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Dani Lischinski

Publications and source records attributed to Dani Lischinski.

At least 55 records · Page 3Linked to original sources

What's in a Decade? Transforming Faces Through Time

How can one visually characterize people in a decade? In this work, we assemble the Faces Through Time dataset, which contains over a thousand portrait images from each decade, spanning the 1880s to the present day. Using our new dataset, we present a framework for resynthesizing portrait images across time, imagining how a portrait taken during a particular decade might have looked like, had it been taken in other decades. Our framework optimizes a family of per-decade generators that reveal subtle changes that differentiate decade--such as different hairstyles or makeup--while maintaining the identity of the input portrait. Experiments show that our method is more effective in resynthesizing portraits across time compared to state-of-the-art image-to-image translation methods, as well as attribute-based and language-guided portrait editing models. Our code and data will be available at https://facesthroughtime.github.io

cs.CV↗

Classification-Regression for Chart Comprehension

Chart question answering (CQA) is a task used for assessing chart comprehension, which is fundamentally different from understanding natural images. CQA requires analyzing the relationships between the textual and the visual components of a chart, in order to answer general questions or infer numerical values. Most existing CQA datasets and models are based on simplifying assumptions that often enable surpassing human performance. In this work, we address this outcome and propose a new model that jointly learns classification and regression. Our language-vision setup uses co-attention transformers to capture the complex real-world interactions between the question and the textual elements. We validate our design with extensive experiments on the realistic PlotQA dataset, outperforming previous approaches by a large margin, while showing competitive performance on FigureQA. Our model is particularly well suited for realistic questions with out-of-vocabulary answers that require regression.

cs.CV↗

GAN Cocktail: mixing GANs without dataset access

Today's generative models are capable of synthesizing high-fidelity images, but each model specializes on a specific target domain. This raises the need for model merging: combining two or more pretrained generative models into a single unified one. In this work we tackle the problem of model merging, given two constraints that often come up in the real world: (1) no access to the original training data, and (2) without increasing the size of the neural network. To the best of our knowledge, model merging under these constraints has not been studied thus far. We propose a novel, two-stage solution. In the first stage, we transform the weights of all the models to the same parameter space by a technique we term model rooting. In the second stage, we merge the rooted models by averaging their weights and fine-tuning them for each specific domain, using only data generated by the original trained models. We demonstrate that our approach is superior to baseline methods and to existing transfer learning techniques, and investigate several applications.

cs.LG↗

ShapeFormer: Transformer-based Shape Completion via Sparse Representation

We present ShapeFormer, a transformer-based network that produces a distribution of object completions, conditioned on incomplete, and possibly noisy, point clouds. The resultant distribution can then be sampled to generate likely completions, each exhibiting plausible shape details while being faithful to the input. To facilitate the use of transformers for 3D, we introduce a compact 3D representation, vector quantized deep implicit function, that utilizes spatial sparsity to represent a close approximation of a 3D shape by a short sequence of discrete variables. Experiments demonstrate that ShapeFormer outperforms prior art for shape completion from ambiguous partial inputs in terms of both completion quality and diversity. We also show that our approach effectively handles a variety of shape types, incomplete patterns, and real-world scans.

cs.CV↗

StyleAlign: Analysis and Applications of Aligned StyleGAN Models

In this paper, we perform an in-depth study of the properties and applications of aligned generative models. We refer to two models as aligned if they share the same architecture, and one of them (the child) is obtained from the other (the parent) via fine-tuning to another domain, a common practice in transfer learning. Several works already utilize some basic properties of aligned StyleGAN models to perform image-to-image translation. Here, we perform the first detailed exploration of model alignment, also focusing on StyleGAN. First, we empirically analyze aligned models and provide answers to important questions regarding their nature. In particular, we find that the child model's latent spaces are semantically aligned with those of the parent, inheriting incredibly rich semantics, even for distant data domains such as human faces and churches. Second, equipped with this better understanding, we leverage aligned models to solve a diverse set of tasks. In addition to image translation, we demonstrate fully automatic cross-domain image morphing. We further show that zero-shot vision tasks may be performed in the child domain, while relying exclusively on supervision in the parent domain. We demonstrate qualitatively and quantitatively that our approach yields state-of-the-art results, while requiring only simple fine-tuning and inversion.

