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Daesik Kim

Publications and source records attributed to Daesik Kim.

18 recordsLinked to original sources

Landau theory of quenched criticality in linear in-context learning

In-context learning (ICL) allows a pretrained model to infer a new task from examples supplied in its prompt without updating its parameters. In linear models of ICL, the prediction error develops a double-descent singularity when the number of pretraining samples becomes comparable to the number of learnable parameters. We formulate this interpolation singularity as a critical phenomenon of a quenched disordered system. By comparing annealed and quenched descriptions of the same linear ICL model, we identify the connected sample-to-sample fluctuations of the learned parameters as the microscopic origin of the singular error. A Landau potential is constructed by integrating the cavity self-consistency equation for the renormalized ridge parameter $\xi$. The role of (magnetization) order parameter is played by $\xi$, while the bare ridge parameter $\lambda$ becomes its conjugate magnetic field. The normalized sample complexity $\tau$ acts as a temperature and the double-descent singularity occurs at the critical temperature $\tau_c =1$. The Landau susceptibility is precisely the quantity that diverges in the fluctuation contribution to the prediction error. The order parameter is closely related to the fraction of zero eigenvalues of the empirical relaxation matrix in the ridgeless limit, which define flat directions in the learning dynamics. The Landau theory is generically cubic in the order parameter with critical exponents $(\beta_{\rm cr},\delta_{\rm cr},\gamma_{\rm cr})=(1,2,1)$. In the large-context regime, there appears a pseudogap-like regime characterized by suppressed order parameter. Predictions of the Landau theory are independently confirmed from numerical solutions of the original learning problem with good quantitative agreement. Our results pave the way for solid statistical-physics understanding of the interpolation criticality in linear in-context learning.

cond-mat.dis-nn

Spin-orbit-induced quantum chiral phases

The scalar spin chirality (SSC), whose nonzero value $\langle {\bf S}_i \cdot ({\bf S}_j \times {\bf S}_k) \rangle \neq 0$ implies the breaking of time-reversal and certain point-group symmetries in the ground state, is a key quantity characterizing chiral magnetism in both classical and quantum settings. The classical SSC is manifested, for instance, in skyrmion crystal phase, while the quantum SSC is still highly sought after in various frustrated spin-1/2 models. An interesting possibility that has not been explored so far is the case in which SSC is symmetry-wise allowed, yet remains zero classically due to the collinear or coplanar arrangement of spins, but is generated by virtue of quantum fluctuation. We demonstrate the existence of precisely such a phase in a spin-1/2 triangular-lattice model with XXZ interaction, spin-orbit-induced exchange interactions, and an external magnetic field. Using iDMRG, we thoroughly map out the phase diagram of the model and identify several phases with coexisting magnetic order and SSC. The nonzero SSC arises despite the classical magnetic order being collinear or coplanar. We provide detailed magnon analysis to ascribe its origin to quantum fluctuations around classical magnetic order. The estimate of SSC from magnon analysis agrees with iDMRG results quantitatively. We map out the magnon spectrum and its Berry curvature, culminating in the prediction of finite thermal Hall conductivity in these phases with SSC.

cond-mat.str-el

Projector, Neural, and Tensor-Network Representations of $\mathbb{Z}_N$ Cluster and Dipolar-cluster SPT States

The $\mathbb{Z}_N$ cluster-state wavefunction, a paradigmatic example of symmetry-protected topological (SPT) order with $\mathbb{Z}_N \times \mathbb{Z}_N$ symmetry, is expressed in various equivalent ways. We identify the projector-based scheme called the $P$-representation as the efficient way to express cluster and dipolar cluster state's wavefunctions. Employing the restricted Boltzmann machine scheme to re-write the interaction matrix in the $P$-representation in terms of neural weight matrices allows us to develop the neural quantum state (NQS) and the matrix product state (MPS) representations of the same state. The NQS and MPS representations differ only in the way the weight matrices are split and grouped together in a matrix product. For both $\mathbb{Z}_N$ cluster and dipolar cluster states, we derive in closed form the weight function $W(s,h)$ that couples physical spins $s$ to hidden variables $h$, generalizing the previous construction for $Z_2$ cluster states to $\mathbb{Z}_N$. For the dipolar cluster state protected by two charge and two dipole symmetries, the procedure we have developed leads to the tensor product state (TPS) representation of the wavefunction where each local tensor carries three virtual indices connecting a given site to two nearest neighbors and one further neighbor. We benchmark the resulting TPS construction against conventional MPS representation using density-matrix renormalization group simulations and argue that the TPS could offer a more efficient representation for some modulated SPT states. As a by-product of the investigation, we generalize the previous $Z_2$ matrix product operator construction of the Kramers-Wannier (KW) operator to $\mathbb{Z}_N$ and interprets it as the dipolar generalization of the discrete Fourier transform on $\mathbb{Z}_N$ variables. The new interpretation naturally explains why the KW map is non-invertible.

