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Dacheng Tao

Publications and source records attributed to Dacheng Tao.

At least 127 records · Page 7Linked to original sources

TimeAPN: Adaptive Amplitude-Phase Non-Stationarity Normalization for Time Series Forecasting

Non-stationarity is a fundamental challenge in multivariate long-term time series forecasting, often manifested as rapid changes in amplitude and phase. These variations lead to severe distribution shifts and consequently degrade predictive performance. Existing normalization-based methods primarily rely on first- and second-order statistics, implicitly assuming that distributions evolve smoothly and overlooking fine-grained temporal dynamics. To address these limitations, we propose TimeAPN, an Adaptive Amplitude-Phase Non-Stationarity Normalization framework that explicitly models and predicts non-stationary factors from both the time and frequency domains. Specifically, TimeAPN first models the mean sequence jointly in the time and frequency domains, and then forecasts its evolution over future horizons. Meanwhile, phase information is extracted in the frequency domain, and the phase discrepancy between the predicted and ground-truth future sequences is explicitly modeled to capture temporal misalignment. Furthermore, TimeAPN incorporates amplitude information into an adaptive normalization mechanism, enabling the model to effectively account for abrupt fluctuations in signal energy. The predicted non-stationary factors are subsequently integrated with the backbone forecasting outputs through a collaborative de-normalization process to reconstruct the final non-stationary time series. The proposed framework is model-agnostic and can be seamlessly integrated with various forecasting backbones. Extensive experiments on seven real-world multivariate datasets demonstrate that TimeAPN consistently improves long-term forecasting accuracy across multiple prediction horizons and outperforms state-of-the-art reversible normalization methods.

cs.LG↗

GlyphPrinter: Region-Grouped Direct Preference Optimization for Glyph-Accurate Visual Text Rendering

Generating accurate glyphs for visual text rendering is essential yet challenging. Existing methods typically enhance text rendering by training on a large amount of high-quality scene text images, but the limited coverage of glyph variations and excessive stylization often compromise glyph accuracy, especially for complex or out-of-domain characters. Some methods leverage reinforcement learning to alleviate this issue, yet their reward models usually depend on text recognition systems that are insensitive to fine-grained glyph errors, so images with incorrect glyphs may still receive high rewards. Inspired by Direct Preference Optimization (DPO), we propose GlyphPrinter, a preference-based text rendering method that eliminates reliance on explicit reward models. However, the standard DPO objective only models overall preference between two samples, which is insufficient for visual text rendering where glyph errors typically occur in localized regions. To address this issue, we construct the GlyphCorrector dataset with region-level glyph preference annotations and propose Region-Grouped DPO (R-GDPO), a region-based objective that optimizes inter- and intra-sample preferences over annotated regions, substantially enhancing glyph accuracy. Furthermore, we introduce Regional Reward Guidance, an inference strategy that samples from an optimal distribution with controllable glyph accuracy. Extensive experiments demonstrate that the proposed GlyphPrinter outperforms existing methods in glyph accuracy while maintaining a favorable balance between stylization and precision.

cs.CV↗

GeoZero: Incentivizing Reasoning from Scratch on Geospatial Scenes

Multimodal large language models (MLLMs) have undergone rapid development in advancing geospatial scene understanding. Recent studies have sought to enhance the reasoning capabilities of remote sensing MLLMs, typically through cold-start training with elaborately curated chain-of-thought (CoT) data. However, this approach not only incurs substantial annotation costs but also introduces human biases that may limit the diversity of model reasoning. To address these challenges, we propose GeoZero, a framework that enables MLLMs to perform geospatial reasoning without any predefined CoT supervision. Specifically, we construct two datasets, GeoZero-Instruct and GeoZero-Hard. GeoZero-Instruct allows the model to acquire preliminary geospatial knowledge through supervised fine-tuning, while GeoZero-Hard stimulates deep reasoning during the subsequent reinforcement learning stage. Furthermore, we introduce Answer-Anchored Group Relative Policy Optimization (A$^2$GRPO), where the reasoning process is regularized by the model's own answers, encouraging diverse yet accurate thinking. Extensive experiments on multiple remote sensing vision-language benchmarks demonstrate that GeoZero not only surpasses existing state-of-the-art methods but also fosters universal emergent reasoning capabilities across diverse geospatial tasks. Code, data, and models are available at https://github.com/MiliLab/GeoZero.

