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Claire Cardie

Publications and source records attributed to Claire Cardie.

At least 19 recordsLinked to original sources

AuthBench: A Large-Scale Multilingual Benchmark for Authorship Representation across Genres and Lengths

Authorship signals matter in settings where writing style carries identity: digital forensics, plagiarism analysis, account linking, misinformation investigation, and machine-generated text detection. Yet current authorship benchmarks remain fragmented, usually covering only a narrow language set, a single genre, or a limited document-length regime, which makes it difficult to assess whether modern representations truly generalize. We introduce AuthBench, a large-scale multilingual benchmark for authorship representation that is designed to make this evaluation broad, standardized, and realistic. AuthBench contains 428,150 documents written by 153,825 individuals across ten widely used languages, 9 primary genres, 66 fine-grained genres, and four document-length buckets. It supports two complementary tasks: authorship attribution, formulated as same-author retrieval and authorship verification, formulated as same-author binary decision. We benchmark 47 neural models and three non-neural baselines under a unified zero-shot protocol. Results show that authorship representation remains far from solved: the best retrieval model reaches only 0.258 Success@5, while the best verification model achieves 0.076 EER and 0.968 ROC-AUC. The leaderboard also reveals a meaningful task split, with different model families leading retrieval and verification, and large performance differences across languages, genres, and lengths. These findings position AuthBench not only as a new benchmark, but as a diagnostic resource for studying when and why authorship representations succeed or fail. We release AuthBench, its evaluation toolkit, and benchmark data at https://github.com/mao-code/AuthBench and https://huggingface.co/datasets/MaoXun/AuthBench.

cs.CL

MANTA: Multi-Agent Network Topology Adaptation for Self-Evolving Multi-Agent Systems

Large language model-based multi-agent systems improve complex problem solving through task decomposition, agent specialization, information exchange, and intermediate validation. However, existing systems typically treat communication topology as a fixed design choice or an offline optimization target. We introduce MANTA, a framework for Multi-Agent Network Topology Adaptation that enables communication structures to self-evolve at inference time. Before execution, MANTA initializes a task-conditioned topology from prior structural experience. During deployment, it monitors collaboration traces and applies bounded structural updates when the current organization becomes insufficient. These updates can modify agent roles, communication links, execution order, information visibility, and validation pathways while preserving the task interface and agent budget. We evaluate MANTA against representative single-agent and multi-agent baselines on five benchmarks spanning information seeking, tool use, planning, workflow execution, and mathematical reasoning. MANTA achieves the highest average score of 74.0, outperforming the strongest baseline by 5.8 percentage points and obtaining the best result on PlanCraft. These results show that inference-time self-improvement can extend to the architecture of collaboration itself.

cs.AI

HARP: Efficient Data Selection for Finetuning Large Language Models

Finetuning data selection requires balancing two competing goals: selecting examples that improve the downstream objective, and doing so without repeatedly finetuning models. Train-free selectors are scalable but rely on proxies such as embedding similarity or clustering, which may not match the target objective. Train-based selectors better reflect downstream utility through gradient signals, subset evaluation, or Shapley attribution, but require many costly train--evaluate iterations. We propose Hierarchical Active Region Pruning (HARP), an efficient train-based selector that preserves downstream alignment while reducing selection cost. HARP organizes the training pool into a node--leaf hierarchy, evaluates only representative leaves, and infers unmeasured utilities with empirical Bayes posteriors. It then selects data using two complementary envelopes: HARP-C, which conservatively controls redundancy, and HARP-E, which additively rewards complementary regions. We theoretically show that, under local smoothness and bounded estimation error, HARP controls selection error while reducing train--evaluate cost. We further validate that HARP variants achieve the best result and outperform the strongest baseline by up to $+8.9$ points, while using roughly $7\times$ fewer training examples.

cs.LG

Knowing but Not Showing: LLMs Recognize Ambiguity but Rarely Ask Clarifying Questions

User queries are often underspecified and may admit multiple valid interpretations. Rather than silently making assumptions about the user's intent, a helpful assistant should surface such ambiguity by asking a clarifying question. Doing so requires two abilities: recognizing that a query is ambiguous, and acting on that recognition by seeking clarification instead of answering directly. To study these abilities, we evaluate models on ambiguous, unambiguous, and disambiguated questions in three settings: standard question answering, explicit ambiguity judgment, and behavioral analysis, where a judge model classifies responses as direct answers, refusals, or clarifying questions. We find a clear gap between recognition and behavior: models often identify ambiguity when explicitly asked to judge it, yet in the QA setting they overwhelmingly default to direct answers. Retrieved context further widens this gap by improving answerability while making models even less likely to ask clarifying questions.

