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Connor Mattson

Publications and source records attributed to Connor Mattson.

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SyncSBC: Decentralized Swarm Behavior Prediction for Synchronized Autonomous Control

Robot swarms utilize many independent limited-sensing agents to produce complex emergent behaviors without requiring centralized control. However, little research explores how agents can infer swarm-level behavior from purely local perception, a capability critical for detecting faults and behavior changes. In this paper, we introduce Synchronized Swarm Behavior Classification (SyncSBC), which combines improvements in machine learning and distributed consensus to classify collective swarm behavior and synchronize swarm decision-making in an entirely decentralized manner. We show that SyncSBC achieves high classification accuracy and low synchronization delay, making it suitable for real-world deployment. Finally, we use SyncSBC to demonstrate two promising swarm applications on real robots where we show that swarms utilizing SyncSBC can accurately identify anomalies in robot behavior and autonomously coordinate collective changes in swarm behavior. Videos, code and supplemental experiments are available at https://sites.google.com/view/sync-sbc/home.

cs.RO

What Is My Robot Thinking? Design Considerations for Transparent and Trustworthy Shared Autonomy

Assistive robots operating under shared autonomy must balance user control with autonomous assistance. Because robot actions depend on internal intent inference that is not directly observable, mismatches between inferred and intended goals can undermine coordination and trust. We investigate how interface-level transparency, including feedback modality (visual vs. auditory) and information richness (sparse vs. rich), shapes interaction in a vision-based shared autonomy system. In a user study with N=25 participants across two assistive manipulation tasks, we evaluate how these designs influence coordination and trust. Providing feedback significantly improves intent alignment and reduces corrective intervention, indicating that making the inferred goal legible accelerates convergence in shared control. Participants preferred visual over auditory feedback, while preferences for sparse versus rich information depended on task complexity. We also found that revealing the full belief distribution did not consistently improve alignment or trust. Together, these findings indicate that effective transparency enhances coordination primarily through goal legibility, while trust depends on task-appropriate information exposure rather than maximal disclosure. Based on these results, we outline guidelines for designing transparent shared autonomy systems.

cs.RO

Analytical Swarm Chemistry: Characterization and Analysis of Emergent Swarm Behaviors

Swarm robotics has potential for a wide variety of applications, but real-world deployments remain rare due to the difficulty of predicting emergent behaviors arising from simple local interactions. Traditional engineering approaches design controllers to achieve desired macroscopic outcomes under idealized conditions, while agent-based and artificial life studies explore emergent phenomena in a bottom-up, exploratory manner. In this work, we introduce Analytical Swarm Chemistry, a framework that integrates concepts from engineering, agent-based and artificial life research, and chemistry. This framework combines macrostate definitions with phase diagram analysis to systematically explore how swarm parameters influence emergent behavior. Inspired by concepts from chemistry, the framework treats parameters like thermodynamic variables, enabling visualization of regions in parameter space that give rise to specific behaviors. Applying this framework to agents with minimally viable capabilities, we identify sufficient conditions for behaviors such as milling and diffusion and uncover regions of the parameter space that reliably produce these behaviors. Preliminary validation on real robots demonstrates that these regions correspond to observable behaviors in practice. By providing a principled, interpretable approach, this framework lays the groundwork for predictable and reliable emergent behavior in real-world swarm systems.

cs.RO

R2BC: Multi-Agent Imitation Learning from Single-Agent Demonstrations

Imitation Learning (IL) is a natural way for humans to teach robots, particularly when high-quality demonstrations are easy to obtain. While IL has been widely applied to single-robot settings, relatively few studies have addressed the extension of these methods to multi-agent systems, especially in settings where a single human must provide demonstrations to a team of collaborating robots. In this paper, we introduce and study Round-Robin Behavior Cloning (R2BC), a method that enables a single human operator to effectively train multi-robot systems through sequential, single-agent demonstrations. Our approach allows the human to teleoperate one agent at a time and incrementally teach multi-agent behavior to the entire system, without requiring demonstrations in the joint multi-agent action space. We show that R2BC methods match, and in some cases surpass, the performance of an oracle behavior cloning approach trained on privileged synchronized demonstrations across four multi-agent simulated tasks. Finally, we deploy R2BC on two physical robot tasks trained using real human demonstrations.

cs.RO

Discovery and Deployment of Emergent Robot Swarm Behaviors via Representation Learning and Real2Sim2Real Transfer

