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Claire Tomlin

Publications and source records attributed to Claire Tomlin.

At least 55 records · Page 3Linked to original sources

Fast Neural Network Verification via Shadow Prices

To use neural networks in safety-critical settings it is paramount to provide assurances on their runtime operation. Recent work on ReLU networks has sought to verify whether inputs belonging to a bounded box can ever yield some undesirable output. Input-splitting procedures, a particular type of verification mechanism, do so by recursively partitioning the input set into smaller sets. The efficiency of these methods is largely determined by the number of splits the box must undergo before the property can be verified. In this work, we propose a new technique based on shadow prices that fully exploits the information of the problem yielding a more efficient generation of splits than the state-of-the-art. Results on the Airborne Collision Avoidance System (ACAS) benchmark verification tasks show a considerable reduction in the partitions generated which substantially reduces computation times. These results open the door to improved verification methods for a wide variety of machine learning applications including vision and control.

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Visual Navigation Among Humans with Optimal Control as a Supervisor

Real world visual navigation requires robots to operate in unfamiliar, human-occupied dynamic environments. Navigation around humans is especially difficult because it requires anticipating their future motion, which can be quite challenging. We propose an approach that combines learning-based perception with model-based optimal control to navigate among humans based only on monocular, first-person RGB images. Our approach is enabled by our novel data-generation tool, HumANav that allows for photorealistic renderings of indoor environment scenes with humans in them, which are then used to train the perception module entirely in simulation. Through simulations and experiments on a mobile robot, we demonstrate that the learned navigation policies can anticipate and react to humans without explicitly predicting future human motion, generalize to previously unseen environments and human behaviors, and transfer directly from simulation to reality. Videos describing our approach and experiments, as well as a demo of HumANav are available on the project website.

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Feature Expansive Reward Learning: Rethinking Human Input

When a person is not satisfied with how a robot performs a task, they can intervene to correct it. Reward learning methods enable the robot to adapt its reward function online based on such human input, but they rely on handcrafted features. When the correction cannot be explained by these features, recent work in deep Inverse Reinforcement Learning (IRL) suggests that the robot could ask for task demonstrations and recover a reward defined over the raw state space. Our insight is that rather than implicitly learning about the missing feature(s) from demonstrations, the robot should instead ask for data that explicitly teaches it about what it is missing. We introduce a new type of human input in which the person guides the robot from states where the feature being taught is highly expressed to states where it is not. We propose an algorithm for learning the feature from the raw state space and integrating it into the reward function. By focusing the human input on the missing feature, our method decreases sample complexity and improves generalization of the learned reward over the above deep IRL baseline. We show this in experiments with a physical 7DOF robot manipulator, as well as in a user study conducted in a simulated environment.

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Testing for Typicality with Respect to an Ensemble of Learned Distributions

Methods of performing anomaly detection on high-dimensional data sets are needed, since algorithms which are trained on data are only expected to perform well on data that is similar to the training data. There are theoretical results on the ability to detect if a population of data is likely to come from a known base distribution, which is known as the goodness-of-fit problem. One-sample approaches to this problem offer significant computational advantages for online testing, but require knowing a model of the base distribution. The ability to correctly reject anomalous data in this setting hinges on the accuracy of the model of the base distribution. For high dimensional data, learning an accurate-enough model of the base distribution such that anomaly detection works reliably is very challenging, as many researchers have noted in recent years. Existing methods for the one-sample goodness-of-fit problem do not account for the fact that a model of the base distribution is learned. To address that gap, we offer a theoretically motivated approach to account for the density learning procedure. In particular, we propose training an ensemble of density models, considering data to be anomalous if the data is anomalous with respect to any member of the ensemble. We provide a theoretical justification for this approach, proving first that a test on typicality is a valid approach to the goodness-of-fit problem, and then proving that for a correctly constructed ensemble of models, the intersection of typical sets of the models lies in the interior of the typical set of the base distribution. We present our method in the context of an example on synthetic data in which the effects we consider can easily be seen.