cs.CL

Token-weighted Direct Preference Optimization with Attention

Direct Preference Optimization (DPO) aligns Large Language Models with human preferences without the need for a separate reward model. However, DPO treats all tokens in responses equally, neglecting the differing importance of individual tokens. Existing token-level PO methods compute the token weights using either token-position-based heuristic functions or probability estimates given by a separately trained model, which lacks robustness and incurs extra training cost. In contrast, we propose Token-weighted DPO (TwDPO) -- a novel training objective grounded on token-weighted RL -- and AttentionPO -- an instantiation of TwDPO that uses attention from the LLM itself to estimate token weights. AttentionPO prompts the LLM to serve as a pairwise judge and check where the model attends when comparing the responses. This design makes AttentionPO content-aware, adjusting weights based on response content, and efficient, incurring only two extra forward passes per example. Experiment results show that AttentionPO significantly improves performance on AlpacaEval, MT-Bench, and ArenaHard, surpassing existing Preference Optimization methods.

cs.CL

How Far Are We From True Auto-Research?

Recent auto-research systems can produce complete papers, but feasibility is not the same as quality, and the field still lacks a systematic study of how good agent-generated papers actually are. We introduce ResearchArena, a minimal scaffold that lets off-the-shelf agents (Claude Code using Opus 4.6, Codex using GPT-5.4, and Kimi Code using K2.5) carry out the full research loop themselves (ideation, experimentation, paper writing, self-refinement) under only lightweight guidance. Across 13 computer science seeds and 3 trials per agent-domain pair, ResearchArena yields 117 agent-generated papers, each evaluated under three complementary lenses: a manuscript-only reviewer (SAR), an artifact-aware peer review (PR) in which agents inspect the workspace alongside the manuscript, and an human conducted meta-review. Under SAR alone the picture is optimistic: Claude Code obtains the highest score, outperforms Analemma's FARS, and matches the weighted-average human ICLR 2025 submission, suggesting that minimally scaffolded agents can produce papers that look competitive on manuscript-only review. Manual inspection, however, reveals this picture is overstated: SAR scores are poorly aligned with its actual acceptance decisions and reward plausible framing without verifying experimental substance. Under artifact-aware PR scores drop sharply, and manual auditing identifies experimental rigor as the major bottleneck, decomposing into three failure modes (fabricated results, underpowered experiments, and plan/execution mismatch) that are highly agent-dependent: Codex 5%/8% paper-vs-artifact mismatch / fabricated references versus Kimi Code 77%/72%, a $\sim$15$\times$ spread that tracks distinct research personas the agents develop. None of the 117 agent-generated papers reaches the acceptance bar of a top-tier venue. This suggests that we are still gapped from the true auto-research.

cs.AI

CLIPer: Tailoring Diverse User Preference via Classifier-Guided Inference-Time Personalization

Personalized LLMs can significantly enhance user experiences by tailoring responses to preferences such as helpfulness, conciseness, and humor. However, fine-tuning models to address all possible combinations of user preferences is computationally expensive and impractical. In this paper, we introduce \textbf{CLIPer}(\textbf{Cl}assifier-guided \textbf{I}nference-time \textbf{Per}sonalization), a lightweight personalization approach that leverages a classifier model to steer LLM generation dynamically to different user preferences at inference time. Our method eliminates the need for extensive fine-tuning, inducing negligible additional computational overhead while enabling more controllable and nuanced personalization across single and multi-dimensional preferences. Comprehensive empirical analyses demonstrate the scalability and effectiveness of our approach in delivering personalized language generation.

cs.CL

Bootstrapping Post-training Signals for Open-ended Tasks via Rubric-based Self-play on Pre-training Text

