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Chunyu Xue

Publications and source records attributed to Chunyu Xue.

4 recordsLinked to original sources

Mosaic: Towards Efficient Training of Multimodal Models with Spatial Resource Multiplexing

With the wide adoption of Multimodal Models (MMs) in real-world scenarios, it is significant to efficiently train emerging MMs that exhibit increasingly complex module architectures. For MM deployment, existing works allocate a GPU to only one MM module in a temporal-multiplexing manner; this compromises training efficiency because a single module often fails to achieve high GPU utilization. To improve GPU utilization and enable efficient MM training, we propose deploying MMs in a temporal-spatial multiplexing manner, allowing multiple MM modules to colocate on a GPU with well-controlled resource quotas. In this paper, we propose Apollo, an efficient MM training system that applies temporal-spatial multiplexing. We first develop a flexible and lightweight execution engine that supports MM training with arbitrary resource quotas, and then build a comprehensive and accurate performance model to estimate module execution time under different allocation plans. With the performance model, we further adopt effective heuristics to derive high-quality MM deployment plans efficiently. Testbed experiments confirm that Apollo effectively improves the training efficiency of popular MMs, with a training speedup of up to 1.31x.

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MegaScale-Omni: A Hyper-Scale, Workload-Resilient System for MultiModal LLM Training in Production

As the foundational component of versatile AI applications, training an multimodal large language model (MLLM) relies on multimodal datasets with dynamic modality mixture proportions and sample length distributions. However, existing MLLM systems remain inefficient under dynamic workloads, due to statically coupled decisions of resource allocation and model parallelization between encoders and the LLM backbone. This paper presents MegaScale-Omni, an industrial-grade MLLM training system tailored for dynamic workload adaption and hyper-scale deployment. MegaScale-Omni is built upon the training scheme of encoder-LLM multiplexing with three key innovations: (1) Decoupled parallelism strategies with long-short sequence parallelism for encoders to process variable-length samples, and full-fledged 5D parallelism for the LLM backbone, both organized under a communication-efficient parallelization layout. (2) Unified encoder-LLM representations for flexible, extensible colocation, and a new paradigm of encoder-LLM joint pipeline with workload resilience. (3) Workload balancing techniques via decentralized grouped reordering in data loaders and adaptive resharding from encoder to LLM ranks. MegaScale-Omni is deployed as the foundation of our in-house large-scale MLLM training tasks with thousands of GPUs. Our experimental results demonstrate $1.27\times$-$7.57\times$ throughput improvement under production-grade dynamic workloads, as compared to four state-of-the-art systems.

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MuxTune: Efficient Multi-Task LLM Fine-Tuning in Multi-Tenant Datacenters via Spatial-Temporal Backbone Multiplexing

Parameter-Efficient Fine-Tuning (PEFT) is widely applied as the backend of fine-tuning APIs for large language model (LLM) customization in datacenters. Service providers deploy separate instances for individual PEFT tasks, giving rise to prominent resource inefficiencies, including (1) GPU underutilization from small-scale, PEFT-native operators and (2) device stalls from communication delays and data dependencies in parallelized execution. To address these issues, this paper presents MuxTune, a fine-tuning system that enables resource-efficient concurrent execution of multiple PEFT tasks. The key idea is to multiplex the backbone across independent tasks in a spatial-temporal manner for improved utilization and reduced stalls. Building on flexible, modularized backbone sharing via unified PEFT representations, MuxTune proposes hierarchical co-scheduling scheme with task, operator, and data-level optimizations. Specifically, it fuses tasks through a hybrid of spatial and temporal multiplexing, and orchestrates multi-task operator execution in two-tiered hybrid parallelism. Additionally, MuxTune employs chunk-based data alignment to mitigate inter-task ineffective tokens. Experimental results demonstrate that MuxTune achieves up to $2.33\times$ higher throughput and $5.29\times$ memory reduction compared to three state-of-the-art baselines.

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Arena: Efficiently Training Large Models via Dynamic Scheduling and Adaptive Parallelism Co-Design

Efficiently training large-scale models (LMs) in GPU clusters involves two separate avenues: inter-job dynamic scheduling and intra-job adaptive parallelism (AP). However, existing dynamic schedulers struggle with large-model scheduling due to the mismatch between static parallelism (SP)-aware scheduling and AP-based execution, leading to cluster inefficiencies such as degraded throughput and prolonged job queuing. This paper presents Arena, a large-model training system that co-designs dynamic scheduling and adaptive parallelism to achieve high cluster efficiency. To reduce scheduling costs while improving decision quality, Arena designs low-cost, disaggregated profiling and AP-tailored, load-aware performance estimation, while unifying them by sharding the joint scheduling-parallelism optimization space via a grid abstraction. Building on this, Arena dynamically schedules profiled jobs in elasticity and heterogeneity dimensions, and executes them using efficient AP with pruned search space. Evaluated on heterogeneous testbeds and production workloads, Arena reduces job completion time by up to $49.3\%$ and improves cluster throughput by up to $1.60\times$.

cs.DC