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Corto Mascle

Publications and source records attributed to Corto Mascle.

20 records · Page 2Linked to original sources

The Keys to Decidable HyperLTL Satisfiability: Small Models or Very Simple Formulas

HyperLTL, the extension of Linear Temporal Logic by trace quantifiers, is a uniform framework for expressing information flow policies by relating multiple traces of a security-critical system. HyperLTL has been successfully applied to express fundamental security policies like noninterference and observational determinism, but has also found applications beyond security, e.g., distributed protocols and coding theory. However, HyperLTL satisfiability is undecidable as soon as there are existential quantifiers in the scope of a universal one. To overcome this severe limitation to applicability, we investigate here restricted variants of the satisfiability problem to pinpoint the decidability border. First, we restrict the space of admissible models and show decidability when restricting the search space to models of bounded size or to finitely representable ones. Second, we consider formulas with restricted nesting of temporal operators and show that nesting depth one yields decidability for a slightly larger class of quantifier prefixes. We provide tight complexity bounds in almost all cases.

cs.LO↗

Controlling a Random Population is EXPTIME-hard

Bertrand et al. [1] (LMCS 2019) describe two-player zero-sum games in which one player tries to achieve a reachability objective in $n$ games (on the same finite arena) simultaneously by broadcasting actions, and where the opponent has full control of resolving non-deterministic choices. They show EXPTIME completeness for the question if such games can be won for every number $n$ of games. We consider the almost-sure variant in which the opponent randomizes their actions, and where the player tries to achieve the reachability objective eventually with probability one. The lower bound construction in [1] does not directly carry over to this randomized setting. In this note we show EXPTIME hardness for the almost-sure problem by reduction from Countdown Games.

cs.LO↗