Self-play has recently emerged as a promising paradigm for post-training Large Language Models (LLMs). In self-play, the target LLM creates the task input (e.g., a question), which it then addresses itself by producing a task output (e.g., an answer). A reward model evaluates the output, and the rewards are used to train the LLM, typically via Reinforcement Learning (RL). A key benefit of self-play for post-training LLMs is its minimal supervision costs: self-play avoids the need for high-quality input-output pairs traditionally constructed by humans or expensive proprietary models. Existing work, however, explores self-play only for verifiable tasks, such as math and coding, for which objective ground truth is available and easily checkable. In this paper, we seek to extend self-play to more realistic open-ended tasks. We propose POP, a self-play framework that uses the same LLM to synthesize evaluation rubrics along with each input-output pair. The rubric is used to evaluate outputs and train the model. Crucially, we ground the framework on a content-rich pretraining corpus to (1) enable an exploitable generation-verification gap and reduce reward hacking, and (2) prevent mode collapse. On Qwen-2.5-7B, POP increases performance of both the pretrained base model and instruction-tuned model on multiple tasks ranging from long-form healthcare QA to creative writing and instruction following.

cs.CL

MASH: Modeling Abstention via Selective Help-Seeking

LLMs cannot reliably recognize their parametric knowledge boundaries and often hallucinate answers to outside-of-boundary questions. In this paper, we introduce MASH (Modeling Abstention via Selective Help-seeking), a training framework that readily extracts abstentions from LLMs. Our key idea is that any external help-seeking by an LLM, i.e. search tool use, can serve as a proxy for abstention if the external help (search) is appropriately penalized while also rewarding answer accuracy. MASH operationalizes this idea using reinforcement learning with a pay-per-search reward. We run experiments on three knowledge-intensive QA datasets. Our results show that MASH substantially improves upon the selective help-seeking performance of prior efficient search approaches; on multi-hop datasets, it improves answer accuracy by 7.6%. Furthermore, MASH demonstrates strong off-the-shelf abstention performance, showcasing behavior competitive with prior abstention methods that additionally require predetermining model knowledge boundaries to construct training data. Overall, we show MASH training effectively aligns search tool use with parametric knowledge, which can be successfully leveraged for making abstention decisions and efficient search tool use

cs.CL

MovieRecapsQA: A Multimodal Open-Ended Video Question-Answering Benchmark

Understanding real-world videos such as movies requires integrating visual and dialogue cues. Yet existing VideoQA benchmarks struggle to capture this multimodal reasoning and, given the difficulty of evaluating free-form answers, largely resort to simple multiple choice questions. We introduce a novel open-ended multimodal VideoQA benchmark, MovieRecapsQA, created using movie recap videos -- a distinctive type of YouTube content that summarizes a film via a voiceover description of key clips from the movie (recap video). From the transcribed voiceover (recap summary) of 60 recap videos, we generate $\approx$8.2K questions along with the necessary ``facts'' expected in each answer; the former facilitates the creation of questions that require mutimodal reasoning and the latter allow the construction of a reference-free evaluation metric that can be applied to open-ended responses. To our knowledge, this is the first reference-free open-ended VideoQA benchmark. The benchmark allows each question to be evaluated in different input video settings: given (a) the full-length movie, (b) the full ($\approx$11 min) recap video (visual only), (c) $\approx$14 min of aligned movie scenes, i.e, movie scenes relevant to the question, and (d) $\approx$1.2 min of aligned recap video scenes. In all cases, the text of any associated movie dialogue is provided. Each question is categorized by the modality required to answer it -- visual, dialogue, or both -- enabling fine-grained evaluation of multimodal capabilities. We benchmark (setting (d)) seven state-of-the-art MLLMs and find that (i) only our reference-free metric produces meaningful human-aligned model separation; (ii) vision-centric questions yield the lowest scores across all models; (iii) removing visual input often \textit{improves} model factuality; and (iv) the primary bottleneck is visual perception, not visual reasoning.

cs.CV

FIRE-Bench: Evaluating AI Agents on the Rediscovery of Scientific Insights

Autonomous agents powered by large language models (LLMs) promise to accelerate scientific discovery end-to-end, but rigorously evaluating their capacity for verifiable discovery remains a central challenge. Existing benchmarks face a trade-off: they either heavily rely on LLM-as-judge evaluations of automatically generated research outputs or optimize convenient yet isolated performance metrics that provide coarse proxies for scientific insight. To address this gap, we introduce FIRE-Bench (Full-cycle Insight Rediscovery Evaluation), a benchmark that evaluates agents through the rediscovery of established findings from recent, high-impact machine learning research. Agents are given only a high-level research question extracted from a published, verified study and must autonomously explore ideas, design experiments, implement code, execute their plans, and derive conclusions supported by empirical evidence. We evaluate a range of state-of-the-art agents with frontier LLMs backbones like gpt-5 on FIRE-Bench. Our results show that full-cycle scientific research remains challenging for current agent systems: even the strongest agents achieve limited rediscovery success (<50 F1), exhibit high variance across runs, and display recurring failure modes in experimental design, execution, and evidence-based reasoning. FIRE-Bench provides a rigorous and diagnostic framework for measuring progress toward reliable agent-driven scientific discovery.

