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Claire Vernade

Publications and source records attributed to Claire Vernade.

At least 19 recordsLinked to original sources

Foundations of Reinforcement Learning and Control:Connections and New Perspectives

Reinforcement learning and control theory are two adjacent scientific fields that focus on optimizing the controller of unknown dynamical systems using feedback. While both fields have common roots in dynamic programming, they have evolved with distinct methodologies, goals, and cultures. Despite decades of mutual influence, a significant gap persists between the two communities. This tutorial introduces adaptive control, actor-critic reinforcement algorithms, and a new way to combine these two paradigms for data-driven decision making on a classical locomotion control problem. Our aim is to provide a foundation for understanding the core differences between the two approaches and insights to help experts in each field better understand and engage with the tools and approaches of the other.

cs.LG

To Retain or to Adapt? Generalizing Continual Learning

The Continual Learning (CL) literature has long been driven by the goal of mitigating catastrophic forgetting. This objective rests on a pervasive, often unstated assumption: that a lifelong learner should approximate the Joint-Task Learning (JTL) solution and retain all previously acquired knowledge. We challenge this retention-centered premise, arguing that in non-stationary environments prioritizing retention can impede real-time adaptation. Shifting the focus to the Average Lifelong Error (ALE), we formalize CL as an online optimization problem governed by the interaction between environmental and learning dynamics. We introduce Transfer Efficiency as a quantitative measure of the tension between Instability, the bias inherited from conflicting past experience, and Transient Error, the optimization cost of learning new tasks from scratch. Under mild convergence conditions, holding across linear and neural network models, this decomposition yields a Critical Task Duration: a closed-form threshold beyond which historical knowledge transitions from a warm-start advantage to an optimization liability whenever retention induces a positive stationary bias. We validate these theoretical predictions on continual image classification and reinforcement learning benchmarks. Finally, by connecting continual learning to the online learning framework of predictable sequences, we show that JTL is only one instance of a broader family of objectives, and we propose a new general class of continual learning algorithms, which we call Predictive Continual Learning. Predictive CL algorithms optimize expected future performance under an explicit, dynamically updated model of future tasks. As a proof of concept, we analyze a Window algorithm that interpolates between JTL and Independent-Task Learning (ITL), outperforming both under controlled distributional drift.

stat.ML

Commit to the Bit: Reactive Reinforcement Learning Done Right

Reinforcement learning algorithms are commonly analyzed (and designed) under the Markov assumption. This is unrealistic, as most environments encountered in practice are either partially observable, or require function approximation that restricts the agent to access non-Markovian state features. We consider the problem of learning an optimal reactive policy in a finite environment with deterministic observations (or equivalently, hard state aggregation). We introduce a new algorithm, Committed Q-learning, and prove almost-sure convergence to the optimal reactive policy under an intuitive assumption we call rewire-robustness. This assumption is strictly weaker than the $q_\star$-realizability condition used in prior work. Our algorithm is a variant of classical Q-learning in which the behavior policy commits to a single action upon entering a feature, and only resamples actions when the observed feature changes. A crucial part of our analysis is the introduction of quasi-Markov environments.

cs.LG

Tight Sample Complexity Bounds for Entropic Best Policy Identification

We study best-policy identification for finite-horizon risk-sensitive reinforcement learning under the entropic risk measure. Recent work established a constant gap in the exponential horizon dependence between lower and upper bounds on the number of samples required to identify an approximately optimal policy. Precisely, known lower bounds scale in $\Omega(e^{|\beta| H})$ where $H$ is the horizon of the MDP, while the state-of-the-art upper bound achieves at best $O(e^{2|\beta| H})$ (arXiv:2506.00286v2) using a generative model. We show that this extra exponential factor can be traced to overly loose concentration control for exponential utilities. To close this open gap, we revisit the analysis of this problem through a forward-model based algorithm building on KL-based exploration bonuses that we adapt to the entropic criterion. The improvement we get is due to two main novel technical innovations. We leverage the smoothness properties of the exponential utility to derive sharper concentration bounds, and we propose a new stopping rule that exploits further this tightness to obtain a sample complexity that matches the lower bound.

cs.LG

Split the Differences, Pool the Rest: Provably Efficient Multi-Objective Imitation

This work investigates multi-objective imitation learning: the problem of recovering policies that lie on the Pareto front given demonstrations from multiple Pareto-optimal experts in a Multi-Objective Markov Decision Process (MOMDP). Standard imitation approaches are ill-equipped for this regime, as naively aggregating conflicting expert trajectories can result in dominated policies. To address this, we introduce Multi-Output Augmented Behavioral Cloning (MA-BC), an algorithm that systematically partitions divergent expert data while pooling state-action pairs where no behavior conflict is observed. Theoretically, we prove that MA-BC converges to Pareto-optimal policies at a faster statistical rate than any learner that considers each expert dataset independently. Furthermore, we establish a novel lower bound for multi-objective imitation learning, demonstrating that MA-BC is minimax optimal. Finally, we empirically validate our algorithm across diverse discrete environments and, guided by our theoretical insights, extend and evaluate MA-BC on a continuous Linear Quadratic Regulator (LQR) control task.