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Multi-Hypothesis Interactions in Game-Theoretic Motion Planning

We present a novel method for handling uncertainty about the intentions of non-ego players in dynamic games, with application to motion planning for autonomous vehicles. Equilibria in these games explicitly account for interaction among other agents in the environment, such as drivers and pedestrians. Our method models the uncertainty about the intention of other agents by constructing multiple hypotheses about the objectives and constraints of other agents in the scene. For each candidate hypothesis, we associate a Bernoulli random variable representing the probability of that hypothesis, which may or may not be independent of the probability of other hypotheses. We leverage constraint asymmetries and feedback information patterns to incorporate the probabilities of hypotheses in a natural way. Specifically, increasing the probability associated with a given hypothesis from $0$ to $1$ shifts the responsibility of collision avoidance from the hypothesized agent to the ego agent. This method allows the generation of interactive trajectories for the ego agent, where the level of assertiveness or caution that the ego exhibits is directly related to the easy-to-model uncertainty it maintains about the scene.

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DeepReach: A Deep Learning Approach to High-Dimensional Reachability

Hamilton-Jacobi (HJ) reachability analysis is an important formal verification method for guaranteeing performance and safety properties of dynamical control systems. Its advantages include compatibility with general nonlinear system dynamics, formal treatment of bounded disturbances, and the ability to deal with state and input constraints. However, it involves solving a PDE, whose computational and memory complexity scales exponentially with respect to the number of state variables, limiting its direct use to small-scale systems. We propose DeepReach, a method that leverages new developments in sinusoidal networks to develop a neural PDE solver for high-dimensional reachability problems. The computational requirements of DeepReach do not scale directly with the state dimension, but rather with the complexity of the underlying reachable tube. DeepReach achieves comparable results to the state-of-the-art reachability methods, does not require any explicit supervision for the PDE solution, can easily handle external disturbances, adversarial inputs, and system constraints, and also provides a safety controller for the system. We demonstrate DeepReach on a 9D multi-vehicle collision problem, and a 10D narrow passage problem, motivated by autonomous driving applications.

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Expert Selection in High-Dimensional Markov Decision Processes

In this work we present a multi-armed bandit framework for online expert selection in Markov decision processes and demonstrate its use in high-dimensional settings. Our method takes a set of candidate expert policies and switches between them to rapidly identify the best performing expert using a variant of the classical upper confidence bound algorithm, thus ensuring low regret in the overall performance of the system. This is useful in applications where several expert policies may be available, and one needs to be selected at run-time for the underlying environment.

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A Successive-Elimination Approach to Adaptive Robotic Sensing

We study an adaptive source seeking problem, in which a mobile robot must identify the strongest emitter(s) of a signal in an environment with background emissions. Background signals may be highly heterogeneous and can mislead algorithms that are based on receding horizon control. We propose AdaSearch, a general algorithm for adaptive source seeking in the face of heterogeneous background noise. AdaSearch combines global trajectory planning with principled confidence intervals in order to concentrate measurements in promising regions while guaranteeing sufficient coverage of the entire area. Theoretical analysis shows that AdaSearch confers gains over a uniform sampling strategy when the distribution of background signals is highly variable. Simulation experiments demonstrate that when applied to the problem of radioactive source seeking, AdaSearch outperforms both uniform sampling and a receding time horizon information-maximization approach based on the current literature. We also demonstrate AdaSearch in hardware, providing further evidence of its potential for real-time implementation.

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Customized Local Differential Privacy for Multi-Agent Distributed Optimization

Real-time data-driven optimization and control problems over networks may require sensitive information of participating users to calculate solutions and decision variables, such as in traffic or energy systems. Adversaries with access to coordination signals may potentially decode information on individual users and put user privacy at risk. We develop local differential privacy, which is a strong notion that guarantees user privacy regardless of any auxiliary information an adversary may have, for a larger family of convex distributed optimization problems. The mechanism allows agent to customize their own privacy level based on local needs and parameter sensitivities. We propose a general sampling based approach for determining sensitivity and derive analytical bounds for specific quadratic problems. We analyze inherent trade-offs between privacy and suboptimality and propose allocation schemes to divide the maximum allowable noise, a privacy budget, among all participating agents. Our algorithm is implemented to enable privacy in distributed optimal power flow for electric grids.

