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Dan Feldman

Publications and source records attributed to Dan Feldman.

At least 19 recordsLinked to original sources

Deterministic Coreset for Lp Subspace

We introduce the first iterative algorithm for constructing a $\varepsilon$-coreset that guarantees deterministic $\ell_p$ subspace embedding for any $p \in [1,\infty)$ and any $\varepsilon > 0$. For a given full rank matrix $\mathbf{X} \in \mathbb{R}^{n \times d}$ where $n \gg d$, $\mathbf{X}' \in \mathbb{R}^{m \times d}$ is an $(\varepsilon,\ell_p)$-subspace embedding of $\mathbf{X}$, if for every $\mathbf{q} \in \mathbb{R}^d$, $(1-\varepsilon)\|\mathbf{Xq}\|_{p}^{p} \leq \|\mathbf{X'q}\|_{p}^{p} \leq (1+\varepsilon)\|\mathbf{Xq}\|_{p}^{p}$. Specifically, in this paper, $\mathbf{X}'$ is a weighted subset of rows of $\mathbf{X}$ which is commonly known in the literature as a coreset. In every iteration, the algorithm ensures that the loss on the maintained set is upper and lower bounded by the loss on the original dataset with appropriate scalings. So, unlike typical coreset guarantees, due to bounded loss, our coreset gives a deterministic guarantee for the $\ell_p$ subspace embedding. For an error parameter $\varepsilon$, our algorithm takes $O(\mathrm{poly}(n,d,\varepsilon^{-1}))$ time and returns a deterministic $\varepsilon$-coreset, for $\ell_p$ subspace embedding whose size is $O\left(\frac{d^{\max\{1,p/2\}}}{\varepsilon^{2}}\right)$. Here, we remove the $\log$ factors in the coreset size, which had been a long-standing open problem. Our coresets are optimal as they are tight with the lower bound. As an application, our coreset can also be used for approximately solving the $\ell_p$ regression problem in a deterministic manner.

cs.DS

$k$-PCA for (non-squared) Euclidean Distances: Polynomial Time Approximation

Given an integer $k\geq1$ and a set $P$ of $n$ points in $\REAL^d$, the classic $k$-PCA (Principle Component Analysis) approximates the affine \emph{$k$-subspace mean} of $P$, which is the $k$-dimensional affine linear subspace that minimizes its sum of squared Euclidean distances ($\ell_{2,2}$-norm) over the points of $P$, i.e., the mean of these distances. The \emph{$k$-subspace median} is the subspace that minimizes its sum of (non-squared) Euclidean distances ($\ell_{2,1}$-mixed norm), i.e., their median. The median subspace is usually more sparse and robust to noise/outliers than the mean, but also much harder to approximate since, unlike the $\ell_{z,z}$ (non-mixed) norms, it is non-convex for $k<d-1$. We provide the first polynomial-time deterministic algorithm whose both running time and approximation factor are not exponential in $k$. More precisely, the multiplicative approximation factor is $\sqrt{d}$, and the running time is polynomial in the size of the input. We expect that our technique would be useful for many other related problems, such as $\ell_{2,z}$ norm of distances for $z\not \in \br{1,2}$, e.g., $z=\infty$, and handling outliers/sparsity. Open code and experimental results on real-world datasets are also provided.

cs.LG

Provable Imbalanced Point Clustering

We suggest efficient and provable methods to compute an approximation for imbalanced point clustering, that is, fitting $k$-centers to a set of points in $\mathbb{R}^d$, for any $d,k\geq 1$. To this end, we utilize \emph{coresets}, which, in the context of the paper, are essentially weighted sets of points in $\mathbb{R}^d$ that approximate the fitting loss for every model in a given set, up to a multiplicative factor of $1\pm\varepsilon$. We provide [Section 3 and Section E in the appendix] experiments that show the empirical contribution of our suggested methods for real images (novel and reference), synthetic data, and real-world data. We also propose choice clustering, which by combining clustering algorithms yields better performance than each one separately.

