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Cise Midoglu

Publications and source records attributed to Cise Midoglu.

18 recordsLinked to original sources

Time-to-Injury Forecasting in Elite Female Football: A DeepHit Survival Approach

Injury occurrence in football poses significant challenges for athletes and teams, carrying personal, competitive, and financial consequences. While machine learning has been applied to injury prediction before, existing approaches often rely on static pre-season data and binary outcomes, limiting their real-world utility. This study investigates the feasibility of using a DeepHit neural network to forecast time-to-injury from longitudinal athlete monitoring data, while providing interpretable predictions. The analysis utilised the publicly available SoccerMon dataset, containing two seasons of training, match, and wellness records from elite female footballers. Data was pre-processed through cleaning, feature engineering, and the application of three imputation strategies. Baseline models (Random Forest, XGBoost, Logistic Regression) were optimised via grid search for benchmarking, while the DeepHit model, implemented with a multilayer perceptron backbone, was evaluated using chronological and leave-one-player-out (LOPO) validation. DeepHit achieved a concordance index of 0.762, outperforming baseline models and delivering individualised, time-varying risk estimates. Shapley Additive Explanations (SHAP) identified clinically relevant predictors consistent with established risk factors, enhancing interpretability. Overall, this study provides a novel proof of concept: survival modelling with DeepHit shows strong potential to advance injury forecasting in football, offering accurate, explainable, and actionable insights for injury prevention across competitive levels.

cs.LG

VideoHEDGE: Entropy-Based Hallucination Detection for Video-VLMs via Semantic Clustering and Spatiotemporal Perturbations

Hallucinations in video-capable vision-language models (Video-VLMs) remain frequent and high-confidence, while existing uncertainty metrics often fail to align with correctness. We introduce VideoHEDGE, a modular framework for hallucination detection in video question answering that extends entropy-based reliability estimation from images to temporally structured inputs. Given a video-question pair, VideoHEDGE draws a baseline answer and multiple high-temperature generations from both clean clips and photometrically and spatiotemporally perturbed variants, then clusters the resulting textual outputs into semantic hypotheses using either Natural Language Inference (NLI)-based or embedding-based methods. Cluster-level probability masses yield three reliability scores: Semantic Entropy (SE), RadFlag, and Vision-Amplified Semantic Entropy (VASE). We evaluate VideoHEDGE on the SoccerChat benchmark using an LLM-as-a-judge to obtain binary hallucination labels. Across three 7B Video-VLMs (Qwen2-VL, Qwen2.5-VL, and a SoccerChat-finetuned model), VASE consistently achieves the highest ROC-AUC, especially at larger distortion budgets, while SE and RadFlag often operate near chance. We further show that embedding-based clustering matches NLI-based clustering in detection performance at substantially lower computational cost, and that domain fine-tuning reduces hallucination frequency but yields only modest improvements in calibration. The hedge-bench PyPI library enables reproducible and extensible benchmarking, with full code and experimental resources available at https://github.com/Simula/HEDGE#videohedge .

cs.CV

ExposureEngine: Oriented Logo Detection and Sponsor Visibility Analytics in Sports Broadcasts

Quantifying sponsor visibility in sports broadcasts is a critical marketing task traditionally hindered by manual, subjective, and unscalable analysis methods. While automated systems offer an alternative, their reliance on axis-aligned Horizontal Bounding Box (HBB) leads to inaccurate exposuremetrics when logos appear rotated or skewed due to dynamic camera angles and perspective distortions. This paper introduces ExposureEngine, an end-to-end system designed for accurate, rotation-aware sponsor visibility analytics in sports broadcasts, demonstrated in a soccer case study. Our approach predicts Oriented Bounding Box (OBB) to provide a geometrically precise fit to each logo regardless of the orientation on-screen. To train and evaluate our detector, we developed a new dataset comprising 1,103 frames from Swedish elite soccer, featuring 670 unique sponsor logos annotated with OBBs. Our model achieves a mean Average Precision (mAP@0.5) of 0.859, with a precision of 0.96 and recall of 0.87, demonstrating robust performance in localizing logos under diverse broadcast conditions. The system integrates these detections into an analytical pipeline that calculates precise visibility metrics, such as exposure duration and on-screen coverage. Furthermore, we incorporate a language-driven agentic layer, enabling users to generate reports, summaries, and media content through natural language queries. The complete system, including the dataset and the analytics dashboard, provides a comprehensive solution for auditable and interpretable sponsor measurement in sports media. An overview of the ExposureEngine is available online: https://youtu.be/tRw6OBISuW4 .

