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Cogan Shimizu

Publications and source records attributed to Cogan Shimizu.

At least 19 recordsLinked to original sources

Small, Private Language Models as Teammates for Educational Assessment Design

Generative AI increasingly supports educational design tasks, e.g., through Large Language Models (LLMs), demonstrating the capability to design assessment questions that are aligned with pedagogical frameworks (e.g., Bloom's taxonomy). However, they often rely on subjective or limited evaluation methods; focus primarily on proprietary models; or rarely systematically examine generation, evaluation, or deployment constraints in real educational settings. Meanwhile, Small Language Models (SLMs) have emerged as local alternatives that better address privacy and resource limitations; yet their effectiveness for assessment tasks remains underexplored. To address this gap, we systematically compare LLMs and SLMs for assessment question design; evaluate generation quality across Bloom's taxonomy levels using reproducible, pedagogically grounded metrics; and further assess model-based judging against expert-informed evaluation by analyzing reliability and agreement patterns. Results show that SLMs achieve competitive performance across key pedagogically motivated quality dimensions while enabling local, privacy-sensitive deployment. However, model-based evaluations also exhibit systematic inconsistencies and bias relative to expert ratings. These findings provide evidence to posit language models as bounded assistants in assessment workflows; underscore the necessity of Human-in-the-Loop; and advance the automated educational question generation field by examining quality, reliability, and deployment-aware trade-offs.

cs.AI

OntoPret: An Ontology for the Interpretation of Human Behavior

As human machine teaming becomes central to paradigms like Industry 5.0, a critical need arises for machines to safely and effectively interpret complex human behaviors. A research gap currently exists between techno centric robotic frameworks, which often lack nuanced models of human behavior, and descriptive behavioral ontologies, which are not designed for real time, collaborative interpretation. This paper addresses this gap by presenting OntoPret, an ontology for the interpretation of human behavior. Grounded in cognitive science and a modular engineering methodology, OntoPret provides a formal, machine processable framework for classifying behaviors, including task deviations and deceptive actions. We demonstrate its adaptability across two distinct use cases manufacturing and gameplay and establish the semantic foundations necessary for advanced reasoning about human intentions.

cs.AI

Improving Knowledge Graph Understanding with Contextual Views -- Extended

Navigating, visualizing, and discovery in graph data is frequently a difficult prospect. This is especially true for knowledge graphs (KGs), due to high number of possible labeled connections to other data. However, KGs are frequently equipped with an ontology as a schema. That is, it informs how the relationships between data may be constrained. This additional information can be leveraged to improve how (knowledge) graph data can be navigated, visualized, or otherwise utilized in a discovery process. In this manuscript, we introduce the Interactive Knowledge (InK) Browser. This tool specifically takes advantage ontological information (i.e., knowledge) when found in KGs. Specifically, we use modular views that provide various perspectives over the graph, including an interactive schema view, data listings based on type, neighborhood connections, and geospatial depiction (where appropriate). For this manuscript, we have evaluated the basic premise of this tool over a user group ($n= With this grown user survey, we continue to evaluate how scalable tools, including flexible views, can make KG exploration easier for a range of applications.)

cs.HC

Knowledge Conceptualization Impacts RAG Efficacy

Explainability and interpretability are cornerstones of frontier and next-generation artificial intelligence (AI) systems. This is especially true in recent systems, such as large language models (LLMs), and more broadly, generative AI. On the other hand, adaptability to new domains, contexts, or scenarios is also an important aspect for a successful system. As such, we are particularly interested in how we can merge these two efforts, that is, investigating the design of transferable and interpretable neurosymbolic AI systems. Specifically, we focus on a class of systems referred to as ''Agentic Retrieval-Augmented Generation'' systems, which actively select, interpret, and query knowledge sources in response to natural language prompts. In this paper, we systematically evaluate how different conceptualizations and representations of knowledge, particularly the structure and complexity, impact an AI agent (in this case, an LLM) in effectively querying a triplestore. We report our results, which show that there are impacts from both approaches, and we discuss their impact and implications.

cs.AI

An Ontology for Representing Curriculum and Learning Material

Educational, learning, and training materials have become extremely commonplace across the Internet. Yet, they frequently remain disconnected from each other, fall into platform silos, and so on. One way to overcome this is to provide a mechanism to integrate the material and provide cross-links across topics. In this paper, we present the Curriculum KG Ontology, which we use as a framework for the dense interlinking of educational materials, by first starting with organizational and broad pedagogical principles. We provide a materialized graph for the Prototype Open Knowledge Network use-case, and validate it using competency questions sourced from domain experts and educators.

cs.CY

The KnowWhereGraph: A Large-Scale Geo-Knowledge Graph for Interdisciplinary Knowledge Discovery and Geo-Enrichment