Given a swarm of limited-capability robots, we seek to automatically discover the set of possible emergent behaviors. Prior approaches to behavior discovery rely on human feedback or hand-crafted behavior metrics to represent and evolve behaviors and only discover behaviors in simulation, without testing or considering the deployment of these new behaviors on real robot swarms. In this work, we present Real2Sim2Real Behavior Discovery via Self-Supervised Representation Learning, which combines representation learning and novelty search to discover possible emergent behaviors automatically in simulation and enable direct controller transfer to real robots. First, we evaluate our method in simulation and show that our proposed self-supervised representation learning approach outperforms previous hand-crafted metrics by more accurately representing the space of possible emergent behaviors. Then, we address the reality gap by incorporating recent work in sim2real transfer for swarms into our lightweight simulator design, enabling direct robot deployment of all behaviors discovered in simulation on an open-source and low-cost robot platform.

cs.RO

Toward Zero-Shot User Intent Recognition in Shared Autonomy

A fundamental challenge of shared autonomy is to use high-DoF robots to assist, rather than hinder, humans by first inferring user intent and then empowering the user to achieve their intent. Although successful, prior methods either rely heavily on a priori knowledge of all possible human intents or require many demonstrations and interactions with the human to learn these intents before being able to assist the user. We propose and study a zero-shot, vision-only shared autonomy (VOSA) framework designed to allow robots to use end-effector vision to estimate zero-shot human intents in conjunction with blended control to help humans accomplish manipulation tasks with unknown and dynamically changing object locations. To demonstrate the effectiveness of our VOSA framework, we instantiate a simple version of VOSA on a Kinova Gen3 manipulator and evaluate our system by conducting a user study on three tabletop manipulation tasks. The performance of VOSA matches that of an oracle baseline model that receives privileged knowledge of possible human intents while also requiring significantly less effort than unassisted teleoperation. In more realistic settings, where the set of possible human intents is fully or partially unknown, we demonstrate that VOSA requires less human effort and time than baseline approaches while being preferred by a majority of the participants. Our results demonstrate the efficacy and efficiency of using off-the-shelf vision algorithms to enable flexible and beneficial shared control of a robot manipulator. Code and videos available here: https://sites.google.com/view/zeroshot-sharedautonomy/home.

cs.RO

Spiking Neural Networks as a Controller for Emergent Swarm Agents

Drones which can swarm and loiter in a certain area cost hundreds of dollars, but mosquitos can do the same and are essentially worthless. To control swarms of low-cost robots, researchers may end up spending countless hours brainstorming robot configurations and policies to ``organically" create behaviors which do not need expensive sensors and perception. Existing research explores the possible emergent behaviors in swarms of robots with only a binary sensor and a simple but hand-picked controller structure. Even agents in this highly limited sensing, actuation, and computational capability class can exhibit relatively complex global behaviors such as aggregation, milling, and dispersal, but finding the local interaction rules that enable more collective behaviors remains a significant challenge. This paper investigates the feasibility of training spiking neural networks to find those local interaction rules that result in particular emergent behaviors. In this paper, we focus on simulating a specific milling behavior already known to be producible using very simple binary sensing and acting agents. To do this, we use evolutionary algorithms to evolve not only the parameters (the weights, biases, and delays) of a spiking neural network, but also its structure. To create a baseline, we also show an evolutionary search strategy over the parameters for the incumbent hand-picked binary controller structure. Our simulations show that spiking neural networks can be evolved in binary sensing agents to form a mill.

cs.NE

Agent-Based Emulation for Deploying Robot Swarm Behaviors

Despite significant research, robotic swarms have yet to be useful in solving real-world problems, largely due to the difficulty of creating and controlling swarming behaviors in multi-agent systems. Traditional top-down approaches in which a desired emergent behavior is produced often require complex, resource-heavy robots, limiting their practicality. This paper introduces a bottom-up approach by employing an Embodied Agent-Based Modeling and Simulation approach, emphasizing the use of simple robots and identifying conditions that naturally lead to self-organized collective behaviors. Using the Reality-to-Simulation-to-Reality for Swarms (RSRS) process, we tightly integrate real-world experiments with simulations to reproduce known swarm behaviors as well as discovering a novel emergent behavior without aiming to eliminate or even reduce the sim2real gap. This paper presents the development of an Agent-Based Embodiment and Emulation process that balances the importance of running physical swarming experiments and the prohibitively time-consuming process of even setting up and running a single experiment with 20+ robots by leveraging low-fidelity lightweight simulations to enable hypothesis-formation to guide physical experiments. We demonstrate the usefulness of our methods by emulating two known behaviors from the literature and show a third behavior `discovered' by accident.

