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Chunyu Wei

Publications and source records attributed to Chunyu Wei.

9 recordsLinked to original sources

Emergent Relational Order in LLM Agent Societies: From Collective Affect to Authority Stratification

Fei Xiaotong's Differential Order Pattern characterizes rural society as egocentric and relationally graded, with cooperation attenuating over social distance. Although often treated as culturally specific, its mechanistic basis remains under-operationalized, and prior LLM-based simulations have mainly addressed short-term coordination rather than long-horizon social structure. We propose CAREB-MAS, a multi-agent framework grounded in Affect Control Theory, Social Identity Theory, and Durkheimian collective affect. Agents reason through an emotion-ethics-belief chain and maintain dynamically evolving egocentric identities, while the macro environment specifies only individual production, preference-based allocation, and minimal interaction protocols. Across long-horizon simulations, agents spontaneously reproduce five core Differential Order phenomena: stable labor specialization, guanxi-based economic ethics, relational decay of cooperation, emergent relational authority, and clan-based center-periphery stratification. These patterns shift with production structure from kin-centered integration toward greater functional interdependence. Extensive experiment results support interpreting Differential Order as a structure-sensitive emergent outcome of general social mechanisms, with LLM-based multi-agent simulation providing an interdisciplinary framework for studying social structure and change.

cs.MA

Don't Click That: Teaching Web Agents to Resist Deceptive Interfaces

Vision-language model (VLM) based web agents demonstrate impressive autonomous GUI interaction but remain vulnerable to deceptive interface elements. Existing approaches either detect deception without task integration or document attacks without proposing defenses. We formalize deception-aware web agent defense and propose DUDE (Deceptive UI Detector & Evaluator), a two-stage framework combining hybrid-reward learning with asymmetric penalties and experience summarization to distill failure patterns into transferable guidance. We introduce RUC (Real UI Clickboxes), a benchmark of 1,407 scenarios spanning four domains and deception categories. Experiments show DUDE reduces deception susceptibility by 53.8% while maintaining task performance, establishing an effective foundation for robust web agent deployment.

cs.AI

Balanced Anomaly-guided Ego-graph Diffusion Model for Inductive Graph Anomaly Detection

Graph anomaly detection (GAD) is crucial in applications like fraud detection and cybersecurity. Despite recent advancements using graph neural networks (GNNs), two major challenges persist. At the model level, most methods adopt a transductive learning paradigm, which assumes static graph structures, making them unsuitable for dynamic, evolving networks. At the data level, the extreme class imbalance, where anomalous nodes are rare, leads to biased models that fail to generalize to unseen anomalies. These challenges are interdependent: static transductive frameworks limit effective data augmentation, while imbalance exacerbates model distortion in inductive learning settings. To address these challenges, we propose a novel data-centric framework that integrates dynamic graph modeling with balanced anomaly synthesis. Our framework features: (1) a discrete ego-graph diffusion model, which captures the local topology of anomalies to generate ego-graphs aligned with anomalous structural distribution, and (2) a curriculum anomaly augmentation mechanism, which dynamically adjusts synthetic data generation during training, focusing on underrepresented anomaly patterns to improve detection and generalization. Experiments on five datasets demonstrate that the effectiveness of our framework.

cs.LG

T-Retriever: Tree-based Hierarchical Retrieval Augmented Generation for Textual Graphs

Retrieval-Augmented Generation (RAG) has significantly enhanced Large Language Models' ability to access external knowledge, yet current graph-based RAG approaches face two critical limitations in managing hierarchical information: they impose rigid layer-specific compression quotas that damage local graph structures, and they prioritize topological structure while neglecting semantic content. We introduce T-Retriever, a novel framework that reformulates attributed graph retrieval as tree-based retrieval using a semantic and structure-guided encoding tree. Our approach features two key innovations: (1) Adaptive Compression Encoding, which replaces artificial compression quotas with a global optimization strategy that preserves the graph's natural hierarchical organization, and (2) Semantic-Structural Entropy ($S^2$-Entropy), which jointly optimizes for both structural cohesion and semantic consistency when creating hierarchical partitions. Experiments across diverse graph reasoning benchmarks demonstrate that T-Retriever significantly outperforms state-of-the-art RAG methods, providing more coherent and contextually relevant responses to complex queries.

cs.AI

Generative Editing in the Joint Vision-Language Space for Zero-Shot Composed Image Retrieval