cs.AI

MedSimAI: Simulation and Formative Feedback Generation to Enhance Deliberate Practice in Medical Education

Medical education faces challenges in providing scalable, consistent clinical skills training. Simulation with standardized patients (SPs) develops communication and diagnostic skills but remains resource-intensive and variable in feedback quality. Existing AI-based tools show promise yet often lack comprehensive assessment frameworks, evidence of clinical impact, and integration of self-regulated learning (SRL) principles. Through a multi-phase co-design process with medical education experts, we developed MedSimAI, an AI-powered simulation platform that enables deliberate practice through interactive patient encounters with immediate, structured feedback. Leveraging large language models, MedSimAI generates realistic clinical interactions and provides automated assessments aligned with validated evaluation frameworks. In a multi-institutional deployment (410 students; 1,024 encounters across three medical schools), 59.5 percent engaged in repeated practice. At one site, mean Objective Structured Clinical Examination (OSCE) history-taking scores rose from 82.8 to 88.8 (p < 0.001, Cohen's d = 0.75), while a second site's pilot showed no significant change. Automated scoring achieved 87 percent accuracy in identifying proficiency thresholds on the Master Interview Rating Scale (MIRS). Mixed-effects analyses revealed institution and case effects. Thematic analysis of 840 learner reflections highlighted challenges in missed items, organization, review of systems, and empathy. These findings position MedSimAI as a scalable formative platform for history-taking and communication, motivating staged curriculum integration and realism enhancements for advanced learners.

cs.CY

Better LLM Reasoning via Dual-Play

Large Language Models (LLMs) have achieved remarkable progress through Reinforcement Learning with Verifiable Rewards (RLVR), yet still rely heavily on external supervision (e.g., curated labels). Adversarial learning, particularly through self-play, offers a promising alternative that enables models to iteratively learn from themselves - thus reducing reliance on external supervision. Dual-play extends adversarial learning by assigning specialized roles to two models and training them against each other, fostering sustained competition and mutual evolution. Despite its promise, adapting dual-play training to LLMs remains limited, largely due to their susceptibility to reward hacking and training instability. In this paper, we introduce PasoDoble, a novel LLM dual-play framework. PasoDoble adversarially trains two models initialized from the same base model: a Proposer, which generates challenging questions with ground-truth answers, and a Solver, which attempts to solve them. We enrich the Proposer with knowledge from a pre-training dataset to ensure the questions' quality and diversity. To avoid reward hacking, the Proposer is rewarded for producing only valid questions that push the Solver's limit, while the Solver is rewarded for solving them correctly, and both are updated jointly. To further enhance training stability, we introduce an optional offline paradigm that decouples Proposer and Solver updates, alternately updating each for several steps while holding the other fixed. Notably, PasoDoble operates without supervision during training. Experimental results show that PasoDoble can improve the reasoning performance of LLMs. Our project page is available at https://hcy123902.github.io/PasoDoble.

cs.LG

HAPO: Training Language Models to Reason Concisely via History-Aware Policy Optimization

While scaling the length of responses at test-time has been shown to markedly improve the reasoning abilities and performance of large language models (LLMs), it often results in verbose outputs and increases inference cost. Prior approaches for efficient test-time scaling, typically using universal budget constraints or query-level length optimization, do not leverage historical information from previous encounters with the same problem during training. We hypothesize that this limits their ability to progressively make solutions more concise over time. To address this, we present History-Aware Policy Optimization (HAPO), which keeps track of a history state (e.g., the minimum length over previously generated correct responses) for each problem. HAPO employs a novel length reward function based on this history state to incentivize the discovery of correct solutions that are more concise than those previously found. Crucially, this reward structure avoids overly penalizing shorter incorrect responses with the goal of facilitating exploration towards more efficient solutions. By combining this length reward with a correctness reward, HAPO jointly optimizes for correctness and efficiency. We use HAPO to train DeepSeek-R1-Distill-Qwen-1.5B, DeepScaleR-1.5B-Preview, and Qwen-2.5-1.5B-Instruct, and evaluate HAPO on several math benchmarks that span various difficulty levels. Experiment results demonstrate that HAPO effectively induces LLMs' concise reasoning abilities, producing length reductions of 33-59% with accuracy drops of only 2-5%.

cs.CL

Multi-Hop Question Answering: When Can Humans Help, and Where do They Struggle?

