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Daniel Nguyen

Publications and source records attributed to Daniel Nguyen.

8 recordsLinked to original sources

Solution Methods for Infinite-Dimensional Generalized Disjunctive Programming

Generalized disjunctive programming (GDP) expresses mixed discrete-continuous decisions through Boolean indicators and disjunctions, and can be systematically solved via a library of methods proposed in the literature. The recent InfiniteGDP abstraction lifts this modeling layer to continuous domains such as time, space, and uncertainty, but only the big-M and hull reformulations, the two endpoints of the relaxation spectrum, have been generalized to the infinite setting. This work closes this gap by generalizing four other GDP solution methods to infinite-dimensional optimization: the multiple big-M reformulation, P-split reformulation, cutting plane reformulation, and the logic-based outer approximation algorithm. It further proposes MBM-GP, a novel Gaussian-process variant of multiple big-M that learns the big-M function over the infinite domain from a small subset of the subproblem solves. Moreover, these approaches are implemented in the Julia package InfiniteDisjunctiveProgramming.jl. The methods are benchmarked on case studies arising in dynamic and stochastic optimization. The results demonstrate how the generalized solution methods can outperform big-M and hull, with MBM-GP retaining the tightness of multiple big-M at a fraction of its reformulation cost.

math.OC

Imperfectly Cooperative Human-AI Interactions: Comparing the Impacts of Human and AI Attributes in Simulated and User Studies

AI design characteristics and human personality traits each impact the quality and outcomes of human-AI interactions. However, their relative and joint impacts are underexplored in imperfectly cooperative scenarios, where people and AI only have partially aligned goals and objectives. This study compares a purely simulated dataset comprising 2,000 simulations and a parallel human subjects experiment involving 290 human participants to investigate these effects across two scenario categories: (1) hiring negotiations between human job candidates and AI hiring agents; and (2) human-AI transactions wherein AI agents may conceal information to maximize internal goals. We examine user Extraversion and Agreeableness alongside AI design characteristics, including Adaptability, Expertise, and chain-of-thought Transparency. Our causal discovery analysis extends performance-focused evaluations by integrating scenario-based outcomes, communication analysis, and questionnaire measures. Results reveal divergences between purely simulated and human study datasets, and between scenario types. In simulation experiments, personality traits and AI attributes were comparatively influential. Yet, with actual human subjects, AI attributes -- particularly transparency -- were much more impactful. We discuss how these divergences vary across different interaction contexts, offering crucial insights for the future of human-centered AI agents.

cs.CL

Simulating Teams with LLM Agents: Interactive 2D Environments for Studying Human-AI Dynamics

Enabling users to create their own simulations offers a powerful way to study team dynamics and performance. We introduce VirTLab, a system that allows researchers and practitioners to design interactive, customizable simulations of team dynamics with LLM-based agents situated in 2D spatial environments. Unlike prior frameworks that restrict scenarios to predefined or static tasks, our approach enables users to build scenarios, assign roles, and observe how agents coordinate, move, and adapt over time. By bridging team cognition behaviors with scalable agent-based modeling, our system provides a testbed for investigating how environments influence coordination, collaboration, and emergent team behaviors. We demonstrate its utility by aligning simulated outcomes with empirical evaluations and a user study, underscoring the importance of customizable environments for advancing research on multi-agent simulations. This work contributes to making simulations accessible to both technical and non-technical users, supporting the design, execution, and analysis of complex multi-agent experiments.

cs.HC

VirtLab: An AI-Powered System for Flexible, Customizable, and Large-scale Team Simulations

Simulating how team members collaborate within complex environments using Agentic AI is a promising approach to explore hypotheses grounded in social science theories and study team behaviors. We introduce VirtLab, a user-friendly, customizable, multi-agent, and scalable team simulation system that enables testing teams with LLM-based agents in spatial and temporal settings. This system addresses the current frameworks' design and technical limitations that do not consider flexible simulation scenarios and spatial settings. VirtLab contains a simulation engine and a web interface that enables both technical and non-technical users to formulate, run, and analyze team simulations without programming. We demonstrate the system's utility by comparing ground truth data with simulated scenarios.

cs.HC

Exploring Big Five Personality and AI Capability Effects in LLM-Simulated Negotiation Dialogues

