs significantly limits the transferability when using the vanilla fine-tuning strategy. This divergence leads to model overfitting on pre-training graphs and causes difficulties in capturing the structural properties of the downstream graphs. In this paper, we identify the fundamental cause of structural divergence as the discrepancy of generative patterns between the pre-training and downstream graphs. Furthermore, we propose G-Tuning to preserve the generative patterns of downstream graphs. Given a downstream graph G, the core idea is to tune the pre-trained GNN so that it can reconstruct the generative patterns of G, the graphon W. However, the exact reconstruction of a graphon is known to be computationally expensive. To overcome this challenge, we provide a theoretical analysis that establishes the existence of a set of alternative graphons called graphon bases for any given graphon. By utilizing a linear combination of these graphon bases, we can efficiently approximate W. This theoretical finding forms the basis of our proposed model, as it enables effective learning of the graphon bases and their associated coefficients. Compared with existing algorithms, G-Tuning demonstrates an average improvement of 0.5% and 2.6% on in-domain and out-of-domain transfer learning experiments, respectively.

cs.LG

Towards Fair Graph Federated Learning via Incentive Mechanisms

Graph federated learning (FL) has emerged as a pivotal paradigm enabling multiple agents to collaboratively train a graph model while preserving local data privacy. Yet, current efforts overlook a key issue: agents are self-interested and would hesitant to share data without fair and satisfactory incentives. This paper is the first endeavor to address this issue by studying the incentive mechanism for graph federated learning. We identify a unique phenomenon in graph federated learning: the presence of agents posing potential harm to the federation and agents contributing with delays. This stands in contrast to previous FL incentive mechanisms that assume all agents contribute positively and in a timely manner. In view of this, this paper presents a novel incentive mechanism tailored for fair graph federated learning, integrating incentives derived from both model gradient and payoff. To achieve this, we first introduce an agent valuation function aimed at quantifying agent contributions through the introduction of two criteria: gradient alignment and graph diversity. Moreover, due to the high heterogeneity in graph federated learning, striking a balance between accuracy and fairness becomes particularly crucial. We introduce motif prototypes to enhance accuracy, communicated between the server and agents, enhancing global model aggregation and aiding agents in local model optimization. Extensive experiments show that our model achieves the best trade-off between accuracy and the fairness of model gradient, as well as superior payoff fairness.

cs.LG

Better with Less: A Data-Active Perspective on Pre-Training Graph Neural Networks

Pre-training on graph neural networks (GNNs) aims to learn transferable knowledge for downstream tasks with unlabeled data, and it has recently become an active research area. The success of graph pre-training models is often attributed to the massive amount of input data. In this paper, however, we identify the curse of big data phenomenon in graph pre-training: more training data do not necessarily lead to better downstream performance. Motivated by this observation, we propose a better-with-less framework for graph pre-training: fewer, but carefully chosen data are fed into a GNN model to enhance pre-training. The proposed pre-training pipeline is called the data-active graph pre-training (APT) framework, and is composed of a graph selector and a pre-training model. The graph selector chooses the most representative and instructive data points based on the inherent properties of graphs as well as predictive uncertainty. The proposed predictive uncertainty, as feedback from the pre-training model, measures the confidence level of the model in the data. When fed with the chosen data, on the other hand, the pre-training model grasps an initial understanding of the new, unseen data, and at the same time attempts to remember the knowledge learned from previous data. Therefore, the integration and interaction between these two components form a unified framework (APT), in which graph pre-training is performed in a progressive and iterative way. Experiment results show that the proposed APT is able to obtain an efficient pre-training model with fewer training data and better downstream performance.

cs.LG