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Cong Guo

Publications and source records attributed to Cong Guo.

At least 19 recordsLinked to original sources

HoopMind: A Real-Time Neural Game-Tree System for Opponent-Aware Possession Planning

School coaches prepare for opponents with game film and intuition. The analytics tools of professional teams stay out of reach. We ask how far public data can close this gap. Professional basketball is our case study, chosen for its data rather than the league. We fuse five public sources into one per-shot dataset of 4.23M shots over 21 seasons. The sources are shot locations, two play-by-play feeds, official matchup tracking, and player biometrics. Alignment across them is 99.5% to 100%. We also report two data pitfalls that are easy to miss. We then model a half-court possession as a sequential game. Shot values come from ShotNet, an embedding multilayer perceptron (MLP). On a held-out season it beats a zone-rate baseline and a logistic baseline, and its probabilities are well calibrated. A depth-limited expectimax search then solves the offensive decision tree, with branch-and-bound pruning to keep it real time. All training runs offline, so the online system stays light. A scouting planner and a playable simulator both run in a single browser page.

cs.LG

TriAgent: Divergence-Aware Multi-Agent Committees for Cost-Efficient Financial Sentiment Analysis

Production LLM-based financial sentiment analysis faces a structural cost trap: most queries are trivially classifiable, yet expensive cloud reasoners process them all, and the bill scales linearly with user count. We present TriAgent, a multi-agent committee stratified by contextual granularity -- a word-level lexicon (VADER), a sentence-level domain transformer (FinBERT), and a cross-sentence reasoner (Qwen2.5, 0.5B-14B-4bit, with Mistral-7B and Phi-3.5-mini cross-family checks). A three-way Semantic Divergence Index (SDI) measures pairwise disagreement across granularities and routes each query accordingly. Our central finding is the critic plateau: when the LLM is re-tasked as a critic over the smaller agents' outputs, F1 plateaus at ~0.87 across 1.5B-7B Qwen (bootstrap 95% CIs overlap), while a same-size 3-persona vote drops to F1=0.66, which is driven by granularity-stratified diversity. Three corollaries follow from the same SDI signal: (i) a Shared Consensus Dictionary on multilingual sentence-BERT answers 95% of Chinese queries from an English cache at F1=0.99 -- cross-border canonicalization at zero marginal cost; (ii) SDI doubles as a post-hoc LLM-hallucination detector at AUC=0.90; (iii) the SDI single-stage strategy attains the best risk-adjusted return (Sharpe=3.50) on a 20-ticker back-test, dominating both always-FinBERT (1.36) and always-LLM (0.11). At 10M-user scale, TriAgent saves $9.3M/year vs. a GPT-4o-mini baseline. Code, lexicons, and the SCD are released.

cs.CL

FIFA World Cup 2026 as a Contamination-Free Benchmark for LLM Forecasting Agents: Four Models, a Bookmaker, and 104 Matches

We introduce WC2026-Agents, a benchmark and dataset for evaluating large language models (LLMs) as autonomous forecasting agents on real, future events. For every one of the 104 matches of the 2026 FIFA World Cup, four frontier models -- Claude Opus 4.8, ChatGPT (GPT-5.5, high reasoning), Gemini 3.1 Pro, and Grok (Expert Mode) -- ran an identical search-act-reflect loop: gather evidence with a web tool, commit to a 1X2 (team-A win / draw / team-B win) distribution and a virtual 100-USD bet, and, after the match, reflect given only the final score. Because every match kicked off after the models' training cutoffs, the benchmark is contamination-free by construction. Crucially, we pair the four agents with a fifth competitor drawn from the same information environment -- the pre-match betting market -- collected as per-match 1X2 odds, giving an economically grounded baseline and letting us score not just what an agent predicts but what it does with money. The release contains 416 forecasts and 414 reflections with verbatim reasoning, ground truth (including penalty shootouts), odds, and a reproducible evaluation suite. A reference evaluation surfaces findings that raw accuracy hides: the four agents issue an identical top pick in 92% of matches and none beats the market's Brier score; indeed, a naive flat stake on the market favorite out-earns all four agents. Yet the agents diverge sharply as decision-makers: betting return-on-investment ranges from -18% to +10%, fading the market is unprofitable for all four, the share of forecasts that cite the market ranges from 12% to 100%, and self-reported error rates on wrong picks range from 36% to 86%. The benchmark thus measures calibration, decision quality, and self-knowledge -- axes on which frontier models differ even when their predictions do not. Data and code: https://github.com/graphuofm/FIFA2026LLM

