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Connie Cheng

Publications and source records attributed to Connie Cheng.

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Beyond Anthropomorphism: a Spectrum of Interface Metaphors for LLMs

Anthropomorphizing conversational technology is a natural human tendency. Today, the anthropomorphic metaphor is overly reinforced across intelligent tools. Large Language Models (LLMs) are particularly anthropomorphized through interface design. While metaphors are inherently partial, anthropomorphic interfaces highlight similarities between LLMs and humans, but mask crucial differences. As a result, the metaphor is often taken literally; users treat LLMs as if they are truly human. With few safeguards in place, this extreme anthropomorphism drives users to delusion and harm. Users also experience dissonance between the ethics of using LLMs, their growing ubiquity, and limited interface alternatives. We propose repositioning anthropomorphism as a design variable, developing opposing extremes as a theoretical framework for how interface metaphors shape and can disrupt the default metaphor. We introduce a spectrum of metaphors from transparency-driven ''anti-anthropomorphism'' to uncanny ''hyper-anthropomorphism''. These metaphors introduce materiality to interface metaphors, exposing LLMs as sociotechnical systems shaped by human labor, infrastructure, and data. This spectrum shifts interface design away from optimizing usability and toward encouraging critical engagement.

cs.HC

LUMIA: A Handheld Vision-to-Music System for Real-Time, Embodied Composition

Most digital music tools emphasize precision and control, but often lack support for tactile, improvisational workflows grounded in environmental interaction. Lumia addresses this by enabling users to "compose through looking"--transforming visual scenes into musical phrases using a handheld, camera-based interface and large multimodal models. A vision-language model (GPT-4V) analyzes captured imagery to generate structured prompts, which, combined with user-selected instrumentation, guide a text-to-music pipeline (Stable Audio). This real-time process allows users to frame, capture, and layer audio interactively, producing loopable musical segments through embodied interaction. The system supports a co-creative workflow where human intent and model inference shape the musical outcome. By embedding generative AI within a physical device, Lumia bridges perception and composition, introducing a new modality for creative exploration that merges vision, language, and sound. It repositions generative music not as a task of parameter tuning, but as an improvisational practice driven by contextual, sensory engagement.

cs.HC