Composed Image Retrieval (CIR) enables fine-grained visual search by combining a reference image with a textual modification. While supervised CIR methods achieve high accuracy, their reliance on costly triplet annotations motivates zero-shot solutions. The core challenge in zero-shot CIR (ZS-CIR) stems from a fundamental dilemma: existing text-centric or diffusion-based approaches struggle to effectively bridge the vision-language modality gap. To address this, we propose Fusion-Diff, a novel generative editing framework with high effectiveness and data efficiency designed for multimodal alignment. First, it introduces a multimodal fusion feature editing strategy within a joint vision-language (VL) space, substantially narrowing the modality gap. Second, to maximize data efficiency, the framework incorporates a lightweight Control-Adapter, enabling state-of-the-art performance through fine-tuning on only a limited-scale synthetic dataset of 200K samples. Extensive experiments on standard CIR benchmarks (CIRR, FashionIQ, and CIRCO) demonstrate that Fusion-Diff significantly outperforms prior zero-shot approaches. We further enhance the interpretability of our model by visualizing the fused multimodal representations.

cs.CV

GraphChain: Large Language Models for Large-scale Graph Analysis via Tool Chaining

Large Language Models (LLMs) face significant limitations when applied to large-scale graphs, struggling with context constraints and inflexible reasoning. We present GraphChain, a framework that enables LLMs to analyze complex graphs through dynamic sequences of specialized tools, mimicking human exploratory intelligence. Our approach introduces two key innovations: (1) Progressive Graph Distillation, a reinforcement learning mechanism that generates optimized tool sequences balancing task relevance with information compression, and (2) Structure-aware Test-Time Adaptation, which efficiently tailors tool selection strategies to diverse graph topologies using spectral properties and lightweight adapters without costly retraining. Experiments show GraphChain significantly outperforms prior methods, enabling scalable and adaptive LLM-driven graph analysis.

cs.AI

Multi-group Bayesian Games

This paper presents a model of multi-group Bayesian games (MBGs) to describe the group behavior in Bayesian games, and gives methods to find (strongly) multi-group Bayesian Nash equilibria (MBNE) of this model with a proposed transformation. MBNE represent the optimal strategy \textit{profiles} under the situation where players within a group play a cooperative game, while strongly MBNE characterize the optimal strategy \textit{profiles} under the situation where players within a group play a noncooperative game. Firstly, we propose a model of MBGs and give a transformation to convert any MBG into a multi-group ex-ante agent game (MEAG) which is a normal-form game. Secondly, we give a sufficient and necessary condition for a MBG's MEAG to be (strongly) potential. If it is (strongly) potential, all its (strongly) Nash equilibria can be found, and then all (strongly) MBNE of the MBG can be obtained by leveraging the transformation's good properties. Finally, we provide algorithms for finding (strongly) MBNE of a MBG whose MEAG is (strongly) potential and use an illustrative example to verify the correctness of our results.

cs.GT

Graph Evidential Learning for Anomaly Detection

Graph anomaly detection faces significant challenges due to the scarcity of reliable anomaly-labeled datasets, driving the development of unsupervised methods. Graph autoencoders (GAEs) have emerged as a dominant approach by reconstructing graph structures and node features while deriving anomaly scores from reconstruction errors. However, relying solely on reconstruction error for anomaly detection has limitations, as it increases the sensitivity to noise and overfitting. To address these issues, we propose Graph Evidential Learning (GEL), a probabilistic framework that redefines the reconstruction process through evidential learning. By modeling node features and graph topology using evidential distributions, GEL quantifies two types of uncertainty: graph uncertainty and reconstruction uncertainty, incorporating them into the anomaly scoring mechanism. Extensive experiments demonstrate that GEL achieves state-of-the-art performance while maintaining high robustness against noise and structural perturbations.

cs.LG

Graph-based Diffusion Model for Collaborative Filtering

Recently, diffusion-based recommendation methods have achieved impressive results. However, existing approaches predominantly treat each user's historical interactions as independent training samples, overlooking the potential of higher-order collaborative signals between users and items. Such signals, which encapsulate richer and more nuanced relationships, can be naturally captured using graph-based data structures. To address this limitation, we extend diffusion-based recommendation methods to the graph domain by directly modeling user-item bipartite graphs with diffusion models. This enables better modeling of the higher-order connectivity inherent in complex interaction dynamics. However, this extension introduces two primary challenges: (1) Noise Heterogeneity, where interactions are influenced by various forms of continuous and discrete noise, and (2) Relation Explosion, referring to the high computational costs of processing large-scale graphs. To tackle these challenges, we propose a Graph-based Diffusion Model for Collaborative Filtering (GDMCF). To address noise heterogeneity, we introduce a multi-level noise corruption mechanism that integrates both continuous and discrete noise, effectively simulating real-world interaction complexities. To mitigate relation explosion, we design a user-active guided diffusion process that selectively focuses on the most meaningful edges and active users, reducing inference costs while preserving the graph's topological integrity. Extensive experiments on three benchmark datasets demonstrate that GDMCF consistently outperforms state-of-the-art methods, highlighting its effectiveness in capturing higher-order collaborative signals and improving recommendation performance.

cs.SI