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Claudio Mattutino

Publications and source records attributed to Claudio Mattutino.

At least 19 recordsLinked to original sources

A Context-Aware Cultural Heritage Guide Powered by LLMs

We present an extension of Triangolazioni (a Cultural Heritage webapp) to enrich curated content with context-dependent, external information provided by Large Language Models (LLMs) within a loosely-coupled architecture agnostic to the LLM. The system supports context-dependent information search and presentation within an architecture agnostic to the exploited LLM.

cs.IR

The Impact of Adaptive Emotional Alignment on Mental State Attribution and User Empathy in HRI

The paper presents an experiment on the effects of adaptive emotional alignment between agents, considered a prerequisite for empathic communication, in Human-Robot Interaction (HRI). Using the NAO robot, we investigate the impact of an emotionally aligned, empathic, dialogue on these aspects: (i) the robot's persuasive effectiveness, (ii) the user's communication style, and (iii) the attribution of mental states and empathy to the robot. In an experiment with 42 participants, two conditions were compared: one with neutral communication and another where the robot provided responses adapted to the emotions expressed by the users. The results show that emotional alignment does not influence users' communication styles or have a persuasive effect. However, it significantly influences attribution of mental states to the robot and its perceived empathy

cs.RO

Social and Telepresence Robots for Accessibility and Inclusion in Small Museums

There are still many museums that present accessibility barriers, particularly regarding perceptual, cultural, and cognitive aspects. This is especially evident in low-density population areas. The aim of the ROBSO-PM project is to improve the accessibility of small museums through the use of social robots and social telepresence robots, focusing on three museums as case studies: the Museum of the Holy Shroud in Turin, a small but globally known institution, and two lesser known mountain museums: the Museum of the Champlas du Col Carnival and the Pragelato Museum of Alpine Peoples' Costumes and Traditions. The project explores two main applications for robots: as guides supporting inclusive visits for foreign or disabled visitors, and as telepresence tools allowing people with limited mobility to access museums remotely. From a research perspective, key topics include storytelling, robot personality, empathy, personalization, and, in the case of telepresence, collaboration between the robot and the person, with clearly defined roles and autonomy.

cs.RO

How Age Influences the Interpretation of Emotional Body Language in Humanoid Robots -- long paper version

This paper presents an empirical study investigating how individuals across different age groups, children, young and older adults, interpret emotional body language expressed by the humanoid robot NAO. The aim is to offer insights into how users perceive and respond to emotional cues from robotic agents, through an empirical evaluation of the robot's effectiveness in conveying emotions to different groups of users. By analyzing data collected from elderly participants and comparing these findings with previously gathered data from young adults and children, the study highlights similarities and differences between the groups, with younger and older users more similar but different from young adults.

cs.RO

Investigating the relationship between empathy and attribution of mental states to robots

This paper describes an experimental evaluation aimed at detecting the users' perception of the robot's empathic abilities during a conversation. The results have been then analyzed to search for a possible relationship between the perceived empathy and the attribution of mental states to the robot, namely the user's perception of the robot's mental qualities as compared to humans. The involved sample consisted of 68 subjects, including 34 adults and 34 between teenagers and children. By conducting the experiment with both adult and child participants, make possible to compare the results obtained from each group and identify any differences in perception between the various age groups.

cs.RO

A Robot Expressing Emotions Through Gestures: Everyone Outside of Italy Would Understand this?

In the context of our research activities on affective computing and human-robot interaction we are working on both the recognition of human's emotions and the expression of emotions by robots. In our vision, robots will be increasingly present in schools, factories, and homes, and their empathetic behavior may foster their acceptance. In particular, in one of our research, we sought to replicate gestures associated with specific emotions on a social robot, NAO. Our focus was on Ekman's six primary emotions, along with five emotions selected from Plutchik's wheel of emotions. In our opinion the cultural component linked to the expression of emotions through gestures certainly influenced both us and the participants. Thus, we would like to investigate the influence of our culture in the gestural expression of emotion.

cs.HC

From psychological traits to safety warnings: three studies on recommendations in a smart home environment

In this paper, we report on three experiments we have carried out in the context of the EMPATHY project, with the aim of helping users make better configuration choices in a smart home environment, and discuss our results. We found that there are psychological traits, such as Need for Cognition, which influence the way individuals tend to use recommendations, that there are non obvious relationships between the perceived usefulness of recommendations in different domains and individuals' ability to exploit suggestions on configuration choices, and that detailed, easy-to-understand security explanations are more persuasive than simple security warnings, when it comes to make decisions on the applicability of rules which might cause privacy and security risks.