Multi-hop question answering is a challenging task for both large language models (LLMs) and humans, as it requires recognizing when multi-hop reasoning is needed, followed by reading comprehension, logical reasoning, and knowledge integration. To better understand how humans might collaborate effectively with AI, we evaluate the performance of crowd workers on these individual reasoning subtasks. We find that while humans excel at knowledge integration (97\% accuracy), they often fail to recognize when a question requires multi-hop reasoning (67\% accuracy). Participants perform reasonably well on both single-hop and multi-hop QA (84\% and 80\% accuracy, respectively), but frequently make semantic mistakes--for example, answering "when" an event happened when the question asked "where." These findings highlight the importance of designing AI systems that complement human strengths while compensating for common weaknesses.

cs.HC

Fast or Better? Balancing Accuracy and Cost in Retrieval-Augmented Generation with Flexible User Control

Retrieval-Augmented Generation (RAG) has emerged as a powerful approach to mitigate large language model (LLM) hallucinations by incorporating external knowledge retrieval. However, existing RAG frameworks often apply retrieval indiscriminately,leading to inefficiencies-over-retrieving when unnecessary or failing to retrieve iteratively when required for complex reasoning. Recent adaptive retrieval strategies, though adaptively navigates these retrieval strategies, predict only based on query complexity and lacks user-driven flexibility, making them infeasible for diverse user application needs. In this paper, we introduce a novel user-controllable RAG framework that enables dynamic adjustment of the accuracy-cost trade-off. Our approach leverages two classifiers: one trained to prioritize accuracy and another to prioritize retrieval efficiency. Via an interpretable control parameter $α$, users can seamlessly navigate between minimal-cost retrieval and high-accuracy retrieval based on their specific requirements. We empirically demonstrate that our approach effectively balances accuracy, retrieval cost, and user controllability, making it a practical and adaptable solution for real-world applications. Code is available at https://github.com/JinyanSu1/Flare-Aug.

cs.IR

Towards More Robust Retrieval-Augmented Generation: Evaluating RAG Under Adversarial Poisoning Attacks

Retrieval-Augmented Generation (RAG) systems have emerged as a promising solution to mitigate LLM hallucinations and enhance their performance in knowledge-intensive domains. However, these systems are vulnerable to adversarial poisoning attacks, where malicious passages injected into the retrieval corpus can mislead models into producing factually incorrect outputs. In this paper, we present a rigorously controlled empirical study of how RAG systems behave under such attacks and how their robustness can be improved. On the generation side, we introduce a structured taxonomy of context types-adversarial, untouched, and guiding-and systematically analyze their individual and combined effects on model outputs. On the retrieval side, we evaluate several retrievers to measure how easily they expose LLMs to adversarial contexts. Our findings also reveal that "skeptical prompting" can activate LLMs' internal reasoning, enabling partial self-defense against adversarial passages, though its effectiveness depends strongly on the model's reasoning capacity. Together, our experiments (code available at https://github.com/JinyanSu1/eval_PoisonRaG) and analysis provide actionable insights for designing safer and more resilient RAG systems, paving the way for more reliable real-world deployments.

cs.IR

Are Triggers Needed for Document-Level Event Extraction?

Most existing work on event extraction has focused on sentence-level texts and presumes the identification of a trigger-span -- a word or phrase in the input that evokes the occurrence of an event of interest. Event arguments are then extracted with respect to the trigger. Indeed, triggers are treated as integral to, and trigger detection as an essential component of, event extraction. In this paper, we provide the first investigation of the role of triggers for the more difficult and much less studied task of document-level event extraction. We analyze their usefulness in multiple end-to-end and pipelined transformer-based event extraction models for three document-level event extraction datasets, measuring performance using triggers of varying quality (human-annotated, LLM-generated, keyword-based, and random). We find that whether or not systems benefit from explicitly extracting triggers depends both on dataset characteristics (i.e. the typical number of events per document) and task-specific information available during extraction (i.e. natural language event schemas). Perhaps surprisingly, we also observe that the mere existence of triggers in the input, even random ones, is important for prompt-based in-context learning approaches to the task.

cs.CL