cs.CV↗

CtrlAttack: A Unified Attack on World-Model Control in Diffusion Models

Diffusion-based image-to-video (I2V) models increasingly exhibit world-model-like properties by implicitly capturing temporal dynamics. However, existing studies have mainly focused on visual quality and controllability, and the robustness of the state transition learned by the model remains understudied. To fill this gap, we are the first to analyze the vulnerability of I2V models, find that temporal control mechanisms constitute a new attack surface, and reveal the challenge of modeling them uniformly under different attack settings. Based on this, we propose a trajectory-control attack, called CtrlAttack, to interfere with state evolution during the generation process. Specifically, we represent the perturbation as a low-dimensional velocity field and construct a continuous displacement field via temporal integration, thereby affecting the model's state transitions while maintaining temporal consistency; meanwhile, we map the perturbation to the observation space, making the method applicable to both white-box and black-box attack settings. Experimental results show that even under low-dimensional and strongly regularized perturbation constraints, our method can still significantly disrupt temporal consistency by increasing the attack success rate (ASR) to over 90% in the white-box setting and over 80% in the black-box setting, while keeping the variation of the FID and FVD within 6 and 130, respectively, thus revealing the potential security risk of I2V models at the level of state dynamics.

cs.CV↗

Try, Check and Retry: A Divide-and-Conquer Framework for Boosting Long-context Tool-Calling Performance of LLMs

Tool-calling empowers Large Language Models (LLMs) to interact with external environments. However, current methods often struggle to handle massive and noisy candidate tools in long-context tool-calling tasks, limiting their real-world application. To this end, we propose Tool-DC, a Divide-and-Conquer framework for boosting tool-calling performance of LLMs. The core of Tool-DC is to reduce the reasoning difficulty and make full use of self-reflection ability of LLMs via a "Try-Check-Retry" paradigm. Specifically, Tool-DC involves two variants: 1) the training-free Tool-DC (TF), which is plug-and-play and flexible; 2) the training-based Tool-DC (TB), which is more inference-efficient. Extensive experiments show that both Tool-DC methods outperform their counterparts by a clear margin. Tool-DC (TF) brings up to +25.10% average gains against the baseline on BFCL and ACEBench benchmarks, while Tool-DC (TB) enables Qwen2.5-7B to achieve comparable or even better performance than proprietary LLMs, e.g., OpenAI o3 and Claude-Haiku-4.5.

cs.CL↗

Deepfake Generation and Detection: A Benchmark and Survey

Deepfake is a technology dedicated to creating highly realistic facial images and videos under specific conditions, which has significant application potential in fields such as entertainment, movie production, digital human creation, to name a few. With the advancements in deep learning, techniques primarily represented by Variational Autoencoders and Generative Adversarial Networks have achieved impressive generation results. More recently, the emergence of diffusion models with powerful generation capabilities has sparked a renewed wave of research. In addition to deepfake generation, corresponding detection technologies continuously evolve to regulate the potential misuse of deepfakes, such as for privacy invasion and phishing attacks. This survey comprehensively reviews the latest developments in deepfake generation and detection, summarizing and analyzing current state-of-the-arts in this rapidly evolving field. We first unify task definitions, comprehensively introduce datasets and metrics, and discuss developing technologies. Then, we discuss the development of several related sub-fields and focus on researching four representative deepfake fields: face swapping, face reenactment, talking face generation, and facial attribute editing, as well as forgery detection. Subsequently, we comprehensively benchmark representative methods on popular datasets for each field, fully evaluating the latest and influential published works. Finally, we analyze challenges and future research directions of the discussed fields.

