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Danish Contractor

Publications and source records attributed to Danish Contractor.

26 records · Page 2Linked to original sources

It's Time to Do Something: Mitigating the Negative Impacts of Computing Through a Change to the Peer Review Process

The computing research community needs to work much harder to address the downsides of our innovations. Between the erosion of privacy, threats to democracy, and automation's effect on employment (among many other issues), we can no longer simply assume that our research will have a net positive impact on the world. While bending the arc of computing innovation towards societal benefit may at first seem intractable, we believe we can achieve substantial progress with a straightforward step: making a small change to the peer review process. As we explain below, we hypothesize that our recommended change will force computing researchers to more deeply consider the negative impacts of their work. We also expect that this change will incentivize research and policy that alleviates computing's negative impacts.

cs.CY↗

Simulated Chats for Building Dialog Systems: Learning to Generate Conversations from Instructions

Popular dialog datasets such as MultiWOZ are created by providing crowd workers an instruction, expressed in natural language, that describes the task to be accomplished. Crowd workers play the role of a user and an agent to generate dialogs to accomplish tasks involving booking restaurant tables, calling a taxi etc. In this paper, we present a data creation strategy that uses the pre-trained language model, GPT2, to simulate the interaction between crowd workers by creating a user bot and an agent bot. We train the simulators using a smaller percentage of actual crowd-generated conversations and their corresponding instructions. We demonstrate that by using the simulated data, we achieve significant improvements in low-resource settings on two publicly available datasets - the MultiWOZ dataset and the Persona chat dataset.

cs.CL↗

Joint Spatio-Textual Reasoning for Answering Tourism Questions

Our goal is to answer real-world tourism questions that seek Points-of-Interest (POI) recommendations. Such questions express various kinds of spatial and non-spatial constraints, necessitating a combination of textual and spatial reasoning. In response, we develop the first joint spatio-textual reasoning model, which combines geo-spatial knowledge with information in textual corpora to answer questions. We first develop a modular spatial-reasoning network that uses geo-coordinates of location names mentioned in a question, and of candidate answer POIs, to reason over only spatial constraints. We then combine our spatial-reasoner with a textual reasoner in a joint model and present experiments on a real world POI recommendation task. We report substantial improvements over existing models with-out joint spatio-textual reasoning.

cs.AI↗

Neural Conversational QA: Learning to Reason v.s. Exploiting Patterns

Neural Conversational QA tasks like ShARC require systems to answer questions based on the contents of a given passage. On studying recent state-of-the-art models on the ShARCQA task, we found indications that the models learn spurious clues/patterns in the dataset. Furthermore, we show that a heuristic-based program designed to exploit these patterns can have performance comparable to that of the neural models. In this paper we share our findings about four types of patterns found in the ShARC corpus and describe how neural models exploit them. Motivated by the aforementioned findings, we create and share a modified dataset that has fewer spurious patterns, consequently allowing models to learn better.

cs.CL↗

Large Scale Question Answering using Tourism Data

We introduce the novel task of answering entity-seeking recommendation questions using a collection of reviews that describe candidate answer entities. We harvest a QA dataset that contains 47,124 paragraph-sized real user questions from travelers seeking recommendations for hotels, attractions and restaurants. Each question can have thousands of candidate answers to choose from and each candidate is associated with a collection of unstructured reviews. This dataset is especially challenging because commonly used neural architectures for reasoning and QA are prohibitively expensive for a task of this scale. As a solution, we design a scalable cluster-select-rerank approach. It first clusters text for each entity to identify exemplar sentences describing an entity. It then uses a scalable neural information retrieval (IR) module to select a set of potential entities from the large candidate set. A reranker uses a deeper attention-based architecture to pick the best answers from the selected entities. This strategy performs better than a pure IR or a pure attention-based reasoning approach yielding nearly 25% relative improvement in Accuracy@3 over both approaches.

cs.CL↗

Multi-level Memory for Task Oriented Dialogs

Recent end-to-end task oriented dialog systems use memory architectures to incorporate external knowledge in their dialogs. Current work makes simplifying assumptions about the structure of the knowledge base, such as the use of triples to represent knowledge, and combines dialog utterances (context) as well as knowledge base (KB) results as part of the same memory. This causes an explosion in the memory size, and makes the reasoning over memory harder. In addition, such a memory design forces hierarchical properties of the data to be fit into a triple structure of memory. This requires the memory reader to infer relationships across otherwise connected attributes. In this paper we relax the strong assumptions made by existing architectures and separate memories used for modeling dialog context and KB results. Instead of using triples to store KB results, we introduce a novel multi-level memory architecture consisting of cells for each query and their corresponding results. The multi-level memory first addresses queries, followed by results and finally each key-value pair within a result. We conduct detailed experiments on three publicly available task oriented dialog data sets and we find that our method conclusively outperforms current state-of-the-art models. We report a 15-25% increase in both entity F1 and BLEU scores.

cs.CL↗

Document Chunking and Learning Objective Generation for Instruction Design

Instructional Systems Design is the practice of creating of instructional experiences that make the acquisition of knowledge and skill more efficient, effective, and appealing. Specifically in designing courses, an hour of training material can require between 30 to 500 hours of effort in sourcing and organizing reference data for use in just the preparation of course material. In this paper, we present the first system of its kind that helps reduce the effort associated with sourcing reference material and course creation. We present algorithms for document chunking and automatic generation of learning objectives from content, creating descriptive content metadata to improve content-discoverability. Unlike existing methods, the learning objectives generated by our system incorporate pedagogically motivated Bloom's verbs. We demonstrate the usefulness of our methods using real world data from the banking industry and through a live deployment at a large pharmaceutical company.

cs.CL↗

Towards Understanding and Answering Multi-Sentence Recommendation Questions on Tourism

We introduce the first system towards the novel task of answering complex multisentence recommendation questions in the tourism domain. Our solution uses a pipeline of two modules: question understanding and answering. For question understanding, we define an SQL-like query language that captures the semantic intent of a question; it supports operators like subset, negation, preference and similarity, which are often found in recommendation questions. We train and compare traditional CRFs as well as bidirectional LSTM-based models for converting a question to its semantic representation. We extend these models to a semisupervised setting with partially labeled sequences gathered through crowdsourcing. We find that our best model performs semi-supervised training of BiDiLSTM+CRF with hand-designed features and CCM(Chang et al., 2007) constraints. Finally, in an end to end QA system, our answering component converts our question representation into queries fired on underlying knowledge sources. Our experiments on two different answer corpora demonstrate that our system can significantly outperform baselines with up to 20 pt higher accuracy and 17 pt higher recall.

cs.CL↗