cs.LG

Optimus: Elastic Decoding for Efficient Diffusion LLM Serving

Large language model (LLM) serving is fundamentally limited by inefficient hardware utilization. Autoregressive (AR) decoding underutilizes GPUs due to its strictly sequential execution, while diffusion LLMs (DLLMs) improve throughput by decoding multiple tokens per iteration. However, fixed block-size diffusion decoding exhibits strong load sensitivity: large blocks exploit idle GPU resources under low load, but saturate early and incur substantial redundant computation under high load. As a result, throughput gains vanish beyond saturation, and no single decoding granularity performs well across dynamic serving workloads. We present Optimus, a serving system that enables elastic decoding for diffusion LLMs by dynamically adapting decoding granularity to runtime load. The key idea is to treat decoding granularity as a runtime control variable, balancing GPU utilization and token efficiency. Optimus combines chunked decoding, which enables fine-grained execution without retraining, with saturation-aware scheduling, a closed-loop mechanism that selects chunk sizes based on runtime conditions. Together with system-level optimizations and customized attention kernels, Optimus achieves significant performance improvements while preserving model accuracy. Experiments show that Optimus delivers up to 6.1x throughput improvement over AR decoding and 4.3x improvement over fixed-block diffusion LLM, while maintaining stable performance across diverse load regimes and improving end-to-end serving capacity under latency constraints. The source code is available at https://github.com/dubcyfor3/Optimus.

cs.DC

EVA: Accelerating LLM Decoding via an Efficient Vector Quantization Architecture

Large Language Models (LLMs) have achieved impressive performance across diverse domains but remain inefficient during the autoregressive decoding phase. Unlike the prefill stage, which employs compute-bound GEMM operations, decoding executes a sequence of small GEMV-like computations that are memory-bound and underutilize modern accelerators. Weight-only vector quantization (VQ) has emerged as an effective compression technique that clusters model weights into a shared codebook and replaces the original weight matrix with low-precision indices, enabling 2-bit-level weight compression. While this approach substantially reduces model size and memory bandwidth, it still suffers from two critical inefficiencies: the low utilization of GEMV computation and frequent memory conflicts during codebook lookups. This paper presents EVA, an efficient vector-quantization-based architecture that addresses both computational and memory bottlenecks in LLM decoding. EVA builds on a simple yet effective insight that combines input-codebook computation with conflict-free memory access. Instead of reconstructing quantized weights from indices, EVA directly performs dot products between input vectors and the weight codebook, transforming LLM decoding from GEMV to GEMM computation. It then performs structured lookups from an intermediate output buffer, eliminating memory bank conflicts. We further design a hardware-software co-optimized architecture specialized for LLM decoding while remaining compatible with conventional prefill execution. Evaluations show that EVA achieves up to 11.17$\times$ speedup and 7.17$\times$ higher energy efficiency compared with the SOTA lookup-based architecture, while preserving arithmetic precision after vector quantization. Our code is available at https://github.com/dbw6/Eva.git.

cs.AR

A Resource-Efficient Variational Quantum Framework for the Traveling Salesman Problem