cs.LG

ORBSLAM3-Enhanced Autonomous Toy Drones: Pioneering Indoor Exploration

Navigating toy drones through uncharted GPS-denied indoor spaces poses significant difficulties due to their reliance on GPS for location determination. In such circumstances, the necessity for achieving proper navigation is a primary concern. In response to this formidable challenge, we introduce a real-time autonomous indoor exploration system tailored for drones equipped with a monocular \emph{RGB} camera. Our system utilizes \emph{ORB-SLAM3}, a state-of-the-art vision feature-based SLAM, to handle both the localization of toy drones and the mapping of unmapped indoor terrains. Aside from the practicability of \emph{ORB-SLAM3}, the generated maps are represented as sparse point clouds, making them prone to the presence of outlier data. To address this challenge, we propose an outlier removal algorithm with provable guarantees. Furthermore, our system incorporates a novel exit detection algorithm, ensuring continuous exploration by the toy drone throughout the unfamiliar indoor environment. We also transform the sparse point to ensure proper path planning using existing path planners. To validate the efficacy and efficiency of our proposed system, we conducted offline and real-time experiments on the autonomous exploration of indoor spaces. The results from these endeavors demonstrate the effectiveness of our methods.

cs.RO

Affective Polarization and Dynamics of Information Spread in Online Networks

Members of different political groups not only disagree about issues but also dislike and distrust each other. While social media can amplify this emotional divide -- called affective polarization by political scientists -- there is a lack of agreement on its strength and prevalence. We measure affective polarization on social media by quantifying the emotions and toxicity of reply interactions. We demonstrate that, as predicted by affective polarization, interactions between users with same ideology (in-group replies) tend to be positive, while interactions between opposite-ideology users (out-group replies) are characterized by negativity and toxicity. Second, we show that affective polarization generalizes beyond the in-group/out-group dichotomy and can be considered a structural property of social networks. Specifically, we show that emotions vary with network distance between users, with closer interactions eliciting positive emotions and more distant interactions leading to anger, disgust, and toxicity. Finally, we show that similar information exhibits different dynamics when spreading in emotionally polarized groups. These findings are consistent across diverse datasets spanning discussions on topics such as the COVID-19 pandemic and abortion in the US. Our research provides insights into the complex social dynamics of affective polarization in the digital age and its implications for political discourse.

cs.SI

Provable Data Subset Selection For Efficient Neural Network Training

Radial basis function neural networks (\emph{RBFNN}) are {well-known} for their capability to approximate any continuous function on a closed bounded set with arbitrary precision given enough hidden neurons. In this paper, we introduce the first algorithm to construct coresets for \emph{RBFNNs}, i.e., small weighted subsets that approximate the loss of the input data on any radial basis function network and thus approximate any function defined by an \emph{RBFNN} on the larger input data. In particular, we construct coresets for radial basis and Laplacian loss functions. We then use our coresets to obtain a provable data subset selection algorithm for training deep neural networks. Since our coresets approximate every function, they also approximate the gradient of each weight in a neural network, which is a particular function on the input. We then perform empirical evaluations on function approximation and dataset subset selection on popular network architectures and data sets, demonstrating the efficacy and accuracy of our coreset construction.

cs.LG

Deep Learning on Home Drone: Searching for the Optimal Architecture

We suggest the first system that runs real-time semantic segmentation via deep learning on a weak micro-computer such as the Raspberry Pi Zero v2 (whose price was \$15) attached to a toy-drone. In particular, since the Raspberry Pi weighs less than $16$ grams, and its size is half of a credit card, we could easily attach it to the common commercial DJI Tello toy-drone (<\$100, <90 grams, 98 $\times$ 92.5 $\times$ 41 mm). The result is an autonomous drone (no laptop nor human in the loop) that can detect and classify objects in real-time from a video stream of an on-board monocular RGB camera (no GPS or LIDAR sensors). The companion videos demonstrate how this Tello drone scans the lab for people (e.g. for the use of firefighters or security forces) and for an empty parking slot outside the lab. Existing deep learning solutions are either much too slow for real-time computation on such IoT devices, or provide results of impractical quality. Our main challenge was to design a system that takes the best of all worlds among numerous combinations of networks, deep learning platforms/frameworks, compression techniques, and compression ratios. To this end, we provide an efficient searching algorithm that aims to find the optimal combination which results in the best tradeoff between the network running time and its accuracy/performance.