Global challenges such as food supply chain disruptions, public health crises, and natural hazard responses require access to and integration of diverse datasets, many of which are geospatial. Over the past few years, a growing number of (geo)portals have been developed to address this need. However, most existing (geo)portals are stacked by separated or sparsely connected data "silos" impeding effective data consolidation. A new way of sharing and reusing geospatial data is therefore urgently needed. In this work, we introduce KnowWhereGraph, a knowledge graph-based data integration, enrichment, and synthesis framework that not only includes schemas and data related to human and environmental systems but also provides a suite of supporting tools for accessing this information. The KnowWhereGraph aims to address the challenge of data integration by building a large-scale, cross-domain, pre-integrated, FAIR-principles-based, and AI-ready data warehouse rooted in knowledge graphs. We highlight the design principles of KnowWhereGraph, emphasizing the roles of space, place, and time in bridging various data "silos". Additionally, we demonstrate multiple use cases where the proposed geospatial knowledge graph and its associated tools empower decision-makers to uncover insights that are often hidden within complex and poorly interoperable datasets.

cs.DB

Education in the Era of Neurosymbolic AI

Education is poised for a transformative shift with the advent of neurosymbolic artificial intelligence (NAI), which will redefine how we support deeply adaptive and personalized learning experiences. NAI-powered education systems will be capable of interpreting complex human concepts and contexts while employing advanced problem-solving strategies, all grounded in established pedagogical frameworks. This will enable a level of personalization in learning systems that to date has been largely unattainable at scale, providing finely tailored curricula that adapt to an individual's learning pace and accessibility needs, including the diagnosis of student understanding of subjects at a fine-grained level, identifying gaps in foundational knowledge, and adjusting instruction accordingly. In this paper, we propose a system that leverages the unique affordances of pedagogical agents -- embodied characters designed to enhance learning -- as critical components of a hybrid NAI architecture. To do so, these agents can thus simulate nuanced discussions, debates, and problem-solving exercises that push learners beyond rote memorization toward deep comprehension. We discuss the rationale for our system design and the preliminary findings of our work. We conclude that education in the era of NAI will make learning more accessible, equitable, and aligned with real-world skills. This is an era that will explore a new depth of understanding in educational tools.

cs.HC

Accelerating Knowledge Graph and Ontology Engineering with Large Language Models

Large Language Models bear the promise of significant acceleration of key Knowledge Graph and Ontology Engineering tasks, including ontology modeling, extension, modification, population, alignment, as well as entity disambiguation. We lay out LLM-based Knowledge Graph and Ontology Engineering as a new and coming area of research, and argue that modular approaches to ontologies will be of central importance.

cs.AI

Ontology Population using LLMs

Knowledge graphs (KGs) are increasingly utilized for data integration, representation, and visualization. While KG population is critical, it is often costly, especially when data must be extracted from unstructured text in natural language, which presents challenges, such as ambiguity and complex interpretations. Large Language Models (LLMs) offer promising capabilities for such tasks, excelling in natural language understanding and content generation. However, their tendency to ``hallucinate'' can produce inaccurate outputs. Despite these limitations, LLMs offer rapid and scalable processing of natural language data, and with prompt engineering and fine-tuning, they can approximate human-level performance in extracting and structuring data for KGs. This study investigates LLM effectiveness for the KG population, focusing on the Enslaved.org Hub Ontology. In this paper, we report that compared to the ground truth, LLM's can extract ~90% of triples, when provided a modular ontology as guidance in the prompts.

cs.AI

The S2 Hierarchical Discrete Global Grid as a Nexus for Data Representation, Integration, and Querying Across Geospatial Knowledge Graphs

Geospatial Knowledge Graphs (GeoKGs) have become integral to the growing field of Geospatial Artificial Intelligence. Initiatives like the U.S. National Science Foundation's Open Knowledge Network program aim to create an ecosystem of nation-scale, cross-disciplinary GeoKGs that provide AI-ready geospatial data aligned with FAIR principles. However, building this infrastructure presents key challenges, including 1) managing large volumes of data, 2) the computational complexity of discovering topological relations via SPARQL, and 3) conflating multi-scale raster and vector data. Discrete Global Grid Systems (DGGS) help tackle these issues by offering efficient data integration and representation strategies. The KnowWhereGraph utilizes Google's S2 Geometry -- a DGGS framework -- to enable efficient multi-source data processing, qualitative spatial querying, and cross-graph integration. This paper outlines the implementation of S2 within KnowWhereGraph, emphasizing its role in topologically enriching and semantically compressing data. Ultimately, this work demonstrates the potential of DGGS frameworks, particularly S2, for building scalable GeoKGs.