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Eyes-Closed Safety Kernels: Safety for Autonomous Systems Under Loss of Observability

A framework is presented for handling a potential loss of observability of a dynamical system in a provably-safe way. Inspired by the fragility of data-driven perception systems used by autonomous vehicles, we formulate the problem that arises when a sensing modality fails or is found to be untrustworthy during autonomous operation. We cast this problem as a differential game played between the dynamical system being controlled and the external system factor(s) for which observations are lost. The game is a zero-sum Stackelberg game in which the controlled system (leader) is trying to find a trajectory which maximizes a function representing the safety of the system, and the unobserved factor (follower) is trying to minimize the same function. The set of winning initial configurations of this game for the controlled system represent the set of all states in which safety can be maintained with respect to the external factor, even if observability of that factor is lost. This is the set we refer to as the Eyes-Closed Safety Kernel. In practical use, the policy defined by the winning strategy of the controlled system is only needed to be executed whenever observability of the external system is lost or the system deviates from the Eyes-Closed Safety Kernel due to other, non-safety oriented control schemes. We present a means for solving this game offline, such that the resulting winning strategy can be used for computationally efficient, provably-safe, online control when needed. The solution approach presented is based on representing the game using the solutions of two Hamilton-Jacobi partial differential equations. We illustrate the applicability of our framework by working through a realistic example in which an autonomous car must avoid a dynamic obstacle despite potentially losing observability.

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Generating Robust Supervision for Learning-Based Visual Navigation Using Hamilton-Jacobi Reachability

In Bansal et al. (2019), a novel visual navigation framework that combines learning-based and model-based approaches has been proposed. Specifically, a Convolutional Neural Network (CNN) predicts a waypoint that is used by the dynamics model for planning and tracking a trajectory to the waypoint. However, the CNN inevitably makes prediction errors which often lead to collisions in cluttered and tight spaces. In this paper, we present a novel Hamilton-Jacobi (HJ) reachability-based method to generate supervision for the CNN for waypoint prediction in an unseen environment. By modeling CNN prediction error as "disturbances" in robot's dynamics, our generated waypoints are robust to these disturbances, and consequently to the prediction errors. Moreover, using globally optimal HJ reachability analysis leads to predicting waypoints that are time-efficient and avoid greedy behavior. Through simulations and hardware experiments, we demonstrate the advantages of the proposed approach on navigating through cluttered, narrow indoor environments.

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Linear Single- and Three-Phase Voltage Forecasting and Bayesian State Estimation with Limited Sensing

Implementing state estimation in low and medium voltage power distribution is still challenging given the scale of many networks and the reliance of traditional methods on a large number of measurements. This paper proposes a method to improve voltage predictions in real-time by leveraging a limited set of real-time measurements. The method relies on Bayesian estimation formulated as a linear least squares estimation problem, which resembles the classical weighted least-squares (WLS) approach for scenarios where full network observability is not available. We build on recently developed linear approximations for unbalanced three-phase power flow to construct voltage predictions as a linear mapping of load predictions constructed with Gaussian processes. The estimation step to update the voltage forecasts in real-time is a linear computation allowing fast high-resolution state estimate updates. The uncertainty in forecasts can be determined a priori and smoothed a posteriori, making the method useful for both planning, operation and post-hoc analysis. The method outperforms conventional WLS and is applied to different test feeders and validated on a real test feeder with the utility Alliander in The Netherlands.

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Design of the First Insect-scale Spinning-wing Robot

Here we present the design of an insect-scale microrobot that generates lift by spinning its wings. This is in contrast to most other microrobot designs at this size scale which rely on flapping wings to produce lift. The robot has a wing span of 4 centimeters and weighs 133 milligrams. It spins its wings at 47 revolutions/second generating $>$ 138 milligrams of lift while consuming approximately 60 milliwatts of total power and operating at a low voltage ($<$ 3 V). Of the total power consumed 8.8 milliwatts is mechanical power generated, part of which goes towards spinning the wings, and 51 milliwatts is wasted in resistive Joule heating. With a lift-to-power ratio of 2.3 grams/W, its performance is at par with the best reported flapping wing devices at the insect-scale.