cond-mat.dis-nn

Nearly Zero-Cost Protection Against Mimicry by Personalized Diffusion Models

Recent advancements in diffusion models revolutionize image generation but pose risks of misuse, such as replicating artworks or generating deepfakes. Existing image protection methods, though effective, struggle to balance protection efficacy, invisibility, and latency, thus limiting practical use. We introduce perturbation pre-training to reduce latency and propose a mixture-of-perturbations approach that dynamically adapts to input images to minimize performance degradation. Our novel training strategy computes protection loss across multiple VAE feature spaces, while adaptive targeted protection at inference enhances robustness and invisibility. Experiments show comparable protection performance with improved invisibility and drastically reduced inference time. The code and demo are available at https://webtoon.github.io/impasto

cs.CV

Imperceptible Protection against Style Imitation from Diffusion Models

Recent progress in diffusion models has profoundly enhanced the fidelity of image generation, but it has raised concerns about copyright infringements. While prior methods have introduced adversarial perturbations to prevent style imitation, most are accompanied by the degradation of artworks' visual quality. Recognizing the importance of maintaining this, we introduce a visually improved protection method while preserving its protection capability. To this end, we devise a perceptual map to highlight areas sensitive to human eyes, guided by instance-aware refinement, which refines the protection intensity accordingly. We also introduce a difficulty-aware protection by predicting how difficult the artwork is to protect and dynamically adjusting the intensity based on this. Lastly, we integrate a perceptual constraints bank to further improve the imperceptibility. Results show that our method substantially elevates the quality of the protected image without compromising on protection efficacy.

cs.CV

DreamStyler: Paint by Style Inversion with Text-to-Image Diffusion Models

Recent progresses in large-scale text-to-image models have yielded remarkable accomplishments, finding various applications in art domain. However, expressing unique characteristics of an artwork (e.g. brushwork, colortone, or composition) with text prompts alone may encounter limitations due to the inherent constraints of verbal description. To this end, we introduce DreamStyler, a novel framework designed for artistic image synthesis, proficient in both text-to-image synthesis and style transfer. DreamStyler optimizes a multi-stage textual embedding with a context-aware text prompt, resulting in prominent image quality. In addition, with content and style guidance, DreamStyler exhibits flexibility to accommodate a range of style references. Experimental results demonstrate its superior performance across multiple scenarios, suggesting its promising potential in artistic product creation.

cs.CV

Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Models

We propose a 3D generation pipeline that uses diffusion models to generate realistic human digital avatars. Due to the wide variety of human identities, poses, and stochastic details, the generation of 3D human meshes has been a challenging problem. To address this, we decompose the problem into 2D normal map generation and normal map-based 3D reconstruction. Specifically, we first simultaneously generate realistic normal maps for the front and backside of a clothed human, dubbed dual normal maps, using a pose-conditional diffusion model. For 3D reconstruction, we "carve" the prior SMPL-X mesh to a detailed 3D mesh according to the normal maps through mesh optimization. To further enhance the high-frequency details, we present a diffusion resampling scheme on both body and facial regions, thus encouraging the generation of realistic digital avatars. We also seamlessly incorporate a recent text-to-image diffusion model to support text-based human identity control. Our method, namely, Chupa, is capable of generating realistic 3D clothed humans with better perceptual quality and identity variety.

cs.CV

AesPA-Net: Aesthetic Pattern-Aware Style Transfer Networks

To deliver the artistic expression of the target style, recent studies exploit the attention mechanism owing to its ability to map the local patches of the style image to the corresponding patches of the content image. However, because of the low semantic correspondence between arbitrary content and artworks, the attention module repeatedly abuses specific local patches from the style image, resulting in disharmonious and evident repetitive artifacts. To overcome this limitation and accomplish impeccable artistic style transfer, we focus on enhancing the attention mechanism and capturing the rhythm of patterns that organize the style. In this paper, we introduce a novel metric, namely pattern repeatability, that quantifies the repetition of patterns in the style image. Based on the pattern repeatability, we propose Aesthetic Pattern-Aware style transfer Networks (AesPA-Net) that discover the sweet spot of local and global style expressions. In addition, we propose a novel self-supervisory task to encourage the attention mechanism to learn precise and meaningful semantic correspondence. Lastly, we introduce the patch-wise style loss to transfer the elaborate rhythm of local patterns. Through qualitative and quantitative evaluations, we verify the reliability of the proposed pattern repeatability that aligns with human perception, and demonstrate the superiority of the proposed framework.