The Traveling Salesman Problem (TSP) is a prototypical combinatorial optimization problem, but its quantum implementation is limited by the O(n^2)-qubit overhead of standard one-hot encodings. Here, we propose a resource-efficient variational quantum framework based on compact binary-register encoding, a permutation-preserving problem-inspired ansatz, and a complementary divide-and-conquer execution strategy. The compact encoding reduces the data-qubit requirement to O(n log n), while the divide-and-conquer formulation lowers the number of qubits required in each local hardware execution to the size of the largest subsystem. Numerical simulations on TSP instances with 4, 5, and 6 cities achieve best average success rates of 100%, 100%, and 95.5%, respectively. A local two-qubit implementation of the divide-and-conquer approximation is further evaluated for a 5-city TSP instance on SpinQ Gemini Pro and SpinQ Triangulum II NMR quantum computers. Taken together, the results indicate how compact encoding and divide-and-conquer execution with classical post-processing can be used to study small combinatorial optimization instances on resource-constrained quantum hardware.

quant-ph

FlashFPS: Efficient Farthest Point Sampling for Large-Scale Point Clouds via Pruning and Caching

Point-based Neural Networks (PNNs) have become a key approach for point cloud processing. However, a core operation in these models, Farthest Point Sampling (FPS), often introduces significant inference latency, especially for large-scale processing. Despite existing CUDA- and hardware-level optimizations, FPS remains a major bottleneck due to exhaustive computations across multiple network layers in PNNs, which hinders scalability. Through systematic analysis, we identify three substantial redundancies in FPS, including unnecessary full-cloud computations, redundant late-stage iterations, and predictable inter-layer outputs that make later FPS computations avoidable. To address these, we propose \textbf{\textit{FlashFPS}}, a hardware-agnostic, plug-and-play framework for FPS acceleration, composed of \textit{FPS-Prune} and \textit{FPS-Cache}. \textit{FPS-Prune} introduces candidate pruning and iteration pruning to reduce redundant computations in FPS while preserving sampling quality, and \textit{FPS-Cache} eliminates layer-wise redundancy via cache-and-reuse. Integrated into existing CUDA libraries and state-of-the-art PNN accelerators, \textit{FlashFPS} achieves 5.16$\times$ speedup over the standard CUDA baseline on GPU and 2.69$\times$ on PNN accelerators, with negligible accuracy loss, enabling efficient and scalable PNN inference. Codes are released at https://github.com/Yuzhe-Fu/FlashFPS.

cs.LG

MARS: Efficient, Adaptive Co-Scheduling for Heterogeneous Agentic Systems

Large language models (LLMs) are increasingly deployed as the execution core of autonomous agents rather than as standalone text generators. Agentic workloads induce a temporal shift from single-turn inference to multi-turn LLM-tool loops, and a spatial shift from chat-scale, GPU-only execution to repository-scale, GPU-CPU co-located execution. Consequently, coordinating heterogeneous resource demands of agentic execution has emerged as a critical system challenge. We design and implement MARS, an efficient and adaptive co-scheduling system that globally coordinates heterogeneous agentic workloads under coupled GPU-CPU resource pressure. By establishing holistic visibility across GPU inference and CPU tool execution via a unified information stream, an external control plane in MARS decouples admission from execution to prevent heterogeneous resource oversubscription. An internal agent-centric scheduler further minimizes the end-to-end critical path by prioritizing latency-sensitive continuations and adaptively retaining KV cache state only when warm resumption yields a latency benefit. Our evaluations show that MARS reduces end-to-end latency by up to 5.94x while maintaining nearly maximal system throughput. We further integrate MARS as the serving backend for the OpenHands coding agent framework, demonstrating its real-world effectiveness by accelerating end-to-end task completion time by up to 1.87x. Our source code is publicly available at https://github.com/Afterglow231/MARS_preview .

cs.OS

M2XFP: A Metadata-Augmented Microscaling Data Format for Efficient Low-bit Quantization