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Towards Distributed Energy Services: Decentralizing Optimal Power Flow with Machine Learning

The implementation of optimal power flow (OPF) methods to perform voltage and power flow regulation in electric networks is generally believed to require extensive communication. We consider distribution systems with multiple controllable Distributed Energy Resources (DERs) and present a data-driven approach to learn control policies for each DER to reconstruct and mimic the solution to a centralized OPF problem from solely locally available information. Collectively, all local controllers closely match the centralized OPF solution, providing near optimal performance and satisfaction of system constraints. A rate distortion framework enables the analysis of how well the resulting fully decentralized control policies are able to reconstruct the OPF solution. The methodology provides a natural extension to decide what nodes a DER should communicate with to improve the reconstruction of its individual policy. The method is applied on both single- and three-phase test feeder networks using data from real loads and distributed generators, focusing on DERs that do not exhibit inter-temporal dependencies. It provides a framework for Distribution System Operators to efficiently plan and operate the contributions of DERs to achieve Distributed Energy Services in distribution networks.

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New Wing Stroke and Wing Pitch Approaches for Milligram-scale Aerial Devices

Here we report the construction of the simplest transmission mechanism ever designed capable of converting linear motions of any actuator to $\pm$60$^\circ$ rotary wing stroke motion. It is planar, compliant, can be fabricated in a single step and requires no assembly. Further, its design is universal in nature, that is, it can be used with any linear actuator capable of delivering sufficient power, irrespective of the magnitude of actuator displacements. We also report a novel passive wing pitch mechanism whose motion has little dependence on the aerodynamic loading on the wing. This exponentially simplifies the job of the designer by decoupling the as of yet highly coupled wing morphology, wing kinematics and flexure stiffness parameters. Like the contemporary flexure-based methods it is an add-on to a given wing stroke mechanism. Moreover, the intended wing pitch amplitude could easily be changed post-fabrication by tuning the resonance mass in the mechanism.

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Design of the first sub-milligram flapping wing aerial vehicle

Here we report the first sub-milligram flapping wing vehicle which is able to mimic insect wing kinematics. Wing stroke amplitude of 90$^\circ$ and wing pitch amplitude of 80$^\circ$ is demonstrated. This is also the smallest wing-span (single wing length of 3.5mm) device reported yet and is at the same mass-scale as a fruit fly. Assembly has been made simple and requires gluing together 5 components in contrast to higher part count and intensive assembly of other milligram-scale microrobots. This increases the fabrication speed and success-rate of the fully fabricated device. Low operational voltages (70mV) makes testing further easy and will enable eventual deployment of autonomous sub-milligram aerial vehicles.

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An Insect-scale Untethered Laser-powered Jumping Microrobot

We present the design of an insect-sized jumping microrobot measuring 17mm$\times$6mm$\times$14mm and weighing 75 milligrams. The microrobot consumes 6.4mW of power to jump up by 8mm in height. The tethered version of the robot can jump 6 times per minute each time landing perfectly on its feet. The untethered version of the robot is powered using onboard photovoltaic cells illuminated by an external infrared laser source. It is, to the best of our knowledge, the lightest untethered jumping microrobot with onboard power source that has been reported yet.

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An Insect-scale Self-sufficient Rolling Microrobot

We design an insect-sized rolling microrobot driven by continuously rotating wheels. It measures 18mm$\times$8mm$\times$8mm. There are 2 versions of the robot - a 96mg laser-powered one and a 130mg supercapacitor powered one. The robot can move at 27mm/s (1.5 body lengths per second) with wheels rotating at 300$^\circ$/s, while consuming an average power of 2.5mW. Neither version has any electrical wires coming out of it, with the supercapacitor powered robot also being self-sufficient and is able to roll freely for 8 seconds after a single charge. Low-voltage electromagnetic actuators (1V-3V) along with a novel double-ratcheting mechanism enable the operation of this device. It is, to the best of our knowledge, the lightest and fastest self-sufficient rolling microrobot reported yet.

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