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Dailan He

Publications and source records attributed to Dailan He.

At least 19 recordsLinked to original sources

Kimi K3: Open Frontier Intelligence

We introduce Kimi K3, a 2.8T parameter Mixture-of-Experts model with 104 billion activated parameters, native vision capabilities, and a 1-million-token context window. Kimi K3 is built on Kimi Delta Attention and Attention Residuals, which improve information flow across sequence length and model depth. Together with Stable LatentMoE, which effectively activates 16 of 896 routed experts per token, and refined training and data recipes, these advances yield an approximately 2.5x improvement in overall scaling efficiency over Kimi K2. Post-training highlights reinforcement learning across general, agentic, and coding domains and multiple reasoning-effort levels, enabling compositional generalization and robust long-horizon execution. At 2.8T scale, Kimi K3 is supported by infrastructure advances in multiple areas: algorithm-system co-design for KDA, perfectly balanced expert-parallel training with efficient memory management, million-token agentic RL with persistent rollout and sandbox states, and deployment innovations. Extensive evaluations show that Kimi K3 achieves frontier-level performance across long-horizon coding, agentic, knowledge, reasoning, and vision tasks. While its overall performance still trails the most powerful proprietary models, namely Claude Fable 5 and GPT-5.6 Sol, Kimi K3 consistently outperforms other open and proprietary models evaluated in our suite. We release the full Kimi K3 model weights to facilitate future research and accelerate the broader deployment and adoption of frontier intelligence.

cs.CL

Salt: Self-Consistent Distribution Matching with Cache-Aware Training for Fast Video Generation

Distilling video generation models to extremely low inference budgets (e.g., 2--4 NFEs) is crucial for real-time deployment, yet remains challenging. Trajectory-style consistency distillation often becomes conservative under complex video dynamics, yielding an over-smoothed appearance and weak motion. Distribution matching distillation (DMD) can recover sharp, mode-seeking samples, but its local training signals do not explicitly regularize how denoising updates compose across timesteps, making composed rollouts prone to drift. To overcome this challenge, we propose Self-Consistent Distribution Matching Distillation (SC-DMD), which explicitly regularizes the endpoint-consistent composition of consecutive denoising updates. For real-time autoregressive video generation, we further treat the KV cache as a quality parameterized condition and propose Cache-Distribution-Aware training. This training scheme applies SC-DMD over multi-step rollouts and introduces a cache-conditioned feature alignment objective that steers low-quality outputs toward high-quality references. Across extensive experiments on both non-autoregressive backbones (e.g., Wan~2.1) and autoregressive real-time paradigms (e.g., Self Forcing), our method, dubbed \textbf{Salt}, consistently improves low-NFE video generation quality while remaining compatible with diverse KV-cache memory mechanisms. Project page: https://xingtongge.github.io/Salt

cs.CV

Improving Joint Audio-Video Generation with Cross-Modal Context Learning

The dual-stream transformer architecture-based joint audio-video generation method has become the dominant paradigm in current research. By incorporating pre-trained video diffusion models and audio diffusion models, along with a cross-modal interaction attention module, high-quality, temporally synchronized audio-video content can be generated with minimal training data. In this paper, we first revisit the dual-stream transformer paradigm and further analyze its limitations, including model manifold variations caused by the gating mechanism controlling cross-modal interactions, biases in multi-modal background regions introduced by cross-modal attention, and the inconsistencies in multi-modal classifier-free guidance (CFG) during training and inference, as well as conflicts between multiple conditions. To alleviate these issues, we propose Cross-Modal Context Learning (CCL), equipped with several carefully designed modules. Temporally Aligned RoPE and Partitioning (TARP) effectively enhances the temporal alignment between audio latent and video latent representations. The Learnable Context Tokens (LCT) and Dynamic Context Routing (DCR) in the Cross-Modal Context Attention (CCA) module provide stable unconditional anchors for cross-modal information, while dynamically routing based on different training tasks, further enhancing the model's convergence speed and generation quality. During inference, Unconditional Context Guidance (UCG) leverages the unconditional support provided by LCT to facilitate different forms of CFG, improving train-inference consistency and further alleviating conflicts. Through comprehensive evaluations, CCL achieves state-of-the-art performance compared with recent academic methods while requiring substantially fewer resources.

cs.CV

AR-CoPO: Align Autoregressive Video Generation with Contrastive Policy Optimization