cs.CV

Obstacle Aware Sampling for Path Planning

Many path planning algorithms are based on sampling the state space. While this approach is very simple, it can become costly when the obstacles are unknown, since samples hitting these obstacles are wasted. The goal of this paper is to efficiently identify obstacles in a map and remove them from the sampling space. To this end, we propose a pre-processing algorithm for space exploration that enables more efficient sampling. We show that it can boost the performance of other space sampling methods and path planners. Our approach is based on the fact that a convex obstacle can be approximated provably well by its minimum volume enclosing ellipsoid (MVEE), and a non-convex obstacle may be partitioned into convex shapes. Our main contribution is an algorithm that strategically finds a small sample, called the \emph{active-coreset}, that adaptively samples the space via membership-oracle such that the MVEE of the coreset approximates the MVEE of the obstacle. Experimental results confirm the effectiveness of our approach across multiple planners based on Rapidly-exploring random trees, showing significant improvement in terms of time and path length.

cs.RO

New Coresets for Projective Clustering and Applications

$(j,k)$-projective clustering is the natural generalization of the family of $k$-clustering and $j$-subspace clustering problems. Given a set of points $P$ in $\mathbb{R}^d$, the goal is to find $k$ flats of dimension $j$, i.e., affine subspaces, that best fit $P$ under a given distance measure. In this paper, we propose the first algorithm that returns an $L_\infty$ coreset of size polynomial in $d$. Moreover, we give the first strong coreset construction for general $M$-estimator regression. Specifically, we show that our construction provides efficient coreset constructions for Cauchy, Welsch, Huber, Geman-McClure, Tukey, $L_1-L_2$, and Fair regression, as well as general concave and power-bounded loss functions. Finally, we provide experimental results based on real-world datasets, showing the efficacy of our approach.

cs.LG

Coresets for Data Discretization and Sine Wave Fitting

In the \emph{monitoring} problem, the input is an unbounded stream $P={p_1,p_2\cdots}$ of integers in $[N]:=\{1,\cdots,N\}$, that are obtained from a sensor (such as GPS or heart beats of a human). The goal (e.g., for anomaly detection) is to approximate the $n$ points received so far in $P$ by a single frequency $\sin$, e.g. $\min_{c\in C}cost(P,c)+\lambda(c)$, where $cost(P,c)=\sum_{i=1}^n \sin^2(\frac{2\pi}{N} p_ic)$, $C\subseteq [N]$ is a feasible set of solutions, and $\lambda$ is a given regularization function. For any approximation error $\varepsilon>0$, we prove that \emph{every} set $P$ of $n$ integers has a weighted subset $S\subseteq P$ (sometimes called core-set) of cardinality $|S|\in O(\log(N)^{O(1)})$ that approximates $cost(P,c)$ (for every $c\in [N]$) up to a multiplicative factor of $1\pm\varepsilon$. Using known coreset techniques, this implies streaming algorithms using only $O((\log(N)\log(n))^{O(1)})$ memory. Our results hold for a large family of functions. Experimental results and open source code are provided.

cs.LG

Newton-PnP: Real-time Visual Navigation for Autonomous Toy-Drones

The Perspective-n-Point problem aims to estimate the relative pose between a calibrated monocular camera and a known 3D model, by aligning pairs of 2D captured image points to their corresponding 3D points in the model. We suggest an algorithm that runs on weak IoT devices in real-time but still provides provable theoretical guarantees for both running time and correctness. Existing solvers provide only one of these requirements. Our main motivation was to turn the popular DJI's Tello Drone (<90gr, <\$100) into an autonomous drone that navigates in an indoor environment with no external human/laptop/sensor, by simply attaching a Raspberry PI Zero (<9gr, <\$25) to it. This tiny micro-processor takes as input a real-time video from a tiny RGB camera, and runs our PnP solver on-board. Extensive experimental results, open source code, and a demonstration video are included.

