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Dan Oneata

Publications and source records attributed to Dan Oneata.

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WavLM model ensemble for audio deepfake detection

Audio deepfake detection has become a pivotal task over the last couple of years, as many recent speech synthesis and voice cloning systems generate highly realistic speech samples, thus enabling their use in malicious activities. In this paper we address the issue of audio deepfake detection as it was set in the ASVspoof5 challenge. First, we benchmark ten types of pretrained representations and show that the self-supervised representations stemming from the wav2vec2 and wavLM families perform best. Of the two, wavLM is better when restricting the pretraining data to LibriSpeech, as required by the challenge rules. To further improve performance, we finetune the wavLM model for the deepfake detection task. We extend the ASVspoof5 dataset with samples from other deepfake detection datasets and apply data augmentation. Our final challenge submission consists of a late fusion combination of four models and achieves an equal error rate of 6.56% and 17.08% on the two evaluation sets.

eess.AS

Towards generalisable and calibrated synthetic speech detection with self-supervised representations

Generalisation -- the ability of a model to perform well on unseen data -- is crucial for building reliable deepfake detectors. However, recent studies have shown that the current audio deepfake models fall short of this desideratum. In this work we investigate the potential of pretrained self-supervised representations in building general and calibrated audio deepfake detection models. We show that large frozen representations coupled with a simple logistic regression classifier are extremely effective in achieving strong generalisation capabilities: compared to the RawNet2 model, this approach reduces the equal error rate from 30.9% to 8.8% on a benchmark of eight deepfake datasets, while learning less than 2k parameters. Moreover, the proposed method produces considerably more reliable predictions compared to previous approaches making it more suitable for realistic use.

eess.AS

Translating speech with just images

Visually grounded speech models link speech to images. We extend this connection by linking images to text via an existing image captioning system, and as a result gain the ability to map speech audio directly to text. This approach can be used for speech translation with just images by having the audio in a different language from the generated captions. We investigate such a system on a real low-resource language, Yorùbá, and propose a Yorùbá-to-English speech translation model that leverages pretrained components in order to be able to learn in the low-resource regime. To limit overfitting, we find that it is essential to use a decoding scheme that produces diverse image captions for training. Results show that the predicted translations capture the main semantics of the spoken audio, albeit in a simpler and shorter form.

eess.AS

Visually grounded few-shot word learning in low-resource settings

We propose a visually grounded speech model that learns new words and their visual depictions from just a few word-image example pairs. Given a set of test images and a spoken query, we ask the model which image depicts the query word. Previous work has simplified this few-shot learning problem by either using an artificial setting with digit word-image pairs or by using a large number of examples per class. Moreover, all previous studies were performed using English speech-image data. We propose an approach that can work on natural word-image pairs but with less examples, i.e. fewer shots, and then illustrate how this approach can be applied for multimodal few-shot learning in a real low-resource language, Yorùbá. Our approach involves using the given word-image example pairs to mine new unsupervised word-image training pairs from large collections of unlabelled speech and images. Additionally, we use a word-to-image attention mechanism to determine word-image similarity. With this new model, we achieve better performance with fewer shots than previous approaches on an existing English benchmark. Many of the model's mistakes are due to confusion between visual concepts co-occurring in similar contexts. The experiments on Yorùbá show the benefit of transferring knowledge from a multimodal model trained on a larger set of English speech-image data.

eess.AS

Weakly-supervised deepfake localization in diffusion-generated images

The remarkable generative capabilities of denoising diffusion models have raised new concerns regarding the authenticity of the images we see every day on the Internet. However, the vast majority of existing deepfake detection models are tested against previous generative approaches (e.g. GAN) and usually provide only a "fake" or "real" label per image. We believe a more informative output would be to augment the per-image label with a localization map indicating which regions of the input have been manipulated. To this end, we frame this task as a weakly-supervised localization problem and identify three main categories of methods (based on either explanations, local scores or attention), which we compare on an equal footing by using the Xception network as the common backbone architecture. We provide a careful analysis of all the main factors that parameterize the design space: choice of method, type of supervision, dataset and generator used in the creation of manipulated images; our study is enabled by constructing datasets in which only one of the components is varied. Our results show that weakly-supervised localization is attainable, with the best performing detection method (based on local scores) being less sensitive to the looser supervision than to the mismatch in terms of dataset or generator.

cs.CV

Multilingual Multimodal Learning with Machine Translated Text

Most vision-and-language pretraining research focuses on English tasks. However, the creation of multilingual multimodal evaluation datasets (e.g. Multi30K, xGQA, XVNLI, and MaRVL) poses a new challenge in finding high-quality training data that is both multilingual and multimodal. In this paper, we investigate whether machine translating English multimodal data can be an effective proxy for the lack of readily available multilingual data. We call this framework TD-MML: Translated Data for Multilingual Multimodal Learning, and it can be applied to any multimodal dataset and model. We apply it to both pretraining and fine-tuning data with a state-of-the-art model. In order to prevent models from learning from low-quality translated text, we propose two metrics for automatically removing such translations from the resulting datasets. In experiments on five tasks across 20 languages in the IGLUE benchmark, we show that translated data can provide a useful signal for multilingual multimodal learning, both at pretraining and fine-tuning.