cs.CV↗

Shape-Pose Disentanglement using SE(3)-equivariant Vector Neurons

We introduce an unsupervised technique for encoding point clouds into a canonical shape representation, by disentangling shape and pose. Our encoder is stable and consistent, meaning that the shape encoding is purely pose-invariant, while the extracted rotation and translation are able to semantically align different input shapes of the same class to a common canonical pose. Specifically, we design an auto-encoder based on Vector Neuron Networks, a rotation-equivariant neural network, whose layers we extend to provide translation-equivariance in addition to rotation-equivariance only. The resulting encoder produces pose-invariant shape encoding by construction, enabling our approach to focus on learning a consistent canonical pose for a class of objects. Quantitative and qualitative experiments validate the superior stability and consistency of our approach.

cs.CV↗

Blended Diffusion for Text-driven Editing of Natural Images

Natural language offers a highly intuitive interface for image editing. In this paper, we introduce the first solution for performing local (region-based) edits in generic natural images, based on a natural language description along with an ROI mask. We achieve our goal by leveraging and combining a pretrained language-image model (CLIP), to steer the edit towards a user-provided text prompt, with a denoising diffusion probabilistic model (DDPM) to generate natural-looking results. To seamlessly fuse the edited region with the unchanged parts of the image, we spatially blend noised versions of the input image with the local text-guided diffusion latent at a progression of noise levels. In addition, we show that adding augmentations to the diffusion process mitigates adversarial results. We compare against several baselines and related methods, both qualitatively and quantitatively, and show that our method outperforms these solutions in terms of overall realism, ability to preserve the background and matching the text. Finally, we show several text-driven editing applications, including adding a new object to an image, removing/replacing/altering existing objects, background replacement, and image extrapolation. Code is available at: https://omriavrahami.com/blended-diffusion-page/

cs.CV↗

Multi-level Latent Space Structuring for Generative Control

Truncation is widely used in generative models for improving the quality of the generated samples, at the expense of reducing their diversity. We propose to leverage the StyleGAN generative architecture to devise a new truncation technique, based on a decomposition of the latent space into clusters, enabling customized truncation to be performed at multiple semantic levels. We do so by learning to re-generate W-space, the extended intermediate latent space of StyleGAN, using a learnable mixture of Gaussians, while simultaneously training a classifier to identify, for each latent vector, the cluster that it belongs to. The resulting truncation scheme is more faithful to the original untruncated samples and allows a better trade-off between quality and diversity. We compare our method to other truncation approaches for StyleGAN, both qualitatively and quantitatively.

cs.CV↗

Third Time's the Charm? Image and Video Editing with StyleGAN3

StyleGAN is arguably one of the most intriguing and well-studied generative models, demonstrating impressive performance in image generation, inversion, and manipulation. In this work, we explore the recent StyleGAN3 architecture, compare it to its predecessor, and investigate its unique advantages, as well as drawbacks. In particular, we demonstrate that while StyleGAN3 can be trained on unaligned data, one can still use aligned data for training, without hindering the ability to generate unaligned imagery. Next, our analysis of the disentanglement of the different latent spaces of StyleGAN3 indicates that the commonly used W/W+ spaces are more entangled than their StyleGAN2 counterparts, underscoring the benefits of using the StyleSpace for fine-grained editing. Considering image inversion, we observe that existing encoder-based techniques struggle when trained on unaligned data. We therefore propose an encoding scheme trained solely on aligned data, yet can still invert unaligned images. Finally, we introduce a novel video inversion and editing workflow that leverages the capabilities of a fine-tuned StyleGAN3 generator to reduce texture sticking and expand the field of view of the edited video.

cs.CV↗

ShapeConv: Shape-aware Convolutional Layer for Indoor RGB-D Semantic Segmentation

RGB-D semantic segmentation has attracted increasing attention over the past few years. Existing methods mostly employ homogeneous convolution operators to consume the RGB and depth features, ignoring their intrinsic differences. In fact, the RGB values capture the photometric appearance properties in the projected image space, while the depth feature encodes both the shape of a local geometry as well as the base (whereabout) of it in a larger context. Compared with the base, the shape probably is more inherent and has a stronger connection to the semantics, and thus is more critical for segmentation accuracy. Inspired by this observation, we introduce a Shape-aware Convolutional layer (ShapeConv) for processing the depth feature, where the depth feature is firstly decomposed into a shape-component and a base-component, next two learnable weights are introduced to cooperate with them independently, and finally a convolution is applied on the re-weighted combination of these two components. ShapeConv is model-agnostic and can be easily integrated into most CNNs to replace vanilla convolutional layers for semantic segmentation. Extensive experiments on three challenging indoor RGB-D semantic segmentation benchmarks, i.e., NYU-Dv2(-13,-40), SUN RGB-D, and SID, demonstrate the effectiveness of our ShapeConv when employing it over five popular architectures. Moreover, the performance of CNNs with ShapeConv is boosted without introducing any computation and memory increase in the inference phase. The reason is that the learnt weights for balancing the importance between the shape and base components in ShapeConv become constants in the inference phase, and thus can be fused into the following convolution, resulting in a network that is identical to one with vanilla convolutional layers.