cs.LG

Non-Stationary Lipschitz Bandits

We study the problem of non-stationary Lipschitz bandits, where the number of actions is infinite and the reward function, satisfying a Lipschitz assumption, can change arbitrarily over time. We design an algorithm that adaptively tracks the recently introduced notion of significant shifts, defined by large deviations of the cumulative reward function. To detect such reward changes, our algorithm leverages a hierarchical discretization of the action space. Without requiring any prior knowledge of the non-stationarity, our algorithm achieves a minimax-optimal dynamic regret bound of $\mathcal{\widetilde{O}}(\tilde{L}^{1/3}T^{2/3})$, where $\tilde{L}$ is the number of significant shifts and $T$ the horizon. This result provides the first optimal guarantee in this setting.

stat.ML

Put CASH on Bandits: A Max K-Armed Problem for Automated Machine Learning

The Combined Algorithm Selection and Hyperparameter optimization (CASH) is a challenging resource allocation problem in the field of AutoML. We propose MaxUCB, a max k-armed bandit method to trade off exploring different model classes and conducting hyperparameter optimization. MaxUCB is specifically designed for the light-tailed and bounded reward distributions arising in this setting and, thus, provides an efficient alternative compared to classic max k-armed bandit methods assuming heavy-tailed reward distributions. We theoretically and empirically evaluate our method on four standard AutoML benchmarks, demonstrating superior performance over prior approaches. We make our code and data available at https://github.com/amirbalef/CASH_with_Bandits

cs.LG

Partially Observable Reinforcement Learning with Memory Traces

Partially observable environments present a considerable computational challenge in reinforcement learning due to the need to consider long histories. Learning with a finite window of observations quickly becomes intractable as the window length grows. In this work, we introduce memory traces. Inspired by eligibility traces, these are compact representations of the history of observations in the form of exponential moving averages. We prove sample complexity bounds for the problem of offline on-policy evaluation that quantify the return errors achieved with memory traces for the class of Lipschitz continuous value estimates. We establish a close connection to the window approach, and demonstrate that, in certain environments, learning with memory traces is significantly more sample efficient. Finally, we underline the effectiveness of memory traces empirically in online reinforcement learning experiments for both value prediction and control.

cs.LG

Quantization-Free Autoregressive Action Transformer

Current transformer-based imitation learning approaches introduce discrete action representations and train an autoregressive transformer decoder on the resulting latent code. However, the initial quantization breaks the continuous structure of the action space thereby limiting the capabilities of the generative model. We propose a quantization-free method instead that leverages Generative Infinite-Vocabulary Transformers (GIVT) as a direct, continuous policy parametrization for autoregressive transformers. This simplifies the imitation learning pipeline while achieving state-of-the-art performance on a variety of popular simulated robotics tasks. We enhance our policy roll-outs by carefully studying sampling algorithms, further improving the results.

cs.LG

Clustered KL-barycenter design for policy evaluation

In the context of stochastic bandit models, this article examines how to design sample-efficient behavior policies for the importance sampling evaluation of multiple target policies. From importance sampling theory, it is well established that sample efficiency is highly sensitive to the KL divergence between the target and importance sampling distributions. We first analyze a single behavior policy defined as the KL-barycenter of the target policies. Then, we refine this approach by clustering the target policies into groups with small KL divergences and assigning each cluster its own KL-barycenter as a behavior policy. This clustered KL-based policy evaluation (CKL-PE) algorithm provides a novel perspective on optimal policy selection. We prove upper bounds on the sample complexity of our method and demonstrate its effectiveness with numerical validation.

cs.LG

Efficient Risk-sensitive Planning via Entropic Risk Measures

Risk-sensitive planning aims to identify policies maximizing some tail-focused metrics in Markov Decision Processes (MDPs). Such an optimization task can be very costly for the most widely used and interpretable metrics such as threshold probabilities or (Conditional) Values at Risk. Indeed, previous work showed that only Entropic Risk Measures (EntRM) can be efficiently optimized through dynamic programming, leaving a hard-to-interpret parameter to choose. We show that the computation of the full set of optimal policies for EntRM across parameter values leads to tight approximations for the metrics of interest. We prove that this optimality front can be computed effectively thanks to a novel structural analysis and smoothness properties of entropic risks. Empirical results demonstrate that our approach achieves strong performance in a variety of decision-making scenarios.

stat.ML

Variational Bayes Portfolio Construction

Portfolio construction is the science of balancing reward and risk; it is at the core of modern finance. In this paper, we tackle the question of optimal decision-making within a Bayesian paradigm, starting from a decision-theoretic formulation. Despite the inherent intractability of the optimal decision in any interesting scenarios, we manage to rewrite it as a saddle-point problem. Leveraging the literature on variational Bayes (VB), we propose a relaxation of the original problem. This novel methodology results in an efficient algorithm that not only performs well but is also provably convergent. Furthermore, we provide theoretical results on the statistical consistency of the resulting decision with the optimal Bayesian decision. Using real data, our proposal significantly enhances the speed and scalability of portfolio selection problems. We benchmark our results against state-of-the-art algorithms, as well as a Monte Carlo algorithm targeting the optimal decision.