cs.RO

Representation Alignment from Human Feedback for Cross-Embodiment Reward Learning from Mixed-Quality Demonstrations

We study the problem of cross-embodiment inverse reinforcement learning, where we wish to learn a reward function from video demonstrations in one or more embodiments and then transfer the learned reward to a different embodiment (e.g., different action space, dynamics, size, shape, etc.). Learning reward functions that transfer across embodiments is important in settings such as teaching a robot a policy via human video demonstrations or teaching a robot to imitate a policy from another robot with a different embodiment. However, prior work has only focused on cases where near-optimal demonstrations are available, which is often difficult to ensure. By contrast, we study the setting of cross-embodiment reward learning from mixed-quality demonstrations. We demonstrate that prior work struggles to learn generalizable reward representations when learning from mixed-quality data. We then analyze several techniques that leverage human feedback for representation learning and alignment to enable effective cross-embodiment learning. Our results give insight into how different representation learning techniques lead to qualitatively different reward shaping behaviors and the importance of human feedback when learning from mixed-quality, mixed-embodiment data.

cs.RO

Exploring Behavior Discovery Methods for Heterogeneous Swarms of Limited-Capability Robots

We study the problem of determining the emergent behaviors that are possible given a functionally heterogeneous swarm of robots with limited capabilities. Prior work has considered behavior search for homogeneous swarms and proposed the use of novelty search over either a hand-specified or learned behavior space followed by clustering to return a taxonomy of emergent behaviors to the user. In this paper, we seek to better understand the role of novelty search and the efficacy of using clustering to discover novel emergent behaviors. Through a large set of experiments and ablations, we analyze the effect of representations, evolutionary search, and various clustering methods in the search for novel behaviors in a heterogeneous swarm. Our results indicate that prior methods fail to discover many interesting behaviors and that an iterative human-in-the-loop discovery process discovers more behaviors than random search, swarm chemistry, and automated behavior discovery. The combined discoveries of our experiments uncover 23 emergent behaviors, 18 of which are novel discoveries. To the best of our knowledge, these are the first known emergent behaviors for heterogeneous swarms of computation-free agents. Videos, code, and appendix are available at the project website: https://sites.google.com/view/heterogeneous-bd-methods

cs.RO

Indirect Swarm Control: Characterization and Analysis of Emergent Swarm Behaviors

Emergence and emergent behaviors are often defined as cases where changes in local interactions between agents at a lower level effectively changes what occurs in the higher level of the system (i.e., the whole swarm) and its properties. However, the manner in which these collective emergent behaviors self-organize is less understood. The focus of this paper is in presenting a new framework for characterizing the conditions that lead to different macrostates and how to predict/analyze their macroscopic properties, allowing us to indirectly engineer the same behaviors from the bottom up by tuning their environmental conditions rather than local interaction rules. We then apply this framework to a simple system of binary sensing and acting agents as an example to see if a re-framing of this swarms problem can help us push the state of the art forward. By first creating some working definitions of macrostates in a particular swarm system, we show how agent-based modeling may be combined with control theory to enable a generalized understanding of controllable emergent processes without needing to simulate everything. Whereas phase diagrams can generally only be created through Monte Carlo simulations or sweeping through ranges of parameters in a simulator, we develop closed-form functions that can immediately produce them revealing an infinite set of swarm parameter combinations that can lead to a specifically chosen self-organized behavior. While the exact methods are still under development, we believe simply laying out a potential path towards solutions that have evaded our traditional methods using a novel method is worth considering. Our results are characterized through both simulations and real experiments on ground robots.

cs.RO

Leveraging Human Feedback to Evolve and Discover Novel Emergent Behaviors in Robot Swarms

Robot swarms often exhibit emergent behaviors that are fascinating to observe; however, it is often difficult to predict what swarm behaviors can emerge under a given set of agent capabilities. We seek to efficiently leverage human input to automatically discover a taxonomy of collective behaviors that can emerge from a particular multi-agent system, without requiring the human to know beforehand what behaviors are interesting or even possible. Our proposed approach adapts to user preferences by learning a similarity space over swarm collective behaviors using self-supervised learning and human-in-the-loop queries. We combine our learned similarity metric with novelty search and clustering to explore and categorize the space of possible swarm behaviors. We also propose several general-purpose heuristics that improve the efficiency of our novelty search by prioritizing robot controllers that are likely to lead to interesting emergent behaviors. We test our approach in simulation on two robot capability models and show that our methods consistently discover a richer set of emergent behaviors than prior work. Code, videos, and datasets are available at https://sites.google.com/view/evolving-novel-swarms.

cs.MA