cs.CV↗

StyleCLIP: Text-Driven Manipulation of StyleGAN Imagery

Inspired by the ability of StyleGAN to generate highly realistic images in a variety of domains, much recent work has focused on understanding how to use the latent spaces of StyleGAN to manipulate generated and real images. However, discovering semantically meaningful latent manipulations typically involves painstaking human examination of the many degrees of freedom, or an annotated collection of images for each desired manipulation. In this work, we explore leveraging the power of recently introduced Contrastive Language-Image Pre-training (CLIP) models in order to develop a text-based interface for StyleGAN image manipulation that does not require such manual effort. We first introduce an optimization scheme that utilizes a CLIP-based loss to modify an input latent vector in response to a user-provided text prompt. Next, we describe a latent mapper that infers a text-guided latent manipulation step for a given input image, allowing faster and more stable text-based manipulation. Finally, we present a method for mapping a text prompts to input-agnostic directions in StyleGAN's style space, enabling interactive text-driven image manipulation. Extensive results and comparisons demonstrate the effectiveness of our approaches.

cs.CV↗

Evaluation and Comparison of Edge-Preserving Filters

Edge-preserving filters play an essential role in some of the most basic tasks of computational photography, such as abstraction, tonemapping, detail enhancement and texture removal, to name a few. The abundance and diversity of smoothing operators, accompanied by a lack of methodology to evaluate output quality and/or perform an unbiased comparison between them, could lead to misunderstanding and potential misuse of such methods. This paper introduces a systematic methodology for evaluating and comparing such operators and demonstrates it on a diverse set of published edge-preserving filters. Additionally, we present a common baseline along which a comparison of different operators can be achieved and use it to determine equivalent parameter mappings between methods. Finally, we suggest some guidelines for objective comparison and evaluation of edge-preserving filters.

eess.IV↗

StyleSpace Analysis: Disentangled Controls for StyleGAN Image Generation

We explore and analyze the latent style space of StyleGAN2, a state-of-the-art architecture for image generation, using models pretrained on several different datasets. We first show that StyleSpace, the space of channel-wise style parameters, is significantly more disentangled than the other intermediate latent spaces explored by previous works. Next, we describe a method for discovering a large collection of style channels, each of which is shown to control a distinct visual attribute in a highly localized and disentangled manner. Third, we propose a simple method for identifying style channels that control a specific attribute, using a pretrained classifier or a small number of example images. Manipulation of visual attributes via these StyleSpace controls is shown to be better disentangled than via those proposed in previous works. To show this, we make use of a newly proposed Attribute Dependency metric. Finally, we demonstrate the applicability of StyleSpace controls to the manipulation of real images. Our findings pave the way to semantically meaningful and well-disentangled image manipulations via simple and intuitive interfaces.

cs.CV↗

Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects

Capturing the 3D geometry of transparent objects is a challenging task, ill-suited for general-purpose scanning and reconstruction techniques, since these cannot handle specular light transport phenomena. Existing state-of-the-art methods, designed specifically for this task, either involve a complex setup to reconstruct complete refractive ray paths, or leverage a data-driven approach based on synthetic training data. In either case, the reconstructed 3D models suffer from over-smoothing and loss of fine detail. This paper introduces a novel, high precision, 3D acquisition and reconstruction method for solid transparent objects. Using a static background with a coded pattern, we establish a mapping between the camera view rays and locations on the background. Differentiable tracing of refractive ray paths is then used to directly optimize a 3D mesh approximation of the object, while simultaneously ensuring silhouette consistency and smoothness. Extensive experiments and comparisons demonstrate the superior accuracy of our method.