Existing low-bit Microscaling (MX) formats, such as MXFP4, often suffer from substantial accuracy degradation due to the use of a shared scaling factor with the Power-of-Two format. In this work, we explore strategies that introduce minimal metadata to recover accuracy lost during quantization while maintaining high bit efficiency across a wide range of large language models. We propose a complete algorithm-hardware co-design based on flexible metadata, featuring an online quantization with simple encoding. To support the proposed method efficiently, we implement a lightweight hardware unit and integrate it into the accelerator. Evaluation results demonstrate that our method substantially narrows the accuracy gap, achieving on average a 70.63% reduction in accuracy loss compared to MXFP4 and a 37.30% reduction relative to the latest NVFP4 on LLM benchmarks. Furthermore, our design delivers up to 1.91$\times$ speedup and 1.75$\times$ energy savings over state-of-the-art accelerators. Our code is available at https://github.com/SJTU-ReArch-Group/M2XFP_ASPLOS26.

cs.AR

ChronoConnect: Tracking Pathways Along Highly Dynamic Vertices in Temporal Graphs

With the proliferation of temporal graph data, there is a growing demand for analyzing information propagation patterns during graph evolution. Existing graph analysis systems, mostly based on static snapshots, struggle to effectively capture information flows along the temporal dimension. To address this challenge, we introduce ChronoConnect, a novel system that enables tracking temporal pathways in temporal graph, especially beneficial to downstream mining tasks, e.g., understanding what are the critical pathways in propagating information towards a specific group of vertices. Built on ChronoConnect, users can conveniently configure and execute a variety of temporal traversal algorithms to efficiently analyze information diffusion processes under time constraints. Moreover, ChronoConnect utilizes parallel processing to tackle the explosive size-growth of evolving graphs. We showcase the effectiveness and enhanced performance of ChronoConnect through the implementation of algorithms that track pathways along highly dynamic vertices in temporal graphs. Furthermore, we offer an interactive user interface for graph visualization and query result exploration. We envision ChronoConnect to become a powerful tool for users to examine how information spreads over a temporal graph.

cs.DB

Enhanced Distributed Variational Quantum Eigensolver for Large-Scale MaxCut Problem

MaxCut is a canonical NP-hard combinatorial optimization problem in graph theory with broad applications ranging from physics to bioinformatics. Although variational quantum algorithms offer promising new approaches that may eventually outperform classical schemes, they suffer from resource constraints and trainability issues such as barren plateaus, making large-scale instances intractable on noisy intermediate-scale quantum devices. In this paper, we propose an enhanced distributed variational quantum eigensolver for large-scale MaxCut problems, which extends our prior distributed variational quantum eigensolver framework by integrating a novel hybrid classical-quantum perturbation strategy, enhances optimization scalability and efficiency. Our algorithm solves weighted MaxCut instances with up to 1000 vertices using only 10 qubits, and numerical results indicate that it consistently outperforms the Goemans-Williamson algorithm. We further employ a warm-start initialization strategy, seeding the algorithm with high-quality solutions from the Goemans-Williamson algorithm, with results confirming that the optimal classical solution can be effectively further improved. The practical utility of the proposed algorithm is further validated through its application to haplotype phasing on genome sequencing data of the human ABCA1 gene, producing high-quality haplotypes that rival those obtained by the Goemans-Williamson algorithm with $10^6$ projections. These results establish the proposed algorithm as a scalable, NISQ-compatible framework for near-term quantum-enhanced large-scale combinatorial optimization.

quant-ph

Liquid Handling of the JUNO Experiment

The Filling, Overflow, and Circulation (FOC) system is a critical subsystem of the Jiangmen Underground Neutrino Observatory (JUNO), responsible for the safe handling of the Liquid Scintillator (LS) and water throughout the detector's commissioning and operational lifetime. This paper details the design and operation of the FOC system, which accomplished the filling of the world's largest LS detector--taking 45 days for water (6.4*10^4 m^3) and 200 days for LS (2.3*10^4 m^3). Throughout water filling, the liquid level difference between the Central Detector and Water Pool was rigorously maintained within safety limits. During LS filling, level control achieved +/-2 cm precision with flow regulation within +/-0.5% of setpoints. An automated control system based on Programmable Logic Controllers and the Experimental Physics and Industrial Control System framework ensured reliable operation. The system preserved LS radiopurity, maintaining 222Rn below 1 mBq/m^3 during filling and achieving 238U/232Th concentrations below 10^-16 g/g. The successful commissioning and operation of the FOC system have established it as an indispensable foundation for the stable long-term operation of the JUNO detector.