cs.CV↗

A Simple "Motivation" Can Enhance Reinforcement Finetuning of Large Reasoning Models

Reinforcement Learning with Verifiable Rewards~(RLVR) has emerged as a powerful learn-to-reason paradigm for large reasoning models to tackle complex tasks. However, the current RLVR paradigm is still not efficient enough, as it works in a trial-and-error manner. To perform better, the model needs to explore the reward space by numerously generating responses and learn from fragmented reward signals, blind to the overall reward patterns. Fortunately, verifiable rewards make the natural language description of the reward function possible, and meanwhile, LLMs have demonstrated strong in-context learning ability. This motivates us to explore if large reasoning models can benefit from a \textbf{motivation} of the task, \textit{i.e.}, awareness of the reward function, during the reinforcement finetuning process, as we humans sometimes do when learning. In this paper, we introduce \textit{\textbf{M}otivation-\textbf{e}nhanced \textbf{R}einforcement \textbf{F}inetuning}~(\textbf{MeRF}), an intuitive yet effective method enhancing reinforcement finetuning of LLMs by involving \emph{``telling LLMs rules of the game''}. Specifically, \textbf{MeRF} directly injects the reward specification into the prompt, which serves as an in-context motivation for the model to be aware of the optimization objective. This simple modification leverages the in-context learning ability of LLMs, aligning generation with optimization, thereby incentivizing the model to generate desired outputs from both inner motivation and external reward. Empirical evaluations demonstrate that \textbf{MeRF} achieves substantial performance gains over the RLVR baseline. Moreover, ablation studies show that MeRF performs better with greater consistency between the in-context motivation and the external reward function, while the model also demonstrates an ability to adapt to misleading motivations through reinforcement finetuning.

cs.CL↗

OptMerge: Unifying Multimodal LLM Capabilities and Modalities via Model Merging

Foundation models update slowly due to resource-intensive training, whereas domain-specific models evolve rapidly between releases. Model merging seeks to combine multiple expert models into a single, more capable model, reducing storage and serving costs while supporting decentralized development. Despite its potential, previous studies have primarily focused on merging visual classification models or Large Language Models (LLMs) for code and math tasks. Recently, Multimodal LLMs (MLLMs) that extend LLMs through large-scale multimodal training have gained traction. However, there lacks a benchmark for model merging research that clearly divides the tasks for MLLM training and evaluation. In this paper, $\textbf{(i)}$ we introduce a model merging benchmark for MLLMs, which includes multiple tasks such as VQA, Geometry, Chart, OCR, and Grounding, studying both LoRA and full fine-tuning models. Moreover, we explore how model merging can combine different modalities (e.g., vision-language, audio-language, and video-language models), moving toward the Omni-language model. $\textbf{(ii)}$ We implement 10 model merging algorithms on the benchmark. Furthermore, we propose a novel method that removes noise from task vectors and robustly optimizes the merged vector based on a loss defined over task vector interactions, achieving an average performance gain of 2.48%. $\textbf{(iii)}$ We find that model merging offers a promising way for building improved MLLMs without requiring training data. Our results also demonstrate that the complementarity among multiple modalities outperforms individual modalities.