cs.CV

A Unified Approach to Coreset Learning

Coreset of a given dataset and loss function is usually a small weighed set that approximates this loss for every query from a given set of queries. Coresets have shown to be very useful in many applications. However, coresets construction is done in a problem dependent manner and it could take years to design and prove the correctness of a coreset for a specific family of queries. This could limit coresets use in practical applications. Moreover, small coresets provably do not exist for many problems. To address these limitations, we propose a generic, learning-based algorithm for construction of coresets. Our approach offers a new definition of coreset, which is a natural relaxation of the standard definition and aims at approximating the \emph{average} loss of the original data over the queries. This allows us to use a learning paradigm to compute a small coreset of a given set of inputs with respect to a given loss function using a training set of queries. We derive formal guarantees for the proposed approach. Experimental evaluation on deep networks and classic machine learning problems show that our learned coresets yield comparable or even better results than the existing algorithms with worst-case theoretical guarantees (that may be too pessimistic in practice). Furthermore, our approach applied to deep network pruning provides the first coreset for a full deep network, i.e., compresses all the network at once, and not layer by layer or similar divide-and-conquer methods.

cs.LG

Introduction to Coresets: Approximated Mean

A \emph{strong coreset} for the mean queries of a set $P$ in ${\mathbb{R}}^d$ is a small weighted subset $C\subseteq P$, which provably approximates its sum of squared distances to any center (point) $x\in {\mathbb{R}}^d$. A \emph{weak coreset} is (also) a small weighted subset $C$ of $P$, whose mean approximates the mean of $P$. While computing the mean of $P$ can be easily computed in linear time, its coreset can be used to solve harder constrained version, and is in the heart of generalizations such as coresets for $k$-means clustering. In this paper, we survey most of the mean coreset construction techniques, and suggest a unified analysis methodology for providing and explaining classical and modern results including step-by-step proofs. In particular, we collected folklore and scattered related results, some of which are not formally stated elsewhere. Throughout this survey, we present, explain, and prove a set of techniques, reductions, and algorithms very widespread and crucial in this field. However, when put to use in the (relatively simple) mean problem, such techniques are much simpler to grasp. The survey may help guide new researchers unfamiliar with the field, and introduce them to the very basic foundations of coresets, through a simple, yet fundamental, problem. Experts in this area might appreciate the unified analysis flow, and the comparison table for existing results. Finally, to encourage and help practitioners and software engineers, we provide full open source code for all presented algorithms.

cs.LG

Coresets for Decision Trees of Signals

A $k$-decision tree $t$ (or $k$-tree) is a recursive partition of a matrix (2D-signal) into $k\geq 1$ block matrices (axis-parallel rectangles, leaves) where each rectangle is assigned a real label. Its regression or classification loss to a given matrix $D$ of $N$ entries (labels) is the sum of squared differences over every label in $D$ and its assigned label by $t$. Given an error parameter $\varepsilon\in(0,1)$, a $(k,\varepsilon)$-coreset $C$ of $D$ is a small summarization that provably approximates this loss to \emph{every} such tree, up to a multiplicative factor of $1\pm\varepsilon$. In particular, the optimal $k$-tree of $C$ is a $(1+\varepsilon)$-approximation to the optimal $k$-tree of $D$. We provide the first algorithm that outputs such a $(k,\varepsilon)$-coreset for \emph{every} such matrix $D$. The size $|C|$ of the coreset is polynomial in $k\log(N)/\varepsilon$, and its construction takes $O(Nk)$ time. This is by forging a link between decision trees from machine learning -- to partition trees in computational geometry. Experimental results on \texttt{sklearn} and \texttt{lightGBM} show that applying our coresets on real-world data-sets boosts the computation time of random forests and their parameter tuning by up to x$10$, while keeping similar accuracy. Full open source code is provided.

cs.LG

Compressing Neural Networks: Towards Determining the Optimal Layer-wise Decomposition