cs.CV

SoccerChat: Integrating Multimodal Data for Enhanced Soccer Game Understanding

The integration of artificial intelligence in sports analytics has transformed soccer video understanding, enabling real-time, automated insights into complex game dynamics. Traditional approaches rely on isolated data streams, limiting their effectiveness in capturing the full context of a match. To address this, we introduce SoccerChat, a multimodal conversational AI framework that integrates visual and textual data for enhanced soccer video comprehension. Leveraging the extensive SoccerNet dataset, enriched with jersey color annotations and automatic speech recognition (ASR) transcripts, SoccerChat is fine-tuned on a structured video instruction dataset to facilitate accurate game understanding, event classification, and referee decision making. We benchmark SoccerChat on action classification and referee decision-making tasks, demonstrating its performance in general soccer event comprehension while maintaining competitive accuracy in referee decision making. Our findings highlight the importance of multimodal integration in advancing soccer analytics, paving the way for more interactive and explainable AI-driven sports analysis. https://github.com/simula/SoccerChat

cs.CV

SoccerGuard: Investigating Injury Risk Factors for Professional Soccer Players with Machine Learning

We present SoccerGuard, a novel framework for predicting injuries in women's soccer using Machine Learning (ML). This framework can ingest data from multiple sources, including subjective wellness and training load reports from players, objective GPS sensor measurements, third-party player statistics, and injury reports verified by medical personnel. We experiment with a number of different settings related to synthetic data generation, input and output window sizes, and ML models for prediction. Our results show that, given the right configurations and feature combinations, injury event prediction can be undertaken with considerable accuracy. The optimal results are achieved when input windows are reduced and larger combined output windows are defined, in combination with an ideally balanced data set. The framework also includes a dashboard with a user-friendly Graphical User Interface (GUI) to support interactive analysis and visualization.

cs.HC

Enhancing Structured-Data Retrieval with GraphRAG: Soccer Data Case Study

Extracting meaningful insights from large and complex datasets poses significant challenges, particularly in ensuring the accuracy and relevance of retrieved information. Traditional data retrieval methods such as sequential search and index-based retrieval often fail when handling intricate and interconnected data structures, resulting in incomplete or misleading outputs. To overcome these limitations, we introduce Structured-GraphRAG, a versatile framework designed to enhance information retrieval across structured datasets in natural language queries. Structured-GraphRAG utilizes multiple knowledge graphs, which represent data in a structured format and capture complex relationships between entities, enabling a more nuanced and comprehensive retrieval of information. This graph-based approach reduces the risk of errors in language model outputs by grounding responses in a structured format, thereby enhancing the reliability of results. We demonstrate the effectiveness of Structured-GraphRAG by comparing its performance with that of a recently published method using traditional retrieval-augmented generation. Our findings show that Structured-GraphRAG significantly improves query processing efficiency and reduces response times. While our case study focuses on soccer data, the framework's design is broadly applicable, offering a powerful tool for data analysis and enhancing language model applications across various structured domains.

cs.IR

Kvasir-VQA: A Text-Image Pair GI Tract Dataset

We introduce Kvasir-VQA, an extended dataset derived from the HyperKvasir and Kvasir-Instrument datasets, augmented with question-and-answer annotations to facilitate advanced machine learning tasks in Gastrointestinal (GI) diagnostics. This dataset comprises 6,500 annotated images spanning various GI tract conditions and surgical instruments, and it supports multiple question types including yes/no, choice, location, and numerical count. The dataset is intended for applications such as image captioning, Visual Question Answering (VQA), text-based generation of synthetic medical images, object detection, and classification. Our experiments demonstrate the dataset's effectiveness in training models for three selected tasks, showcasing significant applications in medical image analysis and diagnostics. We also present evaluation metrics for each task, highlighting the usability and versatility of our dataset. The dataset and supporting artifacts are available at https://datasets.simula.no/kvasir-vqa.

cs.CV

PLayerTV: Advanced Player Tracking and Identification for Automatic Soccer Highlight Clips

In the rapidly evolving field of sports analytics, the automation of targeted video processing is a pivotal advancement. We propose PlayerTV, an innovative framework which harnesses state-of-the-art AI technologies for automatic player tracking and identification in soccer videos. By integrating object detection and tracking, Optical Character Recognition (OCR), and color analysis, PlayerTV facilitates the generation of player-specific highlight clips from extensive game footage, significantly reducing the manual labor traditionally associated with such tasks. Preliminary results from the evaluation of our core pipeline, tested on a dataset from the Norwegian Eliteserien league, indicate that PlayerTV can accurately and efficiently identify teams and players, and our interactive Graphical User Interface (GUI) serves as a user-friendly application wrapping this functionality for streamlined use.