cs.AI↗

ACE-Brain-0: Spatial Intelligence as a Shared Scaffold for Universal Embodiments

Universal embodied intelligence demands robust generalization across heterogeneous embodiments, such as autonomous driving, robotics, and unmanned aerial vehicles (UAVs). However, existing embodied brain in training a unified model over diverse embodiments frequently triggers long-tail data, gradient interference, and catastrophic forgetting, making it notoriously difficult to balance universal generalization with domain-specific proficiency. In this report, we introduce ACE-Brain-0, a generalist foundation brain that unifies spatial reasoning, autonomous driving, and embodied manipulation within a single multimodal large language model~(MLLM). Our key insight is that spatial intelligence serves as a universal scaffold across diverse physical embodiments: although vehicles, robots, and UAVs differ drastically in morphology, they share a common need for modeling 3D mental space, making spatial cognition a natural, domain-agnostic foundation for cross-embodiment transfer. Building on this insight, we propose the Scaffold-Specialize-Reconcile~(SSR) paradigm, which first establishes a shared spatial foundation, then cultivates domain-specialized experts, and finally harmonizes them through data-free model merging. Furthermore, we adopt Group Relative Policy Optimization~(GRPO) to strengthen the model's comprehensive capability. Extensive experiments demonstrate that ACE-Brain-0 achieves competitive and even state-of-the-art performance across 24 spatial and embodiment-related benchmarks.

cs.RO↗

VeriWeb: Verifiable Long-Chain Web Benchmark for Agentic Information-Seeking

Recent advances have showcased the extraordinary capabilities of Large Language Model (LLM) agents in tackling web-based information-seeking tasks. However, existing efforts mainly focus on single-fact retrieval and rely on outcome-only verification, thereby limiting their scalability in realistic knowledge-intensive scenarios that involve long-horizon web tasks requiring large-scale retrieval and synthesis of information from diverse sources. In this work, we introduce VeriWeb, a novel verifiable long-chain web benchmark designed to facilitate the evaluation and development of web agents within realistic web environments. Our benchmark emphasizes two critical dimensions: (1) long-chain complexity, encompassing both breadth- and depth-oriented search tasks to assess how effectively web agents ensure comprehensive information coverage and consistent context tracking in multi-hop reasoning; and (2) subtask-level verifiability, where tasks are decomposed into a sequence of interdependent verifiable subtasks. This structure enables diverse exploration strategies within each subtask, while ensuring that each subtask-level answer remains unchanged and verifiable. The benchmark consists of 302 tasks across five real-world domains, each with a complete trajectory demonstration, annotated by human experts. Extensive experiments on VeriWeb using various agents powered by different foundation models reveal significant performance gaps in handling long-horizon web tasks, highlighting the need for more powerful agentic information-seeking capabilities.

cs.HC↗

Aligning Few-Step Diffusion Models with Dense Reward Difference Learning

Few-step diffusion models enable efficient high-resolution image synthesis but struggle to align with specific downstream objectives due to limitations of existing reinforcement learning (RL) methods in low-step regimes with limited state spaces and suboptimal sample quality. To address this, we propose Stepwise Diffusion Policy Optimization (SDPO), a novel RL framework tailored for few-step diffusion models. SDPO introduces a dual-state trajectory sampling mechanism, tracking both noisy and predicted clean states at each step to provide dense reward feedback and enable low-variance, mixed-step optimization. For further efficiency, we develop a latent similarity-based dense reward prediction strategy to minimize costly dense reward queries. Leveraging these dense rewards, SDPO optimizes a dense reward difference learning objective that enables more frequent and granular policy updates. Additional refinements, including stepwise advantage estimates, temporal importance weighting, and step-shuffled gradient updates, further enhance long-term dependency, low-step priority, and gradient stability. Our experiments demonstrate that SDPO consistently delivers superior reward-aligned results across diverse few-step settings and tasks. Code is available at https://github.com/ZiyiZhang27/sdpo.

cs.LG↗

A Comprehensive Survey on Underwater Image Enhancement Based on Deep Learning

Underwater image enhancement (UIE) presents a significant challenge within computer vision research. Despite the development of numerous UIE algorithms, a thorough and systematic review is still absent. To foster future advancements, we provide a detailed overview of the UIE task from several perspectives. Firstly, we introduce the physical models, data construction processes, evaluation metrics, and loss functions. Secondly, we categorize and discuss recent algorithms based on their contributions, considering six aspects: network architecture, learning strategy, learning stage, auxiliary tasks, domain perspective, and disentanglement fusion. Thirdly, due to the varying experimental setups in the existing literature, a comprehensive and unbiased comparison is currently unavailable. To address this, we perform both quantitative and qualitative evaluations of state-of-the-art algorithms across multiple benchmark datasets. Lastly, we identify key areas for future research in UIE. A collection of resources for UIE can be found at {https://github.com/YuZhao1999/UIE}.

