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Damien Scieur

Publications and source records attributed to Damien Scieur.

30 records · Page 2Linked to original sources

Universal Average-Case Optimality of Polyak Momentum

Polyak momentum (PM), also known as the heavy-ball method, is a widely used optimization method that enjoys an asymptotic optimal worst-case complexity on quadratic objectives. However, its remarkable empirical success is not fully explained by this optimality, as the worst-case analysis -- contrary to the average-case -- is not representative of the expected complexity of an algorithm. In this work we establish a novel link between PM and the average-case analysis. Our main contribution is to prove that any optimal average-case method converges in the number of iterations to PM, under mild assumptions. This brings a new perspective on this classical method, showing that PM is asymptotically both worst-case and average-case optimal.

math.OC↗

Affine Invariant Analysis of Frank-Wolfe on Strongly Convex Sets

It is known that the Frank-Wolfe (FW) algorithm, which is affine-covariant, enjoys accelerated convergence rates when the constraint set is strongly convex. However, these results rely on norm-dependent assumptions, usually incurring non-affine invariant bounds, in contradiction with FW's affine-covariant property. In this work, we introduce new structural assumptions on the problem (such as the directional smoothness) and derive an affine invariant, norm-independent analysis of Frank-Wolfe. Based on our analysis, we propose an affine invariant backtracking line-search. Interestingly, we show that typical backtracking line-searches using smoothness of the objective function surprisingly converge to an affine invariant step size, despite using affine-dependent norms in the step size's computation. This indicates that we do not necessarily need to know the set's structure in advance to enjoy the affine-invariant accelerated rate.

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Average-case Acceleration for Bilinear Games and Normal Matrices

Advances in generative modeling and adversarial learning have given rise to renewed interest in smooth games. However, the absence of symmetry in the matrix of second derivatives poses challenges that are not present in the classical minimization framework. While a rich theory of average-case analysis has been developed for minimization problems, little is known in the context of smooth games. In this work we take a first step towards closing this gap by developing average-case optimal first-order methods for a subset of smooth games. We make the following three main contributions. First, we show that for zero-sum bilinear games the average-case optimal method is the optimal method for the minimization of the Hamiltonian. Second, we provide an explicit expression for the optimal method corresponding to normal matrices, potentially non-symmetric. Finally, we specialize it to matrices with eigenvalues located in a disk and show a provable speed-up compared to worst-case optimal algorithms. We illustrate our findings through benchmarks with a varying degree of mismatch with our assumptions.

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Extragradient with player sampling for faster Nash equilibrium finding

Data-driven modeling increasingly requires to find a Nash equilibrium in multi-player games, e.g. when training GANs. In this paper, we analyse a new extra-gradient method for Nash equilibrium finding, that performs gradient extrapolations and updates on a random subset of players at each iteration. This approach provably exhibits a better rate of convergence than full extra-gradient for non-smooth convex games with noisy gradient oracle. We propose an additional variance reduction mechanism to obtain speed-ups in smooth convex games. Our approach makes extrapolation amenable to massive multiplayer settings, and brings empirical speed-ups, in particular when using a heuristic cyclic sampling scheme. Most importantly, it allows to train faster and better GANs and mixtures of GANs.

stat.ML↗

Accelerating Smooth Games by Manipulating Spectral Shapes

We use matrix iteration theory to characterize acceleration in smooth games. We define the spectral shape of a family of games as the set containing all eigenvalues of the Jacobians of standard gradient dynamics in the family. Shapes restricted to the real line represent well-understood classes of problems, like minimization. Shapes spanning the complex plane capture the added numerical challenges in solving smooth games. In this framework, we describe gradient-based methods, such as extragradient, as transformations on the spectral shape. Using this perspective, we propose an optimal algorithm for bilinear games. For smooth and strongly monotone operators, we identify a continuum between convex minimization, where acceleration is possible using Polyak's momentum, and the worst case where gradient descent is optimal. Finally, going beyond first-order methods, we propose an accelerated version of consensus optimization.

cs.LG↗

Nonlinear Acceleration of Momentum and Primal-Dual Algorithms

We describe convergence acceleration schemes for multistep optimization algorithms. The extrapolated solution is written as a nonlinear average of the iterates produced by the original optimization method. Our analysis does not need the underlying fixed-point operator to be symmetric, hence handles e.g. algorithms with momentum terms such as Nesterov's accelerated method, or primal-dual methods. The weights are computed via a simple linear system and we analyze performance in both online and offline modes. We use Crouzeix's conjecture to show that acceleration performance is controlled by the solution of a Chebyshev problem on the numerical range of a non-symmetric operator modeling the behavior of iterates near the optimum. Numerical experiments are detailed on logistic regression problems.