This paper presents an evaluation framework for agentic AI systems in mission-critical negotiation contexts, addressing the need for AI agents that can adapt to diverse human operators and stakeholders. Using Sotopia as a simulation testbed, we present two experiments that systematically evaluated how personality traits and AI agent characteristics influence LLM-simulated social negotiation outcomes--a capability essential for a variety of applications involving cross-team coordination and civil-military interactions. Experiment 1 employs causal discovery methods to measure how personality traits impact price bargaining negotiations, through which we found that Agreeableness and Extraversion significantly affect believability, goal achievement, and knowledge acquisition outcomes. Sociocognitive lexical measures extracted from team communications detected fine-grained differences in agents' empathic communication, moral foundations, and opinion patterns, providing actionable insights for agentic AI systems that must operate reliably in high-stakes operational scenarios. Experiment 2 evaluates human-AI job negotiations by manipulating both simulated human personality and AI system characteristics, specifically transparency, competence, adaptability, demonstrating how AI agent trustworthiness impact mission effectiveness. These findings establish a repeatable evaluation methodology for experimenting with AI agent reliability across diverse operator personalities and human-agent team dynamics, directly supporting operational requirements for reliable AI systems. Our work advances the evaluation of agentic AI workflows by moving beyond standard performance metrics to incorporate social dynamics essential for mission success in complex operations.

cs.AI

SoGraB: A Visual Method for Soft Grasping Benchmarking and Evaluation

Recent years have seen soft robotic grippers gain increasing attention due to their ability to robustly grasp soft and fragile objects. However, a commonly available standardised evaluation protocol has not yet been developed to assess the performance of varying soft robotic gripper designs. This work introduces a novel protocol, the Soft Grasping Benchmarking and Evaluation (SoGraB) method, to evaluate grasping quality, which quantifies object deformation by using the Density-Aware Chamfer Distance (DCD) between point clouds of soft objects before and after grasping. We validated our protocol in extensive experiments, which involved ranking three Fin-Ray gripper designs with a subset of the EGAD object dataset. The protocol appropriately ranked grippers based on object deformation information, validating the method's ability to select soft grippers for complex grasping tasks and benchmark them for comparison against future designs.

cs.RO

Exploratory Models of Human-AI Teams: Leveraging Human Digital Twins to Investigate Trust Development

As human-agent teaming (HAT) research continues to grow, computational methods for modeling HAT behaviors and measuring HAT effectiveness also continue to develop. One rising method involves the use of human digital twins (HDT) to approximate human behaviors and socio-emotional-cognitive reactions to AI-driven agent team members. In this paper, we address three research questions relating to the use of digital twins for modeling trust in HATs. First, to address the question of how we can appropriately model and operationalize HAT trust through HDT HAT experiments, we conducted causal analytics of team communication data to understand the impact of empathy, socio-cognitive, and emotional constructs on trust formation. Additionally, we reflect on the current state of the HAT trust science to discuss characteristics of HAT trust that must be replicable by a HDT such as individual differences in trust tendencies, emergent trust patterns, and appropriate measurement of these characteristics over time. Second, to address the question of how valid measures of HDT trust are for approximating human trust in HATs, we discuss the properties of HDT trust: self-report measures, interaction-based measures, and compliance type behavioral measures. Additionally, we share results of preliminary simulations comparing different LLM models for generating HDT communications and analyze their ability to replicate human-like trust dynamics. Third, to address how HAT experimental manipulations will extend to human digital twin studies, we share experimental design focusing on propensity to trust for HDTs vs. transparency and competency-based trust for AI agents.

cs.HC

MultiPL-E: A Scalable and Extensible Approach to Benchmarking Neural Code Generation

Large language models have demonstrated the ability to generate both natural language and programming language text. Such models open up the possibility of multi-language code generation: could code generation models generalize knowledge from one language to another? Although contemporary code generation models can generate semantically correct Python code, little is known about their abilities with other languages. We propose MultiPL-E, a system for translating unit test-driven code generation benchmarks to new languages. We create the first massively multilingual code generation benchmark by using MultiPL-E to translate two popular Python code generation benchmarks to 18 additional programming languages. We use MultiPL-E to extend the HumanEval benchmark and MBPP benchmark to 18 languages that encompass a range of programming paradigms and popularity. Using these new parallel benchmarks, we evaluate the multi-language performance of three state-of-the-art code generation models: Codex, CodeGen, and InCoder. We find that Codex matches or even exceeds its performance on Python for several other languages. The range of programming languages represented in MultiPL-E allow us to explore the impact of language frequency and language features on model performance. Finally, the MultiPL-E approach of compiling code generation benchmarks to new programming languages is both scalable and extensible, making it straightforward to evaluate new models, benchmarks, and languages.

cs.LG