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Csaba Szepesvári

Publications and source records attributed to Csaba Szepesvári.

At least 91 records · Page 5Linked to original sources

Structured Best Arm Identification with Fixed Confidence

We study the problem of identifying the best action among a set of possible options when the value of each action is given by a mapping from a number of noisy micro-observables in the so-called fixed confidence setting. Our main motivation is the application to the minimax game search, which has been a major topic of interest in artificial intelligence. In this paper we introduce an abstract setting to clearly describe the essential properties of the problem. While previous work only considered a two-move game tree search problem, our abstract setting can be applied to the general minimax games where the depth can be non-uniform and arbitrary, and transpositions are allowed. We introduce a new algorithm (LUCB-micro) for the abstract setting, and give its lower and upper sample complexity results. Our bounds recover some previous results, which were only available in more limited settings, while they also shed further light on how the structure of minimax problems influence sample complexity.

cs.LG↗

Bernoulli Rank-$1$ Bandits for Click Feedback

The probability that a user will click a search result depends both on its relevance and its position on the results page. The position based model explains this behavior by ascribing to every item an attraction probability, and to every position an examination probability. To be clicked, a result must be both attractive and examined. The probabilities of an item-position pair being clicked thus form the entries of a rank-$1$ matrix. We propose the learning problem of a Bernoulli rank-$1$ bandit where at each step, the learning agent chooses a pair of row and column arms, and receives the product of their Bernoulli-distributed values as a reward. This is a special case of the stochastic rank-$1$ bandit problem considered in recent work that proposed an elimination based algorithm Rank1Elim, and showed that Rank1Elim's regret scales linearly with the number of rows and columns on "benign" instances. These are the instances where the minimum of the average row and column rewards $μ$ is bounded away from zero. The issue with Rank1Elim is that it fails to be competitive with straightforward bandit strategies as $μ\rightarrow 0$. In this paper we propose Rank1ElimKL which simply replaces the (crude) confidence intervals of Rank1Elim with confidence intervals based on Kullback-Leibler (KL) divergences, and with the help of a novel result concerning the scaling of KL divergences we prove that with this change, our algorithm will be competitive no matter the value of $μ$. Experiments with synthetic data confirm that on benign instances the performance of Rank1ElimKL is significantly better than that of even Rank1Elim, while experiments with models derived from real data confirm that the improvements are significant across the board, regardless of whether the data is benign or not.

cs.LG↗

Following the Leader and Fast Rates in Linear Prediction: Curved Constraint Sets and Other Regularities

The follow the leader (FTL) algorithm, perhaps the simplest of all online learning algorithms, is known to perform well when the loss functions it is used on are convex and positively curved. In this paper we ask whether there are other "lucky" settings when FTL achieves sublinear, "small" regret. In particular, we study the fundamental problem of linear prediction over a non-empty convex, compact domain. Amongst other results, we prove that the curvature of the boundary of the domain can act as if the losses were curved: In this case, we prove that as long as the mean of the loss vectors have positive lengths bounded away from zero, FTL enjoys a logarithmic growth rate of regret, while, e.g., for polytope domains and stochastic data it enjoys finite expected regret. Building on a previously known meta-algorithm, we also get an algorithm that simultaneously enjoys the worst-case guarantees and the bound available for FTL.

cs.LG↗

SDP Relaxation with Randomized Rounding for Energy Disaggregation

We develop a scalable, computationally efficient method for the task of energy disaggregation for home appliance monitoring. In this problem the goal is to estimate the energy consumption of each appliance over time based on the total energy-consumption signal of a household. The current state of the art is to model the problem as inference in factorial HMMs, and use quadratic programming to find an approximate solution to the resulting quadratic integer program. Here we take a more principled approach, better suited to integer programming problems, and find an approximate optimum by combining convex semidefinite relaxations randomized rounding, as well as a scalable ADMM method that exploits the special structure of the resulting semidefinite program. Simulation results both in synthetic and real-world datasets demonstrate the superiority of our method.