stat.AP

Online Decision Deferral under Budget Constraints

Machine Learning (ML) models are increasingly used to support or substitute decision making. In applications where skilled experts are a limited resource, it is crucial to reduce their burden and automate decisions when the performance of an ML model is at least of equal quality. However, models are often pre-trained and fixed, while tasks arrive sequentially and their distribution may shift. In that case, the respective performance of the decision makers may change, and the deferral algorithm must remain adaptive. We propose a contextual bandit model of this online decision making problem. Our framework includes budget constraints and different types of partial feedback models. Beyond the theoretical guarantees of our algorithm, we propose efficient extensions that achieve remarkable performance on real-world datasets.

cs.LG

A Pontryagin Perspective on Reinforcement Learning

Reinforcement learning has traditionally focused on learning state-dependent policies to solve optimal control problems in a closed-loop fashion. In this work, we introduce the paradigm of open-loop reinforcement learning where a fixed action sequence is learned instead. We present three new algorithms: one robust model-based method and two sample-efficient model-free methods. Rather than basing our algorithms on Bellman's equation from dynamic programming, our work builds on Pontryagin's principle from the theory of open-loop optimal control. We provide convergence guarantees and evaluate all methods empirically on a pendulum swing-up task, as well as on two high-dimensional MuJoCo tasks, significantly outperforming existing baselines.

cs.LG

Beyond Average Return in Markov Decision Processes

What are the functionals of the reward that can be computed and optimized exactly in Markov Decision Processes?In the finite-horizon, undiscounted setting, Dynamic Programming (DP) can only handle these operations efficiently for certain classes of statistics. We summarize the characterization of these classes for policy evaluation, and give a new answer for the planning problem. Interestingly, we prove that only generalized means can be optimized exactly, even in the more general framework of Distributional Reinforcement Learning (DistRL).DistRL permits, however, to evaluate other functionals approximately. We provide error bounds on the resulting estimators, and discuss the potential of this approach as well as its limitations.These results contribute to advancing the theory of Markov Decision Processes by examining overall characteristics of the return, and particularly risk-conscious strategies.

cs.AI

Prior-Dependent Allocations for Bayesian Fixed-Budget Best-Arm Identification in Structured Bandits

We study the problem of Bayesian fixed-budget best-arm identification (BAI) in structured bandits. We propose an algorithm that uses fixed allocations based on the prior information and the structure of the environment. We provide theoretical bounds on its performance across diverse models, including the first prior-dependent upper bounds for linear and hierarchical BAI. Our key contribution is introducing new proof methods that result in tighter bounds for multi-armed BAI compared to existing methods. We extensively compare our approach to other fixed-budget BAI methods, demonstrating its consistent and robust performance in various settings. Our work improves our understanding of Bayesian fixed-budget BAI in structured bandits and highlights the effectiveness of our approach in practical scenarios.

stat.ML

POMRL: No-Regret Learning-to-Plan with Increasing Horizons

We study the problem of planning under model uncertainty in an online meta-reinforcement learning (RL) setting where an agent is presented with a sequence of related tasks with limited interactions per task. The agent can use its experience in each task and across tasks to estimate both the transition model and the distribution over tasks. We propose an algorithm to meta-learn the underlying structure across tasks, utilize it to plan in each task, and upper-bound the regret of the planning loss. Our bound suggests that the average regret over tasks decreases as the number of tasks increases and as the tasks are more similar. In the classical single-task setting, it is known that the planning horizon should depend on the estimated model's accuracy, that is, on the number of samples within task. We generalize this finding to meta-RL and study this dependence of planning horizons on the number of tasks. Based on our theoretical findings, we derive heuristics for selecting slowly increasing discount factors, and we validate its significance empirically.

cs.AI

Non-stationary Bandits and Meta-Learning with a Small Set of Optimal Arms

We study a sequential decision problem where the learner faces a sequence of $K$-armed bandit tasks. The task boundaries might be known (the bandit meta-learning setting), or unknown (the non-stationary bandit setting). For a given integer $M\le K$, the learner aims to compete with the best subset of arms of size $M$. We design an algorithm based on a reduction to bandit submodular maximization, and show that, for $T$ rounds comprised of $N$ tasks, in the regime of large number of tasks and small number of optimal arms $M$, its regret in both settings is smaller than the simple baseline of $\tilde{O}(\sqrt{KNT})$ that can be obtained by using standard algorithms designed for non-stationary bandit problems. For the bandit meta-learning problem with fixed task length $τ$, we show that the regret of the algorithm is bounded as $\tilde{O}(NM\sqrt{M τ}+N^{2/3}Mτ)$. Under additional assumptions on the identifiability of the optimal arms in each task, we show a bandit meta-learning algorithm with an improved $\tilde{O}(N\sqrt{M τ}+N^{1/2}\sqrt{M K τ})$ regret.

cs.LG