cs.GR↗

Palettailor: Discriminable Colorization for Categorical Data

We present an integrated approach for creating and assigning color palettes to different visualizations such as multi-class scatterplots, line, and bar charts. While other methods separate the creation of colors from their assignment, our approach takes data characteristics into account to produce color palettes, which are then assigned in a way that fosters better visual discrimination of classes. To do so, we use a customized optimization based on simulated annealing to maximize the combination of three carefully designed color scoring functions: point distinctness, name difference, and color discrimination. We compare our approach to state-ofthe-art palettes with a controlled user study for scatterplots and line charts, furthermore we performed a case study. Our results show that Palettailor, as a fully-automated approach, generates color palettes with a higher discrimination quality than existing approaches. The efficiency of our optimization allows us also to incorporate user modifications into the color selection process.

cs.GR↗

DO-Conv: Depthwise Over-parameterized Convolutional Layer

Convolutional layers are the core building blocks of Convolutional Neural Networks (CNNs). In this paper, we propose to augment a convolutional layer with an additional depthwise convolution, where each input channel is convolved with a different 2D kernel. The composition of the two convolutions constitutes an over-parameterization, since it adds learnable parameters, while the resulting linear operation can be expressed by a single convolution layer. We refer to this depthwise over-parameterized convolutional layer as DO-Conv. We show with extensive experiments that the mere replacement of conventional convolutional layers with DO-Conv layers boosts the performance of CNNs on many classical vision tasks, such as image classification, detection, and segmentation. Moreover, in the inference phase, the depthwise convolution is folded into the conventional convolution, reducing the computation to be exactly equivalent to that of a convolutional layer without over-parameterization. As DO-Conv introduces performance gains without incurring any computational complexity increase for inference, we advocate it as an alternative to the conventional convolutional layer. We open-source a reference implementation of DO-Conv in Tensorflow, PyTorch and GluonCV at https://github.com/yangyanli/DO-Conv.

cs.CV↗

MotioNet: 3D Human Motion Reconstruction from Monocular Video with Skeleton Consistency

We introduce MotioNet, a deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video.While previous methods rely on either rigging or inverse kinematics (IK) to associate a consistent skeleton with temporally coherent joint rotations, our method is the first data-driven approach that directly outputs a kinematic skeleton, which is a complete, commonly used, motion representation. At the crux of our approach lies a deep neural network with embedded kinematic priors, which decomposes sequences of 2D joint positions into two separate attributes: a single, symmetric, skeleton, encoded by bone lengths, and a sequence of 3D joint rotations associated with global root positions and foot contact labels. These attributes are fed into an integrated forward kinematics (FK) layer that outputs 3D positions, which are compared to a ground truth. In addition, an adversarial loss is applied to the velocities of the recovered rotations, to ensure that they lie on the manifold of natural joint rotations. The key advantage of our approach is that it learns to infer natural joint rotations directly from the training data, rather than assuming an underlying model, or inferring them from joint positions using a data-agnostic IK solver. We show that enforcing a single consistent skeleton along with temporally coherent joint rotations constrains the solution space, leading to a more robust handling of self-occlusions and depth ambiguities.

cs.CV↗

Skeleton-Aware Networks for Deep Motion Retargeting

We introduce a novel deep learning framework for data-driven motion retargeting between skeletons, which may have different structure, yet corresponding to homeomorphic graphs. Importantly, our approach learns how to retarget without requiring any explicit pairing between the motions in the training set. We leverage the fact that different homeomorphic skeletons may be reduced to a common primal skeleton by a sequence of edge merging operations, which we refer to as skeletal pooling. Thus, our main technical contribution is the introduction of novel differentiable convolution, pooling, and unpooling operators. These operators are skeleton-aware, meaning that they explicitly account for the skeleton's hierarchical structure and joint adjacency, and together they serve to transform the original motion into a collection of deep temporal features associated with the joints of the primal skeleton. In other words, our operators form the building blocks of a new deep motion processing framework that embeds the motion into a common latent space, shared by a collection of homeomorphic skeletons. Thus, retargeting can be achieved simply by encoding to, and decoding from this latent space. Our experiments show the effectiveness of our framework for motion retargeting, as well as motion processing in general, compared to existing approaches. Our approach is also quantitatively evaluated on a synthetic dataset that contains pairs of motions applied to different skeletons. To the best of our knowledge, our method is the first to perform retargeting between skeletons with differently sampled kinematic chains, without any paired examples.

cs.CV↗