Streaming autoregressive (AR) video generators combined with few-step distillation achieve low-latency, high-quality synthesis, yet remain difficult to align via reinforcement learning from human feedback (RLHF). Existing SDE-based GRPO methods face challenges in this setting: few-step ODEs and consistency model samplers deviate from standard flow-matching ODEs, and their short, low-stochasticity trajectories are highly sensitive to initialization noise, rendering intermediate SDE exploration ineffective. We propose AR-CoPO (AutoRegressive Contrastive Policy Optimization), a framework that adapts the Neighbor GRPO contrastive perspective to streaming AR generation. AR-CoPO introduces chunk-level alignment via a forking mechanism that constructs neighborhood candidates at a randomly selected chunk, assigns sequence-level rewards, and performs localized GRPO updates. We further propose a semi-on-policy training strategy that complements on-policy exploration with exploitation over a replay buffer of reference rollouts, improving generation quality across domains. Experiments on Self-Forcing demonstrate that AR-CoPO improves both out-of-domain generalization and in-domain human preference alignment over the baseline, providing evidence of genuine alignment rather than reward hacking.

cs.CV

Kimi K2.5: Visual Agentic Intelligence

We introduce Kimi K2.5, an open-source multimodal agentic model designed to advance general agentic intelligence. K2.5 emphasizes the joint optimization of text and vision so that two modalities enhance each other. This includes a series of techniques such as joint text-vision pre-training, zero-vision SFT, and joint text-vision reinforcement learning. Building on this multimodal foundation, K2.5 introduces Agent Swarm, a self-directed parallel agent orchestration framework that dynamically decomposes complex tasks into heterogeneous sub-problems and executes them concurrently. Extensive evaluations show that Kimi K2.5 achieves state-of-the-art results across various domains including coding, vision, reasoning, and agentic tasks. Agent Swarm also reduces latency by up to $4.5\times$ over single-agent baselines. We release the post-trained Kimi K2.5 model checkpoint to facilitate future research and real-world applications of agentic intelligence.

cs.CL

GaussianImage++: Boosted Image Representation and Compression with 2D Gaussian Splatting

Implicit neural representations (INRs) have achieved remarkable success in image representation and compression, but they require substantial training time and memory. Meanwhile, recent 2D Gaussian Splatting (GS) methods (\textit{e.g.}, GaussianImage) offer promising alternatives through efficient primitive-based rendering. However, these methods require excessive Gaussian primitives to maintain high visual fidelity. To exploit the potential of GS-based approaches, we present GaussianImage++, which utilizes limited Gaussian primitives to achieve impressive representation and compression performance. Firstly, we introduce a distortion-driven densification mechanism. It progressively allocates Gaussian primitives according to signal intensity. Secondly, we employ context-aware Gaussian filters for each primitive, which assist in the densification to optimize Gaussian primitives based on varying image content. Thirdly, we integrate attribute-separated learnable scalar quantizers and quantization-aware training, enabling efficient compression of primitive attributes. Experimental results demonstrate the effectiveness of our method. In particular, GaussianImage++ outperforms GaussianImage and INRs-based COIN in representation and compression performance while maintaining real-time decoding and low memory usage.

cs.CV

Neighbor GRPO: Contrastive ODE Policy Optimization Aligns Flow Models

Group Relative Policy Optimization (GRPO) has shown promise in aligning image and video generative models with human preferences. However, applying it to modern flow matching models is challenging because of its deterministic sampling paradigm. Current methods address this issue by converting Ordinary Differential Equations (ODEs) to Stochastic Differential Equations (SDEs), which introduce stochasticity. However, this SDE-based GRPO suffers from issues of inefficient credit assignment and incompatibility with high-order solvers for fewer-step sampling. In this paper, we first reinterpret existing SDE-based GRPO methods from a distance optimization perspective, revealing their underlying mechanism as a form of contrastive learning. Based on this insight, we propose Neighbor GRPO, a novel alignment algorithm that completely bypasses the need for SDEs. Neighbor GRPO generates a diverse set of candidate trajectories by perturbing the initial noise conditions of the ODE and optimizes the model using a softmax distance-based surrogate leaping policy. We establish a theoretical connection between this distance-based objective and policy gradient optimization, rigorously integrating our approach into the GRPO framework. Our method fully preserves the advantages of deterministic ODE sampling, including efficiency and compatibility with high-order solvers. We further introduce symmetric anchor sampling for computational efficiency and group-wise quasi-norm reweighting to address reward flattening. Extensive experiments demonstrate that Neighbor GRPO significantly outperforms SDE-based counterparts in terms of training cost, convergence speed, and generation quality.