We present a novel global compression framework for deep neural networks that automatically analyzes each layer to identify the optimal per-layer compression ratio, while simultaneously achieving the desired overall compression. Our algorithm hinges on the idea of compressing each convolutional (or fully-connected) layer by slicing its channels into multiple groups and decomposing each group via low-rank decomposition. At the core of our algorithm is the derivation of layer-wise error bounds from the Eckart Young Mirsky theorem. We then leverage these bounds to frame the compression problem as an optimization problem where we wish to minimize the maximum compression error across layers and propose an efficient algorithm towards a solution. Our experiments indicate that our method outperforms existing low-rank compression approaches across a wide range of networks and data sets. We believe that our results open up new avenues for future research into the global performance-size trade-offs of modern neural networks. Our code is available at https://github.com/lucaslie/torchprune.

cs.LG

Low-Regret Active learning

We develop an online learning algorithm for identifying unlabeled data points that are most informative for training (i.e., active learning). By formulating the active learning problem as the prediction with sleeping experts problem, we provide a regret minimization framework for identifying relevant data with respect to any given definition of informativeness. Motivated by the successes of ensembles in active learning, we define regret with respect to an omnipotent algorithm that has access to an infinity large ensemble. At the core of our work is an efficient algorithm for sleeping experts that is tailored to achieve low regret on easy instances while remaining resilient to adversarial ones. Low regret implies that we can be provably competitive with an ensemble method \emph{without the computational burden of having to train an ensemble}. This stands in contrast to state-of-the-art active learning methods that are overwhelmingly based on greedy selection, and hence cannot ensure good performance across problem instances with high amounts of noise. We present empirical results demonstrating that our method (i) instantiated with an informativeness measure consistently outperforms its greedy counterpart and (ii) reliably outperforms uniform sampling on real-world scenarios.

cs.LG

Provably Approximated ICP

The goal of the \emph{alignment problem} is to align a (given) point cloud $P = \{p_1,\cdots,p_n\}$ to another (observed) point cloud $Q = \{q_1,\cdots,q_n\}$. That is, to compute a rotation matrix $R \in \mathbb{R}^{3 \times 3}$ and a translation vector $t \in \mathbb{R}^{3}$ that minimize the sum of paired distances $\sum_{i=1}^n D(Rp_i-t,q_i)$ for some distance function $D$. A harder version is the \emph{registration problem}, where the correspondence is unknown, and the minimum is also over all possible correspondence functions from $P$ to $Q$. Heuristics such as the Iterative Closest Point (ICP) algorithm and its variants were suggested for these problems, but none yield a provable non-trivial approximation for the global optimum. We prove that there \emph{always} exists a "witness" set of $3$ pairs in $P \times Q$ that, via novel alignment algorithm, defines a constant factor approximation (in the worst case) to this global optimum. We then provide algorithms that recover this witness set and yield the first provable constant factor approximation for the: (i) alignment problem in $O(n)$ expected time, and (ii) registration problem in polynomial time. Such small witness sets exist for many variants including points in $d$-dimensional space, outlier-resistant cost functions, and different correspondence types. Extensive experimental results on real and synthetic datasets show that our approximation constants are, in practice, close to $1$, and up to x$10$ times smaller than state-of-the-art algorithms.

cs.CV

Faster Projective Clustering Approximation of Big Data

In projective clustering we are given a set of n points in $R^d$ and wish to cluster them to a set $S$ of $k$ linear subspaces in $R^d$ according to some given distance function. An $\eps$-coreset for this problem is a weighted (scaled) subset of the input points such that for every such possible $S$ the sum of these distances is approximated up to a factor of $(1+\eps)$. We suggest to reduce the size of existing coresets by suggesting the first $O(\log(m))$ approximation for the case of $m$ lines clustering in $O(ndm)$ time, compared to the existing $\exp(m)$ solution. We then project the points on these lines and prove that for a sufficiently large $m$ we obtain a coreset for projective clustering. Our algorithm also generalize to handle outliers. Experimental results and open code are also provided.

cs.DS