cs.CL

YFACC: A Yorùbá speech-image dataset for cross-lingual keyword localisation through visual grounding

Visually grounded speech (VGS) models are trained on images paired with unlabelled spoken captions. Such models could be used to build speech systems in settings where it is impossible to get labelled data, e.g. for documenting unwritten languages. However, most VGS studies are in English or other high-resource languages. This paper attempts to address this shortcoming. We collect and release a new single-speaker dataset of audio captions for 6k Flickr images in Yorùbá -- a real low-resource language spoken in Nigeria. We train an attention-based VGS model where images are automatically tagged with English visual labels and paired with Yorùbá utterances. This enables cross-lingual keyword localisation: a written English query is detected and located in Yorùbá speech. To quantify the effect of the smaller dataset, we compare to English systems trained on similar and more data. We hope that this new dataset will stimulate research in the use of VGS models for real low-resource languages.

cs.CL

FlexLip: A Controllable Text-to-Lip System

The task of converting text input into video content is becoming an important topic for synthetic media generation. Several methods have been proposed with some of them reaching close-to-natural performances in constrained tasks. In this paper, we tackle a subissue of the text-to-video generation problem, by converting the text into lip landmarks. However, we do this using a modular, controllable system architecture and evaluate each of its individual components. Our system, entitled FlexLip, is split into two separate modules: text-to-speech and speech-to-lip, both having underlying controllable deep neural network architectures. This modularity enables the easy replacement of each of its components, while also ensuring the fast adaptation to new speaker identities by disentangling or projecting the input features. We show that by using as little as 20 min of data for the audio generation component, and as little as 5 min for the speech-to-lip component, the objective measures of the generated lip landmarks are comparable with those obtained when using a larger set of training samples. We also introduce a series of objective evaluation measures over the complete flow of our system by taking into consideration several aspects of the data and system configuration. These aspects pertain to the quality and amount of training data, the use of pretrained models, and the data contained therein, as well as the identity of the target speaker; with regard to the latter, we show that we can perform zero-shot lip adaptation to an unseen identity by simply updating the shape of the lips in our model.

eess.AS

Improving Multimodal Speech Recognition by Data Augmentation and Speech Representations

Multimodal speech recognition aims to improve the performance of automatic speech recognition (ASR) systems by leveraging additional visual information that is usually associated to the audio input. While previous approaches make crucial use of strong visual representations, e.g. by finetuning pretrained image recognition networks, significantly less attention has been paid to its counterpart: the speech component. In this work, we investigate ways of improving the base speech recognition system by following similar techniques to the ones used for the visual encoder, namely, transferring representations and data augmentation. First, we show that starting from a pretrained ASR significantly improves the state-of-the-art performance; remarkably, even when building upon a strong unimodal system, we still find gains by including the visual modality. Second, we employ speech data augmentation techniques to encourage the multimodal system to attend to the visual stimuli. This technique replaces previously used word masking and comes with the benefits of being conceptually simpler and yielding consistent improvements in the multimodal setting. We provide empirical results on three multimodal datasets, including the newly introduced Localized Narratives.

cs.SD

Keyword localisation in untranscribed speech using visually grounded speech models

Keyword localisation is the task of finding where in a speech utterance a given query keyword occurs. We investigate to what extent keyword localisation is possible using a visually grounded speech (VGS) model. VGS models are trained on unlabelled images paired with spoken captions. These models are therefore self-supervised -- trained without any explicit textual label or location information. To obtain training targets, we first tag training images with soft text labels using a pretrained visual classifier with a fixed vocabulary. This enables a VGS model to predict the presence of a written keyword in an utterance, but not its location. We consider four ways to equip VGS models with localisations capabilities. Two of these -- a saliency approach and input masking -- can be applied to an arbitrary prediction model after training, while the other two -- attention and a score aggregation approach -- are incorporated directly into the structure of the model. Masked-based localisation gives some of the best reported localisation scores from a VGS model, with an accuracy of 57% when the system knows that a keyword occurs in an utterance and need to predict its location. In a setting where localisation is performed after detection, an $F_1$ of 25% is achieved, and in a setting where a keyword spotting ranking pass is first performed, we get a localisation P@10 of 32%. While these scores are modest compared to the idealised setting with unordered bag-of-word-supervision (from transcriptions), these models do not receive any textual or location supervision. Further analyses show that these models are limited by the first detection or ranking pass. Moreover, individual keyword localisation performance is correlated with the tagging performance from the visual classifier. We also show qualitatively how and where semantic mistakes occur, e.g. that the model locates surfer when queried with ocean.