physics.ins-det

Focus: A Streaming Concentration Architecture for Efficient Vision-Language Models

Vision-Language Models (VLMs) have demonstrated strong performance on tasks such as video captioning and visual question answering. However, their growing scale and video-level inputs lead to significant computational and memory overhead, posing challenges for real-time deployment on hardware accelerators. While prior work attempts to reduce redundancy via token pruning or merging, these methods typically operate at coarse granularity and incur high runtime overhead due to global token-level operations. In this study, we propose Focus, a Streaming Concentration Architecture that efficiently accelerates VLM inference through progressive, fine-grained redundancy elimination. Focus introduces a multilevel concentration paradigm that hierarchically compresses vision-language inputs at three levels: (1) semantic-guided token pruning based on textual prompts, (2) spatial-temporal block-level concentration using localized comparisons, and (3) vector-level redundancy removal via motion-aware matching. All concentration steps are tightly co-designed with the architecture to support streaming-friendly, on-chip execution. Focus leverages GEMM tiling, convolution-style layout, and cross-modal attention to minimize off-chip access while enabling high throughput. Implemented as a modular unit within a systolic-array accelerator, Focus achieves a 2.4x speedup and 3.3x reduction in energy, significantly outperforming state-of-the-art accelerators in both performance and energy efficiency. Full-stack implementation of Focus is open-sourced at https://github.com/dubcyfor3/Focus.

cs.AR

Platinum: Path-Adaptable LUT-Based Accelerator Tailored for Low-Bit Weight Matrix Multiplication

The rapid scaling of large language models demands more efficient hardware. Quantization offers a promising trade-off between efficiency and performance. With ultra-low-bit quantization, there are abundant opportunities for results reuse, and thus it can be boosted with lookup tables (LUTs) based acceleration. However, existing LUT-based methods suffer from computation and hardware overheads for LUT construction, and rely solely on bit-serial computation, which is suboptimal for ternary-weight networks. We propose Platinum, a lightweight ASIC accelerator for integer weight mixed-precision matrix multiplication (mpGEMM) using LUTs. Platinum reduces LUT construction overhead via offline-generated construction paths and supports both general bit-serial and optimized ternary-weight execution through adaptive path switching. On BitNet b1.58-3B, Platinum achieves up to 73.6x, 4.09x, and 2.15x speedups over SpikingEyeriss, Prosperity, and 16-thread T-MAC (CPU), respectively, along with energy reductions of 32.4x, 3.23x, and 20.9x, all within a 0.96mm2 chip area. This demonstrates the potential of LUT-based ASICs as efficient, scalable solutions for ultra-low-bit neural networks on edge platforms.

cs.AR

CAMformer: Associative Memory is All You Need

Transformers face scalability challenges due to the quadratic cost of attention, which involves dense similarity computations between queries and keys. We propose CAMformer, a novel accelerator that reinterprets attention as an associative memory operation and computes attention scores using a voltage-domain Binary Attention Content Addressable Memory (BA-CAM). This enables constant-time similarity search through analog charge sharing, replacing digital arithmetic with physical similarity sensing. CAMformer integrates hierarchical two-stage top-k filtering, pipelined execution, and high-precision contextualization to achieve both algorithmic accuracy and architectural efficiency. Evaluated on BERT and Vision Transformer workloads, CAMformer achieves over 10x energy efficiency, up to 4x higher throughput, and 6-8x lower area compared to state-of-the-art accelerators--while maintaining near-lossless accuracy.

cs.AR

FractalCloud: A Fractal-Inspired Architecture for Efficient Large-Scale Point Cloud Processing