cs.LG↗

Policy Error Bounds for Model-Based Reinforcement Learning with Factored Linear Models

In this paper we study a model-based approach to calculating approximately optimal policies in Markovian Decision Processes. In particular, we derive novel bounds on the loss of using a policy derived from a factored linear model, a class of models which generalize numerous previous models out of those that come with strong computational guarantees. For the first time in the literature, we derive performance bounds for model-based techniques where the model inaccuracy is measured in weighted norms. Moreover, our bounds show a decreased sensitivity to the discount factor and, unlike similar bounds derived for other approaches, they are insensitive to measure mismatch. Similarly to previous works, our proofs are also based on contraction arguments, but with the main differences that we use carefully constructed norms building on Banach lattices, and the contraction property is only assumed for operators acting on "compressed" spaces, thus weakening previous assumptions, while strengthening previous results.

stat.ML↗

Multiclass Classification Calibration Functions

In this paper we refine the process of computing calibration functions for a number of multiclass classification surrogate losses. Calibration functions are a powerful tool for easily converting bounds for the surrogate risk (which can be computed through well-known methods) into bounds for the true risk, the probability of making a mistake. They are particularly suitable in non-parametric settings, where the approximation error can be controlled, and provide tighter bounds than the common technique of upper-bounding the 0-1 loss by the surrogate loss. The abstract nature of the more sophisticated existing calibration function results requires calibration functions to be explicitly derived on a case-by-case basis, requiring repeated efforts whenever bounds for a new surrogate loss are required. We devise a streamlined analysis that simplifies the process of deriving calibration functions for a large number of surrogate losses that have been proposed in the literature. The effort of deriving calibration functions is then surmised in verifying, for a chosen surrogate loss, a small number of conditions that we introduce. As case studies, we recover existing calibration functions for the well-known loss of Lee et al. (2004), and also provide novel calibration functions for well-known losses, including the one-versus-all loss and the logistic regression loss, plus a number of other losses that have been shown to be classification-calibrated in the past, but for which no calibration function had been derived.

stat.ML↗

Max-affine estimators for convex stochastic programming

In this paper, we consider two sequential decision making problems with a convexity structure, namely an energy storage optimization task and a multi-product assembly example. We formulate these problems in the stochastic programming framework and discuss an approximate dynamic programming technique for their solutions. As the cost-to-go functions are convex in these cases, we use max-affine estimates for their approximations. To train such a max-affine estimate, we provide a new convex regression algorithm, and evaluate it empirically for these planning scenarios.

math.OC↗

Chaining Bounds for Empirical Risk Minimization

This paper extends the standard chaining technique to prove excess risk upper bounds for empirical risk minimization with random design settings even if the magnitude of the noise and the estimates is unbounded. The bound applies to many loss functions besides the squared loss, and scales only with the sub-Gaussian or subexponential parameters without further statistical assumptions such as the bounded kurtosis condition over the hypothesis class. A detailed analysis is provided for slope constrained and penalized linear least squares regression with a sub-Gaussian setting, which often proves tight sample complexity bounds up to logartihmic factors.

stat.ML↗

DCM Bandits: Learning to Rank with Multiple Clicks

A search engine recommends to the user a list of web pages. The user examines this list, from the first page to the last, and clicks on all attractive pages until the user is satisfied. This behavior of the user can be described by the dependent click model (DCM). We propose DCM bandits, an online learning variant of the DCM where the goal is to maximize the probability of recommending satisfactory items, such as web pages. The main challenge of our learning problem is that we do not observe which attractive item is satisfactory. We propose a computationally-efficient learning algorithm for solving our problem, dcmKL-UCB; derive gap-dependent upper bounds on its regret under reasonable assumptions; and also prove a matching lower bound up to logarithmic factors. We evaluate our algorithm on synthetic and real-world problems, and show that it performs well even when our model is misspecified. This work presents the first practical and regret-optimal online algorithm for learning to rank with multiple clicks in a cascade-like click model.