cs.CV↗

When World Models Dream Wrong: Physical-Conditioned Adversarial Attacks against World Models

Generative world models (WMs) are increasingly used to synthesize controllable, sensor-conditioned driving videos, yet their reliance on physical priors exposes novel attack surfaces. In this paper, we present Physical-Conditioned World Model Attack (PhysCond-WMA), the first white-box world model attack that perturbs physical-condition channels, such as HDMap embeddings and 3D-box features, to induce semantic, logic, or decision-level distortion while preserving perceptual fidelity. PhysCond-WMA is optimized in two stages: (1) a quality-preserving guidance stage that constrains reverse-diffusion loss below a calibrated threshold, and (2) a momentum-guided denoising stage that accumulates target-aligned gradients along the denoising trajectory for stable, temporally coherent semantic shifts. Extensive experimental results demonstrate that our approach remains effective while increasing FID by about 9% on average and FVD by about 3.9% on average. Under the targeted attack setting, the attack success rate (ASR) reaches 0.55. Downstream studies further show tangible risk, which using attacked videos for training decreases 3D detection performance by about 4%, and worsens open-loop planning performance by about 20%. These findings has for the first time revealed and quantified security vulnerabilities in generative world models, driving more comprehensive security checkers.

cs.LG↗

TrapFlow: Controllable Website Fingerprinting Defense via Dynamic Backdoor Learning

Website fingerprinting (WF) attacks, which covertly monitor user communications to identify the web pages they visit, pose a serious threat to user privacy. Existing WF defenses attempt to reduce attack accuracy by disrupting traffic patterns, but attackers can retrain their models to adapt, making these defenses ineffective. Meanwhile, their high overhead limits deployability. To overcome these limitations, we introduce a novel controllable website fingerprinting defense called TrapFlow based on backdoor learning. TrapFlow exploits the tendency of neural networks to memorize subtle patterns by injecting crafted trigger sequences into targeted website traffic, causing the attacker model to build incorrect associations during training. If the attacker attempts to adapt by training on such noisy data, TrapFlow ensures that the model internalizes the trigger as a dominant feature, leading to widespread misclassification across unrelated websites. Conversely, if the attacker ignores these patterns and trains only on clean data, the trigger behaves as an adversarial patch at inference time, causing model misclassification. To achieve this dual effect, we optimize the trigger using a Fast Levenshtein like distance to maximize both its learnability and its distinctiveness from normal traffic. Experiments show that TrapFlow significantly reduces the accuracy of the RF attack from 99 percent to 6 percent with 74 percent data overhead. This compares favorably against two state of the art defenses: FRONT reduces accuracy by only 2 percent at a similar overhead, while Palette achieves 32 percent accuracy but with 48 percent more overhead. We further validate the practicality of our method in a real Tor network environment.