cs.CV

Fast Training-free Perceptual Image Compression

Training-free perceptual image codec adopt pre-trained unconditional generative model during decoding to avoid training new conditional generative model. However, they heavily rely on diffusion inversion or sample communication, which take 1 min to intractable amount of time to decode a single image. In this paper, we propose a training-free algorithm that improves the perceptual quality of any existing codec with theoretical guarantee. We further propose different implementations for optimal perceptual quality when decoding time budget is $\approx 0.1$s, $0.1-10$s and $\ge 10$s. Our approach: 1). improves the decoding time of training-free codec from 1 min to $0.1-10$s with comparable perceptual quality. 2). can be applied to non-differentiable codec such as VTM. 3). can be used to improve previous perceptual codecs, such as MS-ILLM. 4). can easily achieve perception-distortion trade-off. Empirically, we show that our approach successfully improves the perceptual quality of ELIC, VTM and MS-ILLM with fast decoding. Our approach achieves comparable FID to previous training-free codec with significantly less decoding time. And our approach still outperforms previous conditional generative model based codecs such as HiFiC and MS-ILLM in terms of FID. The source code is provided in the supplementary material.

eess.IV

High-Fidelity Diffusion Face Swapping with ID-Constrained Facial Conditioning

Face swapping aims to seamlessly transfer a source facial identity onto a target while preserving target attributes such as pose and expression. Diffusion models, known for their superior generative capabilities, have recently shown promise in advancing face-swapping quality. This paper addresses two key challenges in diffusion-based face swapping: the prioritized preservation of identity over target attributes and the inherent conflict between identity and attribute conditioning. To tackle these issues, we introduce an identity-constrained attribute-tuning framework for face swapping that first ensures identity preservation and then fine-tunes for attribute alignment, achieved through a decoupled condition injection. We further enhance fidelity by incorporating identity and adversarial losses in a post-training refinement stage. Our proposed identity-constrained diffusion-based face-swapping model outperforms existing methods in both qualitative and quantitative evaluations, demonstrating superior identity similarity and attribute consistency, achieving a new state-of-the-art performance in high-fidelity face swapping.

cs.CV

Rethinking Diffusion Posterior Sampling: From Conditional Score Estimator to Maximizing a Posterior

Recent advancements in diffusion models have been leveraged to address inverse problems without additional training, and Diffusion Posterior Sampling (DPS) (Chung et al., 2022a) is among the most popular approaches. Previous analyses suggest that DPS accomplishes posterior sampling by approximating the conditional score. While in this paper, we demonstrate that the conditional score approximation employed by DPS is not as effective as previously assumed, but rather aligns more closely with the principle of maximizing a posterior (MAP). This assertion is substantiated through an examination of DPS on 512x512 ImageNet images, revealing that: 1) DPS's conditional score estimation significantly diverges from the score of a well-trained conditional diffusion model and is even inferior to the unconditional score; 2) The mean of DPS's conditional score estimation deviates significantly from zero, rendering it an invalid score estimation; 3) DPS generates high-quality samples with significantly lower diversity. In light of the above findings, we posit that DPS more closely resembles MAP than a conditional score estimator, and accordingly propose the following enhancements to DPS: 1) we explicitly maximize the posterior through multi-step gradient ascent and projection; 2) we utilize a light-weighted conditional score estimator trained with only 100 images and 8 GPU hours. Extensive experimental results indicate that these proposed improvements significantly enhance DPS's performance. The source code for these improvements is provided in https://github.com/tongdaxu/Rethinking-Diffusion-Posterior-Sampling-From-Conditional-Score-Estimator-to-Maximizing-a-Posterior.

cs.CV

VividFace: A Diffusion-Based Hybrid Framework for High-Fidelity Video Face Swapping