Three-dimensional (3D) point clouds are increasingly used in applications such as autonomous driving, robotics, and virtual reality (VR). Point-based neural networks (PNNs) have demonstrated strong performance in point cloud analysis, originally targeting small-scale inputs. However, as PNNs evolve to process large-scale point clouds with hundreds of thousands of points, all-to-all computation and global memory access in point cloud processing introduce substantial overhead, causing $O(n^2)$ computational complexity and memory traffic where n is the number of points}. Existing accelerators, primarily optimized for small-scale workloads, overlook this challenge and scale poorly due to inefficient partitioning and non-parallel architectures. To address these issues, we propose FractalCloud, a fractal-inspired hardware architecture for efficient large-scale 3D point cloud processing. FractalCloud introduces two key optimizations: (1) a co-designed Fractal method for shape-aware and hardware-friendly partitioning, and (2) block-parallel point operations that decompose and parallelize all point operations. A dedicated hardware design with on-chip fractal and flexible parallelism further enables fully parallel processing within limited memory resources. Implemented in 28 nm technology as a chip layout with a core area of 1.5 $mm^2$, FractalCloud achieves 21.7x speedup and 27x energy reduction over state-of-the-art accelerators while maintaining network accuracy, demonstrating its scalability and efficiency for PNN inference.

cs.AR

Characterization of SiPMs at 40 K for neutrino coherent detection based on pure CsI

Silicon photomultiplier (SiPM), as the core photoelectric sensor for coherent neutrino detection in low-temperature pure CsI, its working performance directly determines the measurement accuracy of the scintillator light yield. Our previous research has fully demonstrated the performance of pure CsI at liquid nitrogen temperature. More intriguingly, its performance is expected to be even better at 40 K. However, the performance characteristics of SiPM in the 40 K temperature range still remain to be explored. In this study, a self-developed adjustable temperature control system ranging from 30 K to 293 K was built to investigate the key performance parameters of SiPM at different temperatures, such as single photoelectron spectrum, gain, breakdown voltage, dark count rate, after-pulse, internal crosstalk, and single photoelectron resolution. Special emphasis was placed on examining the key performance parameters of SiPM in the 40 K temperature range to evaluate its feasibility for light yield measurement in this temperature range. The results show that this study obtained the parameter variation trends and optimal working conditions of 3 types of SiPM at different temperatures, thereby improving the sensitivity of the detector. This research provides important technical support for low-temperature detection in neutrino physics experiments.

physics.ins-det

Robust Real-Time Coordination of CAVs: A Distributed Optimization Framework under Uncertainty

Achieving both safety guarantees and real-time performance in cooperative vehicle coordination remains a fundamental challenge, particularly in dynamic and uncertain environments. Existing methods often suffer from insufficient uncertainty treatment in safety modeling, which intertwines with the heavy computational burden under complex multi-vehicle coupling. This paper presents a novel coordination framework that resolves this challenge through three key innovations: 1) direct control of vehicles' trajectory distributions during coordination, formulated as a robust cooperative planning problem with adaptive enhanced safety constraints, ensuring a specified level of safety regarding the uncertainty of the interactive trajectory, 2) a fully parallel ADMM-based distributed trajectory negotiation (ADMM-DTN) algorithm that efficiently solves the optimization problem while allowing configurable negotiation rounds to balance solution quality and computational resources, and 3) an interactive attention mechanism that selectively focuses on critical interactive participants to further enhance computational efficiency. Simulation results demonstrate that our framework achieves significant advantages in safety (reducing collision rates by up to 40.79\% in various scenarios) and real-time performance compared to representative benchmarks, while maintaining strong scalability with increasing vehicle numbers. The proposed interactive attention mechanism further reduces the computational demand by 15.4\%. Real-world experiments further validate robustness and real-time feasibility with unexpected dynamic obstacles, demonstrating reliable coordination in complex traffic scenes. The experiment demo could be found at https://youtu.be/4PZwBnCsb6Q.

cs.RO