cs.CV

SoccerRAG: Multimodal Soccer Information Retrieval via Natural Queries

The rapid evolution of digital sports media necessitates sophisticated information retrieval systems that can efficiently parse extensive multimodal datasets. This paper introduces SoccerRAG, an innovative framework designed to harness the power of Retrieval Augmented Generation (RAG) and Large Language Models (LLMs) to extract soccer-related information through natural language queries. By leveraging a multimodal dataset, SoccerRAG supports dynamic querying and automatic data validation, enhancing user interaction and accessibility to sports archives. Our evaluations indicate that SoccerRAG effectively handles complex queries, offering significant improvements over traditional retrieval systems in terms of accuracy and user engagement. The results underscore the potential of using RAG and LLMs in sports analytics, paving the way for future advancements in the accessibility and real-time processing of sports data.

cs.IR

Demo: Soccer Information Retrieval via Natural Queries using SoccerRAG

The rapid evolution of digital sports media necessitates sophisticated information retrieval systems that can efficiently parse extensive multimodal datasets. This paper demonstrates SoccerRAG, an innovative framework designed to harness the power of Retrieval Augmented Generation (RAG) and Large Language Models (LLMs) to extract soccer-related information through natural language queries. By leveraging a multimodal dataset, SoccerRAG supports dynamic querying and automatic data validation, enhancing user interaction and accessibility to sports archives. We present a novel interactive user interface (UI) based on the Chainlit framework which wraps around the core functionality, and enable users to interact with the SoccerRAG framework in a chatbot-like visual manner.

cs.IR

SoccerNet-Echoes: A Soccer Game Audio Commentary Dataset

The application of Automatic Speech Recognition (ASR) technology in soccer offers numerous opportunities for sports analytics. Specifically, extracting audio commentaries with ASR provides valuable insights into the events of the game, and opens the door to several downstream applications such as automatic highlight generation. This paper presents SoccerNet-Echoes, an augmentation of the SoccerNet dataset with automatically generated transcriptions of audio commentaries from soccer game broadcasts, enhancing video content with rich layers of textual information derived from the game audio using ASR. These textual commentaries, generated using the Whisper model and translated with Google Translate, extend the usefulness of the SoccerNet dataset in diverse applications such as enhanced action spotting, automatic caption generation, and game summarization. By incorporating textual data alongside visual and auditory content, SoccerNet-Echoes aims to serve as a comprehensive resource for the development of algorithms specialized in capturing the dynamics of soccer games. We detail the methods involved in the curation of this dataset and the integration of ASR. We also highlight the implications of a multimodal approach in sports analytics, and how the enriched dataset can support diverse applications, thus broadening the scope of research and development in the field of sports analytics.

cs.SD

Soccer on Social Media

In the era of digitalization, social media has become an integral part of our lives, serving as a significant hub for individuals and businesses to share information, communicate, and engage. This is also the case for professional sports, where leagues, clubs and players are using social media to reach out to their fans. In this respect, a huge amount of time is spent curating multimedia content for various social media platforms and their target users. With the emergence of Artificial Intelligence (AI), AI-based tools for automating content generation and enhancing user experiences on social media have become widely popular. However, to effectively utilize such tools, it is imperative to comprehend the demographics and preferences of users on different platforms, understand how content providers post information in these channels, and how different types of multimedia are consumed by audiences. This report presents an analysis of social media platforms, in terms of demographics, supported multimedia modalities, and distinct features and specifications for different modalities, followed by a comparative case study of select European soccer leagues and teams, in terms of their social media practices. Through this analysis, we demonstrate that social media, while being very important for and widely used by supporters from all ages, also requires a fine-tuned effort on the part of soccer professionals, in order to elevate fan experiences and foster engagement.

cs.MM

Grand Challenge On Detecting Cheapfakes

Cheapfake is a recently coined term that encompasses non-AI ("cheap") manipulations of multimedia content. Cheapfakes are known to be more prevalent than deepfakes. Cheapfake media can be created using editing software for image/video manipulations, or even without using any software, by simply altering the context of an image/video by sharing the media alongside misleading claims. This alteration of context is referred to as out-of-context (OOC) misuse of media. OOC media is much harder to detect than fake media, since the images and videos are not tampered. In this challenge, we focus on detecting OOC images, and more specifically the misuse of real photographs with conflicting image captions in news items. The aim of this challenge is to develop and benchmark models that can be used to detect whether given samples (news image and associated captions) are OOC, based on the recently compiled COSMOS dataset.