cs.CV

DiffBlender: Composable and Versatile Multimodal Text-to-Image Diffusion Models

In this study, we aim to enhance the capabilities of diffusion-based text-to-image (T2I) generation models by integrating diverse modalities beyond textual descriptions within a unified framework. To this end, we categorize widely used conditional inputs into three modality types: structure, layout, and attribute. We propose a multimodal T2I diffusion model, which is capable of processing all three modalities within a single architecture without modifying the parameters of the pre-trained diffusion model, as only a small subset of components is updated. Our approach sets new benchmarks in multimodal generation through extensive quantitative and qualitative comparisons with existing conditional generation methods. We demonstrate that DiffBlender effectively integrates multiple sources of information and supports diverse applications in detailed image synthesis. The code and demo are available at https://github.com/sungnyun/diffblender.

cs.CV

Guiding Users to Where to Give Color Hints for Efficient Interactive Sketch Colorization via Unsupervised Region Prioritization

Existing deep interactive colorization models have focused on ways to utilize various types of interactions, such as point-wise color hints, scribbles, or natural-language texts, as methods to reflect a user's intent at runtime. However, another approach, which actively informs the user of the most effective regions to give hints for sketch image colorization, has been under-explored. This paper proposes a novel model-guided deep interactive colorization framework that reduces the required amount of user interactions, by prioritizing the regions in a colorization model. Our method, called GuidingPainter, prioritizes these regions where the model most needs a color hint, rather than just relying on the user's manual decision on where to give a color hint. In our extensive experiments, we show that our approach outperforms existing interactive colorization methods in terms of the conventional metrics, such as PSNR and FID, and reduces required amount of interactions.

cs.CV

Cross-Domain Style Mixing for Face Cartoonization

Cartoon domain has recently gained increasing popularity. Previous studies have attempted quality portrait stylization into the cartoon domain; however, this poses a great challenge since they have not properly addressed the critical constraints, such as requiring a large number of training images or the lack of support for abstract cartoon faces. Recently, a layer swapping method has been used for stylization requiring only a limited number of training images; however, its use cases are still narrow as it inherits the remaining issues. In this paper, we propose a novel method called Cross-domain Style mixing, which combines two latent codes from two different domains. Our method effectively stylizes faces into multiple cartoon characters at various face abstraction levels using only a single generator without even using a large number of training images.

cs.CV

Vehicle Image Generation Going Well with The Surroundings

Since the generative neural networks have made a breakthrough in the image generation problem, lots of researches on their applications have been studied such as image restoration, style transfer and image completion. However, there has been few research generating objects in uncontrolled real-world environments. In this paper, we propose a novel approach for vehicle image generation in real-world scenes. Using a subnetwork based on a precedent work of image completion, our model makes the shape of an object. Details of objects are trained by an additional colorization and refinement subnetwork, resulting in a better quality of generated objects. Unlike many other works, our method does not require any segmentation layout but still makes a plausible vehicle in the image. We evaluate our method by using images from Berkeley Deep Drive (BDD) and Cityscape datasets, which are widely used for object detection and image segmentation problems. The adequacy of the generated images by the proposed method has also been evaluated using a widely utilized object detection algorithm and the FID score.

cs.CV

Maximizing Cosine Similarity Between Spatial Features for Unsupervised Domain Adaptation in Semantic Segmentation

We propose a novel method that tackles the problem of unsupervised domain adaptation for semantic segmentation by maximizing the cosine similarity between the source and the target domain at the feature level. A segmentation network mainly consists of two parts, a feature extractor and a classification head. We expect that if we can make the two domains have small domain gap at the feature level, they would also have small domain discrepancy at the classification head. Our method computes a cosine similarity matrix between the source feature map and the target feature map, then we maximize the elements exceeding a threshold to guide the target features to have high similarity with the most similar source feature. Moreover, we use a class-wise source feature dictionary which stores the latest features of the source domain to prevent the unmatching problem when computing the cosine similarity matrix and be able to compare a target feature with various source features from various images. Through extensive experiments, we verify that our method gains performance on two unsupervised domain adaptation tasks (GTA5$\to$ Cityscaspes and SYNTHIA$\to$ Cityscapes).

cs.CV

From Attack to Protection: Leveraging Watermarking Attack Network for Advanced Add-on Watermarking