cs.AI

The KnowWhereGraph Ontology

KnowWhereGraph is one of the largest fully publicly available geospatial knowledge graphs. It includes data from 30 layers on natural hazards (e.g., hurricanes, wildfires), climate variables (e.g., air temperature, precipitation), soil properties, crop and land-cover types, demographics, and human health, various place and region identifiers, among other themes. These have been leveraged through the graph by a variety of applications to address challenges in food security and agricultural supply chains; sustainability related to soil conservation practices and farm labor; and delivery of emergency humanitarian aid following a disaster. In this paper, we introduce the ontology that acts as the schema for KnowWhereGraph. This broad overview provides insight into the requirements and design specifications for the graph and its schema, including the development methodology (modular ontology modeling) and the resources utilized to implement, materialize, and deploy KnowWhereGraph with its end-user interfaces and public query SPARQL endpoint.

cs.AI

Commonsense Ontology Micropatterns

The previously introduced Modular Ontology Modeling methodology (MOMo) attempts to mimic the human analogical process by using modular patterns to assemble more complex concepts. To support this, MOMo organizes organizes ontology design patterns into design libraries, which are programmatically queryable, to support accelerated ontology development, for both human and automated processes. However, a major bottleneck to large-scale deployment of MOMo is the (to-date) limited availability of ready-to-use ontology design patterns. At the same time, Large Language Models have quickly become a source of common knowledge and, in some cases, replacing search engines for questions. In this paper, we thus present a collection of 104 ontology design patterns representing often occurring nouns, curated from the common-sense knowledge available in LLMs, organized into a fully-annotated modular ontology design library ready for use with MOMo.

cs.AI

A Modular Ontology for MODS -- Metadata Object Description Schema

The Metadata Object Description Schema (MODS) was developed to describe bibliographic concepts and metadata and is maintained by the Library of Congress. Its authoritative version is given as an XML schema based on an XML mindset which means that it has significant limitations for use in a knowledge graphs context. We have therefore developed the Modular MODS Ontology (MMODS-O) which incorporates all elements and attributes of the MODS XML schema. In designing the ontology, we adopt the recent Modular Ontology Design Methodology (MOMo) with the intention to strike a balance between modularity and quality ontology design on the one hand, and conservative backward compatibility with MODS on the other.

cs.CL

An Ontology Design Pattern for Role-Dependent Names

We present an ontology design pattern for modeling Names as part of Roles, to capture scenarios where an Agent performs different Roles using different Names associated with the different Roles. Examples of an Agent performing a Role using different Names are rather ubiquitous, e.g., authors who write under different pseudonyms, or different legal names for citizens of more than one country. The proposed pattern is a modified merger of a standard Agent Role and a standard Name pattern stub.

cs.AI

Ontology Design Facilitating Wikibase Integration -- and a Worked Example for Historical Data

Wikibase -- which is the software underlying Wikidata -- is a powerful platform for knowledge graph creation and management. However, it has been developed with a crowd-sourced knowledge graph creation scenario in mind, which in particular means that it has not been designed for use case scenarios in which a tightly controlled high-quality schema, in the form of an ontology, is to be imposed, and indeed, independently developed ontologies do not necessarily map seamlessly to the Wikibase approach. In this paper, we provide the key ingredients needed in order to combine traditional ontology modeling with use of the Wikibase platform, namely a set of \emph{axiom} patterns that bridge the paradigm gap, together with usage instructions and a worked example for historical data.

cs.AI

Towards a Modular Ontology for Space Weather Research

The interactions between the Sun, interplanetary space, near Earth space environment, the Earth's surface, and the power grid are, perhaps unsurprisingly, very complicated. The study of such requires the collaboration between many different organizations spanning the public and private sectors. Thus, an important component of studying space weather is the integration and analysis of heterogeneous information. As such, we have developed a modular ontology to drive the core of the data integration and serve the needs of a highly interdisciplinary community. This paper presents our preliminary modular ontology, for space weather research, as well as demonstrate a method for adaptation to a particular use-case, through the use of existential rules and explicit typing.

cs.AI

Completion Reasoning Emulation for the Description Logic EL+

We present a new approach to integrating deep learning with knowledge-based systems that we believe shows promise. Our approach seeks to emulate reasoning structure, which can be inspected part-way through, rather than simply learning reasoner answers, which is typical in many of the black-box systems currently in use. We demonstrate that this idea is feasible by training a long short-term memory (LSTM) artificial neural network to learn EL+ reasoning patterns with two different data sets. We also show that this trained system is resistant to noise by corrupting a percentage of the test data and comparing the reasoner's and LSTM's predictions on corrupt data with correct answers.

cs.AI

MODL: A Modular Ontology Design Library

Pattern-based, modular ontologies have several beneficial properties that lend themselves to FAIR data practices, especially as it pertains to Interoperability and Reusability. However, developing such ontologies has a high upfront cost, e.g. reusing a pattern is predicated upon being aware of its existence in the first place. Thus, to help overcome these barriers, we have developed MODL: a modular ontology design library. MODL is a curated collection of well-documented ontology design patterns, drawn from a wide variety of interdisciplinary use-cases. In this paper we present MODL as a resource, discuss its use, and provide some examples of its contents.

cs.AI