cs.CV

ACM Multimedia Grand Challenge on Detecting Cheapfakes

Cheapfake is a recently coined term that encompasses non-AI (``cheap'') manipulations of multimedia content. Cheapfakes are known to be more prevalent than deepfakes. Cheapfake media can be created using editing software for image/video manipulations, or even without using any software, by simply altering the context of an image/video by sharing the media alongside misleading claims. This alteration of context is referred to as out-of-context (OOC) misuse of media. OOC media is much harder to detect than fake media, since the images and videos are not tampered. In this challenge, we focus on detecting OOC images, and more specifically the misuse of real photographs with conflicting image captions in news items. The aim of this challenge is to develop and benchmark models that can be used to detect whether given samples (news image and associated captions) are OOC, based on the recently compiled COSMOS dataset.

cs.MM

Visual explanations for polyp detection: How medical doctors assess intrinsic versus extrinsic explanations

Deep learning has in recent years achieved immense success in all areas of computer vision and has the potential of assisting medical doctors in analyzing visual content for disease and other abnormalities. However, the current state of deep learning is very much a black box, making medical professionals highly skeptical about integrating these methods into clinical practice. Several methods have been proposed in order to shine some light onto these black boxes, but there is no consensus on the opinion of the medical doctors that will consume these explanations. This paper presents a study asking medical doctors about their opinion of current state-of-the-art explainable artificial intelligence methods when applied to a gastrointestinal disease detection use case. We compare two different categories of explanation methods, intrinsic and extrinsic, and gauge their opinion of the current value of these explanations. The results indicate that intrinsic explanations are preferred and that explanation.

eess.IV

MMSys'22 Grand Challenge on AI-based Video Production for Soccer

Soccer has a considerable market share of the global sports industry, and the interest in viewing videos from soccer games continues to grow. In this respect, it is important to provide game summaries and highlights of the main game events. However, annotating and producing events and summaries often require expensive equipment and a lot of tedious, cumbersome, manual labor. Therefore, automating the video production pipeline providing fast game highlights at a much lower cost is seen as the "holy grail". In this context, recent developments in Artificial Intelligence (AI) technology have shown great potential. Still, state-of-the-art approaches are far from being adequate for practical scenarios that have demanding real-time requirements, as well as strict performance criteria (where at least the detection of official events such as goals and cards must be 100% accurate). In addition, event detection should be thoroughly enhanced by annotation and classification, proper clipping, generating short descriptions, selecting appropriate thumbnails for highlight clips, and finally, combining the event highlights into an overall game summary, similar to what is commonly aired during sports news. Even though the event tagging operation has by far received the most attention, an end-to-end video production pipeline also includes various other operations which serve the overall purpose of automated soccer analysis. This challenge aims to assist the automation of such a production pipeline using AI. In particular, we focus on the enhancement operations that take place after an event has been detected, namely event clipping (Task 1), thumbnail selection (Task 2), and game summarization (Task 3). Challenge website: https://mmsys2022.ie/authors/grand-challenge.

cs.CV

MMSys'21 Grand Challenge on Detecting Cheapfakes

Cheapfake is a recently coined term that encompasses non-AI ("cheap") manipulations of multimedia content. Cheapfakes are known to be more prevalent than deepfakes. Cheapfake media can be created using editing software for image/video manipulations, or even without using any software, by simply altering the context of an image/video by sharing the media alongside misleading claims. This alteration of context is referred to as out-of-context (OOC) misuse} of media. OOC media is much harder to detect than fake media, since the images and videos are not tampered. In this challenge, we focus on detecting OOC images, and more specifically the misuse of real photographs with conflicting image captions in news items. The aim of this challenge is to develop and benchmark models that can be used to detect whether given samples (news image and associated captions) are OOC, based on the recently compiled COSMOS dataset.

cs.MM

MONROE-Nettest: A Configurable Tool for Dissecting Speed Measurements in Mobile Broadband Networks

As the demand for mobile connectivity continues to grow, there is a strong need to evaluate the performance of Mobile Broadband (MBB) networks. In the last years, mobile "speed", quantified most commonly by data rate, gained popularity as the widely accepted metric to describe their performance. However, there is a lack of consensus on how mobile speed should be measured. In this paper, we design and implement MONROE-Nettest to dissect mobile speed measurements, and investigate the effect of different factors on speed measurements in the complex mobile ecosystem. MONROE-Nettest is built as an Experiment as a Service (EaaS) on top of the MONROE platform, an open dedicated platform for experimentation in operational MBB networks. Using MONROE-Nettest, we conduct a large scale measurement campaign and quantify the effects of measurement duration, number of TCP flows, and server location on measured downlink data rate in 6 operational MBB networks in Europe. Our results indicate that differences in parameter configuration can significantly affect the measurement results. We provide the complete MONROE-Nettest toolset as open source and our measurements as open data.

cs.NI