Video face swapping is becoming increasingly popular across various applications, yet existing methods primarily focus on static images and struggle with video face swapping because of temporal consistency and complex scenarios. In this paper, we present the first diffusion-based framework specifically designed for video face swapping. Our approach introduces a novel image-video hybrid training framework that leverages both abundant static image data and temporal video sequences, addressing the inherent limitations of video-only training. The framework incorporates a specially designed diffusion model coupled with a VidFaceVAE that effectively processes both types of data to better maintain temporal coherence of the generated videos. To further disentangle identity and pose features, we construct the Attribute-Identity Disentanglement Triplet (AIDT) Dataset, where each triplet has three face images, with two images sharing the same pose and two sharing the same identity. Enhanced with a comprehensive occlusion augmentation, this dataset also improves robustness against occlusions. Additionally, we integrate 3D reconstruction techniques as input conditioning to our network for handling large pose variations. Extensive experiments demonstrate that our framework achieves superior performance in identity preservation, temporal consistency, and visual quality compared to existing methods, while requiring fewer inference steps. Our approach effectively mitigates key challenges in video face swapping, including temporal flickering, identity preservation, and robustness to occlusions and pose variations.

cs.CV

MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes

4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds. Despite its advantages, 4DGS faces significant challenges, notably the requirement of millions of 4D Gaussians, each with extensive associated attributes, leading to substantial memory and storage cost. This paper introduces a memory-efficient framework for 4DGS. We streamline the color attribute by decomposing it into a per-Gaussian direct color component with only 3 parameters and a shared lightweight alternating current color predictor. This approach eliminates the need for spherical harmonics coefficients, which typically involve up to 144 parameters in classic 4DGS, thereby creating a memory-efficient 4D Gaussian representation. Furthermore, we introduce an entropy-constrained Gaussian deformation technique that uses a deformation field to expand the action range of each Gaussian and integrates an opacity-based entropy loss to limit the number of Gaussians, thus forcing our model to use as few Gaussians as possible to fit a dynamic scene well. With simple half-precision storage and zip compression, our framework achieves a storage reduction by approximately 190$\times$ and 125$\times$ on the Technicolor and Neural 3D Video datasets, respectively, compared to the original 4DGS. Meanwhile, it maintains comparable rendering speeds and scene representation quality, setting a new standard in the field. Code is available at https://github.com/Xinjie-Q/MEGA.

cs.CV

Task-Aware Encoder Control for Deep Video Compression

Prior research on deep video compression (DVC) for machine tasks typically necessitates training a unique codec for each specific task, mandating a dedicated decoder per task. In contrast, traditional video codecs employ a flexible encoder controller, enabling the adaptation of a single codec to different tasks through mechanisms like mode prediction. Drawing inspiration from this, we introduce an innovative encoder controller for deep video compression for machines. This controller features a mode prediction and a Group of Pictures (GoP) selection module. Our approach centralizes control at the encoding stage, allowing for adaptable encoder adjustments across different tasks, such as detection and tracking, while maintaining compatibility with a standard pre-trained DVC decoder. Empirical evidence demonstrates that our method is applicable across multiple tasks with various existing pre-trained DVCs. Moreover, extensive experiments demonstrate that our method outperforms previous DVC by about 25% bitrate for different tasks, with only one pre-trained decoder.

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CAMSIC: Content-aware Masked Image Modeling Transformer for Stereo Image Compression

Existing learning-based stereo image codec adopt sophisticated transformation with simple entropy models derived from single image codecs to encode latent representations. However, those entropy models struggle to effectively capture the spatial-disparity characteristics inherent in stereo images, which leads to suboptimal rate-distortion results. In this paper, we propose a stereo image compression framework, named CAMSIC. CAMSIC independently transforms each image to latent representation and employs a powerful decoder-free Transformer entropy model to capture both spatial and disparity dependencies, by introducing a novel content-aware masked image modeling (MIM) technique. Our content-aware MIM facilitates efficient bidirectional interaction between prior information and estimated tokens, which naturally obviates the need for an extra Transformer decoder. Experiments show that our stereo image codec achieves state-of-the-art rate-distortion performance on two stereo image datasets Cityscapes and InStereo2K with fast encoding and decoding speed. Code is available at https://github.com/Xinjie-Q/CAMSIC.