Multi-bit watermarking (MW) has been designed to enhance resistance against watermarking attacks, such as signal processing operations and geometric distortions. Various benchmark tools exist to assess this robustness through simulated attacks on watermarked images. However, these tools often fail to capitalize on the unique attributes of the targeted MW and typically neglect the aspect of visual quality, a critical factor in practical applications. To overcome these shortcomings, we introduce a watermarking attack network (WAN), a fully trainable watermarking benchmark tool designed to exploit vulnerabilities within MW systems and induce watermark bit inversions, significantly diminishing watermark extractability. The proposed WAN employs an architecture based on residual dense blocks, which is adept at both local and global feature learning, thereby maintaining high visual quality while obstructing the extraction of embedded information. Our empirical results demonstrate that the WAN effectively undermines various block-based MW systems while minimizing visual degradation caused by attacks. This is facilitated by our novel watermarking attack loss, which is specifically crafted to compromise these systems. The WAN functions not only as a benchmarking tool but also as an add-on watermarking (AoW) mechanism, augmenting established universal watermarking schemes by enhancing robustness or imperceptibility without requiring detailed method context and adapting to dynamic watermarking requirements. Extensive experimental results show that AoW complements the performance of the targeted MW system by independently enhancing both imperceptibility and robustness.

cs.MM

Tell Me What They're Holding: Weakly-supervised Object Detection with Transferable Knowledge from Human-object Interaction

In this work, we introduce a novel weakly supervised object detection (WSOD) paradigm to detect objects belonging to rare classes that have not many examples using transferable knowledge from human-object interactions (HOI). While WSOD shows lower performance than full supervision, we mainly focus on HOI as the main context which can strongly supervise complex semantics in images. Therefore, we propose a novel module called RRPN (relational region proposal network) which outputs an object-localizing attention map only with human poses and action verbs. In the source domain, we fully train an object detector and the RRPN with full supervision of HOI. With transferred knowledge about localization map from the trained RRPN, a new object detector can learn unseen objects with weak verbal supervision of HOI without bounding box annotations in the target domain. Because the RRPN is designed as an add-on type, we can apply it not only to the object detection but also to other domains such as semantic segmentation. The experimental results on HICO-DET dataset show the possibility that the proposed method can be a cheap alternative for the current supervised object detection paradigm. Moreover, qualitative results demonstrate that our model can properly localize unseen objects on HICO-DET and V-COCO datasets.

cs.CV

Textbook Question Answering with Multi-modal Context Graph Understanding and Self-supervised Open-set Comprehension

In this work, we introduce a novel algorithm for solving the textbook question answering (TQA) task which describes more realistic QA problems compared to other recent tasks. We mainly focus on two related issues with analysis of the TQA dataset. First, solving the TQA problems requires to comprehend multi-modal contexts in complicated input data. To tackle this issue of extracting knowledge features from long text lessons and merging them with visual features, we establish a context graph from texts and images, and propose a new module f-GCN based on graph convolutional networks (GCN). Second, scientific terms are not spread over the chapters and subjects are split in the TQA dataset. To overcome this so called "out-of-domain" issue, before learning QA problems, we introduce a novel self-supervised open-set learning process without any annotations. The experimental results show that our model significantly outperforms prior state-of-the-art methods. Moreover, ablation studies validate that both methods of incorporating f-GCN for extracting knowledge from multi-modal contexts and our newly proposed self-supervised learning process are effective for TQA problems.

cs.CL

Dynamic Graph Generation Network: Generating Relational Knowledge from Diagrams

In this work, we introduce a new algorithm for analyzing a diagram, which contains visual and textual information in an abstract and integrated way. Whereas diagrams contain richer information compared with individual image-based or language-based data, proper solutions for automatically understanding them have not been proposed due to their innate characteristics of multi-modality and arbitrariness of layouts. To tackle this problem, we propose a unified diagram-parsing network for generating knowledge from diagrams based on an object detector and a recurrent neural network designed for a graphical structure. Specifically, we propose a dynamic graph-generation network that is based on dynamic memory and graph theory. We explore the dynamics of information in a diagram with activation of gates in gated recurrent unit (GRU) cells. On publicly available diagram datasets, our model demonstrates a state-of-the-art result that outperforms other baselines. Moreover, further experiments on question answering shows potentials of the proposed method for various applications.

cs.CV

Where to Play: Retrieval of Video Segments using Natural-Language Queries

In this paper, we propose a new approach for retrieval of video segments using natural language queries. Unlike most previous approaches such as concept-based methods or rule-based structured models, the proposed method uses image captioning model to construct sentential queries for visual information. In detail, our approach exploits multiple captions generated by visual features in each image with `Densecap'. Then, the similarities between captions of adjacent images are calculated, which is used to track semantically similar captions over multiple frames. Besides introducing this novel idea of 'tracking by captioning', the proposed method is one of the first approaches that uses a language generation model learned by neural networks to construct semantic query describing the relations and properties of visual information. To evaluate the effectiveness of our approach, we have created a new evaluation dataset, which contains about 348 segments of scenes in 20 movie-trailers. Through quantitative and qualitative evaluation, we show that our method is effective for retrieval of video segments using natural language queries.

cs.CV