cs.CL

Speaker disentanglement in video-to-speech conversion

The task of video-to-speech aims to translate silent video of lip movement to its corresponding audio signal. Previous approaches to this task are generally limited to the case of a single speaker, but a method that accounts for multiple speakers is desirable as it allows to i) leverage datasets with multiple speakers or few samples per speaker; and ii) control speaker identity at inference time. In this paper, we introduce a new video-to-speech architecture and explore ways of extending it to the multi-speaker scenario: we augment the network with an additional speaker-related input, through which we feed either a discrete identity or a speaker embedding. Interestingly, we observe that the visual encoder of the network is capable of learning the speaker identity from the lip region of the face alone. To better disentangle the two inputs -- linguistic content and speaker identity -- we add adversarial losses that dispel the identity from the video embeddings. To the best of our knowledge, the proposed method is the first to provide important functionalities such as i) control of the target voice and ii) speech synthesis for unseen identities over the state-of-the-art, while still maintaining the intelligibility of the spoken output.

eess.AS

An evaluation of word-level confidence estimation for end-to-end automatic speech recognition

Quantifying the confidence (or conversely the uncertainty) of a prediction is a highly desirable trait of an automatic system, as it improves the robustness and usefulness in downstream tasks. In this paper we investigate confidence estimation for end-to-end automatic speech recognition (ASR). Previous work has addressed confidence measures for lattice-based ASR, while current machine learning research mostly focuses on confidence measures for unstructured deep learning. However, as the ASR systems are increasingly being built upon deep end-to-end methods, there is little work that tries to develop confidence measures in this context. We fill this gap by providing an extensive benchmark of popular confidence methods on four well-known speech datasets. There are two challenges we overcome in adapting existing methods: working on structured data (sequences) and obtaining confidences at a coarser level than the predictions (words instead of tokens). Our results suggest that a strong baseline can be obtained by scaling the logits by a learnt temperature, followed by estimating the confidence as the negative entropy of the predictive distribution and, finally, sum pooling to aggregate at word level.

eess.AS

The Quo Vadis submission at Traffic4cast 2019

We describe the submission of the Quo Vadis team to the Traffic4cast competition, which was organized as part of the NeurIPS 2019 series of challenges. Our system consists of a temporal regression module, implemented as $1\times1$ 2d convolutions, augmented with spatio-temporal biases. We have found that using biases is a straightforward and efficient way to include seasonal patterns and to improve the performance of the temporal regression model. Our implementation obtains a mean squared error of $9.47\times 10^{-3}$ on the test data, placing us on the eight place team-wise. We also present our attempts at incorporating spatial correlations into the model; however, contrary to our expectations, adding this type of auxiliary information did not benefit the main system. Our code is available at https://github.com/danoneata/traffic4cast.

cs.CV

Kite: Automatic speech recognition for unmanned aerial vehicles

This paper addresses the problem of building a speech recognition system attuned to the control of unmanned aerial vehicles (UAVs). Even though UAVs are becoming widespread, the task of creating voice interfaces for them is largely unaddressed. To this end, we introduce a multi-modal evaluation dataset for UAV control, consisting of spoken commands and associated images, which represent the visual context of what the UAV "sees" when the pilot utters the command. We provide baseline results and address two research directions: (i) how robust the language models are, given an incomplete list of commands at train time; (ii) how to incorporate visual information in the language model. We find that recurrent neural networks (RNNs) are a solution to both tasks: they can be successfully adapted using a small number of commands and they can be extended to use visual cues. Our results show that the image-based RNN outperforms its text-only counterpart even if the command-image training associations are automatically generated and inherently imperfect. The dataset and our code are available at http://kite.speed.pub.ro.

cs.SD

A robust and efficient video representation for action recognition

This paper introduces a state-of-the-art video representation and applies it to efficient action recognition and detection. We first propose to improve the popular dense trajectory features by explicit camera motion estimation. More specifically, we extract feature point matches between frames using SURF descriptors and dense optical flow. The matches are used to estimate a homography with RANSAC. To improve the robustness of homography estimation, a human detector is employed to remove outlier matches from the human body as human motion is not constrained by the camera. Trajectories consistent with the homography are considered as due to camera motion, and thus removed. We also use the homography to cancel out camera motion from the optical flow. This results in significant improvement on motion-based HOF and MBH descriptors. We further explore the recent Fisher vector as an alternative feature encoding approach to the standard bag-of-words histogram, and consider different ways to include spatial layout information in these encodings. We present a large and varied set of evaluations, considering (i) classification of short basic actions on six datasets, (ii) localization of such actions in feature-length movies, and (iii) large-scale recognition of complex events. We find that our improved trajectory features significantly outperform previous dense trajectories, and that Fisher vectors are superior to bag-of-words encodings for video recognition tasks. In all three tasks, we show substantial improvements over the state-of-the-art results.

cs.CV