cs.HC

Preliminary results of a therapeutic lab for promoting autonomies in autistic children

This extended abtract describes the preliminary qualitative results coming from a therapeutic laboratory focused on the use of the Pepper robot to promote autonomies and functional acquisitions in highly functioning (Asperger) children with autism. The field lab, ideated and led by a multidisciplinary team, involved 4 children, aged 11-13, who attended the laboratory sessions once a week for four months.

cs.RO

Social Assistive Robotics for Autistic Children

This paper introduces the project Social Assistive Robotics for Autistic Children aimed at using robotic therapy for autism. The goal of the project is testing autistic children's interactions with the social robot NAO. In particular the robot will support the operators (psychologists, educators, speech therapists etc.) in their work. The innovative aspect of the project is that the children robot interaction will consider the children's emotions and specific features and the robot will adapt its behavior accordingly.

cs.RO

Cloud-based user modeling for social robots: a first attempt

A social robot is an autonomous robot that interact with people by engaging in social emotive behaviors, skills, capacities, and rules attached to its collaborative role. In order to achieve these goals we believe that modeling the interaction with the user and adapt the robot behavior to the user herself are fundamental for its social role. This paper presents our first attempt to integrate user modeling features in social and affective robots. We propose a cloud-based architecture for modeling the user-robot interaction in order to reuse the approach with different kind of social robots.

cs.RO

Incorporating Personality Traits in User Modeling for EUD

Personality traits such as Need for Cognition, Locus of Control, Mindset and Self-efficacy could impact the perception, acceptance and appreciation of recommendations provided to support configuration tasks in the End User Development (EUD) context. In this paper we describe the user model services we have developed to measure such traits. These services can be accessed by users through a simple web interface and can be queried by EUD applications by means of REST API.

cs.HC

An affective and adaptive educational robot

In this paper we present an educational robot called Wolly, designed to engage children in an affective and social interaction. Indeed, we are now focusing on its role as an educational and affective robot capable of being controlled by coding instructions and at the same time interacting verbally and affectively with children by recognizing their emotions and remembering their interests, and adapting its behavior accordingly.

cs.RO

Educational robotics for children and their teachers

This paper describes a Google Educator funded project devoted to the training of teachers (primary and secondary school) through an e-learning platform that will introduce them to educational robotics using Wolly, a social, educational and affective robot.

cs.RO

Experimenting Touchless Gestural Interaction for a University Public Web-based Display

Interest in and development of touchless gestural interfaces has recently exploded, fueled by the diffusion of both commercial midair gesture platforms and public interactive displays. This paper focuses on an application based on Microsoft Kinect that allows students to browse a university website, hosted on a public display, through simple gestures. We present two empirical evaluations where we evaluated how users react to this new way of interaction. In addition to confirming the current lack of standards, our results provide some inspiration for the design of touchless interaction.

cs.HC

Sugar, Salt & Pepper -- Humanoid robotics for autism

This paper introduces an experimental trial that will take place from February to June 2021, and which will see the use of the Pepper robot in a therapeutic laboratory on autonomies that will promote functional acquisitions in children diagnosed with high functioning autism/Asperger's syndrome.

cs.RO

Autistic Children's Mental Model of an Humanoid Robot

This position paper introduces the results of an initial card sorting experiment based on the reactions and questions of a group of children with autism working with a humanoid robot in a therapeutic laboratory on autonomy.

cs.RO

An end-user coding-based environment for programming an educational affective robot

In this paper we present an open source educational robot, designed both to engage children in an affective and social interaction, and to be programmable also in its social and affective behaviour. Indeed the robot, in addition to classic programming tasks, can also be programmed as a social robot. In addition to movements, the user can make the robot express emotions and make it say things. The robot can also be left in autonomous mode, in which it is able to carry out both biometric user's features and emotion recognition, and greeting the user.

cs.RO

UX Personas for defining robot's character and personality

This paper describes the use of UX Personas for defining a stable character for the Pepper robot. This approach generated from the first analysis of the social interactions that occurred between Pepper and a group of children with autism working with the robot in a therapeutic laboratory on autonomy.

cs.RO