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Online Regularized Nonlinear Acceleration

Regularized nonlinear acceleration (RNA) estimates the minimum of a function by post-processing iterates from an algorithm such as the gradient method. It can be seen as a regularized version of Anderson acceleration, a classical acceleration scheme from numerical analysis. The new scheme provably improves the rate of convergence of fixed step gradient descent, and its empirical performance is comparable to that of quasi-Newton methods. However, RNA cannot accelerate faster multistep algorithms like Nesterov's method and often diverges in this context. Here, we adapt RNA to overcome these issues, so that our scheme can be used on fast algorithms such as gradient methods with momentum. We show optimal complexity bounds for quadratics and asymptotically optimal rates on general convex minimization problems. Moreover, this new scheme works online, i.e., extrapolated solution estimates can be reinjected at each iteration, significantly improving numerical performance over classical accelerated methods.

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Regularized Nonlinear Acceleration

We describe a convergence acceleration technique for unconstrained optimization problems. Our scheme computes estimates of the optimum from a nonlinear average of the iterates produced by any optimization method. The weights in this average are computed via a simple linear system, whose solution can be updated online. This acceleration scheme runs in parallel to the base algorithm, providing improved estimates of the solution on the fly, while the original optimization method is running. Numerical experiments are detailed on classical classification problems.

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Generalized Framework for Nonlinear Acceleration

Nonlinear acceleration algorithms improve the performance of iterative methods, such as gradient descent, using the information contained in past iterates. However, their efficiency is still not entirely understood even in the quadratic case. In this paper, we clarify the convergence analysis by giving general properties that share several classes of nonlinear acceleration: Anderson acceleration (and variants), quasi-Newton methods (such as Broyden Type-I or Type-II, SR1, DFP, and BFGS) and Krylov methods (Conjugate Gradient, MINRES, GMRES). In particular, we propose a generic family of algorithms that contains all the previous methods and prove its optimal rate of convergence when minimizing quadratic functions. We also propose multi-secants updates for the quasi-Newton methods listed above. We provide a Matlab code implementing the algorithm.

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Nonlinear Acceleration of CNNs

The Regularized Nonlinear Acceleration (RNA) algorithm is an acceleration method capable of improving the rate of convergence of many optimization schemes such as gradient descend, SAGA or SVRG. Until now, its analysis is limited to convex problems, but empirical observations shows that RNA may be extended to wider settings. In this paper, we investigate further the benefits of RNA when applied to neural networks, in particular for the task of image recognition on CIFAR10 and ImageNet. With very few modifications of exiting frameworks, RNA improves slightly the optimization process of CNNs, after training.

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Nonlinear Acceleration of Stochastic Algorithms

Extrapolation methods use the last few iterates of an optimization algorithm to produce a better estimate of the optimum. They were shown to achieve optimal convergence rates in a deterministic setting using simple gradient iterates. Here, we study extrapolation methods in a stochastic setting, where the iterates are produced by either a simple or an accelerated stochastic gradient algorithm. We first derive convergence bounds for arbitrary, potentially biased perturbations, then produce asymptotic bounds using the ratio between the variance of the noise and the accuracy of the current point. Finally, we apply this acceleration technique to stochastic algorithms such as SGD, SAGA, SVRG and Katyusha in different settings, and show significant performance gains.

math.OC↗

Integration Methods and Accelerated Optimization Algorithms

We show that accelerated optimization methods can be seen as particular instances of multi-step integration schemes from numerical analysis, applied to the gradient flow equation. In comparison with recent advances in this vein, the differential equation considered here is the basic gradient flow and we show that multi-step schemes allow integration of this differential equation using larger step sizes, thus intuitively explaining acceleration results.

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