eess.IV

GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splatting

Implicit neural representations (INRs) recently achieved great success in image representation and compression, offering high visual quality and fast rendering speeds with 10-1000 FPS, assuming sufficient GPU resources are available. However, this requirement often hinders their use on low-end devices with limited memory. In response, we propose a groundbreaking paradigm of image representation and compression by 2D Gaussian Splatting, named GaussianImage. We first introduce 2D Gaussian to represent the image, where each Gaussian has 8 parameters including position, covariance and color. Subsequently, we unveil a novel rendering algorithm based on accumulated summation. Remarkably, our method with a minimum of 3$\times$ lower GPU memory usage and 5$\times$ faster fitting time not only rivals INRs (e.g., WIRE, I-NGP) in representation performance, but also delivers a faster rendering speed of 1500-2000 FPS regardless of parameter size. Furthermore, we integrate existing vector quantization technique to build an image codec. Experimental results demonstrate that our codec attains rate-distortion performance comparable to compression-based INRs such as COIN and COIN++, while facilitating decoding speeds of approximately 2000 FPS. Additionally, preliminary proof of concept shows that our codec surpasses COIN and COIN++ in performance when using partial bits-back coding. Code is available at https://github.com/Xinjie-Q/GaussianImage.

eess.IV

Boosting Neural Representations for Videos with a Conditional Decoder

Implicit neural representations (INRs) have emerged as a promising approach for video storage and processing, showing remarkable versatility across various video tasks. However, existing methods often fail to fully leverage their representation capabilities, primarily due to inadequate alignment of intermediate features during target frame decoding. This paper introduces a universal boosting framework for current implicit video representation approaches. Specifically, we utilize a conditional decoder with a temporal-aware affine transform module, which uses the frame index as a prior condition to effectively align intermediate features with target frames. Besides, we introduce a sinusoidal NeRV-like block to generate diverse intermediate features and achieve a more balanced parameter distribution, thereby enhancing the model's capacity. With a high-frequency information-preserving reconstruction loss, our approach successfully boosts multiple baseline INRs in the reconstruction quality and convergence speed for video regression, and exhibits superior inpainting and interpolation results. Further, we integrate a consistent entropy minimization technique and develop video codecs based on these boosted INRs. Experiments on the UVG dataset confirm that our enhanced codecs significantly outperform baseline INRs and offer competitive rate-distortion performance compared to traditional and learning-based codecs. Code is available at https://github.com/Xinjie-Q/Boosting-NeRV.

eess.IV

Consistency Model is an Effective Posterior Sample Approximation for Diffusion Inverse Solvers

Diffusion Inverse Solvers (DIS) are designed to sample from the conditional distribution $p_{\theta}(X_0|y)$, with a predefined diffusion model $p_{\theta}(X_0)$, an operator $f(\cdot)$, and a measurement $y=f(x'_0)$ derived from an unknown image $x'_0$. Existing DIS estimate the conditional score function by evaluating $f(\cdot)$ with an approximated posterior sample drawn from $p_{\theta}(X_0|X_t)$. However, most prior approximations rely on the posterior means, which may not lie in the support of the image distribution, thereby potentially diverge from the appearance of genuine images. Such out-of-support samples may significantly degrade the performance of the operator $f(\cdot)$, particularly when it is a neural network. In this paper, we introduces a novel approach for posterior approximation that guarantees to generate valid samples within the support of the image distribution, and also enhances the compatibility with neural network-based operators $f(\cdot)$. We first demonstrate that the solution of the Probability Flow Ordinary Differential Equation (PF-ODE) with an initial value $x_t$ yields an effective posterior sample $p_{\theta}(X_0|X_t=x_t)$. Based on this observation, we adopt the Consistency Model (CM), which is distilled from PF-ODE, for posterior sampling. Furthermore, we design a novel family of DIS using only CM. Through extensive experiments, we show that our proposed method for posterior sample approximation substantially enhance the effectiveness of DIS for neural network operators $f(\cdot)$ (e.g., in semantic segmentation). Additionally, our experiments demonstrate the effectiveness of the new CM-based inversion techniques. The source code is provided in the supplementary material.

cs.CV

Idempotence and Perceptual Image Compression

Idempotence is the stability of image codec to re-compression. At the first glance, it is unrelated to perceptual image compression. However, we find that theoretically: 1) Conditional generative model-based perceptual codec satisfies idempotence; 2) Unconditional generative model with idempotence constraint is equivalent to conditional generative codec. Based on this newfound equivalence, we propose a new paradigm of perceptual image codec by inverting unconditional generative model with idempotence constraints. Our codec is theoretically equivalent to conditional generative codec, and it does not require training new models. Instead, it only requires a pre-trained mean-square-error codec and unconditional generative model. Empirically, we show that our proposed approach outperforms state-of-the-art methods such as HiFiC and ILLM, in terms of Fr\'echet Inception Distance (FID). The source code is provided in https://github.com/tongdaxu/Idempotence-and-Perceptual-Image-Compression.

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