cs.LG↗

Cumulative Prospect Theory Meets Reinforcement Learning: Prediction and Control

Cumulative prospect theory (CPT) is known to model human decisions well, with substantial empirical evidence supporting this claim. CPT works by distorting probabilities and is more general than the classic expected utility and coherent risk measures. We bring this idea to a risk-sensitive reinforcement learning (RL) setting and design algorithms for both estimation and control. The RL setting presents two particular challenges when CPT is applied: estimating the CPT objective requires estimations of the entire distribution of the value function and finding a randomized optimal policy. The estimation scheme that we propose uses the empirical distribution to estimate the CPT-value of a random variable. We then use this scheme in the inner loop of a CPT-value optimization procedure that is based on the well-known simulation optimization idea of simultaneous perturbation stochastic approximation (SPSA). We provide theoretical convergence guarantees for all the proposed algorithms and also illustrate the usefulness of CPT-based criteria in a traffic signal control application.

cs.LG↗

Conservative Bandits

We study a novel multi-armed bandit problem that models the challenge faced by a company wishing to explore new strategies to maximize revenue whilst simultaneously maintaining their revenue above a fixed baseline, uniformly over time. While previous work addressed the problem under the weaker requirement of maintaining the revenue constraint only at a given fixed time in the future, the algorithms previously proposed are unsuitable due to their design under the more stringent constraints. We consider both the stochastic and the adversarial settings, where we propose, natural, yet novel strategies and analyze the price for maintaining the constraints. Amongst other things, we prove both high probability and expectation bounds on the regret, while we also consider both the problem of maintaining the constraints with high probability or expectation. For the adversarial setting the price of maintaining the constraint appears to be higher, at least for the algorithm considered. A lower bound is given showing that the algorithm for the stochastic setting is almost optimal. Empirical results obtained in synthetic environments complement our theoretical findings.

stat.ML↗

Mixing Time Estimation in Reversible Markov Chains from a Single Sample Path

This article provides the first procedure for computing a fully data-dependent interval that traps the mixing time $t_{\text{mix}}$ of a finite reversible ergodic Markov chain at a prescribed confidence level. The interval is computed from a single finite-length sample path from the Markov chain, and does not require the knowledge of any parameters of the chain. This stands in contrast to previous approaches, which either only provide point estimates, or require a reset mechanism, or additional prior knowledge. The interval is constructed around the relaxation time $t_{\text{relax}}$, which is strongly related to the mixing time, and the width of the interval converges to zero roughly at a $\sqrt{n}$ rate, where $n$ is the length of the sample path. Upper and lower bounds are given on the number of samples required to achieve constant-factor multiplicative accuracy. The lower bounds indicate that, unless further restrictions are placed on the chain, no procedure can achieve this accuracy level before seeing each state at least $Ω(t_{\text{relax}})$ times on the average. Finally, future directions of research are identified.

cs.LG↗

Online Learning with Gaussian Payoffs and Side Observations

We consider a sequential learning problem with Gaussian payoffs and side information: after selecting an action $i$, the learner receives information about the payoff of every action $j$ in the form of Gaussian observations whose mean is the same as the mean payoff, but the variance depends on the pair $(i,j)$ (and may be infinite). The setup allows a more refined information transfer from one action to another than previous partial monitoring setups, including the recently introduced graph-structured feedback case. For the first time in the literature, we provide non-asymptotic problem-dependent lower bounds on the regret of any algorithm, which recover existing asymptotic problem-dependent lower bounds and finite-time minimax lower bounds available in the literature. We also provide algorithms that achieve the problem-dependent lower bound (up to some universal constant factor) or the minimax lower bounds (up to logarithmic factors).