cs.CR↗

BadCLIP++: Stealthy and Persistent Backdoors in Multimodal Contrastive Learning

Research on backdoor attacks against multimodal contrastive learning models faces two key challenges: stealthiness and persistence. Existing methods often fail under strong detection or continuous fine-tuning, largely due to (1) cross-modal inconsistency that exposes trigger patterns and (2) gradient dilution at low poisoning rates that accelerates backdoor forgetting. These coupled causes remain insufficiently modeled and addressed. We propose BadCLIP++, a unified framework that tackles both challenges. For stealthiness, we introduce a semantic-fusion QR micro-trigger that embeds imperceptible patterns near task-relevant regions, preserving clean-data statistics while producing compact trigger distributions. We further apply target-aligned subset selection to strengthen signals at low injection rates. For persistence, we stabilize trigger embeddings via radius shrinkage and centroid alignment, and stabilize model parameters through curvature control and elastic weight consolidation, maintaining solutions within a low-curvature wide basin resistant to fine-tuning. We also provide the first theoretical analysis showing that, within a trust region, gradients from clean fine-tuning and backdoor objectives are co-directional, yielding a non-increasing upper bound on attack success degradation. Experiments demonstrate that with only 0.3% poisoning, BadCLIP++ achieves 99.99% attack success rate (ASR) in digital settings, surpassing baselines by 11.4 points. Across nineteen defenses, ASR remains above 99.90% with less than 0.8% drop in clean accuracy. The method further attains 65.03% success in physical attacks and shows robustness against watermark removal defenses.

cs.CV↗

Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generation

Despite advances in dance generation, most methods are trained in the skeletal domain and ignore mesh-level physical constraints. As a result, motions that look plausible as joint trajectories often exhibit body self-penetration and Foot-Ground Contact (FGC) anomalies when visualized with a human body mesh, reducing the aesthetic appeal of generated dances and limiting their real-world applications. We address this skeleton-to-mesh gap by deriving physics-based rewards from the body mesh and applying Reinforcement Learning Fine-Tuning (RLFT) to steer the diffusion model toward physically plausible motion synthesis under mesh visualization. Our reward design combines (i) an imitation reward that measures a motion's general plausibility by its imitability in a physical simulator (penalizing penetration and foot skating), and (ii) a Foot-Ground Deviation (FGD) reward with test-time FGD guidance to better capture the dynamic foot-ground interaction in dance. However, we find that the physics-based rewards tend to push the model to generate freezing motions for fewer physical anomalies and better imitability. To mitigate it, we propose an anti-freezing reward to preserve motion dynamics while maintaining physical plausibility. Experiments on multiple dance datasets consistently demonstrate that our method can significantly improve the physical plausibility of generated motions, yielding more realistic and aesthetically pleasing dances. The project page is available at: https://jjd1123.github.io/Skeleton2Stage/

cs.CV↗

What Makes Value Learning Efficient in Residual Reinforcement Learning?

Residual reinforcement learning (RL) enables stable online refinement of expressive pretrained policies by freezing the base and learning only bounded corrections. However, value learning in residual RL poses unique challenges that remain poorly understood. In this work, we identify two key bottlenecks: cold start pathology, where the critic lacks knowledge of the value landscape around the base policy, and structural scale mismatch, where the residual contribution is dwarfed by the base action. Through systematic investigation, we uncover the mechanisms underlying these bottlenecks, revealing that simple yet principled solutions suffice: base-policy transitions serve as an essential value anchor for implicit warmup, and critic normalization effectively restores representation sensitivity for discerning value differences. Based on these insights, we propose DAWN (Data-Anchored Warmup and Normalization), a minimal approach targeting efficient value learning in residual RL. By addressing these bottlenecks, DAWN demonstrates substantial efficiency gains across diverse benchmarks, policy architectures, and observation modalities.

cs.LG↗

Plasticine: Accelerating Research in Plasticity-Motivated Deep Reinforcement Learning

Developing lifelong learning agents is crucial for artificial general intelligence (AGI). However, deep reinforcement learning (RL) systems often suffer from plasticity loss, where neural networks gradually lose their ability to adapt during training. Despite its significance, this field lacks unified benchmarks and evaluation protocols. We introduce Plasticine, the first open-source framework for benchmarking plasticity optimization in deep RL. Plasticine provides single-file implementations of over 13 mitigation methods, 6 evaluation metrics, and learning scenarios with increasing non-stationarity levels from standard to continually varying environments. This framework enables researchers to systematically quantify plasticity loss, evaluate mitigation strategies, and analyze plasticity dynamics across different contexts. Our documentation, examples, and source code are available at https://github.com/RLE-Foundation/Plasticine.

cs.LG↗