stat.ML↗

Fast Cross-Validation for Incremental Learning

Cross-validation (CV) is one of the main tools for performance estimation and parameter tuning in machine learning. The general recipe for computing CV estimate is to run a learning algorithm separately for each CV fold, a computationally expensive process. In this paper, we propose a new approach to reduce the computational burden of CV-based performance estimation. As opposed to all previous attempts, which are specific to a particular learning model or problem domain, we propose a general method applicable to a large class of incremental learning algorithms, which are uniquely fitted to big data problems. In particular, our method applies to a wide range of supervised and unsupervised learning tasks with different performance criteria, as long as the base learning algorithm is incremental. We show that the running time of the algorithm scales logarithmically, rather than linearly, in the number of CV folds. Furthermore, the algorithm has favorable properties for parallel and distributed implementation. Experiments with state-of-the-art incremental learning algorithms confirm the practicality of the proposed method.

stat.ML↗

Optimal Resource Allocation with Semi-Bandit Feedback

We study a sequential resource allocation problem involving a fixed number of recurring jobs. At each time-step the manager should distribute available resources among the jobs in order to maximise the expected number of completed jobs. Allocating more resources to a given job increases the probability that it completes, but with a cut-off. Specifically, we assume a linear model where the probability increases linearly until it equals one, after which allocating additional resources is wasteful. We assume the difficulty of each job is unknown and present the first algorithm for this problem and prove upper and lower bounds on its regret. Despite its apparent simplicity, the problem has a rich structure: we show that an appropriate optimistic algorithm can improve its learning speed dramatically beyond the results one normally expects for similar problems as the problem becomes resource-laden.

cs.LG↗

Adaptive Monte Carlo via Bandit Allocation

We consider the problem of sequentially choosing between a set of unbiased Monte Carlo estimators to minimize the mean-squared-error (MSE) of a final combined estimate. By reducing this task to a stochastic multi-armed bandit problem, we show that well developed allocation strategies can be used to achieve an MSE that approaches that of the best estimator chosen in retrospect. We then extend these developments to a scenario where alternative estimators have different, possibly stochastic costs. The outcome is a new set of adaptive Monte Carlo strategies that provide stronger guarantees than previous approaches while offering practical advantages.

cs.AI↗

Online Learning under Delayed Feedback

Online learning with delayed feedback has received increasing attention recently due to its several applications in distributed, web-based learning problems. In this paper we provide a systematic study of the topic, and analyze the effect of delay on the regret of online learning algorithms. Somewhat surprisingly, it turns out that delay increases the regret in a multiplicative way in adversarial problems, and in an additive way in stochastic problems. We give meta-algorithms that transform, in a black-box fashion, algorithms developed for the non-delayed case into ones that can handle the presence of delays in the feedback loop. Modifications of the well-known UCB algorithm are also developed for the bandit problem with delayed feedback, with the advantage over the meta-algorithms that they can be implemented with lower complexity.

cs.LG↗

A Randomized Mirror Descent Algorithm for Large Scale Multiple Kernel Learning

We consider the problem of simultaneously learning to linearly combine a very large number of kernels and learn a good predictor based on the learnt kernel. When the number of kernels $d$ to be combined is very large, multiple kernel learning methods whose computational cost scales linearly in $d$ are intractable. We propose a randomized version of the mirror descent algorithm to overcome this issue, under the objective of minimizing the group $p$-norm penalized empirical risk. The key to achieve the required exponential speed-up is the computationally efficient construction of low-variance estimates of the gradient. We propose importance sampling based estimates, and find that the ideal distribution samples a coordinate with a probability proportional to the magnitude of the corresponding gradient. We show the surprising result that in the case of learning the coefficients of a polynomial kernel, the combinatorial structure of the base kernels to be combined allows the implementation of sampling from this distribution to run in $O(\log(d))$ time, making the total computational cost of the method to achieve an $ε$-optimal solution to be $O(\log(d)/ε^2)$, thereby allowing our method to operate for very large values of $d$. Experiments with simulated and real data confirm that the new algorithm is computationally more efficient than its state-of-the-art alternatives.

cs.LG↗